Impostor Game (offline)

What is it?

Role-based impostor-style game for mobile, 100% in the browser with no backend. Uses localStorage so a reload doesnt lose the match.

Structure

  • index.html: main UI.
  • styles.css: mobile-first styles.
  • script.js: game logic (roles, timers, voting, tiebreaks, word pools).
  • word-pools/: word pools in .txt + manifest.json.

Available pools

  • Animals & Nature (🌿) — animales_naturaleza.txt
  • Daily Life (🏠) — vida_cotidiana.txt
  • Sports (🏅) — deportes.txt
  • Brands (🛍️) — marcas.txt
  • Music (🎵) — musica.txt
  • Characters (🧙) — personajes.txt

.txt format: optional first line header # emoji Name; the rest is one word/term per line.

Key rules

  • Defaults: up to 10 players; impostors by player count (<=5 →1, 6-7 →2, >7 →3) and never more than half.
  • Time defaults: 5 min with 4 or fewer players, up to 15 min with 10; deliberation = 1/3 (rounded).
  • No self-voting. Max executions = number of impostors.
  • Tie on execution slots: 1 extra minute of deliberation and a new vote only among tied players; if tie persists, impostors win.
  • Starting player and direction (clockwise/counter-clockwise) are random.

How to run (offline)

Use any static file server so fetch can read the .txt files (needed if opening via file://). Example with Python:

git clone https://git.dariosevilla.es/dasemu/web-imposter-game
cd web-imposter-game
python -m http.server 8000

Open in browser: http://localhost:8000

Add new pools

  1. Create a .txt in word-pools/ with optional header and one word per line.
  2. Add an entry in word-pools/manifest.json with id, name, emoji.
  3. (Optional) add an embedded version in script.js if you want it available without the files.

Notes

  • State is saved in localStorage (impostorGameStateV2). Use “New match” to clear it.
  • Mobile friendly: reveal via swipe or tap; adaptive UI.
Description
Role-based impostor-style game for mobile, 100% in the browser with no backend. Uses localStorage so a reload doesn’t lose the match.
Readme 680 KiB
Latest Build Latest
2026-01-22 09:00:03 +00:00
Languages
JavaScript 52.7%
CSS 39.6%
HTML 5.7%
Java 1%
Shell 0.9%
Other 0.1%