feat: add voting mode selector and update styles for improved UI

This commit is contained in:
2026-01-26 06:23:30 +01:00
parent 068c7282ea
commit 54f93281c5
5 changed files with 255 additions and 3263 deletions

View File

@@ -77,10 +77,10 @@
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Crimson+Text:wght@600;700&family=Courier+Prime:wght@400;700&family=JetBrains+Mono:wght@400;700;800&display=swap" rel="stylesheet">
<link rel="stylesheet" href="styles.3a5cdf49.css">
<link rel="stylesheet" href="styles.715a864d.css">
<link rel="icon" type="image/png" href="logo.78f51359.png">
<link rel="sitemap" type="application/xml" href="/www/sitemap.xml">
<link rel="stylesheet" href="styles.3a5cdf49.css">
<link rel="stylesheet" href="styles.715a864d.css">
<link rel="icon" type="image/png" href="logo.78f51359.png">
<link rel="manifest" href="manifest.webmanifest">
<meta name="theme-color" content="#ff4444">
@@ -183,6 +183,19 @@
<label for="deliberation-time">Deliberación (seg):</label>
<input type="number" id="deliberation-time" min="30" max="300" step="10" value="170">
</div>
<div class="form-group compact">
<label id="voting-mode-label">Modo de votación:</label>
<div class="voting-mode-selector" id="voting-mode-selector">
<button type="button" class="voting-mode-btn selected" id="voting-mode-individual" onclick="setVotingMode('individual')">
<span class="voting-mode-icon">🗳️</span>
<span class="voting-mode-name">Individual</span>
</button>
<button type="button" class="voting-mode-btn" id="voting-mode-raisedHand" onclick="setVotingMode('raisedHand')">
<span class="voting-mode-icon"></span>
<span class="voting-mode-name">Mano alzada</span>
</button>
</div>
</div>
<button onclick="goToPools()">Siguiente</button>
<button class="ghost" onclick="showScreen('welcome-screen')">← Volver</button>
</div>
@@ -190,7 +203,6 @@
<!-- Pools selection screen -->
<div id="pools-screen" class="screen">
<h1>Selección de Pools</h1>
<p class="info-text">Toca para seleccionar las categorías de palabras que quieres usar en la partida.</p>
<div class="pool-buttons-wrapper">
<div id="pool-buttons" class="pool-buttons"></div>
</div>
@@ -210,7 +222,6 @@
<div id="pre-reveal-screen" class="screen">
<h1>Listo para revelar</h1>
<div class="info-text" id="config-summary"></div>
<p class="info-text">Cada jugador debe ver su rol en secreto. Desliza la cortina hacia arriba para revelar.</p>
<button onclick="showScreen('reveal-screen'); loadCurrentReveal();">Empezar revelación</button>
<button class="ghost" onclick="showScreen('names-screen')">← Volver</button>
</div>
@@ -218,7 +229,7 @@
<!-- Revelation screen -->
<div id="reveal-screen" class="screen">
<h1>Revelación</h1>
<p class="info-text">Turno de: <strong><span id="current-player-name">Jugador 1</span></strong><br><small>Los demás, no miréis. Mantén levantada la cortina para ver tu rol.</small></p>
<p class="info-text">Turno de: <strong><span id="current-player-name">Jugador 1</span></strong></p>
<div class="curtain" id="curtain">
<div class="curtain-cover" id="curtain-cover">
<div class="curtain-icon"></div>
@@ -265,7 +276,7 @@
</div>
</div>
<script src="script.52beba25.js"></script>
<script src="script.8a765c63.js"></script>
</body>
</html>

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@@ -88,7 +88,15 @@ const TRANSLATIONS = {
everydayObjects: 'Objetos Cotidianos',
exitGame: 'Salir de la partida',
poolsSelection: 'Selección de Pools',
poolsSelectionText: 'Toca para seleccionar las categorías de palabras que quieres usar en la partida.'
poolsSelectionText: 'Toca para seleccionar las categorías de palabras que quieres usar en la partida.',
votingMode: 'Modo de votación',
individualVoting: 'Individual',
individualVotingDesc: 'Cada jugador vota en secreto',
raisedHandVoting: 'Mano alzada',
raisedHandVotingDesc: 'Votación grupal única',
groupVotingTitle: 'Votación a mano alzada',
groupVotingInstruction: 'Decidid en grupo a quién eliminar. Seleccionad',
groupVotingSuspects: 'sospechoso(s)'
},
en: {
gameTitle: 'The Impostor Game',
@@ -158,7 +166,15 @@ const TRANSLATIONS = {
everydayObjects: 'Everyday Objects',
exitGame: 'Exit Game',
poolsSelection: 'Pool Selection',
poolsSelectionText: 'Tap to select the word categories you want to use in the game.'
poolsSelectionText: 'Tap to select the word categories you want to use in the game.',
votingMode: 'Voting mode',
individualVoting: 'Individual',
individualVotingDesc: 'Each player votes secretly',
raisedHandVoting: 'Raised hand',
raisedHandVotingDesc: 'Single group vote',
groupVotingTitle: 'Raised hand voting',
groupVotingInstruction: 'Decide as a group who to eliminate. Select',
groupVotingSuspects: 'suspect(s)'
}
};
@@ -169,7 +185,21 @@ function getBrowserLanguage() {
return lang.startsWith('es') ? 'es' : 'en';
}
function getUrlLanguage() {
const urlParams = new URLSearchParams(window.location.search);
const lang = urlParams.get('lang');
if (lang === 'en' || lang === 'es') {
return lang;
}
return null;
}
function loadLanguage() {
// Priority: URL param > localStorage > browser language
const urlLang = getUrlLanguage();
if (urlLang) {
return urlLang;
}
const saved = localStorage.getItem(LANGUAGE_STORAGE_KEY);
return saved || getBrowserLanguage();
}
@@ -204,6 +234,9 @@ async function updateUI() {
// Update all static text elements
updateStaticTexts();
// Update voting mode buttons
updateVotingModeButtons();
// Reload pools for the new language (wait for it to complete)
await loadPoolsList();
@@ -284,9 +317,6 @@ function updateStaticTexts() {
const poolsTitle = document.querySelector('#pools-screen h1');
if (poolsTitle) poolsTitle.textContent = t('poolsSelection');
const poolsText = document.querySelector('#pools-screen .info-text');
if (poolsText) poolsText.textContent = t('poolsSelectionText');
// Names screen
const namesTitle = document.querySelector('#names-screen h1');
if (namesTitle) namesTitle.textContent = t('playerNames');
@@ -295,9 +325,6 @@ function updateStaticTexts() {
const preRevealTitle = document.querySelector('#pre-reveal-screen h1');
if (preRevealTitle) preRevealTitle.textContent = t('readyToReveal');
const preRevealText = document.querySelector('#pre-reveal-screen .info-text:not(#config-summary)');
if (preRevealText) preRevealText.textContent = t('eachPlayerSecret');
// Reveal screen
const revealTitle = document.querySelector('#reveal-screen h1');
if (revealTitle) revealTitle.textContent = t('revelation');
@@ -388,7 +415,8 @@ let state = {
selectedPools: [], // Now it's an array for multiple pools, will be populated based on language
votingPool: null,
isTiebreak: false,
tiebreakCandidates: []
tiebreakCandidates: [],
votingMode: 'individual' // 'individual' or 'raisedHand'
};
const saveState = () => localStorage.setItem(STORAGE_KEY, JSON.stringify(state));
@@ -534,6 +562,33 @@ async function pickWords() {
return { civilian: wordPair[0], impostor: wordPair[1] };
}
// ---------- Voting Mode ----------
function setVotingMode(mode) {
state.votingMode = mode;
saveState();
updateVotingModeButtons();
}
function updateVotingModeButtons() {
const individualBtn = document.getElementById('voting-mode-individual');
const raisedHandBtn = document.getElementById('voting-mode-raisedHand');
if (individualBtn && raisedHandBtn) {
individualBtn.classList.toggle('selected', state.votingMode === 'individual');
raisedHandBtn.classList.toggle('selected', state.votingMode === 'raisedHand');
// Update text based on language
individualBtn.querySelector('.voting-mode-name').textContent = t('individualVoting');
raisedHandBtn.querySelector('.voting-mode-name').textContent = t('raisedHandVoting');
}
// Update label
const label = document.getElementById('voting-mode-label');
if (label) {
label.textContent = t('votingMode') + ':';
}
}
function renderPoolButtons() {
const container = document.getElementById('pool-buttons');
if (!container) return;
@@ -705,7 +760,7 @@ function loadCurrentReveal() {
// Update curtain text
const revealText = document.querySelector('#reveal-screen .info-text');
if (revealText) {
revealText.innerHTML = `${t('turnOf')}: <strong><span id="current-player-name">${name}</span></strong><br><small>${t('othersLookAway')}</small>`;
revealText.innerHTML = `${t('turnOf')}: <strong><span id="current-player-name">${name}</span></strong>`;
}
const curtainText = document.querySelector('.curtain-cover div:last-child');
@@ -1047,6 +1102,14 @@ function startTiebreakDeliberation(candidates) {
// ---------- Secret voting ----------
function renderVoting() {
const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i);
// Check if we're in raised hand mode
if (state.votingMode === 'raisedHand') {
renderRaisedHandVoting(pool);
return;
}
// Individual voting mode
const voter = state.playerNames[state.votingPlayer];
document.getElementById('voter-name').textContent = voter;
document.getElementById('votes-needed').textContent = state.numImpostors;
@@ -1057,6 +1120,12 @@ function renderVoting() {
votingInfo.innerHTML = `${t('passMobileTo')} <strong id="voter-name">${voter}</strong>. ${t('chooseSuspects')} <span id="votes-needed">${state.numImpostors}</span> ${t('suspect')}.`;
}
// Update title
const votingTitle = document.querySelector('#voting-screen h1');
if (votingTitle) {
votingTitle.textContent = t('secretVoting');
}
state.selections = state.selections || [];
const list = document.getElementById('vote-list'); list.innerHTML = '';
pool.forEach(i => {
@@ -1083,6 +1152,50 @@ function renderVoting() {
updateConfirmButton();
}
function renderRaisedHandVoting(pool) {
// Update title
const votingTitle = document.querySelector('#voting-screen h1');
if (votingTitle) {
votingTitle.textContent = t('groupVotingTitle');
}
// Update voting instruction text
const votingInfo = document.querySelector('#voting-screen .info-text');
if (votingInfo) {
votingInfo.innerHTML = `${t('groupVotingInstruction')} <span id="votes-needed">${state.numImpostors}</span> ${t('groupVotingSuspects')}.`;
}
state.selections = state.selections || [];
const list = document.getElementById('vote-list');
list.innerHTML = '';
pool.forEach(i => {
const item = document.createElement('div');
item.className = 'player-item';
item.textContent = state.playerNames[i];
if (state.selections.includes(i)) {
item.classList.add('selected');
}
item.onclick = () => toggleRaisedHandSelection(i);
list.appendChild(item);
});
updateConfirmButton();
}
function toggleRaisedHandSelection(idx) {
if (state.selections.includes(idx)) {
state.selections = state.selections.filter(x => x !== idx);
} else {
if (state.selections.length >= state.numImpostors) return;
state.selections.push(idx);
}
saveState();
renderVoting();
}
function toggleSelection(idx, el) {
if (idx === state.votingPlayer) return;
if (state.selections.includes(idx)) state.selections = state.selections.filter(x => x !== idx);
@@ -1100,6 +1213,14 @@ function updateConfirmButton() {
}
function confirmCurrentVote() {
// Raised hand mode: direct execution
if (state.votingMode === 'raisedHand') {
state.executed = [...state.selections];
showResults();
return;
}
// Individual mode: count votes
state.selections.forEach(t => { state.votes[t] = (state.votes[t] || 0) + 1; });
state.votingPlayer++;
state.selections = [];
@@ -1345,6 +1466,10 @@ if ('serviceWorker' in navigator) {
document.getElementById('deliberation-time').value = defaultDTime;
}
// Initialize voting mode buttons
if (!state.votingMode) state.votingMode = 'individual';
updateVotingModeButtons();
// Determine initial screen
if (!restored || state.phase === 'setup' || state.phase === 'welcome') {
// If no saved state or we're in setup/welcome, show welcome

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@@ -740,7 +740,7 @@ button:disabled {
margin: 8px 0;
color: var(--text-secondary);
line-height: 1.7;
font-size: 0.85em;
font-size: 1em;
letter-spacing: 0.3px;
}
@@ -1107,7 +1107,7 @@ button:disabled {
.info-text {
text-align: center;
margin: 14px 0;
font-size: 0.85em;
font-size: 1em;
line-height: 1.7;
background: var(--surface-card);
padding: 14px 16px;
@@ -1143,14 +1143,14 @@ button:disabled {
.player-item {
padding: 18px 14px;
min-height: 80px; /* Altura fija para evitar cambios de tamaño con vote-count */
min-height: 80px;
background: var(--surface-card);
border-radius: 0;
text-align: center;
cursor: pointer;
transition: all 0.25s cubic-bezier(0.22, 1, 0.36, 1);
font-weight: 800;
font-size: 0.85em;
font-size: 1em;
border: 3px solid var(--border-medium);
box-shadow: var(--shadow-sm);
letter-spacing: 0.5px;
@@ -1455,6 +1455,60 @@ button:disabled {
box-shadow: 0 0 0 3px rgba(212, 165, 116, 0.3), 3px 3px 0px rgba(0, 0, 0, 0.2);
}
/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
VOTING MODE SELECTOR
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */
.voting-mode-selector {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 10px;
margin-top: 8px;
}
.voting-mode-btn {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 6px;
padding: 14px 10px;
border: 2px solid var(--border-medium);
background: var(--surface-card);
color: var(--text-primary);
font-weight: 700;
font-size: 0.9em;
cursor: pointer;
transition: all 0.18s ease;
text-transform: uppercase;
letter-spacing: 0.5px;
box-shadow: var(--shadow-sm);
margin: 0;
width: 100%;
clip-path: none;
}
.voting-mode-btn:hover {
background: var(--surface-hover);
box-shadow: 3px 3px 0px rgba(0, 0, 0, 0.15);
filter: brightness(1.05);
}
.voting-mode-btn.selected {
border-color: var(--text-primary);
background: var(--accent-warning);
color: var(--text-inverted);
box-shadow: 0 0 0 3px rgba(212, 165, 116, 0.3), 3px 3px 0px rgba(0, 0, 0, 0.2);
}
.voting-mode-icon {
font-size: 1.5em;
}
.voting-mode-name {
font-size: 0.85em;
}
/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
FIXED UI CONTROLS (Theme, Language, Exit)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */
@@ -1657,11 +1711,11 @@ button:disabled {
@media (max-width: 600px) {
body {
padding: 60px 10px 10px 10px;
font-size: 13px;
font-size: 16px;
}
h1 {
font-size: 1.7em;
font-size: 2em;
margin-bottom: 14px;
}
@@ -1717,22 +1771,23 @@ button:disabled {
}
.timer {
font-size: 2.5em;
padding: 16px;
font-size: 3em;
padding: 18px;
}
.welcome-title {
font-size: 1.8em;
font-size: 2.2em;
}
.role {
font-size: 1.6em;
padding: 10px 18px;
font-size: 2em;
padding: 12px 20px;
letter-spacing: 4px;
}
.word {
font-size: 1.3em;
padding: 12px 20px;
font-size: 1.8em;
padding: 14px 24px;
}
.form-group {
@@ -1754,34 +1809,38 @@ button:disabled {
}
.rule-section h3 {
font-size: 0.85em;
font-size: 1em;
margin-bottom: 10px;
}
.rule-section p {
font-size: 0.8em;
font-size: 0.95em;
margin: 6px 0;
}
.player-name-item {
padding: 10px;
margin-bottom: 6px;
padding: 12px;
margin-bottom: 8px;
}
.player-name-item span {
font-size: 0.75em;
font-size: 0.9em;
min-width: 70px;
}
.player-name-item input {
font-size: 1em;
}
.player-item {
padding: 14px 10px;
min-height: 72px; /* Altura fija también en móvil */
font-size: 0.8em;
padding: 16px 12px;
min-height: 80px;
font-size: 1em;
}
.pool-btn {
padding: 10px 8px;
font-size: 0.75em;
padding: 12px 10px;
font-size: 0.95em;
}
.pool-buttons-wrapper {
@@ -1796,15 +1855,33 @@ button:disabled {
}
.info-text {
padding: 12px 14px;
font-size: 0.8em;
padding: 14px 16px;
font-size: 1em;
margin: 10px 0;
}
.curtain {
height: 240px;
height: 260px;
margin: 10px 0;
}
.curtain-cover {
font-size: 1.3em;
}
.curtain-icon {
font-size: 2em;
}
/* Labels más grandes en móvil */
label {
font-size: 0.95em;
}
/* Botones más grandes */
button {
font-size: 1em;
}
}
/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━