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26 Commits

Author SHA1 Message Date
068c7282ea feat: update APK build process to rename output and publish latest release
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Build Android APK / build (push) Successful in 6m31s
2026-01-22 09:53:17 +01:00
efe538b49c feat: improve keystore existence checks in APK build process
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Build Android APK / build (push) Failing after 6m33s
2026-01-22 09:38:43 +01:00
252350e10e feat: update keystore handling conditions in APK build process
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Build Android APK / build (push) Has been cancelled
2026-01-22 09:36:55 +01:00
1cce73175c feat: simplify keystore handling conditions in APK build process
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Build Android APK / build (push) Has been cancelled
2026-01-22 09:35:00 +01:00
ae3ce89516 feat: enhance APK build process with keystore handling and fallback options
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Build Android APK / build (push) Has been cancelled
2026-01-22 09:30:27 +01:00
2bbd388524 feat: add native app detection and adjust styles for Capacitor/Cordova
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Build Android APK / build (push) Successful in 6m31s
Version Static Assets / version-assets (push) Failing after 6s
2026-01-22 09:22:06 +01:00
d9e8389777 feat: enable edge-to-edge mode and make status bar transparent in MainActivity
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Build Android APK / build (push) Successful in 6m25s
2026-01-22 09:13:33 +01:00
f583109aab feat(actions): update Java version to 21 and improve APK build process
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Build Android APK / build (push) Successful in 6m43s
2026-01-22 09:01:15 +01:00
fbf23d5b84 feat: set Android compile options to Java 21 in subprojects
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Build Android APK / build (push) Failing after 6m29s
2026-01-22 08:52:29 +01:00
fb0066767d feat: update Java version to 21 in build configuration
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Build Android APK / build (push) Has been cancelled
2026-01-22 08:49:32 +01:00
ff32dc3103 feat: add hashed files
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Build Android APK / build (push) Has been cancelled
2026-01-22 08:46:01 +01:00
c0878763dc feat(actions): add workflow for building Android APK 2026-01-22 08:45:39 +01:00
0e4b568cea feat(actions): update Node.js version to 22 in build workflow
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Version Static Assets / version-assets (push) Successful in 4s
2026-01-22 08:44:23 +01:00
17267fb32a feat(actions): rename workflow file and update asset paths for Gitea compatibility 2026-01-22 08:44:16 +01:00
75bd84116f feat(actions): add write permissions for version-assets job
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Build Android APK / build (push) Failing after 4m41s
Version Static Assets / version-assets (push) Successful in 4s
2026-01-22 08:35:12 +01:00
e30aa089e4 feat(versioning): update asset paths and versioning logic in HTML and scripts
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Build Android APK / build (push) Has been cancelled
Version Static Assets / version-assets (push) Has been cancelled
2026-01-22 08:32:14 +01:00
236112a7ba Merge remote-tracking branch 'origin/main'
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Version Static Assets / version-assets (push) Has been cancelled
# Conflicts:
#	www/index.html
2026-01-21 18:10:40 +01:00
fd06e2fe83 feat(android): add Capacitor setup for Android APK builds
- Migrate web assets from root to www/ directory
- Add Android native project with Capacitor 8
- Add GitHub Actions workflow for automated APK builds
- Configure app identity and splash screens
2026-01-21 18:08:57 +01:00
880d327a5d Chore: Changing from github actions to gitea actions only.
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Version Static Assets / version-assets (push) Failing after 14s
2026-01-17 18:54:01 +01:00
dcc279ddda feat(seo): add comprehensive SEO optimization for better search visibility
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Version Static Assets / version-assets (push) Failing after 15s
Add meta tags (description, keywords, author, robots, theme-color),
Open Graph and Twitter Card tags for social sharing, JSON-LD structured
data, canonical URLs with hreflang support, robots.txt and sitemap.xml.
2026-01-17 18:45:01 +01:00
306c762136 Merge remote-tracking branch 'origin/main'
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Version Static Assets / version-assets (push) Failing after 14s
2026-01-14 13:36:49 +01:00
4f85ea84d3 feat(versioning): add additional asset references for versioning in YAML configuration 2026-01-14 13:36:27 +01:00
d012bfe1ca feat(versioning): update asset references in HTML for new versioning scheme 2026-01-14 13:34:09 +01:00
CI Action
201c41e4f5 chore: update asset versions [skip ci] 2026-01-14 12:29:23 +00:00
31541d66f0 Revert "feat(styles): remove unused button styles and optimize CSS for better performance"
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Version Static Assets / version-assets (push) Failing after 19s
This reverts commit 5bfb857f41.
2026-01-14 13:29:00 +01:00
CI Action
ce1a0ab873 chore: update asset versions [skip ci] 2026-01-14 12:26:56 +00:00
97 changed files with 9150 additions and 947 deletions

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@@ -0,0 +1,84 @@
name: Build Android APK
on:
push:
branches: [main]
workflow_dispatch:
permissions:
contents: write
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '22'
cache: 'npm'
- name: Setup Java
uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '21'
- name: Setup Android SDK
uses: android-actions/setup-android@v3
- name: Install dependencies
run: npm ci
- name: Sync Capacitor
run: npx cap sync android
- name: Decode keystore
if: ${{ secrets.KEYSTORE_BASE64 != '' }}
run: |
echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 -d > android/impostor.keystore
- name: Create keystore.properties
if: ${{ secrets.KEYSTORE_BASE64 != '' }}
run: |
cat > android/keystore.properties << EOF
storeFile=../impostor.keystore
storePassword=${{ secrets.KEYSTORE_PASSWORD }}
keyAlias=${{ secrets.KEY_ALIAS }}
keyPassword=${{ secrets.KEY_PASSWORD }}
EOF
- name: Build Release APK
if: ${{ secrets.KEYSTORE_BASE64 != '' }}
working-directory: android
run: ./gradlew assembleRelease --no-daemon
- name: Build Debug APK (fallback)
if: ${{ secrets.KEYSTORE_BASE64 == '' }}
working-directory: android
run: ./gradlew assembleDebug --no-daemon
- name: Rename APK
run: |
if [ -f android/app/build/outputs/apk/release/app-release.apk ]; then
cp android/app/build/outputs/apk/release/app-release.apk impostor-game.apk
else
cp android/app/build/outputs/apk/debug/app-debug.apk impostor-game.apk
fi
- name: Update latest release
uses: softprops/action-gh-release@v2
with:
tag_name: latest
name: Latest Build
body: |
Última versión del APK generada automáticamente.
Commit: ${{ github.sha }}
files: impostor-game.apk
prerelease: false
make_latest: true

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@@ -5,9 +5,12 @@ on:
branches: branches:
- main - main
paths: paths:
- 'script.js' - 'www/script.js'
- 'styles.css' - 'www/styles.css'
- 'logo.png' - 'www/logo.png'
- 'www/index.html'
- 'version-assets.sh'
- '.gitea/workflows/version-assets.yml'
jobs: jobs:
version-assets: version-assets:
@@ -23,7 +26,7 @@ jobs:
- name: Delete old versioned assets - name: Delete old versioned assets
run: | run: |
echo "🗑️ Borrando archivos hasheados antiguos..." echo "🗑️ Borrando archivos hasheados antiguos..."
rm -f *.*.js *.*.css *.*.png || true rm -f www/*.*.js www/*.*.css www/*.*.png || true
git add -A git add -A
- name: Run asset versioning - name: Run asset versioning
@@ -46,6 +49,6 @@ jobs:
run: | run: |
git config --local user.email "ci@dariosevilla.es" git config --local user.email "ci@dariosevilla.es"
git config --local user.name "CI Action" git config --local user.name "CI Action"
git add *.*.js *.*.css *.*.png index.html git add www/*.*.js www/*.*.css www/*.*.png www/index.html
git commit -m "chore: update asset versions [skip ci]" git commit -m "chore: update asset versions [skip ci]"
git push git push

95
.github/workflows/build-apk.yml vendored Normal file
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@@ -0,0 +1,95 @@
name: Build Android APK
on:
push:
branches: [main]
workflow_dispatch:
permissions:
contents: write
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '22'
cache: 'npm'
- name: Setup Java
uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '21'
- name: Setup Android SDK
uses: android-actions/setup-android@v3
- name: Install dependencies
run: npm ci
- name: Sync Capacitor
run: npx cap sync android
- name: Check if keystore exists
id: keystore-check
run: |
if [ -n "$KEYSTORE_BASE64" ]; then
echo "exists=true" >> $GITHUB_OUTPUT
else
echo "exists=false" >> $GITHUB_OUTPUT
fi
env:
KEYSTORE_BASE64: ${{ secrets.KEYSTORE_BASE64 }}
- name: Decode keystore
if: steps.keystore-check.outputs.exists == 'true'
run: |
echo "${{ secrets.KEYSTORE_BASE64 }}" | base64 -d > android/impostor.keystore
- name: Create keystore.properties
if: steps.keystore-check.outputs.exists == 'true'
run: |
cat > android/keystore.properties << EOF
storeFile=../impostor.keystore
storePassword=${{ secrets.KEYSTORE_PASSWORD }}
keyAlias=${{ secrets.KEY_ALIAS }}
keyPassword=${{ secrets.KEY_PASSWORD }}
EOF
- name: Build Release APK
if: steps.keystore-check.outputs.exists == 'true'
working-directory: android
run: ./gradlew assembleRelease --no-daemon
- name: Build Debug APK (fallback)
if: steps.keystore-check.outputs.exists == 'false'
working-directory: android
run: ./gradlew assembleDebug --no-daemon
- name: Rename APK
run: |
if [ "${{ steps.keystore-check.outputs.exists }}" == "true" ]; then
cp android/app/build/outputs/apk/release/app-release.apk impostor-game.apk
else
cp android/app/build/outputs/apk/debug/app-debug.apk impostor-game.apk
fi
- name: Update latest release
uses: softprops/action-gh-release@v2
with:
tag_name: latest
name: Latest Build
body: |
Última versión del APK generada automáticamente.
Commit: ${{ github.sha }}
files: impostor-game.apk
prerelease: false
make_latest: true

19
.gitignore vendored
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@@ -1 +1,20 @@
.idea/ .idea/
# Dependencies
node_modules/
# Android build artifacts
android/app/build/
android/.gradle/
android/local.properties
android/keystore.properties
*.apk
*.aab
*.keystore
*.jks
# iOS build artifacts (if added later)
ios/App/Pods/
ios/App/App.xcworkspace/
ios/DerivedData/
*.ipa

101
android/.gitignore vendored Normal file
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@@ -0,0 +1,101 @@
# Using Android gitignore template: https://github.com/github/gitignore/blob/HEAD/Android.gitignore
# Built application files
*.apk
*.aar
*.ap_
*.aab
# Files for the ART/Dalvik VM
*.dex
# Java class files
*.class
# Generated files
bin/
gen/
out/
# Uncomment the following line in case you need and you don't have the release build type files in your app
# release/
# Gradle files
.gradle/
build/
# Local configuration file (sdk path, etc)
local.properties
# Proguard folder generated by Eclipse
proguard/
# Log Files
*.log
# Android Studio Navigation editor temp files
.navigation/
# Android Studio captures folder
captures/
# IntelliJ
*.iml
.idea/workspace.xml
.idea/tasks.xml
.idea/gradle.xml
.idea/assetWizardSettings.xml
.idea/dictionaries
.idea/libraries
# Android Studio 3 in .gitignore file.
.idea/caches
.idea/modules.xml
# Comment next line if keeping position of elements in Navigation Editor is relevant for you
.idea/navEditor.xml
# Keystore files
# Uncomment the following lines if you do not want to check your keystore files in.
#*.jks
#*.keystore
# External native build folder generated in Android Studio 2.2 and later
.externalNativeBuild
.cxx/
# Google Services (e.g. APIs or Firebase)
# google-services.json
# Freeline
freeline.py
freeline/
freeline_project_description.json
# fastlane
fastlane/report.xml
fastlane/Preview.html
fastlane/screenshots
fastlane/test_output
fastlane/readme.md
# Version control
vcs.xml
# lint
lint/intermediates/
lint/generated/
lint/outputs/
lint/tmp/
# lint/reports/
# Android Profiling
*.hprof
# Cordova plugins for Capacitor
capacitor-cordova-android-plugins
# Copied web assets
app/src/main/assets/public
# Generated Config files
app/src/main/assets/capacitor.config.json
app/src/main/assets/capacitor.plugins.json
app/src/main/res/xml/config.xml

2
android/app/.gitignore vendored Normal file
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@@ -0,0 +1,2 @@
/build/*
!/build/.npmkeep

77
android/app/build.gradle Normal file
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@@ -0,0 +1,77 @@
apply plugin: 'com.android.application'
def keystorePropertiesFile = rootProject.file("keystore.properties")
def keystoreProperties = new Properties()
if (keystorePropertiesFile.exists()) {
keystoreProperties.load(new FileInputStream(keystorePropertiesFile))
}
android {
namespace = "es.dariosevilla.impostor"
compileSdk = rootProject.ext.compileSdkVersion
defaultConfig {
applicationId "es.dariosevilla.impostor"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
aaptOptions {
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
// Default: https://android.googlesource.com/platform/frameworks/base/+/282e181b58cf72b6ca770dc7ca5f91f135444502/tools/aapt/AaptAssets.cpp#61
ignoreAssetsPattern = '!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~'
}
}
signingConfigs {
release {
if (keystorePropertiesFile.exists()) {
storeFile file(keystoreProperties['storeFile'])
storePassword keystoreProperties['storePassword']
keyAlias keystoreProperties['keyAlias']
keyPassword keystoreProperties['keyPassword']
}
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
if (keystorePropertiesFile.exists()) {
signingConfig signingConfigs.release
}
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_21
targetCompatibility JavaVersion.VERSION_21
}
}
repositories {
flatDir{
dirs '../capacitor-cordova-android-plugins/src/main/libs', 'libs'
}
}
dependencies {
implementation fileTree(include: ['*.jar'], dir: 'libs')
implementation "androidx.appcompat:appcompat:$androidxAppCompatVersion"
implementation "androidx.coordinatorlayout:coordinatorlayout:$androidxCoordinatorLayoutVersion"
implementation "androidx.core:core-splashscreen:$coreSplashScreenVersion"
implementation project(':capacitor-android')
testImplementation "junit:junit:$junitVersion"
androidTestImplementation "androidx.test.ext:junit:$androidxJunitVersion"
androidTestImplementation "androidx.test.espresso:espresso-core:$androidxEspressoCoreVersion"
implementation project(':capacitor-cordova-android-plugins')
}
apply from: 'capacitor.build.gradle'
try {
def servicesJSON = file('google-services.json')
if (servicesJSON.text) {
apply plugin: 'com.google.gms.google-services'
}
} catch(Exception e) {
logger.info("google-services.json not found, google-services plugin not applied. Push Notifications won't work")
}

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@@ -0,0 +1,19 @@
// DO NOT EDIT THIS FILE! IT IS GENERATED EACH TIME "capacitor update" IS RUN
android {
compileOptions {
sourceCompatibility JavaVersion.VERSION_21
targetCompatibility JavaVersion.VERSION_21
}
}
apply from: "../capacitor-cordova-android-plugins/cordova.variables.gradle"
dependencies {
}
if (hasProperty('postBuildExtras')) {
postBuildExtras()
}

21
android/app/proguard-rules.pro vendored Normal file
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@@ -0,0 +1,21 @@
# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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@@ -0,0 +1,26 @@
package com.getcapacitor.myapp;
import static org.junit.Assert.*;
import android.content.Context;
import androidx.test.ext.junit.runners.AndroidJUnit4;
import androidx.test.platform.app.InstrumentationRegistry;
import org.junit.Test;
import org.junit.runner.RunWith;
/**
* Instrumented test, which will execute on an Android device.
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
@RunWith(AndroidJUnit4.class)
public class ExampleInstrumentedTest {
@Test
public void useAppContext() throws Exception {
// Context of the app under test.
Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
assertEquals("com.getcapacitor.app", appContext.getPackageName());
}
}

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@@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|smallestScreenSize|screenLayout|uiMode|navigation|density"
android:name=".MainActivity"
android:label="@string/title_activity_main"
android:theme="@style/AppTheme.NoActionBarLaunch"
android:launchMode="singleTask"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<provider
android:name="androidx.core.content.FileProvider"
android:authorities="${applicationId}.fileprovider"
android:exported="false"
android:grantUriPermissions="true">
<meta-data
android:name="android.support.FILE_PROVIDER_PATHS"
android:resource="@xml/file_paths"></meta-data>
</provider>
</application>
<!-- Permissions -->
<uses-permission android:name="android.permission.INTERNET" />
</manifest>

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@@ -0,0 +1,35 @@
package es.dariosevilla.impostor;
import android.graphics.Color;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.view.WindowManager;
import androidx.core.view.WindowCompat;
import androidx.core.view.WindowInsetsControllerCompat;
import com.getcapacitor.BridgeActivity;
public class MainActivity extends BridgeActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Window window = getWindow();
// Enable edge-to-edge mode so CSS safe-area-inset-* values work correctly
WindowCompat.setDecorFitsSystemWindows(window, false);
// Make status bar transparent so content can draw underneath
window.setStatusBarColor(Color.TRANSPARENT);
window.setNavigationBarColor(Color.TRANSPARENT);
// Set status bar icons to light (for dark backgrounds) or dark (for light backgrounds)
WindowInsetsControllerCompat insetsController = WindowCompat.getInsetsController(window, window.getDecorView());
if (insetsController != null) {
// Use dark icons (false = dark icons for light status bar background)
// The CSS handles the actual content offset via safe-area-inset-top
insetsController.setAppearanceLightStatusBars(false);
insetsController.setAppearanceLightNavigationBars(false);
}
}
}

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@@ -0,0 +1,34 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="108dp"
android:height="108dp"
android:viewportHeight="108"
android:viewportWidth="108">
<path
android:fillType="evenOdd"
android:pathData="M32,64C32,64 38.39,52.99 44.13,50.95C51.37,48.37 70.14,49.57 70.14,49.57L108.26,87.69L108,109.01L75.97,107.97L32,64Z"
android:strokeColor="#00000000"
android:strokeWidth="1">
<aapt:attr name="android:fillColor">
<gradient
android:endX="78.5885"
android:endY="90.9159"
android:startX="48.7653"
android:startY="61.0927"
android:type="linear">
<item
android:color="#44000000"
android:offset="0.0" />
<item
android:color="#00000000"
android:offset="1.0" />
</gradient>
</aapt:attr>
</path>
<path
android:fillColor="#FFFFFF"
android:fillType="nonZero"
android:pathData="M66.94,46.02L66.94,46.02C72.44,50.07 76,56.61 76,64L32,64C32,56.61 35.56,50.11 40.98,46.06L36.18,41.19C35.45,40.45 35.45,39.3 36.18,38.56C36.91,37.81 38.05,37.81 38.78,38.56L44.25,44.05C47.18,42.57 50.48,41.71 54,41.71C57.48,41.71 60.78,42.57 63.68,44.05L69.11,38.56C69.84,37.81 70.98,37.81 71.71,38.56C72.44,39.3 72.44,40.45 71.71,41.19L66.94,46.02ZM62.94,56.92C64.08,56.92 65,56.01 65,54.88C65,53.76 64.08,52.85 62.94,52.85C61.8,52.85 60.88,53.76 60.88,54.88C60.88,56.01 61.8,56.92 62.94,56.92ZM45.06,56.92C46.2,56.92 47.13,56.01 47.13,54.88C47.13,53.76 46.2,52.85 45.06,52.85C43.92,52.85 43,53.76 43,54.88C43,56.01 43.92,56.92 45.06,56.92Z"
android:strokeColor="#00000000"
android:strokeWidth="1" />
</vector>

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@@ -0,0 +1,170 @@
<?xml version="1.0" encoding="utf-8"?>
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="108dp"
android:height="108dp"
android:viewportHeight="108"
android:viewportWidth="108">
<path
android:fillColor="#26A69A"
android:pathData="M0,0h108v108h-108z" />
<path
android:fillColor="#00000000"
android:pathData="M9,0L9,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M19,0L19,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M29,0L29,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M39,0L39,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M49,0L49,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M59,0L59,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M69,0L69,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M79,0L79,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M89,0L89,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M99,0L99,108"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,9L108,9"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,19L108,19"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,29L108,29"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,39L108,39"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,49L108,49"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,59L108,59"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,69L108,69"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,79L108,79"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,89L108,89"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M0,99L108,99"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M19,29L89,29"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M19,39L89,39"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M19,49L89,49"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M19,59L89,59"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M19,69L89,69"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M19,79L89,79"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M29,19L29,89"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M39,19L39,89"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M49,19L49,89"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M59,19L59,89"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M69,19L69,89"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
<path
android:fillColor="#00000000"
android:pathData="M79,19L79,89"
android:strokeColor="#33FFFFFF"
android:strokeWidth="0.8" />
</vector>

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<?xml version="1.0" encoding="utf-8"?>
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<WebView
android:layout_width="match_parent"
android:layout_height="match_parent" />
</androidx.coordinatorlayout.widget.CoordinatorLayout>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="ic_launcher_background">#FFFFFF</color>
</resources>

View File

@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<resources>
<string name="app_name">Impostor</string>
<string name="title_activity_main">Impostor</string>
<string name="package_name">es.dariosevilla.impostor</string>
<string name="custom_url_scheme">es.dariosevilla.impostor</string>
</resources>

View File

@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
<style name="AppTheme.NoActionBar" parent="Theme.AppCompat.DayNight.NoActionBar">
<item name="windowActionBar">false</item>
<item name="windowNoTitle">true</item>
<item name="android:background">@null</item>
</style>
<style name="AppTheme.NoActionBarLaunch" parent="Theme.SplashScreen">
<item name="android:background">@drawable/splash</item>
</style>
</resources>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<paths xmlns:android="http://schemas.android.com/apk/res/android">
<external-path name="my_images" path="." />
<cache-path name="my_cache_images" path="." />
</paths>

View File

@@ -0,0 +1,18 @@
package com.getcapacitor.myapp;
import static org.junit.Assert.*;
import org.junit.Test;
/**
* Example local unit test, which will execute on the development machine (host).
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
public class ExampleUnitTest {
@Test
public void addition_isCorrect() throws Exception {
assertEquals(4, 2 + 2);
}
}

42
android/build.gradle Normal file
View File

@@ -0,0 +1,42 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:8.13.0'
classpath 'com.google.gms:google-services:4.4.4'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
apply from: "variables.gradle"
allprojects {
repositories {
google()
mavenCentral()
}
}
subprojects {
afterEvaluate { project ->
if (project.hasProperty("android")) {
android {
compileOptions {
sourceCompatibility JavaVersion.VERSION_21
targetCompatibility JavaVersion.VERSION_21
}
}
}
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}

View File

@@ -0,0 +1,3 @@
// DO NOT EDIT THIS FILE! IT IS GENERATED EACH TIME "capacitor update" IS RUN
include ':capacitor-android'
project(':capacitor-android').projectDir = new File('../node_modules/@capacitor/android/capacitor')

22
android/gradle.properties Normal file
View File

@@ -0,0 +1,22 @@
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx1536m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true

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@@ -0,0 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.3-all.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

251
android/gradlew vendored Executable file
View File

@@ -0,0 +1,251 @@
#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH="\\\"\\\""
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

94
android/gradlew.bat vendored Normal file
View File

@@ -0,0 +1,94 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the command line
set CLASSPATH=
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

5
android/settings.gradle Normal file
View File

@@ -0,0 +1,5 @@
include ':app'
include ':capacitor-cordova-android-plugins'
project(':capacitor-cordova-android-plugins').projectDir = new File('./capacitor-cordova-android-plugins/')
apply from: 'capacitor.settings.gradle'

16
android/variables.gradle Normal file
View File

@@ -0,0 +1,16 @@
ext {
minSdkVersion = 24
compileSdkVersion = 36
targetSdkVersion = 36
androidxActivityVersion = '1.11.0'
androidxAppCompatVersion = '1.7.1'
androidxCoordinatorLayoutVersion = '1.3.0'
androidxCoreVersion = '1.17.0'
androidxFragmentVersion = '1.8.9'
coreSplashScreenVersion = '1.2.0'
androidxWebkitVersion = '1.14.0'
junitVersion = '4.13.2'
androidxJunitVersion = '1.3.0'
androidxEspressoCoreVersion = '3.7.0'
cordovaAndroidVersion = '14.0.1'
}

15
capacitor.config.ts Normal file
View File

@@ -0,0 +1,15 @@
import type { CapacitorConfig } from '@capacitor/cli';
const config: CapacitorConfig = {
appId: 'es.dariosevilla.impostor',
appName: 'Juego del Impostor',
webDir: 'www',
server: {
androidScheme: 'https'
},
android: {
backgroundColor: '#0a0a0a'
}
};
export default config;

1137
package-lock.json generated Normal file

File diff suppressed because it is too large Load Diff

26
package.json Normal file
View File

@@ -0,0 +1,26 @@
{
"name": "web-imposter-game",
"version": "1.0.0",
"description": "Role-based impostor-style game for mobile, 100% in the browser with no backend.",
"main": "script.js",
"scripts": {
"cap:sync": "npx cap sync",
"cap:open:android": "npx cap open android",
"cap:run:android": "npx cap run android"
},
"repository": {
"type": "git",
"url": "https://git.dariosevilla.es/dasemu/web-imposter-game"
},
"keywords": [],
"author": "",
"license": "ISC",
"dependencies": {
"@capacitor/android": "^8.0.1",
"@capacitor/cli": "^8.0.1",
"@capacitor/core": "^8.0.1"
},
"devDependencies": {
"typescript": "^5.9.3"
}
}

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script.js
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const STORAGE_KEY = 'impostorGameStateV2';
const MAX_PLAYERS = 10;
const MIN_PLAYERS = 3;
const POOLS_CACHE_KEY = 'impostorWordPoolsV1';
const POOLS_MANIFEST_URL = 'word-pools/manifest.json';
const EMBEDDED_POOLS = [
{ id: 'animales_naturaleza', name: 'Animales y naturaleza', emoji: '🌿', words: ['Perro','Gato','Lobo','Zorro','Oso','Tigre','León','Pantera','Jaguar','Puma','Guepardo','Elefante','Rinoceronte','Hipopótamo','Jirafa','Cebra','Camello','Dromedario','Canguro','Koala','Panda','Mapache','Nutria','Castor','Foca','Morsa','Delfín','Ballena','Tiburón','Orca','Pulpo','Calamar','Medusa','Tortuga','Lagarto','Cocodrilo','Serpiente','Anaconda','Iguana','Rana','Sapo','Búho','Halcón','Águila','Cóndor','Gaviota','Loro','Flamenco','Pingüino','Avestruz','Gallina','Pato','Ganso','Cisne','Abeja','Hormiga','Mariquita','Libélula','Mariposa','Escarabajo','Grillo','Saltamontes','Araña','Escorpión','Lombriz','Caracol','Estrella de mar','Coral','Musgo','Helecho','Pino','Roble','Encina','Palmera','Cactus','Bambú','Rosa','Tulipán','Girasol','Lavanda','Montaña','Río','Lago','Mar','Playa','Desierto','Selva','Bosque','Pradera','Glaciar','Volcán'] },
{ id: 'vida_cotidiana', name: 'Vida cotidiana', emoji: '🏠', words: ['Pan','Leche','Café','Té','Agua','Jugo','Refresco','Cerveza','Vino','Pizza','Hamburguesa','Sándwich','Taco','Burrito','Pasta','Arroz','Paella','Sushi','Ramen','Ensalada','Sopa','Croqueta','Tortilla','Empanada','Arepa','Queso','Jamón','Chorizo','Pollo','Carne','Cerdo','Pescado','Marisco','Patata','Tomate','Cebolla','Ajo','Pimiento','Zanahoria','Lechuga','Brócoli','Coliflor','Manzana','Plátano','Naranja','Pera','Uva','Fresa','Mango','Piña','Melón','Sandía','Yogur','Galletas','Chocolate','Helado','Cereales','Mantequilla','Aceite','Sal','Pimienta','Azúcar','Harina','Huevo','Cuchara','Tenedor','Cuchillo','Plato','Vaso','Taza','Olla','Sartén','Microondas','Horno','Nevera','Mesa','Silla','Sofá','Cama','Almohada','Sábana','Toalla','Ducha','Jabón','Champú','Cepillo','Pasta de dientes'] },
{ id: 'deportes', name: 'Deportes', emoji: '🏅', words: ['Fútbol','Baloncesto','Tenis','Pádel','Bádminton','Voleibol','Béisbol','Rugby','Hockey hielo','Hockey césped','Golf','Boxeo','MMA','Judo','Karate','Taekwondo','Esgrima','Tiro con arco','Halterofilia','Crossfit','Atletismo','Maratón','Triatlón','Ciclismo ruta','Ciclismo montaña','BMX','Natación','Waterpolo','Surf','Vela','Remo','Piragüismo','Esquí','Snowboard','Patinaje artístico','Patinaje velocidad','Curling','Escalada','Senderismo','Trail running','Parkour','Gimnasia artística','Gimnasia rítmica','Trampolín','Skate','Breakdance','Carreras coches','Fórmula 1','Rally','Karting','Motociclismo','Enduro','Motocross','Equitación','Polo','Críquet','Billar','Dardos','Petanca','Pickleball','Ultimate frisbee','Paintball','Airsoft','eSports'] },
{ id: 'marcas', name: 'Marcas', emoji: '🛍️', words: ['Apple','Samsung','Google','Microsoft','Amazon','Meta','Tesla','Toyota','Honda','Ford','BMW','Mercedes','Audi','Volkswagen','Porsche','Ferrari','Lamborghini','Maserati','McLaren','Chevrolet','Nissan','Kia','Hyundai','Peugeot','Renault','Volvo','Jaguar','Land Rover','Fiat','Alfa Romeo','Ducati','Yamaha','Canon','Nikon','Sony','Panasonic','LG','Philips','Siemens','Bosch','Whirlpool','Ikea','Zara','H&M','Uniqlo','Nike','Adidas','Puma','Reebok','New Balance','Under Armour','Converse','Vans','Patagonia','The North Face','Columbia','Levis','Calvin Klein','Gucci','Prada','Louis Vuitton','Chanel','Hermès','Dior','Rolex','Omega','Casio','Pepsi','Coca-Cola','Fanta','Red Bull','Monster','Starbucks','Nespresso','Nestlé','Danone','Kelloggs','Oreo','Intel','AMD','Nvidia','Qualcomm','TikTok','Netflix','Disney','Warner Bros','HBO','Spotify','Airbnb','Uber','Booking'] },
{ id: 'musica', name: 'Música', emoji: '🎵', words: ['Guitarra','Piano','Violín','Batería','Bajo','Saxofón','Trompeta','Flauta','Clarinete','Acordeón','Ukelele','Arpa','Sintetizador','DJ','Micrófono','Altavoz','Concierto','Festival','Vinilo','Rock','Pop','Punk','Metal','Heavy','Thrash','Death metal','Jazz','Blues','Soul','Funk','R&B','Rap','Hip hop','Trap','Reggaetón','Salsa','Bachata','Merengue','Cumbia','Vallenato','Flamenco','Rumba','Bossa nova','Samba','Tango','Country','EDM','Techno','House','Trance','Dubstep','Drum and bass','Lo-fi','Reggae','Ska','K-pop','J-pop','Indie','Gospel','Ópera','Sinfonía','Orquesta','Coro','Cantautor','Balada','Bolero','Ranchera','Corrido','Mariachi'] },
{ id: 'personajes', name: 'Personajes', emoji: '🧙', words: ['Sherlock Holmes','Harry Potter','Hermione Granger','Ron Weasley','Albus Dumbledore','Voldemort','Frodo Bolsón','Sam Gamyi','Gandalf','Aragorn','Legolas','Gimli','Gollum','Bilbo Bolsón','Katniss Everdeen','Peeta Mellark','Batman','Bruce Wayne','Joker','Harley Quinn','Superman','Clark Kent','Lois Lane','Wonder Woman','Diana Prince','Flash','Barry Allen','Aquaman','Arthur Curry','Spider-Man','Peter Parker','Iron Man','Tony Stark','Capitán América','Steve Rogers','Black Widow','Natasha Romanoff','Hulk','Bruce Banner','Thor','Loki','Thanos','Doctor Strange','Wanda Maximoff','Vision','Star-Lord','Gamora','Groot','Rocket','Drax','Deadpool','Wolverine','Magneto','Professor X','Storm','Cyclops','Jean Grey','Mystique','Darth Vader','Luke Skywalker','Leia Organa','Han Solo','Chewbacca','Yoda','Obi-Wan Kenobi','Anakin Skywalker','Rey','Kylo Ren','R2-D2','C-3PO','Indiana Jones','Lara Croft','James Bond','Mario','Luigi','Princesa Peach','Bowser','Link','Zelda','Geralt de Rivia','Ciri','Yennefer','Kratos','Atreus','Ellie','Joel Miller','Nathan Drake','Master Chief','Cortana','Sonic','Tails','Ash Ketchum','Pikachu','Goku','Vegeta','Naruto','Sasuke','Luffy','Zoro','Nami','Tanjiro','Nezuko','Saitama','Light Yagami','L Lawliet'] }
];
let availablePools = [];
let poolsCache = {};
let state = {
phase: 'setup',
numPlayers: 6,
numImpostors: 1,
gameTime: 180,
deliberationTime: 60,
playerNames: [],
roles: [],
civilianWord: '',
impostorWord: '',
currentReveal: 0,
startPlayer: 0,
turnDirection: 'horario',
revealOrder: [],
timerEndAt: null,
timerPhase: null,
votes: {},
votingPlayer: 0,
selections: [],
executed: [],
selectedPool: 'animales_naturaleza',
votingPool: null,
isTiebreak: false,
tiebreakCandidates: []
};
const saveState = () => localStorage.setItem(STORAGE_KEY, JSON.stringify(state));
const loadState = () => {
const raw = localStorage.getItem(STORAGE_KEY);
if (!raw) return false;
try { state = JSON.parse(raw); return true; } catch { return false; }
};
const clearState = () => localStorage.removeItem(STORAGE_KEY);
const loadPoolsCache = () => {
try { poolsCache = JSON.parse(localStorage.getItem(POOLS_CACHE_KEY) || '{}'); } catch { poolsCache = {}; }
};
const savePoolsCache = () => localStorage.setItem(POOLS_CACHE_KEY, JSON.stringify(poolsCache));
// ---------- Defaults ----------
function defaultImpostors(nPlayers) {
const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS);
let impostors = 1;
if (capped > 7) impostors = 3;
else if (capped > 5) impostors = 2;
const halfCap = Math.max(1, Math.floor(capped / 2));
return Math.min(impostors, halfCap);
}
function defaultGameTime(nPlayers) {
const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS);
if (capped <= 4) return 300;
if (capped >= 10) return 900;
const extraPlayers = capped - 4;
const seconds = 300 + extraPlayers * 100;
return Math.round(seconds / 30) * 30;
}
function defaultDeliberation(gameSeconds) {
return Math.max(30, Math.round(gameSeconds / 3));
}
// ---------- Pools ----------
async function loadPoolsList() {
loadPoolsCache();
let list = [];
try {
const res = await fetch(POOLS_MANIFEST_URL);
if (res.ok) list = await res.json();
} catch (_) {}
if (!Array.isArray(list) || list.length === 0) {
list = EMBEDDED_POOLS.map(p => ({ id: p.id, name: p.name, emoji: p.emoji, count: p.words.length }));
}
availablePools = list;
renderPoolButtons();
}
function parseWordsFile(text) {
const lines = text.split(/\r?\n/).map(l => l.trim()).filter(Boolean);
if (!lines.length) return [];
if (lines[0].startsWith('#')) return lines.slice(1);
return lines;
}
async function pickWords() {
const poolId = state.selectedPool || 'default';
let words = [];
if (poolsCache[poolId]?.words) {
words = poolsCache[poolId].words;
} else if (poolId !== 'default') {
const res = await fetch(`word-pools/${poolId}.txt`);
if (!res.ok) throw new Error('No se pudo cargar el pool');
const text = await res.text();
words = parseWordsFile(text);
poolsCache[poolId] = { words, ts: Date.now() }; savePoolsCache();
} else {
words = EMBEDDED_POOLS[0].words;
}
const shuffled = [...words].sort(() => Math.random() - 0.5);
return { civilian: shuffled[0], impostor: shuffled[1] };
}
function renderPoolButtons() {
const container = document.getElementById('pool-buttons');
if (!container) return;
container.innerHTML = '';
availablePools.forEach(pool => {
const btn = document.createElement('button');
btn.type = 'button';
btn.className = 'pool-btn';
btn.textContent = `${pool.emoji || '🎲'} ${pool.name || pool.id}`;
if (state.selectedPool === pool.id) btn.classList.add('selected');
btn.onclick = () => { state.selectedPool = pool.id; saveState(); renderPoolButtons(); };
container.appendChild(btn);
});
}
// ---------- Configuración y nombres ----------
function goToNames() {
let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS;
nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS);
const maxImpostors = Math.max(1, Math.floor(nPlayers / 2));
let nImpostors = parseInt(document.getElementById('num-impostors').value) || defaultImpostors(nPlayers);
nImpostors = Math.min(Math.max(1, nImpostors), maxImpostors);
let gTime = parseInt(document.getElementById('game-time').value) || defaultGameTime(nPlayers);
gTime = Math.min(Math.max(gTime, 60), 900);
let dTime = parseInt(document.getElementById('deliberation-time').value) || defaultDeliberation(gTime);
dTime = Math.min(Math.max(dTime, 30), Math.round(900 / 3));
if (nImpostors >= nPlayers) { alert('Impostores debe ser menor que jugadores'); return; }
state.numPlayers = nPlayers; state.numImpostors = nImpostors; state.gameTime = gTime; state.deliberationTime = dTime;
buildNameInputs();
showScreen('names-screen');
}
function buildNameInputs() {
const list = document.getElementById('player-names-list');
list.innerHTML = '';
for (let i = 0; i < state.numPlayers; i++) {
const div = document.createElement('div');
div.className = 'player-name-item';
div.innerHTML = `<span>Jugador ${i+1}:</span><input id="player-name-${i}" value="${state.playerNames[i] || 'Jugador '+(i+1)}" />`;
list.appendChild(div);
}
}
// ---------- Inicio de partida ----------
function startGame() {
state.playerNames = [];
for (let i = 0; i < state.numPlayers; i++) {
const val = document.getElementById(`player-name-${i}`).value.trim();
state.playerNames.push(val || `Jugador ${i+1}`);
}
pickWords().then(({civilian, impostor}) => {
state.civilianWord = civilian;
state.impostorWord = impostor;
finalizeStart();
}).catch(() => {
const fallback = EMBEDDED_POOLS[0].words;
const shuffled = [...fallback].sort(() => Math.random() - 0.5);
state.civilianWord = shuffled[0];
state.impostorWord = shuffled[1];
finalizeStart();
});
}
function finalizeStart() {
state.roles = Array(state.numPlayers - state.numImpostors).fill('CIVIL').concat(Array(state.numImpostors).fill('IMPOSTOR')).sort(() => Math.random()-0.5);
state.startPlayer = Math.floor(Math.random() * state.numPlayers);
state.turnDirection = Math.random() < 0.5 ? 'horario' : 'antihorario';
const step = state.turnDirection === 'horario' ? 1 : -1;
state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers);
state.currentReveal = 0; state.phase = 'pre-reveal'; state.votes = {}; state.votingPlayer = 0; state.selections = []; state.executed = []; state.timerEndAt = null; state.timerPhase = null;
state.votingPool = null; state.isTiebreak = false; state.tiebreakCandidates = [];
saveState();
renderSummary();
showScreen('pre-reveal-screen');
}
// Ajustar defaults cuando se edita el nº de jugadores
document.getElementById('num-players').addEventListener('change', () => {
let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS;
nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS);
document.getElementById('num-players').value = nPlayers;
const imp = defaultImpostors(nPlayers);
const gTime = defaultGameTime(nPlayers);
const dTime = defaultDeliberation(gTime);
document.getElementById('num-impostors').max = Math.max(1, Math.floor(nPlayers / 2));
document.getElementById('num-impostors').value = imp;
document.getElementById('game-time').value = gTime;
document.getElementById('deliberation-time').value = dTime;
});
function renderSummary() {
const el = document.getElementById('config-summary');
const fmt = secs => `${Math.floor(secs/60)}:${(secs%60).toString().padStart(2,'0')}`;
const startName = state.playerNames[state.startPlayer] || `Jugador ${state.startPlayer+1}`;
const poolMeta = availablePools.find(p => p.id === state.selectedPool) || EMBEDDED_POOLS[0];
el.innerHTML = `
<p><strong>Jugadores:</strong> ${state.numPlayers}</p>
<p><strong>Impostores:</strong> ${state.numImpostors}</p>
<p><strong>Tiempo de partida:</strong> ${fmt(state.gameTime)}</p>
<p><strong>Tiempo de deliberación:</strong> ${fmt(state.deliberationTime)}</p>
<p><strong>Pool:</strong> ${poolMeta.emoji || '🎲'} ${poolMeta.name || poolMeta.id}</p>
<p><strong>Empieza:</strong> ${startName} · <strong>Orden:</strong> ${state.turnDirection === 'horario' ? 'Horario' : 'Antihorario'}</p>
`;
}
// ---------- Revelación ----------
function loadCurrentReveal() {
state.phase = 'reveal'; saveState();
if (!state.revealOrder || state.revealOrder.length !== state.numPlayers) {
const step = state.turnDirection === 'horario' ? 1 : -1;
state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers);
}
const idx = state.revealOrder[state.currentReveal];
const name = state.playerNames[idx];
document.getElementById('current-player-name').textContent = name;
document.getElementById('curtain-cover').classList.remove('lifted');
document.getElementById('next-player-btn').style.display = 'none';
document.getElementById('start-game-btn').style.display = 'none';
}
function liftCurtain() {
const cover = document.getElementById('curtain-cover');
if (cover.classList.contains('lifted')) return;
cover.classList.add('lifted');
const idx = state.revealOrder[state.currentReveal];
const role = state.roles[idx];
const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord;
document.getElementById('role-text').textContent = role;
document.getElementById('role-text').className = 'role ' + (role === 'CIVIL' ? 'civil' : 'impostor');
document.getElementById('word-text').textContent = word;
setTimeout(() => {
if (state.currentReveal + 1 < state.numPlayers) document.getElementById('next-player-btn').style.display = 'block';
else document.getElementById('start-game-btn').style.display = 'block';
}, 700);
}
function nextReveal() { state.currentReveal++; saveState(); loadCurrentReveal(); }
// swipe support
(() => {
const curtain = document.getElementById('curtain');
let startY = null;
curtain.addEventListener('touchstart', e => { startY = e.touches[0].clientY; }, {passive:true});
curtain.addEventListener('touchmove', e => { if (startY === null) return; const dy = e.touches[0].clientY - startY; if (dy < -40) { liftCurtain(); startY = null; } }, {passive:true});
curtain.addEventListener('click', liftCurtain);
})();
// ---------- Timers ----------
let timerInterval = null;
function startPhaseTimer(phase, seconds, elementId, onEnd) {
if (timerInterval) clearInterval(timerInterval);
const now = Date.now();
state.timerPhase = phase;
state.timerEndAt = now + seconds*1000;
saveState();
const el = document.getElementById(elementId);
const tick = () => {
const remaining = Math.max(0, Math.round((state.timerEndAt - Date.now())/1000));
updateTimerDisplay(el, remaining);
if (remaining <= 0) { clearInterval(timerInterval); playBeep(); onEnd(); }
};
tick();
timerInterval = setInterval(tick, 1000);
}
function resumeTimerIfNeeded() {
if (!state.timerEndAt || !state.timerPhase) return;
const remaining = Math.round((state.timerEndAt - Date.now())/1000);
if (remaining <= 0) { state.timerEndAt = null; saveState(); return; }
if (state.timerPhase === 'game') { showScreen('game-screen'); startPhaseTimer('game', remaining, 'game-timer', startDeliberationPhase); }
else if (state.timerPhase === 'deliberation') { showScreen('deliberation-screen'); startPhaseTimer('deliberation', remaining, 'deliberation-timer', startVotingPhase); }
}
function updateTimerDisplay(el, remaining) {
const minutes = Math.floor(remaining/60); const secs = remaining%60;
el.textContent = `${minutes}:${secs.toString().padStart(2,'0')}`;
el.className = 'timer';
if (remaining <= 10) el.classList.add('danger'); else if (remaining <= 30) el.classList.add('warning');
}
function playBeep() {
const ctx = new (window.AudioContext || window.webkitAudioContext)();
const osc = ctx.createOscillator(); const gain = ctx.createGain();
osc.connect(gain); gain.connect(ctx.destination); osc.frequency.value = 820; osc.type = 'sine';
gain.gain.setValueAtTime(0.3, ctx.currentTime); gain.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + 0.45);
osc.start(); osc.stop(ctx.currentTime + 0.45);
}
// ---------- Fases ----------
function startGamePhase() { state.phase = 'game'; saveState(); showScreen('game-screen'); startPhaseTimer('game', state.gameTime, 'game-timer', startDeliberationPhase); }
function startDeliberationPhase() { state.phase = 'deliberation'; saveState(); showScreen('deliberation-screen'); startPhaseTimer('deliberation', state.deliberationTime, 'deliberation-timer', startVotingPhase); }
function startVotingPhase(candidates = null, isTiebreak = false) {
state.phase = 'voting';
state.votingPlayer = 0;
state.votes = {};
state.selections = [];
state.votingPool = candidates;
state.isTiebreak = isTiebreak;
saveState();
renderVoting();
showScreen('voting-screen');
}
function skipToDeliberation() { if (timerInterval) clearInterval(timerInterval); startDeliberationPhase(); }
function skipToVoting() { if (timerInterval) clearInterval(timerInterval); startVotingPhase(); }
function startTiebreakDeliberation(candidates) {
state.phase = 'deliberation';
state.tiebreakCandidates = candidates;
saveState();
showScreen('deliberation-screen');
startPhaseTimer('deliberation', 60, 'deliberation-timer', () => startVotingPhase(candidates, true));
}
// ---------- Votación secreta ----------
function renderVoting() {
const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i);
const voter = state.playerNames[state.votingPlayer];
document.getElementById('voter-name').textContent = voter;
document.getElementById('votes-needed').textContent = state.numImpostors;
state.selections = state.selections || [];
const list = document.getElementById('vote-list'); list.innerHTML = '';
pool.forEach(i => {
const item = document.createElement('div');
item.className = 'player-item';
item.textContent = state.playerNames[i];
if (state.votes[i]) item.innerHTML += `<span class="vote-count">Votos: ${state.votes[i]}</span>`;
if (state.selections.includes(i)) item.classList.add('selected');
if (i === state.votingPlayer) {
item.classList.add('disabled');
item.style.opacity = '0.5';
item.style.pointerEvents = 'none';
} else {
item.onclick = () => toggleSelection(i, item);
}
list.appendChild(item);
});
updateConfirmButton();
}
function toggleSelection(idx, el) {
if (idx === state.votingPlayer) return;
if (state.selections.includes(idx)) state.selections = state.selections.filter(x => x !== idx);
else {
if (state.selections.length >= state.numImpostors) return;
state.selections.push(idx);
}
saveState();
renderVoting();
}
function updateConfirmButton() {
const btn = document.getElementById('confirm-vote-btn');
btn.disabled = state.selections.length !== state.numImpostors;
}
function confirmCurrentVote() {
state.selections.forEach(t => { state.votes[t] = (state.votes[t] || 0) + 1; });
state.votingPlayer++;
state.selections = [];
saveState();
if (state.votingPlayer >= state.numPlayers) { handleVoteOutcome(); return; }
renderVoting();
}
// ---------- Resolución de voto ----------
function handleVoteOutcome() {
const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i);
const counts = pool.map(idx => ({ idx, votes: state.votes[idx] || 0 }));
counts.sort((a, b) => b.votes - a.votes);
let slots = state.numImpostors;
const executed = [];
for (let i = 0; i < counts.length && slots > 0; ) {
const currentVotes = counts[i].votes;
const group = [];
let j = i;
while (j < counts.length && counts[j].votes === currentVotes) { group.push(counts[j].idx); j++; }
if (group.length <= slots) {
executed.push(...group);
slots -= group.length;
i = j;
} else {
// Tie for remaining slots
if (state.isTiebreak) {
// segunda vez empatados: ganan impostores
state.executed = [];
showResults(true);
return;
}
startTiebreakDeliberation(group);
return;
}
}
state.executed = executed;
showResults();
}
// ---------- Resultados ----------
function showResults(isTiebreak = false) {
state.phase = 'results'; saveState();
const executed = state.executed || [];
let impostorsAlive = 0;
state.roles.forEach((r,i) => { if (r === 'IMPOSTOR' && !executed.includes(i)) impostorsAlive++; });
const winner = impostorsAlive > 0 ? 'IMPOSTORES' : 'CIVILES';
const results = document.getElementById('results-content');
results.innerHTML = `
<h2>${winner === 'CIVILES' ? '✅ ¡GANAN LOS CIVILES!' : '❌ ¡GANAN LOS IMPOSTORES!'}</h2>
<p><strong>Ejecutados:</strong> ${executed.length ? executed.map(i => state.playerNames[i]).join(', ') : 'Nadie'}</p>
<p><strong>Votos:</strong> ${Object.keys(state.votes).length ? '' : 'Sin votos'}</p>
<h3 style="margin-top:18px;">Roles revelados</h3>
${state.roles.map((role,i) => {
const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord;
const killed = executed.includes(i) ? 'executed' : '';
return `<div class="role-reveal ${role === 'CIVIL' ? 'civil-reveal' : 'impostor-reveal'} ${killed}"><strong>${state.playerNames[i]}:</strong> ${role} — "${word}" ${killed ? '☠️' : ''}</div>`;
}).join('')}
`;
showScreen('results-screen');
}
// ---------- Utilidades ----------
function showScreen(id) {
document.querySelectorAll('.screen').forEach(s => s.classList.remove('active'));
document.getElementById(id).classList.add('active');
state.phase = id.replace('-screen','');
saveState();
}
function newMatch() { clearState(); state = { ...state, phase:'setup', timerEndAt:null, timerPhase:null, votingPool:null, isTiebreak:false, tiebreakCandidates:[] }; location.reload(); }
// ---------- Rehidratación ----------
(function init() {
const restored = loadState();
showScreen('setup-screen');
loadPoolsList();
if (!state.turnDirection) state.turnDirection = 'horario';
if (typeof state.startPlayer !== 'number') state.startPlayer = 0;
switch (state.phase) {
case 'setup': showScreen('setup-screen'); break;
case 'names': buildNameInputs(); showScreen('names-screen'); break;
case 'pre-reveal': renderSummary(); showScreen('pre-reveal-screen'); break;
case 'reveal': showScreen('reveal-screen'); loadCurrentReveal(); break;
case 'game': showScreen('game-screen'); resumeTimerIfNeeded(); break;
case 'deliberation': showScreen('deliberation-screen'); resumeTimerIfNeeded(); break;
case 'voting': showScreen('voting-screen'); renderVoting(); break;
case 'results': showResults(); break;
default: showScreen('setup-screen');
}
})();

View File

@@ -1,455 +0,0 @@
/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
EXPEDIENTE CLASIFICADO - IMPOSTOR GAME
Noir Cyberpunk Interrogation Aesthetic
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */
@import url('https://fonts.googleapis.com/css2?family=Bebas+Neue&family=Special+Elite&display=swap');
:root {
/* LIGHT THEME: Interrogation Room */
--bg-primary: #dcd9d2;
--bg-secondary: #c8c3b8;
--bg-overlay: rgba(0, 0, 0, 0.05);
--surface-glass: rgba(255, 255, 255, 0.85);
--surface-card: rgba(255, 255, 255, 0.95);
--surface-hover: rgba(255, 255, 255, 1);
--text-primary: #0a0a0a;
--text-secondary: #2a2a2a;
--text-tertiary: #5a5a5a;
--text-inverted: #ffffff;
--accent-warning: #e6a73c;
--accent-danger: #d93626;
--accent-success: #2d8b3d;
--accent-info: #2e4e7a;
--border-light: rgba(0, 0, 0, 0.18);
--border-medium: rgba(0, 0, 0, 0.35);
--border-heavy: rgba(0, 0, 0, 0.55);
--shadow-sm: 0 3px 12px rgba(0, 0, 0, 0.15);
--shadow-md: 0 6px 24px rgba(0, 0, 0, 0.22);
--shadow-lg: 0 12px 48px rgba(0, 0, 0, 0.28);
--shadow-harsh: 6px 6px 0px rgba(0, 0, 0, 0.25);
--grain-opacity: 0.05;
--scanline-opacity: 0.025;
/* Spotlight effect */
--spotlight-color: rgba(255, 235, 180, 0.08);
--vignette-intensity: 0.4;
}
[data-theme="dark"] {
/* DARK THEME: Night Investigation */
--bg-primary: #050505;
--bg-secondary: #0f0f0f;
--bg-overlay: rgba(255, 255, 255, 0.03);
--surface-glass: rgba(25, 25, 25, 0.9);
--surface-card: rgba(35, 35, 35, 0.95);
--surface-hover: rgba(45, 45, 45, 1);
--text-primary: #f5f5f5;
--text-secondary: #d0d0d0;
--text-tertiary: #909090;
--text-inverted: #0a0a0a;
--accent-warning: #ffb84d;
--accent-danger: #ff3d2e;
--accent-success: #3dd46b;
--accent-info: #4d8ce0;
--border-light: rgba(255, 255, 255, 0.12);
--border-medium: rgba(255, 255, 255, 0.22);
--border-heavy: rgba(255, 255, 255, 0.35);
--shadow-sm: 0 3px 12px rgba(0, 0, 0, 0.6);
--shadow-md: 0 6px 24px rgba(0, 0, 0, 0.8);
--shadow-lg: 0 12px 48px rgba(0, 0, 0, 0.95);
--shadow-harsh: 6px 6px 0px rgba(0, 0, 0, 0.7);
--grain-opacity: 0.07;
--scanline-opacity: 0.035;
/* Spotlight effect */
--spotlight-color: rgba(255, 200, 100, 0.04);
--vignette-intensity: 0.6;
}
/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
BASE STYLES & TYPOGRAPHY
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */
* {
margin: 0;
padding: 0;
box-sizing: border-box;
-webkit-tap-highlight-color: transparent;
}
body {
font-family: 'JetBrains Mono', 'Courier Prime', 'Courier New', monospace;
background:
radial-gradient(ellipse 80% 50% at 50% 20%, var(--spotlight-color) 0%, transparent 50%),
radial-gradient(circle at 20% 30%, rgba(230, 167, 60, 0.08) 0%, transparent 40%),
radial-gradient(circle at 80% 70%, rgba(217, 54, 38, 0.06) 0%, transparent 40%),
var(--bg-primary);
min-height: 100vh;
min-height: 100dvh;
display: flex;
justify-content: center;
align-items: center;
padding: 70px 16px 16px;
color: var(--text-primary);
position: relative;
overflow: hidden;
font-size: 14px;
letter-spacing: 0px;
transition: background 0.5s ease, color 0.3s ease;
}
/* Film grain texture overlay */
body::before {
content: '';
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 400 400' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='noise'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23noise)' opacity='0.5'/%3E%3C/svg%3E");
opacity: var(--grain-opacity);
pointer-events: none;
z-index: 9999;
mix-blend-mode: overlay;
animation: grain 8s steps(10) infinite;
}
@keyframes grain {
0%, 100% { transform: translate(0, 0); }
10% { transform: translate(-5%, -10%); }
20% { transform: translate(-15%, 5%); }
30% { transform: translate(7%, -25%); }
40% { transform: translate(-5%, 25%); }
50% { transform: translate(-15%, 10%); }
60% { transform: translate(15%, 0%); }
70% { transform: translate(0%, 15%); }
80% { transform: translate(3%, 35%); }
90% { transform: translate(-10%, 10%); }
}
/* Scanlines */
body::after {
content: '';
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: repeating-linear-gradient(
0deg,
transparent,
transparent 2px,
rgba(0, 0, 0, 0.1) 2px,
rgba(0, 0, 0, 0.1) 4px
);
opacity: var(--scanline-opacity);
pointer-events: none;
z-index: 9998;
}
/* Dramatic vignette overlay */
.vignette-overlay {
position: fixed;
inset: 0;
background: radial-gradient(ellipse at center, transparent 40%, rgba(0,0,0,var(--vignette-intensity)) 100%);
pointer-events: none;
z-index: 9997;
}
/* VHS interference effect */
@keyframes vhsInterference {
0%, 100% { opacity: 0; }
5% { opacity: 0.03; transform: translateX(-2px); }
10% { opacity: 0; }
15% { opacity: 0.02; transform: translateX(1px); }
20% { opacity: 0; }
}
.vhs-line {
position: fixed;
left: 0;
width: 100%;
height: 3px;
background: linear-gradient(90deg, transparent, rgba(255,255,255,0.8), transparent);
pointer-events: none;
z-index: 9996;
animation: vhsScan 8s linear infinite;
opacity: 0.04;
}
@keyframes vhsScan {
0% { top: -10px; }
100% { top: 110%; }
}
h1 {
font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif;
text-align: center;
margin-bottom: 20px;
font-size: 2.6em;
font-weight: 400;
letter-spacing: 4px;
text-transform: uppercase;
position: relative;
text-shadow: 3px 3px 0px var(--bg-secondary), 0 0 30px rgba(230, 167, 60, 0.2);
line-height: 1.1;
animation: titleReveal 0.6s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}
@keyframes titleReveal {
from {
opacity: 0;
letter-spacing: 20px;
filter: blur(8px);
}
to {
opacity: 1;
letter-spacing: 4px;
filter: blur(0);
}
}
h1::after {
content: '';
display: block;
width: 80px;
height: 4px;
background: linear-gradient(90deg, var(--accent-danger) 0%, var(--accent-warning) 50%, var(--accent-danger) 100%);
background-size: 200% 100%;
margin: 14px auto 0;
box-shadow: 0 0 15px rgba(230, 167, 60, 0.5);
animation: shimmer 3s ease-in-out infinite;
}
@keyframes shimmer {
0%, 100% { background-position: 0% 50%; }
50% { background-position: 100% 50%; }
}
h2 {
font-family: 'Crimson Text', Georgia, serif;
text-align: center;
margin: 16px 0;
font-size: 1.4em;
font-weight: 700;
letter-spacing: 0.5px;
}
h3 {
font-family: 'JetBrains Mono', monospace;
font-size: 1em;
font-weight: 800;
text-transform: uppercase;
letter-spacing: 1.5px;
margin-bottom: 12px;
}
/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
CONTAINER & SCREENS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */
.container {
width: 100%;
max-width: 480px;
background: var(--surface-glass);
backdrop-filter: blur(20px) saturate(150%);
border-radius: 0;
padding: 28px 22px;
box-shadow: var(--shadow-harsh), var(--shadow-lg);
border: 4px solid var(--border-heavy);
display: flex;
flex-direction: column;
transition: all 0.4s ease;
margin-bottom: 20px;
position: relative;
overflow: hidden;
clip-path: polygon(
0 20px,
20px 0,
100% 0,
100% calc(100% - 20px),
calc(100% - 20px) 100%,
0 100%
);
}
.container::before {
content: '⬢ CLASSIFIED ⬢';
position: absolute;
top: 8px;
left: 50%;
transform: translateX(-50%);
font-size: 0.65em;
letter-spacing: 3px;
opacity: 0.4;
font-weight: 800;
color: var(--accent-danger);
text-shadow: 0 0 10px rgba(217, 54, 38, 0.3);
animation: classifiedPulse 4s ease-in-out infinite;
}
@keyframes classifiedPulse {
0%, 100% { opacity: 0.4; text-shadow: 0 0 10px rgba(217, 54, 38, 0.3); }
50% { opacity: 0.6; text-shadow: 0 0 20px rgba(217, 54, 38, 0.6); }
}
/* Diagonal classified stamp */
.container::after {
content: 'EXPEDIENTE';
position: absolute;
bottom: 15px;
right: -30px;
font-family: 'Special Elite', 'Courier Prime', monospace;
font-size: 0.7em;
letter-spacing: 3px;
color: var(--accent-danger);
opacity: 0.12;
transform: rotate(-45deg);
font-weight: 400;
white-space: nowrap;
pointer-events: none;
}
.screen {
display: none;
animation: screenEnter 0.35s cubic-bezier(0.22, 1, 0.36, 1);
flex: 1;
overflow: hidden;
min-height: 0;
}
.screen.active {
display: flex;
flex-direction: column;
}
@keyframes screenEnter {
0% {
opacity: 0;
transform: translateY(30px) scale(0.95);
filter: blur(4px);
}
60% {
opacity: 1;
filter: blur(0);
}
100% {
opacity: 1;
transform: translateY(0) scale(1);
filter: blur(0);
}
}
/* Staggered children animation */
.screen.active > * {
animation: fadeSlideUp 0.5s cubic-bezier(0.22, 1, 0.36, 1) backwards;
}
.screen.active > *:nth-child(1) { animation-delay: 0.05s; }
.screen.active > *:nth-child(2) { animation-delay: 0.1s; }
.screen.active > *:nth-child(3) { animation-delay: 0.15s; }
.screen.active > *:nth-child(4) { animation-delay: 0.2s; }
.screen.active > *:nth-child(5) { animation-delay: 0.25s; }
.screen.active > *:nth-child(6) { animation-delay: 0.3s; }
.screen.active > *:nth-child(7) { animation-delay: 0.35s; }
.screen.active > *:nth-child(8) { animation-delay: 0.4s; }
@keyframes fadeSlideUp {
from {
opacity: 0;
transform: translateY(15px);
}
to {
opacity: 1;
transform: translateY(0);
}
}
/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
FORM CONTROLS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */
.form-group {
margin-bottom: 16px;
}
.form-group.compact {
margin-bottom: 12px;
}
label {
display: block;
margin-bottom: 8px;
font-weight: 700;
font-size: 0.8em;
color: var(--text-secondary);
text-transform: uppercase;
letter-spacing: 1.2px;
}
input {
width: 100%;
padding: 12px 14px;
border: 2px solid var(--border-medium);
border-radius: 0;
font-size: 0.95em;
font-family: 'JetBrains Mono', monospace;
background: var(--surface-card);
color: var(--text-primary);
transition: all 0.2s ease;
box-shadow: inset 2px 2px 4px rgba(0, 0, 0, 0.1);
}
input:focus {
outline: none;
border-color: var(--accent-warning);
box-shadow: inset 2px 2px 4px rgba(0, 0, 0, 0.1), 0 0 0 3px rgba(212, 165, 116, 0.2);
transform: translateY(-1px);
}
/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
BUTTONS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */
button {
width: 100%;
padding: 16px 20px;
border: 3px solid var(--text-primary);
border-radius: 0;
font-size: 0.9em;
font-weight: 800;
font-family: 'JetBrains Mono', monospace;
cursor: pointer;
background: var(--text-primary);
color: var(--text-inverted);
box-shadow: var(--shadow-harsh);
transition: all 0.15s cubic-bezier(0.4, 0, 0.2, 1);
margin-top: 12px;
text-transform: uppercase;
letter-spacing: 0.8px;
position: relative;
overflow: hidden;
clip-path: polygon(
0 0,
calc(100% - 12px) 0,
100% 12px,
100% 100%,
12px 100%,
0 calc(100% - 12px)
);
}

View File

@@ -7,6 +7,9 @@ set -e
echo "🚀 Iniciando versionado de archivos estáticos..." echo "🚀 Iniciando versionado de archivos estáticos..."
echo "" echo ""
# Directorio de trabajo
WWW_DIR="www"
# Archivos a versionar # Archivos a versionar
ASSETS=("script.js" "styles.css" "logo.png") ASSETS=("script.js" "styles.css" "logo.png")
HTML_FILE="index.html" HTML_FILE="index.html"
@@ -28,38 +31,45 @@ get_versioned_name() {
# Limpiar archivos versionados antiguos # Limpiar archivos versionados antiguos
echo "🗑️ Limpiando versiones antiguas..." echo "🗑️ Limpiando versiones antiguas..."
rm -f *.*.js *.*.css *.*.png 2>/dev/null || true rm -f "$WWW_DIR"/*.*.js "$WWW_DIR"/*.*.css "$WWW_DIR"/*.*.png 2>/dev/null || true
echo "" echo ""
# Crear backup del HTML # Crear backup del HTML
cp "$HTML_FILE" "${HTML_FILE}.bak" cp "$WWW_DIR/$HTML_FILE" "$WWW_DIR/${HTML_FILE}.bak"
# Versionar cada archivo # Versionar cada archivo
for asset in "${ASSETS[@]}"; do for asset in "${ASSETS[@]}"; do
if [[ ! -f "$asset" ]]; then asset_path="$WWW_DIR/$asset"
echo "⚠️ Advertencia: $asset no encontrado, saltando..."
if [[ ! -f "$asset_path" ]]; then
echo "⚠️ Advertencia: $asset_path no encontrado, saltando..."
continue continue
fi fi
# Generar hash # Generar hash
hash=$(generate_hash "$asset") hash=$(generate_hash "$asset_path")
versioned=$(get_versioned_name "$asset" "$hash") versioned=$(get_versioned_name "$asset" "$hash")
versioned_path="$WWW_DIR/$versioned"
# Copiar archivo con versión # Copiar archivo con versión
echo "📦 Versionando: $asset$versioned" echo "📦 Versionando: $asset$versioned"
cp "$asset" "$versioned" cp "$asset_path" "$versioned_path"
# Actualizar referencia en HTML # Obtener nombre base y extensión para el patrón
base="${asset%.*}"
ext="${asset##*.}"
# Actualizar referencia en HTML (busca versión original o hasheada)
case "$asset" in case "$asset" in
*.js) *.js)
sed -i "s|src=\"${asset}\"|src=\"${versioned}\"|g" "$HTML_FILE" sed -i -E "s|src=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|src=\"${versioned}\"|g" "$WWW_DIR/$HTML_FILE"
;; ;;
*.css) *.css)
sed -i "s|href=\"${asset}\"|href=\"${versioned}\"|g" "$HTML_FILE" sed -i -E "s|href=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|href=\"${versioned}\"|g" "$WWW_DIR/$HTML_FILE"
;; ;;
*.png) *.png)
sed -i "s|href=\"${asset}\"|href=\"${versioned}\"|g" "$HTML_FILE" sed -i -E "s|href=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|href=\"${versioned}\"|g" "$WWW_DIR/$HTML_FILE"
sed -i "s|src=\"${asset}\"|src=\"${versioned}\"|g" "$HTML_FILE" sed -i -E "s|src=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|src=\"${versioned}\"|g" "$WWW_DIR/$HTML_FILE"
;; ;;
esac esac
@@ -68,9 +78,9 @@ for asset in "${ASSETS[@]}"; do
done done
# Limpiar backup # Limpiar backup
rm -f "${HTML_FILE}.bak" rm -f "$WWW_DIR/${HTML_FILE}.bak"
echo "✅ Versionado completado exitosamente!" echo "✅ Versionado completado exitosamente!"
echo "" echo ""
echo "📋 Archivos versionados:" echo "📋 Archivos versionados:"
ls -1 *.*.{js,css,png} 2>/dev/null || echo " (ninguno)" ls -1 "$WWW_DIR"/*.*.{js,css,png} 2>/dev/null || echo " (ninguno)"

View File

@@ -2,13 +2,92 @@
<html lang="es"> <html lang="es">
<head> <head>
<meta charset="UTF-8"> <meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no, viewport-fit=cover">
<title>Juego del Impostor</title> <title>Juego del Impostor - Juego de Rol Gratis Online | Encuentra al Impostor</title>
<!-- SEO Meta Tags -->
<meta name="description" content="Juego del Impostor: un emocionante juego de rol social gratuito para 3-10 jugadores. Descubre quién es el impostor antes de que sea tarde. Sin descargas, juega desde el navegador.">
<meta name="keywords" content="juego del impostor, impostor game, juego de rol, juego social, juego gratis, juego online, juego de palabras, juego de deducción, juego para fiestas, juego multijugador, among us estilo">
<meta name="author" content="Darío Sevilla">
<meta name="robots" content="index, follow">
<meta name="theme-color" content="#1a1a2e">
<link rel="canonical" href="https://impostor.dariosevilla.es/">
<link rel="alternate" hreflang="es" href="https://impostor.dariosevilla.es/">
<link rel="alternate" hreflang="en" href="https://impostor.dariosevilla.es/?lang=en">
<link rel="alternate" hreflang="x-default" href="https://impostor.dariosevilla.es/">
<!-- Open Graph / Facebook -->
<meta property="og:type" content="website">
<meta property="og:url" content="https://impostor.dariosevilla.es/">
<meta property="og:title" content="Juego del Impostor - Juego de Rol Social Gratis">
<meta property="og:description" content="¿Podrás descubrir quién es el impostor? Juego de deducción social gratuito para 3-10 jugadores. Sin descargas, juega directamente en tu navegador.">
<meta property="og:image" content="https://impostor.dariosevilla.es/og-image.png">
<meta property="og:image:width" content="1200">
<meta property="og:image:height" content="630">
<meta property="og:locale" content="es_ES">
<meta property="og:locale:alternate" content="en_US">
<meta property="og:site_name" content="Juego del Impostor">
<!-- Twitter Card -->
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:url" content="https://impostor.dariosevilla.es/">
<meta name="twitter:title" content="Juego del Impostor - Juego de Rol Social Gratis">
<meta name="twitter:description" content="¿Podrás descubrir quién es el impostor? Juego de deducción social para 3-10 jugadores. Sin descargas.">
<meta name="twitter:image" content="https://impostor.dariosevilla.es/og-image.png">
<!-- Additional SEO -->
<meta name="application-name" content="Juego del Impostor">
<meta name="apple-mobile-web-app-title" content="Impostor">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
<meta name="mobile-web-app-capable" content="yes">
<meta name="format-detection" content="telephone=no">
<!-- Structured Data JSON-LD -->
<script type="application/ld+json">
{
"@context": "https://schema.org",
"@type": "WebApplication",
"name": "Juego del Impostor",
"alternateName": "The Impostor Game",
"description": "Juego de rol social gratuito donde los jugadores deben descubrir quién es el impostor usando pistas y deducción.",
"url": "https://impostor.dariosevilla.es/",
"applicationCategory": "GameApplication",
"operatingSystem": "Web Browser",
"offers": {
"@type": "Offer",
"price": "0",
"priceCurrency": "EUR"
},
"author": {
"@type": "Person",
"name": "Darío Sevilla",
"url": "https://dariosevilla.es"
},
"inLanguage": ["es", "en"],
"genre": ["Party Game", "Social Deduction", "Word Game"],
"numberOfPlayers": {
"@type": "QuantitativeValue",
"minValue": 3,
"maxValue": 10
}
}
</script>
<link rel="preconnect" href="https://fonts.googleapis.com"> <link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Crimson+Text:wght@600;700&family=Courier+Prime:wght@400;700&family=JetBrains+Mono:wght@400;700;800&display=swap" rel="stylesheet"> <link href="https://fonts.googleapis.com/css2?family=Crimson+Text:wght@600;700&family=Courier+Prime:wght@400;700&family=JetBrains+Mono:wght@400;700;800&display=swap" rel="stylesheet">
<link rel="stylesheet" href="styles.css"> <link rel="stylesheet" href="styles.3a5cdf49.css">
<link rel="icon" type="image/png" href="logo.png"> <link rel="icon" type="image/png" href="logo.78f51359.png">
<link rel="sitemap" type="application/xml" href="/www/sitemap.xml">
<link rel="stylesheet" href="styles.3a5cdf49.css">
<link rel="icon" type="image/png" href="logo.78f51359.png">
<link rel="manifest" href="manifest.webmanifest">
<meta name="theme-color" content="#ff4444">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
<meta name="apple-mobile-web-app-title" content="Impostor">
<link rel="apple-touch-icon" href="logo.78f51359.png">
<script defer src="https://analytics.dariosevilla.es/script.js" data-website-id="0520a008-d309-477f-9742-b4a674ac42eb"></script> <script defer src="https://analytics.dariosevilla.es/script.js" data-website-id="0520a008-d309-477f-9742-b4a674ac42eb"></script>
</head> </head>
<body> <body>
@@ -38,7 +117,7 @@
<!-- Welcome screen --> <!-- Welcome screen -->
<div id="welcome-screen" class="screen active"> <div id="welcome-screen" class="screen active">
<div class="welcome-content"> <div class="welcome-content">
<img src="logo.png" alt="Logo" class="welcome-logo"> <img src="logo.78f51359.png" alt="Logo" class="welcome-logo">
<h1 class="welcome-title">Juego del Impostor</h1> <h1 class="welcome-title">Juego del Impostor</h1>
<p class="welcome-subtitle">¿Podrás descubrir quién es el impostor?</p> <p class="welcome-subtitle">¿Podrás descubrir quién es el impostor?</p>
<div class="welcome-buttons"> <div class="welcome-buttons">
@@ -186,7 +265,7 @@
</div> </div>
</div> </div>
<script src="script.js"></script> <script src="script.52beba25.js"></script>
</body> </body>
</html> </html>

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@@ -0,0 +1,21 @@
{
"name": "Juego del Impostor",
"short_name": "Impostor",
"description": "Un juego de deducción social para descubrir quién es el impostor",
"start_url": "/",
"display": "standalone",
"background_color": "#0a0a0a",
"theme_color": "#ff4444",
"orientation": "portrait",
"icons": [
{
"src": "logo.png",
"sizes": "192x192",
"type": "image/png",
"purpose": "any maskable"
}
],
"categories": ["games", "entertainment"],
"lang": "es",
"dir": "ltr"
}

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@@ -0,0 +1,18 @@
# Robots.txt for Juego del Impostor
# https://impostor.dariosevilla.es
User-agent: *
Allow: /
# Sitemap location
Sitemap: https://impostor.dariosevilla.es/sitemap.xml
# Allow all crawlers to access the main content
User-agent: Googlebot
Allow: /
User-agent: Bingbot
Allow: /
# Crawl-delay for polite crawling (optional)
Crawl-delay: 1

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<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9"
xmlns:xhtml="http://www.w3.org/1999/xhtml">
<url>
<loc>https://impostor.dariosevilla.es/</loc>
<lastmod>2026-01-17</lastmod>
<changefreq>monthly</changefreq>
<priority>1.0</priority>
<xhtml:link rel="alternate" hreflang="es" href="https://impostor.dariosevilla.es/"/>
<xhtml:link rel="alternate" hreflang="en" href="https://impostor.dariosevilla.es/?lang=en"/>
<xhtml:link rel="alternate" hreflang="x-default" href="https://impostor.dariosevilla.es/"/>
</url>
</urlset>

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const CACHE_NAME = 'impostor-game-v1';
const STATIC_ASSETS = [
'/',
'/index.html',
'/styles.css',
'/script.js',
'/logo.png',
'/manifest.webmanifest',
'/word-pools/manifest.json',
'/word-pools/animales_naturaleza.txt',
'/word-pools/objetos_cotidianos.txt',
'/word-pools/lugares_mundo.txt',
'/word-pools/escuela_educacion.txt',
'/word-pools/tecnologia_internet.txt',
'/word-pools/vehiculos_transporte.txt',
'/word-pools/instrumentos_musicales.txt',
'/word-pools/videojuegos.txt',
'/word-pools/personajes_anime.txt',
'/word-pools/personajes_disney.txt',
'/word-pools/artistas_latinos.txt',
'/word-pools/marcas_lujo.txt',
'/word-pools/personajes_ficcion.txt',
'/word-pools/cuerpo_humano.txt',
'/word-pools/playa_verano.txt',
'/word-pools/amor_romance.txt',
'/word-pools/navidad_fiestas.txt',
'/word-pools/marcas_empresas.txt',
'/word-pools/profesiones_trabajos.txt',
'/word-pools/comida_bebidas.txt',
'/word-pools/deportes.txt',
'/word-pools/peliculas_series.txt'
];
// Install event - cache static assets
self.addEventListener('install', (event) => {
event.waitUntil(
caches.open(CACHE_NAME)
.then((cache) => {
console.log('[SW] Caching static assets');
return cache.addAll(STATIC_ASSETS);
})
.then(() => {
console.log('[SW] All assets cached');
return self.skipWaiting();
})
.catch((error) => {
console.error('[SW] Failed to cache assets:', error);
})
);
});
// Activate event - clean up old caches
self.addEventListener('activate', (event) => {
event.waitUntil(
caches.keys()
.then((cacheNames) => {
return Promise.all(
cacheNames
.filter((name) => name !== CACHE_NAME)
.map((name) => {
console.log('[SW] Deleting old cache:', name);
return caches.delete(name);
})
);
})
.then(() => {
console.log('[SW] Activated');
return self.clients.claim();
})
);
});
// Fetch event - serve from cache, fallback to network
self.addEventListener('fetch', (event) => {
const { request } = event;
const url = new URL(request.url);
// Skip cross-origin requests (analytics, fonts, etc.)
if (url.origin !== location.origin) {
return;
}
event.respondWith(
caches.match(request)
.then((cachedResponse) => {
if (cachedResponse) {
// Return cached version
return cachedResponse;
}
// Not in cache, fetch from network
return fetch(request)
.then((networkResponse) => {
// Don't cache non-successful responses
if (!networkResponse || networkResponse.status !== 200) {
return networkResponse;
}
// Clone the response before caching
const responseToCache = networkResponse.clone();
caches.open(CACHE_NAME)
.then((cache) => {
cache.put(request, responseToCache);
});
return networkResponse;
})
.catch((error) => {
console.error('[SW] Fetch failed:', error);
// Return a fallback for HTML pages
if (request.headers.get('accept')?.includes('text/html')) {
return caches.match('/index.html');
}
throw error;
});
})
);
});