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12 Commits
0e4b568cea
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latest
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84
.gitea/workflows/build-apk.yml
Normal file
84
.gitea/workflows/build-apk.yml
Normal file
@@ -0,0 +1,84 @@
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name: Build Android APK
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on:
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push:
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branches: [main]
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workflow_dispatch:
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permissions:
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contents: write
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout repository
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uses: actions/checkout@v4
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- name: Setup Node.js
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uses: actions/setup-node@v4
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with:
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node-version: '22'
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cache: 'npm'
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- name: Setup Java
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uses: actions/setup-java@v4
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with:
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distribution: 'temurin'
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java-version: '21'
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- name: Setup Android SDK
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uses: android-actions/setup-android@v3
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- name: Install dependencies
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run: npm ci
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- name: Sync Capacitor
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run: npx cap sync android
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- name: Decode keystore
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if: ${{ secrets.KEYSTORE_BASE64 != '' }}
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run: |
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echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 -d > android/impostor.keystore
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- name: Create keystore.properties
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if: ${{ secrets.KEYSTORE_BASE64 != '' }}
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run: |
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cat > android/keystore.properties << EOF
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storeFile=../impostor.keystore
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storePassword=${{ secrets.KEYSTORE_PASSWORD }}
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keyAlias=${{ secrets.KEY_ALIAS }}
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keyPassword=${{ secrets.KEY_PASSWORD }}
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EOF
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- name: Build Release APK
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if: ${{ secrets.KEYSTORE_BASE64 != '' }}
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working-directory: android
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run: ./gradlew assembleRelease --no-daemon
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- name: Build Debug APK (fallback)
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if: ${{ secrets.KEYSTORE_BASE64 == '' }}
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working-directory: android
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run: ./gradlew assembleDebug --no-daemon
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- name: Rename APK
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run: |
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if [ -f android/app/build/outputs/apk/release/app-release.apk ]; then
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cp android/app/build/outputs/apk/release/app-release.apk impostor-game.apk
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else
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cp android/app/build/outputs/apk/debug/app-debug.apk impostor-game.apk
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fi
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- name: Update latest release
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uses: softprops/action-gh-release@v2
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with:
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tag_name: latest
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name: Latest Build
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body: |
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Última versión del APK generada automáticamente.
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Commit: ${{ github.sha }}
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files: impostor-game.apk
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prerelease: false
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make_latest: true
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67
.github/workflows/build-apk.yml
vendored
67
.github/workflows/build-apk.yml
vendored
@@ -5,6 +5,9 @@ on:
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branches: [main]
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workflow_dispatch:
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permissions:
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contents: write
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jobs:
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build:
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runs-on: ubuntu-latest
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@@ -23,7 +26,7 @@ jobs:
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uses: actions/setup-java@v4
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with:
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distribution: 'temurin'
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java-version: '17'
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java-version: '21'
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- name: Setup Android SDK
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uses: android-actions/setup-android@v3
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@@ -34,13 +37,59 @@ jobs:
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- name: Sync Capacitor
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run: npx cap sync android
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- name: Build APK
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working-directory: android
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run: ./gradlew assembleDebug
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- name: Check if keystore exists
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id: keystore-check
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run: |
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if [ -n "$KEYSTORE_BASE64" ]; then
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echo "exists=true" >> $GITHUB_OUTPUT
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else
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echo "exists=false" >> $GITHUB_OUTPUT
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fi
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env:
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KEYSTORE_BASE64: ${{ secrets.KEYSTORE_BASE64 }}
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- name: Upload APK>
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uses: actions/upload-artifact@v4
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- name: Decode keystore
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if: steps.keystore-check.outputs.exists == 'true'
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run: |
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echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 -d > android/impostor.keystore
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- name: Create keystore.properties
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if: steps.keystore-check.outputs.exists == 'true'
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run: |
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cat > android/keystore.properties << EOF
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storeFile=../impostor.keystore
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storePassword=${{ secrets.KEYSTORE_PASSWORD }}
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keyAlias=${{ secrets.KEY_ALIAS }}
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keyPassword=${{ secrets.KEY_PASSWORD }}
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EOF
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- name: Build Release APK
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if: steps.keystore-check.outputs.exists == 'true'
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working-directory: android
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run: ./gradlew assembleRelease --no-daemon
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- name: Build Debug APK (fallback)
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if: steps.keystore-check.outputs.exists == 'false'
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working-directory: android
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run: ./gradlew assembleDebug --no-daemon
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- name: Rename APK
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run: |
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if [ "${{ steps.keystore-check.outputs.exists }}" == "true" ]; then
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cp android/app/build/outputs/apk/release/app-release.apk impostor-game.apk
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else
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cp android/app/build/outputs/apk/debug/app-debug.apk impostor-game.apk
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fi
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- name: Update latest release
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uses: softprops/action-gh-release@v2
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with:
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name: impostor-game-debug
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path: android/app/build/outputs/apk/debug/app-debug.apk
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retention-days: 30
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tag_name: latest
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name: Latest Build
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body: |
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Última versión del APK generada automáticamente.
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Commit: ${{ github.sha }}
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files: impostor-game.apk
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prerelease: false
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make_latest: true
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@@ -41,6 +41,10 @@ android {
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}
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}
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}
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_21
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targetCompatibility JavaVersion.VERSION_21
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}
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}
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repositories {
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@@ -1,15 +1,35 @@
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package es.dariosevilla.impostor;
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import android.graphics.Color;
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import android.os.Bundle;
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import android.view.View;
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import android.view.Window;
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import android.view.WindowManager;
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import androidx.core.view.WindowCompat;
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import androidx.core.view.WindowInsetsControllerCompat;
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import com.getcapacitor.BridgeActivity;
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public class MainActivity extends BridgeActivity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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// Disable edge-to-edge to prevent status bar overlap
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WindowCompat.setDecorFitsSystemWindows(getWindow(), true);
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Window window = getWindow();
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// Enable edge-to-edge mode so CSS safe-area-inset-* values work correctly
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WindowCompat.setDecorFitsSystemWindows(window, false);
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// Make status bar transparent so content can draw underneath
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window.setStatusBarColor(Color.TRANSPARENT);
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window.setNavigationBarColor(Color.TRANSPARENT);
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// Set status bar icons to light (for dark backgrounds) or dark (for light backgrounds)
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WindowInsetsControllerCompat insetsController = WindowCompat.getInsetsController(window, window.getDecorView());
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if (insetsController != null) {
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// Use dark icons (false = dark icons for light status bar background)
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// The CSS handles the actual content offset via safe-area-inset-top
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insetsController.setAppearanceLightStatusBars(false);
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insetsController.setAppearanceLightNavigationBars(false);
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}
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}
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}
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@@ -24,6 +24,19 @@ allprojects {
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}
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}
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subprojects {
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afterEvaluate { project ->
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if (project.hasProperty("android")) {
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android {
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compileOptions {
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sourceCompatibility JavaVersion.VERSION_21
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targetCompatibility JavaVersion.VERSION_21
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}
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}
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}
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}
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}
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task clean(type: Delete) {
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delete rootProject.buildDir
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}
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@@ -77,10 +77,10 @@
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<link rel="preconnect" href="https://fonts.googleapis.com">
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
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<link href="https://fonts.googleapis.com/css2?family=Crimson+Text:wght@600;700&family=Courier+Prime:wght@400;700&family=JetBrains+Mono:wght@400;700;800&display=swap" rel="stylesheet">
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<link rel="stylesheet" href="styles.2e5df802.css">
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<link rel="stylesheet" href="styles.3a5cdf49.css">
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<link rel="icon" type="image/png" href="logo.78f51359.png">
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<link rel="sitemap" type="application/xml" href="/www/sitemap.xml">
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<link rel="stylesheet" href="styles.2e5df802.css">
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<link rel="stylesheet" href="styles.3a5cdf49.css">
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<link rel="icon" type="image/png" href="logo.78f51359.png">
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<link rel="manifest" href="manifest.webmanifest">
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<meta name="theme-color" content="#ff4444">
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@@ -265,7 +265,7 @@
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</div>
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</div>
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<script src="script.c9dd22de.js"></script>
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<script src="script.52beba25.js"></script>
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</body>
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</html>
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BIN
www/logo.78f51359.png
Normal file
BIN
www/logo.78f51359.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 6.1 KiB |
1371
www/script.52beba25.js
Normal file
1371
www/script.52beba25.js
Normal file
File diff suppressed because it is too large
Load Diff
@@ -7,6 +7,17 @@ const THEME_STORAGE_KEY = 'impostorGameTheme';
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const LANGUAGE_STORAGE_KEY = 'impostorGameLanguage';
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const SCREEN_LOCK_STORAGE_KEY = 'impostorGameScreenLock';
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// Detect if running as a native app (Capacitor/Cordova)
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(function detectNativeApp() {
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const isCapacitor = window.Capacitor !== undefined;
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const isCordova = window.cordova !== undefined;
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const isNativeApp = isCapacitor || isCordova;
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if (isNativeApp) {
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document.documentElement.classList.add('native-app');
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}
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})();
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// ---------- Internationalization system ----------
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const TRANSLATIONS = {
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es: {
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1850
www/styles.3a5cdf49.css
Normal file
1850
www/styles.3a5cdf49.css
Normal file
File diff suppressed because it is too large
Load Diff
@@ -111,6 +111,27 @@ body {
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transition: background 0.5s ease, color 0.3s ease;
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}
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/* Native app (Capacitor/Cordova) status bar adjustment */
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.native-app body {
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padding-top: calc(70px + 32px);
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}
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.native-app .theme-toggle {
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top: calc(20px + 32px);
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}
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.native-app .language-toggle {
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top: calc(86px + 32px);
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}
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.native-app .exit-game {
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top: calc(20px + 32px);
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}
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.native-app .screen-lock-toggle {
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top: calc(152px + 32px);
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}
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/* Film grain texture overlay */
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body::before {
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content: '';
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Reference in New Issue
Block a user