diff --git a/.github/workflows/build-apk.yml b/.github/workflows/build-apk.yml index c23b061..3f1b406 100644 --- a/.github/workflows/build-apk.yml +++ b/.github/workflows/build-apk.yml @@ -38,7 +38,7 @@ jobs: working-directory: android run: ./gradlew assembleDebug - - name: Upload APK + - name: Upload APK> uses: actions/upload-artifact@v4 with: name: impostor-game-debug diff --git a/.gitea/workflows/version-assets.yml b/.github/workflows/version-assets.yml similarity index 84% rename from .gitea/workflows/version-assets.yml rename to .github/workflows/version-assets.yml index 15ce8c3..5d05864 100644 --- a/.gitea/workflows/version-assets.yml +++ b/.github/workflows/version-assets.yml @@ -5,10 +5,10 @@ on: branches: - main paths: - - 'script.js' - - 'styles.css' - - 'logo.png' - - 'index.html' + - 'www/script.js' + - 'www/styles.css' + - 'www/logo.png' + - 'www/index.html' - 'version-assets.sh' - '.github/workflows/version-assets.yml' @@ -26,7 +26,7 @@ jobs: - name: Delete old versioned assets run: | echo "πŸ—‘οΈ Borrando archivos hasheados antiguos..." - rm -f *.*.js *.*.css *.*.png || true + rm -f www/*.*.js www/*.*.css www/*.*.png || true git add -A - name: Run asset versioning @@ -49,6 +49,6 @@ jobs: run: | git config --local user.email "ci@dariosevilla.es" git config --local user.name "CI Action" - git add *.*.js *.*.css *.*.png index.html + git add www/*.*.js www/*.*.css www/*.*.png www/index.html git commit -m "chore: update asset versions [skip ci]" git push \ No newline at end of file diff --git a/logo.78f51359.png b/logo.78f51359.png deleted file mode 100644 index 61cc5bf..0000000 Binary files a/logo.78f51359.png and /dev/null differ diff --git a/script.f88d8968.js b/script.f88d8968.js deleted file mode 100644 index 05c0b74..0000000 --- a/script.f88d8968.js +++ /dev/null @@ -1,1347 +0,0 @@ -const STORAGE_KEY = 'impostorGameStateV2'; -const MAX_PLAYERS = 10; -const MIN_PLAYERS = 3; -const POOLS_CACHE_KEY = 'impostorWordPoolsV1'; -const POOLS_MANIFEST_URL = 'word-pools/manifest.json'; -const THEME_STORAGE_KEY = 'impostorGameTheme'; -const LANGUAGE_STORAGE_KEY = 'impostorGameLanguage'; -const SCREEN_LOCK_STORAGE_KEY = 'impostorGameScreenLock'; - -// ---------- Internationalization system ---------- -const TRANSLATIONS = { - es: { - gameTitle: 'Juego del Impostor', - gameSubtitle: 'ΒΏPodrΓ‘s descubrir quiΓ©n es el impostor?', - play: 'Jugar', - rules: 'Reglas', - createdBy: 'Creado por DarΓ­o Sevilla', - rulesTitle: 'Reglas del Juego', - objective: 'Objetivo', - objectiveText: 'Los civiles deben identificar a los impostores antes de que termine el tiempo.', - preparation: 'PreparaciΓ³n', - preparationSteps: ['Cada jugador recibe una palabra secreta', 'Los civiles reciben la misma palabra', 'Los impostores reciben una palabra diferente pero relacionada'], - gameplay: 'Partida', - gameplaySteps: ['Por turnos, cada jugador da un sinΓ³nimo o descripciΓ³n de su palabra', 'Intenta ser especΓ­fico pero no revelar tu palabra exacta', 'Los impostores deben intentar pasar desapercibidos'], - voting: 'VotaciΓ³n', - votingSteps: ['Tras el tiempo de juego y deliberaciΓ³n, vota en secreto', 'Los mΓ‘s votados son eliminados', 'Si todos los impostores son eliminados, ganan los civiles', 'Si queda algΓΊn impostor, ellos ganan'], - back: 'Volver', - configuration: 'ConfiguraciΓ³n', - players: 'Jugadores', - impostors: 'Impostores', - gameTime: 'Tiempo de partida (seg)', - deliberationTime: 'DeliberaciΓ³n (seg)', - pools: 'Pools (toca para seleccionar)', - next: 'Siguiente', - playerNames: 'Nombres de jugadores', - startGame: 'Comenzar partida', - player: 'Jugador', - readyToReveal: 'Listo para revelar', - eachPlayerSecret: 'Cada jugador debe ver su rol en secreto. Desliza la cortina hacia arriba para revelar.', - startReveal: 'Empezar revelaciΓ³n', - revelation: 'RevelaciΓ³n', - turnOf: 'Turno de', - othersLookAway: 'Los demΓ‘s, no mirΓ©is. MantΓ©n levantada la cortina para ver tu rol.', - liftCurtain: 'LEVANTA LA CORTINA', - nextPlayer: 'Siguiente jugador', - startMatch: 'Β‘Iniciar partida!', - gameInProgress: 'Partida en curso', - giveSynonyms: 'A decir sinΓ³nimos!', - skipToDeliberation: 'Saltar a deliberaciΓ³n', - deliberation: 'DeliberaciΓ³n', - lastArguments: 'Últimos argumentos antes de votar.', - goToVoting: 'Ir a votaciΓ³n', - secretVoting: 'VotaciΓ³n secreta', - passMobileTo: 'Pasa el mΓ³vil a', - chooseSuspects: 'Elige', - suspect: 'sospechoso(s)', - confirmVote: 'Confirmar voto', - votes: 'Votos', - results: 'Resultados', - civiliansWin: 'Β‘GANAN LOS CIVILES!', - impostorsWin: 'Β‘GANAN LOS IMPOSTORES!', - executed: 'Ejecutados', - nobody: 'Nadie', - noVotes: 'Sin votos', - revealedRoles: 'Roles revelados', - newMatch: 'Nueva partida', - civil: 'CIVIL', - impostor: 'IMPOSTOR', - civilians: 'civiles', - poolsLabel: 'Pools', - starts: 'Empieza', - order: 'Orden', - clockwise: 'Horario', - counterclockwise: 'Antihorario', - impostorsMustBeLess: 'Impostores debe ser menor que jugadores', - animalsNature: 'Animales y Naturaleza', - everydayObjects: 'Objetos Cotidianos', - exitGame: 'Salir de la partida', - poolsSelection: 'SelecciΓ³n de Pools', - poolsSelectionText: 'Toca para seleccionar las categorΓ­as de palabras que quieres usar en la partida.' - }, - en: { - gameTitle: 'The Impostor Game', - gameSubtitle: 'Can you figure out who the impostor is?', - play: 'Play', - rules: 'Rules', - createdBy: 'Created by DarΓ­o Sevilla', - rulesTitle: 'Game Rules', - objective: 'Objective', - objectiveText: 'Civilians must identify the impostors before time runs out.', - preparation: 'Setup', - preparationSteps: ['Each player receives a secret word', 'Civilians receive the same word', 'Impostors receive a different but related word'], - gameplay: 'Gameplay', - gameplaySteps: ['Taking turns, each player gives a synonym or description of their word', 'Try to be specific but don\'t reveal your exact word', 'Impostors must try to blend in'], - voting: 'Voting', - votingSteps: ['After game time and deliberation, vote in secret', 'The most voted players are eliminated', 'If all impostors are eliminated, civilians win', 'If any impostor remains, they win'], - back: 'Back', - configuration: 'Setup', - players: 'Players', - impostors: 'Impostors', - gameTime: 'Game time (sec)', - deliberationTime: 'Deliberation (sec)', - pools: 'Pools (tap to select)', - next: 'Next', - playerNames: 'Player names', - startGame: 'Start game', - player: 'Player', - readyToReveal: 'Ready to reveal', - eachPlayerSecret: 'Each player must see their role in secret. Swipe the curtain up to reveal.', - startReveal: 'Start reveal', - revelation: 'Revelation', - turnOf: 'Turn of', - othersLookAway: 'Others, look away. Keep the curtain lifted to see your role.', - liftCurtain: 'LIFT THE CURTAIN', - nextPlayer: 'Next player', - startMatch: 'Start match!', - gameInProgress: 'Game in progress', - giveSynonyms: 'Give synonyms!', - skipToDeliberation: 'Skip to deliberation', - deliberation: 'Deliberation', - lastArguments: 'Last arguments before voting.', - goToVoting: 'Go to voting', - secretVoting: 'Secret voting', - passMobileTo: 'Pass the phone to', - chooseSuspects: 'Choose', - suspect: 'suspect(s)', - confirmVote: 'Confirm vote', - votes: 'Votes', - results: 'Results', - civiliansWin: 'CIVILIANS WIN!', - impostorsWin: 'IMPOSTORS WIN!', - executed: 'Executed', - nobody: 'Nobody', - noVotes: 'No votes', - revealedRoles: 'Revealed roles', - newMatch: 'New match', - civil: 'CIVILIAN', - impostor: 'IMPOSTOR', - civilians: 'civilians', - poolsLabel: 'Pools', - starts: 'Starts', - order: 'Order', - clockwise: 'Clockwise', - counterclockwise: 'Counterclockwise', - impostorsMustBeLess: 'Impostors must be less than players', - animalsNature: 'Animals and Nature', - everydayObjects: 'Everyday Objects', - exitGame: 'Exit Game', - poolsSelection: 'Pool Selection', - poolsSelectionText: 'Tap to select the word categories you want to use in the game.' - } -}; - -let currentLanguage = 'es'; - -function getBrowserLanguage() { - const lang = navigator.language || navigator.userLanguage; - return lang.startsWith('es') ? 'es' : 'en'; -} - -function loadLanguage() { - const saved = localStorage.getItem(LANGUAGE_STORAGE_KEY); - return saved || getBrowserLanguage(); -} - -function saveLanguage(lang) { - localStorage.setItem(LANGUAGE_STORAGE_KEY, lang); -} - -function t(key) { - return TRANSLATIONS[currentLanguage][key] || key; -} - -function setLanguage(lang) { - currentLanguage = lang; - saveLanguage(lang); - document.documentElement.setAttribute('lang', lang); - updateUI(); -} - -function toggleLanguage() { - const newLang = currentLanguage === 'es' ? 'en' : 'es'; - setLanguage(newLang); -} - -async function updateUI() { - // Update language button - const langText = document.querySelector('.language-text'); - if (langText) { - langText.textContent = currentLanguage.toUpperCase(); - } - - // Update all static text elements - updateStaticTexts(); - - // Reload pools for the new language (wait for it to complete) - await loadPoolsList(); - - // Re-render dynamic content if in specific phases - if (state.phase === 'names') { - buildNameInputs(); - } else if (state.phase === 'pre-reveal') { - renderSummary(); - } else if (state.phase === 'voting') { - renderVoting(); - } else if (state.phase === 'results') { - showResults(); - } -} - -function updateStaticTexts() { - // Welcome screen - const welcomeTitle = document.querySelector('.welcome-title'); - if (welcomeTitle) welcomeTitle.textContent = t('gameTitle'); - - const welcomeSubtitle = document.querySelector('.welcome-subtitle'); - if (welcomeSubtitle) welcomeSubtitle.textContent = t('gameSubtitle'); - - const playBtn = document.querySelector('.btn-primary'); - if (playBtn) playBtn.textContent = t('play'); - - const rulesBtn = document.querySelector('.btn-secondary'); - if (rulesBtn) rulesBtn.textContent = t('rules'); - - const credits = document.querySelector('.welcome-credits'); - if (credits) credits.textContent = t('createdBy'); - - // Rules screen - const rulesTitle = document.querySelector('#rules-screen h1'); - if (rulesTitle) rulesTitle.textContent = t('rulesTitle'); - - const ruleSections = document.querySelectorAll('.rule-section'); - if (ruleSections.length >= 4) { - ruleSections[0].querySelector('h3').textContent = t('objective'); - ruleSections[0].querySelector('p').innerHTML = t('objectiveText'); - - ruleSections[1].querySelector('h3').textContent = t('preparation'); - const prepSteps = t('preparationSteps'); - ruleSections[1].querySelectorAll('p').forEach((p, i) => { - if (prepSteps[i]) p.textContent = `${i + 1}. ${prepSteps[i]}`; - }); - - ruleSections[2].querySelector('h3').textContent = t('gameplay'); - const gameSteps = t('gameplaySteps'); - ruleSections[2].querySelectorAll('p').forEach((p, i) => { - if (gameSteps[i]) p.textContent = `${i + 1}. ${gameSteps[i]}`; - }); - - ruleSections[3].querySelector('h3').textContent = t('voting'); - const voteSteps = t('votingSteps'); - ruleSections[3].querySelectorAll('p').forEach((p, i) => { - if (voteSteps[i]) p.textContent = `${i + 1}. ${voteSteps[i]}`; - }); - } - - // Setup screen - const setupTitle = document.querySelector('#setup-screen h1'); - if (setupTitle) setupTitle.textContent = t('configuration'); - - const labels = { - 'num-players': t('players'), - 'num-impostors': t('impostors'), - 'game-time': t('gameTime'), - 'deliberation-time': t('deliberationTime') - }; - - Object.entries(labels).forEach(([id, text]) => { - const label = document.querySelector(`label[for="${id}"]`); - if (label) label.textContent = text + ':'; - }); - - // Pools screen - const poolsTitle = document.querySelector('#pools-screen h1'); - if (poolsTitle) poolsTitle.textContent = t('poolsSelection'); - - const poolsText = document.querySelector('#pools-screen .info-text'); - if (poolsText) poolsText.textContent = t('poolsSelectionText'); - - // Names screen - const namesTitle = document.querySelector('#names-screen h1'); - if (namesTitle) namesTitle.textContent = t('playerNames'); - - // Pre-reveal screen - const preRevealTitle = document.querySelector('#pre-reveal-screen h1'); - if (preRevealTitle) preRevealTitle.textContent = t('readyToReveal'); - - const preRevealText = document.querySelector('#pre-reveal-screen .info-text:not(#config-summary)'); - if (preRevealText) preRevealText.textContent = t('eachPlayerSecret'); - - // Reveal screen - const revealTitle = document.querySelector('#reveal-screen h1'); - if (revealTitle) revealTitle.textContent = t('revelation'); - - // Game screen - const gameTitle = document.querySelector('#game-screen h1'); - if (gameTitle) gameTitle.textContent = t('gameInProgress'); - - const gameText = document.querySelector('#game-screen .info-text'); - if (gameText) gameText.textContent = t('giveSynonyms'); - - // Deliberation screen - const delibTitle = document.querySelector('#deliberation-screen h1'); - if (delibTitle) delibTitle.textContent = t('deliberation'); - - const delibText = document.querySelector('#deliberation-screen .info-text'); - if (delibText) delibText.textContent = t('lastArguments'); - - // Voting screen - const votingTitle = document.querySelector('#voting-screen h1'); - if (votingTitle) votingTitle.textContent = t('secretVoting'); - - // Results screen - const resultsTitle = document.querySelector('#results-screen h1'); - if (resultsTitle) resultsTitle.textContent = t('results'); - - // Buttons - const backButtons = document.querySelectorAll('button.ghost'); - backButtons.forEach(btn => { - if (btn.textContent.includes('Volver') || btn.textContent.includes('Back')) { - btn.textContent = `← ${t('back')}`; - } - }); - - // Update all other buttons based on their onclick or content - document.querySelectorAll('button').forEach(btn => { - if (btn.getAttribute('onclick') === 'goToPools()') btn.textContent = t('next'); - else if (btn.getAttribute('onclick') === 'goToNames()') btn.textContent = t('next'); - else if (btn.getAttribute('onclick') === 'startGame()') btn.textContent = t('startGame'); - else if (btn.getAttribute('onclick') === "showScreen('reveal-screen'); loadCurrentReveal();") btn.textContent = t('startReveal'); - else if (btn.id === 'next-player-btn') btn.textContent = t('nextPlayer') + ' β†’'; - else if (btn.id === 'start-game-btn') btn.textContent = t('startMatch'); - else if (btn.getAttribute('onclick') === 'skipToDeliberation()') btn.textContent = t('skipToDeliberation') + ' β†’'; - else if (btn.getAttribute('onclick') === 'skipToVoting()') btn.textContent = t('goToVoting') + ' β†’'; - else if (btn.id === 'confirm-vote-btn') btn.textContent = t('confirmVote'); - else if (btn.getAttribute('onclick') === 'newMatch()') btn.textContent = t('newMatch'); - }); - - // Exit game button - const exitText = document.querySelector('.exit-text'); - if (exitText) exitText.textContent = t('exitGame'); -} - -// Embedded pools with impostor words [civilian_word, impostor_word] -const EMBEDDED_POOLS = [ - // Spanish pools - { id: 'animales_naturaleza', name: 'Animales y Naturaleza', emoji: '🌿', lang: 'es', words: [['Oso','Pez'],['Pavo real','Abanico'],['Camello','Arena'],['Lirio','Rana'],['Lobo','Luna'],['Represa','Castor'],['Elefante','Safari'],['Flamenco','CamarΓ³n'],['BΓΊho','Nieve'],['Canguro','Koala'],['Jungla','Serpiente'],['Muerte','Cuervo'],['DelfΓ­n','Orca'],['Zorro','Gallina'],['Tortuga','GalΓ‘pagos'],['LeΓ³n','Sabana'],['Polo Sur','PingΓΌino'],['Hormiga','Trabajo'],['Abeja','Verano'],['Ballena','Dory'],['MandΓ­bula','TiburΓ³n'],['RΓ­o de Janeiro','Loro'],['Caballo','Libertad'],['Gorila','Plata'],['MurciΓ©lago','Fruta'],['Venado','Tambor'],['Misisipi','Águila'],['Cisne','Lago'],['Grillo','Campo'],['Leopardo','Manchas'],['Mascarilla','Mapache'],['Chita','Velocidad'],['AraΓ±a','Nueva York'],['Playa','Medusa'],['Glaciar','Oso polar'],['Jirafa','Madagascar'],['Maine','Langosta'],['Pulpo','Pluma'],['Cuervo','Pantera'],['Foca','Rosa'],['Mariposa','Algodoncillo'],['Burro','Santorini'],['Lluvia','Caracol'],['Cangrejo','AraΓ±a'],['Rana','Grillo'],['Siberia','Tigre'],['Gaviota','Playa'],['Cocodrilo','Nilo'],['PingΓΌino','Nueva Zelanda'],['Loro','Gato'],['Cuervo','Bandada'],['Conejo','Agujero'],['TiburΓ³n','Paleozoico'],['Trueno','JΓΊpiter'],['Sol','Playa'],['OcΓ©ano AtlΓ‘ntico','HuracΓ‘n'],['Tsunami','Derrumbe'],['Ola','HawΓ‘i'],['Papel','Árbol'],['Universo','EnergΓ­a'],['Vida','Tiempo'],['OcΓ©ano','Tormenta'],['Lago','Sal'],['OxΓ­geno','Fuego'],['BiologΓ­a','CΓ©lula'],['Tiza','Hielo'],['Clima','Invierno'],['Planeta','Gas'],['Era de hielo','Bellota'],['Avalancha','MontaΓ±a'],['Bisonte','Llanuras'],['FloraciΓ³n','NΓ©ctar'],['CaΓ±Γ³n','Águila'],['Ardilla listada','Nueces'],['Coral','Arrecife'],['Desierto','Espejismo'],['Ecosistema','Equilibrio'],['HalcΓ³n','Picado'],['LuciΓ©rnaga','Brillo'],['Gecko','Hoja'],['ColibrΓ­','AzΓΊcar'],['Koala','Eucalipto'],['Meteoro','CrΓ‘ter'],['Nutria','RΓ­o'],['Selva tropical','Dosel'],['Rinoceronte','Cuerno'],['VolcΓ‘n','Ceniza'],['Naturaleza salvaje','Huellas']] }, - { id: 'objetos_cotidianos', name: 'Objetos Cotidianos', emoji: '🏠', lang: 'es', words: [['Martillo','TiburΓ³n'],['Silla','Espalda'],['Mesa','CafΓ©'],['Cuchara','Crema'],['Tenedor','PosidΓ³n'],['Cuchillo','Mantequilla'],['Plata','Plato'],['Copa','Campeonato'],['Vidrio','Arena'],['Botella','Aerosol'],['Lata','Boda'],['TelΓ©fono','Radio'],['Laptop','Tarjeta'],['Teclado','Piano'],['RatΓ³n','Laboratorio'],['Marco','Pantalla'],['Control','SatΓ©lite'],['LΓ‘mpara','Aceite'],['Horno','Bombilla'],['Vela','Corona de flores'],['Carro','Espejo'],['Ventana','Caja'],['Puerta','Armario'],['Llave','Auto'],['Candado','Sello'],['Monedero','Piel'],['Cartera','Etiqueta'],['Mochila','AviΓ³n'],['Maleta','Toalla'],['Sombrero','Paja'],['Zapatos','Vela'],['Calcetas','Medida'],['Playera','AlgodΓ³n'],['Cierre','PantalΓ³n'],['Abrigo','Pelo'],['Paraguas','Ala'],['Vacaciones','Gafas de sol'],['Reloj de pulsera','Monitor'],['Rueda','Anillo'],['Collar','Tiara'],['Manga','Tatuaje'],['Cama','Monstruo'],['Funda','Media'],['Manta','Cuna'],['ColchΓ³n','Aire'],['Libro','Pop-up'],['Revista','Diario'],['PeriΓ³dico','Columna'],['Pluma','Bola'],['LΓ‘piz','Delineador'],['Borrador','Goma'],['Dibujo','Cuaderno'],['Tijeras','Cabello'],['Regla','Parrilla'],['Pegamento','Tubo'],['Cinta adhesiva','Clip'],['Pincel','Escoba'],['Cesto','Arco'],['Caja','Zapato'],['Sobre','Carta'],['Sello','Fecha'],['Calendario','Luna'],['Reloj','Campana'],['Radio','Onda'],['Bocina','Pared'],['DJ','AudΓ­fonos'],['MicrΓ³fono','TelevisiΓ³n'],['TelevisiΓ³n','Imagen'],['CΓ‘mara','LΓ‘ser'],['TrΓ­pode','Pierna'],['Ventilador','OxΓ­geno'],['Calefactor','Secadora'],['Estufa','CarbΓ³n'],['Refrigerador','Leche'],['Congelador','Helado'],['Microondas','Radar'],['Tostadora','Horno'],['Licuadora','EspΓ‘tula'],['Olla','Sopa'],['Acero','SartΓ©n'],['Tetera','Cobre'],['Esponja','Gelatina'],['JabΓ³n','Barra'],['Toalla','Ducha'],['Cepillo de dientes','Lengua'],['Pasta de dientes','Gel'],['Marfil','Peine'],['Cepillo','Rastrillo'],['Navaja','JabΓ³n'],['ChampΓΊ','SΓ‘bila'],['Acondicionador','Espuma'],['LociΓ³n','Seda'],['Balde','Tierra'],['Trapeador','Piso'],['Escoba','AviΓ³n'],['Recogedor','Nube'],['Basurero','CamiΓ³n'],['Reciclaje','Papel'],['Escalera','Cuerda']] }, - - // English pools - { id: 'animals_nature_en', name: 'Animals and Nature', emoji: '🌿', lang: 'en', words: [['Bear','Fish'],['Peacock','Fan'],['Camel','Sand'],['Lily','Frog'],['Wolf','Moon'],['Dam','Beaver'],['Elephant','Safari'],['Flamingo','Shrimp'],['Owl','Snow'],['Kangaroo','Koala'],['Jungle','Snake'],['Death','Crow'],['Dolphin','Orca'],['Fox','Chicken'],['Turtle','Galapagos'],['Lion','Savanna'],['South Pole','Penguin'],['Ant','Work'],['Bee','Summer'],['Whale','Dory'],['Jaw','Shark'],['Rio','Parrot'],['Horse','Freedom'],['Gorilla','Silver'],['Bat','Fruit'],['Deer','Drum'],['Mississippi','Eagle'],['Swan','Lake'],['Cricket','Field'],['Leopard','Spots'],['Mask','Raccoon'],['Cheetah','Speed'],['Spider','New York'],['Beach','Jellyfish'],['Glacier','Polar bear'],['Giraffe','Madagascar'],['Maine','Lobster'],['Octopus','Feather'],['Raven','Panther'],['Seal','Rose'],['Butterfly','Milkweed'],['Donkey','Santorini'],['Rain','Snail'],['Crab','Spider'],['Frog','Cricket'],['Siberia','Tiger'],['Seagull','Beach'],['Crocodile','Nile'],['Penguin','New Zealand'],['Parrot','Cat'],['Crow','Flock'],['Rabbit','Hole'],['Shark','Paleozoic'],['Thunder','Jupiter'],['Sun','Beach'],['Atlantic','Hurricane'],['Tsunami','Landslide'],['Wave','Hawaii'],['Paper','Tree'],['Universe','Energy'],['Life','Time'],['Ocean','Storm'],['Lake','Salt'],['Oxygen','Fire'],['Biology','Cell'],['Chalk','Ice'],['Climate','Winter'],['Planet','Gas'],['Ice age','Acorn'],['Avalanche','Mountain'],['Bison','Plains'],['Bloom','Nectar'],['Canyon','Eagle'],['Chipmunk','Nuts'],['Coral','Reef'],['Desert','Mirage'],['Ecosystem','Balance'],['Falcon','Dive'],['Firefly','Glow'],['Gecko','Leaf'],['Hummingbird','Sugar'],['Koala','Eucalyptus'],['Meteor','Crater'],['Otter','River'],['Rainforest','Canopy'],['Rhino','Horn'],['Volcano','Ash'],['Wilderness','Tracks']] }, - { id: 'everyday_objects_en', name: 'Everyday Objects', emoji: '🏠', lang: 'en', words: [['Hammer','Shark'],['Chair','Back'],['Table','Coffee'],['Spoon','Cream'],['Fork','Poseidon'],['Knife','Butter'],['Silver','Plate'],['Cup','Championship'],['Glass','Sand'],['Bottle','Spray'],['Can','Wedding'],['Phone','Radio'],['Laptop','Card'],['Keyboard','Piano'],['Mouse','Lab'],['Frame','Screen'],['Remote','Satellite'],['Lamp','Oil'],['Oven','Bulb'],['Candle','Wreath'],['Car','Mirror'],['Window','Box'],['Door','Closet'],['Key','Car'],['Lock','Seal'],['Wallet','Leather'],['Purse','Tag'],['Backpack','Airplane'],['Suitcase','Towel'],['Hat','Straw'],['Shoes','Sail'],['Socks','Measure'],['Shirt','Cotton'],['Zipper','Pants'],['Coat','Hair'],['Umbrella','Wing'],['Vacation','Sunglasses'],['Watch','Monitor'],['Wheel','Ring'],['Necklace','Tiara'],['Sleeve','Tattoo'],['Bed','Monster'],['Pillowcase','Stocking'],['Blanket','Cradle'],['Mattress','Air'],['Book','Pop-up'],['Magazine','Journal'],['Newspaper','Column'],['Pen','Ball'],['Pencil','Eyeliner'],['Eraser','Rubber'],['Notebook','Drawing'],['Scissors','Hair'],['Ruler','Grill'],['Glue','Tube'],['Tape','Clip'],['Brush','Broom'],['Basket','Arc'],['Box','Shoe'],['Envelope','Letter'],['Stamp','Date'],['Calendar','Moon'],['Clock','Bell'],['Radio','Wave'],['Speaker','Wall'],['DJ','Headphones'],['Microphone','TV'],['Television','Picture'],['Camera','Laser'],['Tripod','Leg'],['Fan','Oxygen'],['Heater','Dryer'],['Stove','Coal'],['Fridge','Milk'],['Freezer','Ice cream'],['Microwave','Radar'],['Toaster','Oven'],['Blender','Spatula'],['Pot','Soup'],['Pan','Steel'],['Kettle','Copper'],['Sponge','Jelly'],['Soap','Bar'],['Towel','Shower'],['Toothbrush','Tongue'],['Toothpaste','Gel'],['Comb','Ivory'],['Brush','Rake'],['Razor','Soap'],['Shampoo','Aloe'],['Conditioner','Foam'],['Lotion','Silk'],['Bucket','Earth'],['Mop','Floor'],['Broom','Airplane'],['Dustpan','Cloud'],['Trash can','Truck'],['Recycling','Paper'],['Ladder','Rope']] } -]; - -let availablePools = []; -let poolsCache = {}; - -let state = { - phase: 'setup', - numPlayers: 6, - numImpostors: 1, - gameTime: 180, - deliberationTime: 60, - playerNames: [], - roles: [], - civilianWord: '', - impostorWord: '', - currentReveal: 0, - startPlayer: 0, - turnDirection: 'horario', - revealOrder: [], - timerEndAt: null, - timerPhase: null, - votes: {}, - votingPlayer: 0, - selections: [], - executed: [], - selectedPools: [], // Now it's an array for multiple pools, will be populated based on language - votingPool: null, - isTiebreak: false, - tiebreakCandidates: [] -}; - -const saveState = () => localStorage.setItem(STORAGE_KEY, JSON.stringify(state)); -const loadState = () => { - const raw = localStorage.getItem(STORAGE_KEY); - if (!raw) return false; - try { state = JSON.parse(raw); return true; } catch { return false; } -}; -const clearState = () => localStorage.removeItem(STORAGE_KEY); - -const loadPoolsCache = () => { - try { poolsCache = JSON.parse(localStorage.getItem(POOLS_CACHE_KEY) || '{}'); } catch { poolsCache = {}; } -}; -const savePoolsCache = () => localStorage.setItem(POOLS_CACHE_KEY, JSON.stringify(poolsCache)); - -// ---------- Default values ---------- -function defaultImpostors(nPlayers) { - const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); - let impostors = 1; - if (capped > 7) impostors = 3; - else if (capped > 5) impostors = 2; - const halfCap = Math.max(1, Math.floor(capped / 2)); - return Math.min(impostors, halfCap); -} - -function defaultGameTime(nPlayers) { - const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); - if (capped <= 4) return 300; - if (capped >= 10) return 900; - const extraPlayers = capped - 4; - const seconds = 300 + extraPlayers * 100; - return Math.round(seconds / 30) * 30; -} - -function defaultDeliberation(gameSeconds) { - return Math.max(30, Math.round(gameSeconds / 3)); -} - -// ---------- Word Pools ---------- -async function loadPoolsList() { - loadPoolsCache(); - - // Start with embedded pools (always available) - let embeddedList = EMBEDDED_POOLS.map(p => ({ - id: p.id, - name: p.name, - emoji: p.emoji, - count: p.words.length, - lang: p.lang - })); - - // Try to load external pools from manifest - let externalList = []; - try { - const res = await fetch(POOLS_MANIFEST_URL); - if (res.ok) { - const manifest = await res.json(); - if (Array.isArray(manifest)) { - externalList = manifest; - } - } - } catch (e) { - console.log('Failed to load manifest:', e); - } - - // Combine pools, avoiding duplicates (prefer embedded version over manifest) - const embeddedIds = new Set(embeddedList.map(p => p.id)); - const uniqueExternal = externalList.filter(p => !embeddedIds.has(p.id)); - const allPools = [...embeddedList, ...uniqueExternal]; - - // Filter pools by current language (only show pools matching current language) - availablePools = allPools.filter(p => p.lang === currentLanguage); - - // Check if selected pools are valid for current language - const validSelectedPools = (state.selectedPools || []).filter(id => - availablePools.some(p => p.id === id) - ); - - // If no valid pools or pools don't match current language, reset to defaults - if (validSelectedPools.length === 0) { - const defaultPools = availablePools.slice(0, 2).map(p => p.id); - state.selectedPools = defaultPools.length > 0 ? defaultPools : []; - saveState(); - } else { - state.selectedPools = validSelectedPools; - saveState(); - } - - renderPoolButtons(); -} - -function parseWordsFile(text) { - const lines = text.split(/\r?\n/).map(l => l.trim()).filter(l => l && !l.startsWith('#')); - return lines.map(line => { - // Format: civilian_word|impostor_word - if (line.includes('|')) { - const [civil, impostor] = line.split('|').map(s => s.trim()); - return [civil, impostor]; - } - // Fallback: if no pipe, use the same word for both - return [line, line]; - }); -} - -async function pickWords() { - const selectedIds = state.selectedPools && state.selectedPools.length > 0 ? state.selectedPools : ['animales_naturaleza']; - let allWords = []; - - // Collect words from all selected pools - for (const poolId of selectedIds) { - let words = []; - - // Search embedded pools first - const embeddedPool = EMBEDDED_POOLS.find(p => p.id === poolId); - if (embeddedPool) { - words = embeddedPool.words; - } else if (poolsCache[poolId]?.words) { - words = poolsCache[poolId].words; - } else { - try { - const res = await fetch(`word-pools/${poolId}.txt`); - if (res.ok) { - const text = await res.text(); - words = parseWordsFile(text); - poolsCache[poolId] = { words, ts: Date.now() }; - savePoolsCache(); - } - } catch (_) {} - } - - allWords = allWords.concat(words); - } - - if (allWords.length === 0) { - // Fallback to embedded pool - allWords = EMBEDDED_POOLS[0].words; - } - - const shuffled = [...allWords].sort(() => Math.random() - 0.5); - const wordPair = shuffled[0]; - - // wordPair is [civilian_word, impostor_word] - return { civilian: wordPair[0], impostor: wordPair[1] }; -} - -function renderPoolButtons() { - const container = document.getElementById('pool-buttons'); - if (!container) return; - container.innerHTML = ''; - - // Ensure selectedPools is an array and contains valid pools for current language - if (!Array.isArray(state.selectedPools)) { - state.selectedPools = [state.selectedPools || 'animales_naturaleza']; - } - - // Filter out pools that don't exist in current language - const validSelectedPools = state.selectedPools.filter(id => - availablePools.some(p => p.id === id) - ); - - // If no valid pools selected, select first 2 available - if (validSelectedPools.length === 0 && availablePools.length > 0) { - state.selectedPools = availablePools.slice(0, 2).map(p => p.id); - saveState(); - } else { - state.selectedPools = validSelectedPools; - } - - availablePools.forEach(pool => { - const btn = document.createElement('button'); - btn.type = 'button'; - btn.className = 'pool-btn'; - btn.textContent = `${pool.emoji || '🎲'} ${pool.name || pool.id}`; - if (state.selectedPools.includes(pool.id)) btn.classList.add('selected'); - btn.onclick = () => { - // Toggle multiple selection - if (state.selectedPools.includes(pool.id)) { - state.selectedPools = state.selectedPools.filter(id => id !== pool.id); - // Ensure at least one is selected - if (state.selectedPools.length === 0) { - state.selectedPools = [pool.id]; - } - } else { - state.selectedPools.push(pool.id); - } - saveState(); - renderPoolButtons(); - }; - container.appendChild(btn); - }); -} - -// ---------- Setup and player names ---------- -function goToPools() { - let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS; - nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); - const maxImpostors = Math.max(1, Math.floor(nPlayers / 2)); - let nImpostors = parseInt(document.getElementById('num-impostors').value) || defaultImpostors(nPlayers); - nImpostors = Math.min(Math.max(1, nImpostors), maxImpostors); - let gTime = parseInt(document.getElementById('game-time').value) || defaultGameTime(nPlayers); - gTime = Math.min(Math.max(gTime, 60), 900); - let dTime = parseInt(document.getElementById('deliberation-time').value) || defaultDeliberation(gTime); - dTime = Math.min(Math.max(dTime, 30), Math.round(900 / 3)); - if (nImpostors >= nPlayers) { alert(t('impostorsMustBeLess')); return; } - state.numPlayers = nPlayers; - state.numImpostors = nImpostors; - state.gameTime = gTime; - state.deliberationTime = dTime; - showScreen('pools-screen'); -} - -function goToNames() { - buildNameInputs(); - showScreen('names-screen'); -} - -function buildNameInputs() { - const list = document.getElementById('player-names-list'); - list.innerHTML = ''; - for (let i = 0; i < state.numPlayers; i++) { - const div = document.createElement('div'); - div.className = 'player-name-item'; - const playerLabel = `${t('player')} ${i+1}`; - div.innerHTML = `${playerLabel}:`; - list.appendChild(div); - } -} - -// ---------- Game start ---------- -function startGame() { - state.playerNames = []; - for (let i = 0; i < state.numPlayers; i++) { - const val = document.getElementById(`player-name-${i}`).value.trim(); - state.playerNames.push(val || `Jugador ${i+1}`); - } - pickWords().then(({civilian, impostor}) => { - state.civilianWord = civilian; - state.impostorWord = impostor; - finalizeStart(); - }).catch(() => { - const fallback = EMBEDDED_POOLS[0].words; - const shuffled = [...fallback].sort(() => Math.random() - 0.5); - const wordPair = shuffled[0]; - state.civilianWord = wordPair[0]; - state.impostorWord = wordPair[1]; - finalizeStart(); - }); -} - -function finalizeStart() { - state.roles = Array(state.numPlayers - state.numImpostors).fill('CIVIL').concat(Array(state.numImpostors).fill('IMPOSTOR')).sort(() => Math.random()-0.5); - state.startPlayer = Math.floor(Math.random() * state.numPlayers); - state.turnDirection = Math.random() < 0.5 ? 'horario' : 'antihorario'; - const step = state.turnDirection === 'horario' ? 1 : -1; - state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers); - state.currentReveal = 0; state.phase = 'pre-reveal'; state.votes = {}; state.votingPlayer = 0; state.selections = []; state.executed = []; state.timerEndAt = null; state.timerPhase = null; - state.votingPool = null; state.isTiebreak = false; state.tiebreakCandidates = []; - saveState(); - renderSummary(); - showScreen('pre-reveal-screen'); -} - -// Adjust defaults when player count is edited -document.getElementById('num-players').addEventListener('change', () => { - let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS; - nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); - document.getElementById('num-players').value = nPlayers; - const imp = defaultImpostors(nPlayers); - const gTime = defaultGameTime(nPlayers); - const dTime = defaultDeliberation(gTime); - document.getElementById('num-impostors').max = Math.max(1, Math.floor(nPlayers / 2)); - document.getElementById('num-impostors').value = imp; - document.getElementById('game-time').value = gTime; - document.getElementById('deliberation-time').value = dTime; -}); - -function renderSummary() { - const el = document.getElementById('config-summary'); - const fmt = secs => `${Math.floor(secs/60)}:${(secs%60).toString().padStart(2,'0')}`; - const startName = state.playerNames[state.startPlayer] || `${t('player')} ${state.startPlayer+1}`; - - // Generate list of selected pools - const selectedIds = Array.isArray(state.selectedPools) ? state.selectedPools : [state.selectedPools || 'animales_naturaleza']; - const poolsText = selectedIds.map(id => { - const pool = availablePools.find(p => p.id === id) || EMBEDDED_POOLS.find(p => p.id === id); - return pool ? `${pool.emoji || '🎲'} ${pool.name || pool.id}` : id; - }).join(', '); - - el.innerHTML = ` -

${t('players')}: ${state.numPlayers}

-

${t('impostors')}: ${state.numImpostors}

-

${t('gameTime')}: ${fmt(state.gameTime)}

-

${t('deliberationTime')}: ${fmt(state.deliberationTime)}

-

${t('poolsLabel')}: ${poolsText}

-

${t('starts')}: ${startName} Β· ${t('order')}: ${state.turnDirection === 'horario' ? t('clockwise') : t('counterclockwise')}

- `; -} - -// ---------- Role revelation ---------- -function loadCurrentReveal() { - state.phase = 'reveal'; saveState(); - - // Activar Wake Lock para mantener pantalla encendida durante el juego - requestWakeLock(); - - if (!state.revealOrder || state.revealOrder.length !== state.numPlayers) { - const step = state.turnDirection === 'horario' ? 1 : -1; - state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers); - } - const idx = state.revealOrder[state.currentReveal]; - const name = state.playerNames[idx]; - document.getElementById('current-player-name').textContent = name; - - // Update curtain text - const revealText = document.querySelector('#reveal-screen .info-text'); - if (revealText) { - revealText.innerHTML = `${t('turnOf')}: ${name}
${t('othersLookAway')}`; - } - - const curtainText = document.querySelector('.curtain-cover div:last-child'); - if (curtainText) { - curtainText.textContent = t('liftCurtain'); - } - - // Reset curtain state - curtainState.isRevealed = false; - const coverEl = document.getElementById('curtain-cover'); - coverEl.style.transform = 'translateY(0)'; - coverEl.style.transition = ''; - - document.getElementById('next-player-btn').style.display = 'none'; - document.getElementById('start-game-btn').style.display = 'none'; -} - -function liftCurtain() { - const cover = document.getElementById('curtain-cover'); - if (cover.classList.contains('lifted')) return; - - // Restore CSS transition and use the class - cover.style.transition = ''; - cover.style.transform = ''; - cover.classList.add('lifted'); - - const idx = state.revealOrder[state.currentReveal]; - const role = state.roles[idx]; - const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; - document.getElementById('role-text').textContent = role; - document.getElementById('role-text').className = 'role ' + (role === 'CIVIL' ? 'civil' : 'impostor'); - document.getElementById('word-text').textContent = word; - setTimeout(() => { - if (state.currentReveal + 1 < state.numPlayers) document.getElementById('next-player-btn').style.display = 'block'; - else document.getElementById('start-game-btn').style.display = 'block'; - }, 700); -} - -function nextReveal() { state.currentReveal++; saveState(); loadCurrentReveal(); } - -// Curtain system with GRAVITY - The curtain always tends to fall -// Supports both touch (mobile) and mouse (desktop) -// On desktop: curtain stays up while mouse button is held, even if cursor leaves the area -let curtainState = { isRevealed: false }; -let curtainDragState = { - startY: null, - isDragging: false, - currentTranslateY: 0 -}; - -function initCurtainHandlers() { - const curtain = document.getElementById('curtain'); - if (!curtain) return; - - // Function to get Y position from event (touch or mouse) - const getY = (e) => { - return e.touches ? e.touches[0].clientY : e.clientY; - }; - - // Start function (touch and mouse) - const handleStart = (e) => { - curtainDragState.startY = getY(e); - curtainDragState.isDragging = true; - curtainDragState.currentTranslateY = 0; - if (e.type === 'mousedown') { - e.preventDefault(); // Prevent text selection on desktop - } - }; - - // Move function (touch and mouse) - const handleMove = (e) => { - if (curtainDragState.startY === null || !curtainDragState.isDragging) return; - const currentY = getY(e); - const dy = currentY - curtainDragState.startY; - const coverEl = document.getElementById('curtain-cover'); - if (!coverEl) return; - - // Calculate displacement: negative = up, positive = down - // Allow going further up than the curtain height (user can keep dragging up) - // but don't allow going below initial position (0) - curtainDragState.currentTranslateY = Math.min(dy, 0); - - coverEl.style.transform = `translateY(${curtainDragState.currentTranslateY}px)`; - coverEl.style.transition = 'none'; - - // If lifted enough, show content - if (curtainDragState.currentTranslateY < -80 && !curtainState.isRevealed) { - curtainState.isRevealed = true; - const idx = state.revealOrder[state.currentReveal]; - const role = state.roles[idx]; - const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; - const roleText = t(role.toLowerCase()); - document.getElementById('role-text').textContent = roleText; - document.getElementById('role-text').className = 'role ' + (role === 'CIVIL' ? 'civil' : 'impostor'); - document.getElementById('word-text').textContent = word; - } - - e.preventDefault(); // Prevent selection - }; - - // End function (touch and mouse) - const handleEnd = (e) => { - if (!curtainDragState.isDragging || curtainDragState.startY === null) return; - const coverEl = document.getElementById('curtain-cover'); - if (!coverEl) return; - - // ALWAYS bring the curtain down when released (GRAVITY) - coverEl.style.transition = 'transform 0.4s ease'; - coverEl.style.transform = 'translateY(0)'; - - // If content was revealed, show button after it falls - if (curtainState.isRevealed) { - setTimeout(() => { - if (state.currentReveal + 1 < state.numPlayers) { - document.getElementById('next-player-btn').style.display = 'block'; - } else { - document.getElementById('start-game-btn').style.display = 'block'; - } - }, 400); - } - - curtainDragState.startY = null; - curtainDragState.isDragging = false; - curtainDragState.currentTranslateY = 0; - }; - - // Touch events (mobile) - curtain.addEventListener('touchstart', handleStart, {passive: false}); - curtain.addEventListener('touchmove', handleMove, {passive: false}); - curtain.addEventListener('touchend', handleEnd, {passive: true}); - curtain.addEventListener('touchcancel', handleEnd, {passive: true}); - - // Mouse events (desktop) - start on curtain only - curtain.addEventListener('mousedown', handleStart); - - // Mouse move and up events on WINDOW so we can track even when cursor leaves everything - window.addEventListener('mousemove', handleMove); - window.addEventListener('mouseup', handleEnd); -} - -// Initialize curtain handlers when DOM is ready -if (document.readyState === 'loading') { - document.addEventListener('DOMContentLoaded', initCurtainHandlers); -} else { - initCurtainHandlers(); -} - -// ---------- Screen Wake Lock (prevent screen from sleeping during timers) ---------- -let wakeLock = null; -let wakeLockVideo = null; // For iOS workaround - -// Detect if device is iOS -function isIOS() { - return /iPad|iPhone|iPod/.test(navigator.userAgent) || - (navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1); -} - -// Check if screen lock is enabled in settings -function isScreenLockEnabled() { - const saved = localStorage.getItem(SCREEN_LOCK_STORAGE_KEY); - return saved === null ? true : saved === 'true'; // Default enabled -} - -// Save screen lock preference -function setScreenLockEnabled(enabled) { - localStorage.setItem(SCREEN_LOCK_STORAGE_KEY, enabled.toString()); - updateScreenLockButton(); -} - -async function requestWakeLock() { - if (!isScreenLockEnabled()) return; - - // Try native Wake Lock API first (works on Android Chrome, etc.) - if ('wakeLock' in navigator) { - try { - wakeLock = await navigator.wakeLock.request('screen'); - wakeLock.addEventListener('release', () => { - wakeLock = null; - }); - console.log('Wake Lock activated (native API)'); - return; - } catch (err) { - console.log('Wake lock request failed:', err); - } - } - - // Fallback for iOS - use hidden video loop - if (isIOS() && !wakeLockVideo) { - try { - wakeLockVideo = document.createElement('video'); - wakeLockVideo.setAttribute('playsinline', ''); - wakeLockVideo.setAttribute('muted', ''); - wakeLockVideo.style.position = 'fixed'; - wakeLockVideo.style.opacity = '0'; - wakeLockVideo.style.pointerEvents = 'none'; - wakeLockVideo.style.width = '1px'; - wakeLockVideo.style.height = '1px'; - - // Minimal base64 encoded video (1 frame, silent) - wakeLockVideo.src = 'data:video/mp4;base64,AAAAIGZ0eXBpc29tAAACAGlzb21pc28yYXZjMW1wNDEAAAAIZnJlZQAAAu1tZGF0AAACrQYF//+p3EXpvebZSLeWLNgg2SPu73gyNjQgLSBjb3JlIDE1NSByMjkwMSA3ZDBmZjIyIC0gSC4yNjQvTVBFRy00IEFWQyBjb2RlYyAtIENvcHlsZWZ0IDIwMDMtMjAxOCAtIGh0dHA6Ly93d3cudmlkZW9sYW4ub3JnL3gyNjQuaHRtbCAtIG9wdGlvbnM6IGNhYmFjPTEgcmVmPTMgZGVibG9jaz0xOjA6MCBhbmFseXNlPTB4MzoweDExMyBtZT1oZXggc3VibWU9NyBwc3k9MSBwc3lfcmQ9MS4wMDowLjAwIG1peGVkX3JlZj0xIG1lX3JhbmdlPTE2IGNocm9tYV9tZT0xIHRyZWxsaXM9MSA4eDhkY3Q9MSBjcW09MCBkZWFkem9uZT0yMSwxMSBmYXN0X3Bza2lwPTEgY2hyb21hX3FwX29mZnNldD0tMiB0aHJlYWRzPTMgbG9va2FoZWFkX3RocmVhZHM9MSBzbGljZWRfdGhyZWFkcz0wIG5yPTAgZGVjaW1hdGU9MSBpbnRlcmxhY2VkPTAgYmx1cmF5X2NvbXBhdD0wIGNvbnN0cmFpbmVkX2ludHJhPTAgYmZyYW1lcz0zIGJfcHlyYW1pZD0yIGJfYWRhcHQ9MSBiX2JpYXM9MCBkaXJlY3Q9MSB3ZWlnaHRiPTEgb3Blbl9nb3A9MCB3ZWlnaHRwPTIga2V5aW50PTI1MCBrZXlpbnRfbWluPTI1IHNjZW5lY3V0PTQwIGludHJhX3JlZnJlc2g9MCByY19sb29rYWhlYWQ9NDAgcmM9Y3JmIG1idHJlZT0xIGNyZj0yMy4wIHFjb21wPTAuNjAgcXBtaW49MCBxcG1heD02OSBxcHN0ZXA9NCBpcF9yYXRpbz0xLjQwIGFxPTE6MS4wMACAAAAAwWWIhAAz//727L4FNf2f0JcRLMXaSnA+KqSAgHc0wAAAAwAAAwAAJuKiZ0WFMeJsgAAAHGAFBCwCPCVC'; - wakeLockVideo.loop = true; - - document.body.appendChild(wakeLockVideo); - await wakeLockVideo.play(); - console.log('Wake Lock activated (iOS video workaround)'); - } catch (err) { - console.log('iOS wake lock workaround failed:', err); - } - } -} - -function releaseWakeLock() { - // Release native Wake Lock - if (wakeLock) { - wakeLock.release(); - wakeLock = null; - } - - // Stop iOS video workaround - if (wakeLockVideo) { - wakeLockVideo.pause(); - wakeLockVideo.remove(); - wakeLockVideo = null; - } -} - -// Re-request wake lock when page becomes visible again -document.addEventListener('visibilitychange', async () => { - if (document.visibilityState === 'visible' && (wakeLock !== null || wakeLockVideo !== null)) { - await requestWakeLock(); - } -}); - -// ---------- Timers ---------- -let timerInterval = null; -async function startPhaseTimer(phase, seconds, elementId, onEnd) { - if (timerInterval) clearInterval(timerInterval); - - // Request wake lock to keep screen on during timer - await requestWakeLock(); - - const now = Date.now(); - state.timerPhase = phase; - state.timerEndAt = now + seconds*1000; - saveState(); - const el = document.getElementById(elementId); - const tick = () => { - const remaining = Math.max(0, Math.round((state.timerEndAt - Date.now())/1000)); - updateTimerDisplay(el, remaining); - if (remaining <= 0) { - clearInterval(timerInterval); - releaseWakeLock(); // Release wake lock when timer ends - playBeep(); - onEnd(); - } - }; - tick(); - timerInterval = setInterval(tick, 1000); -} - -function resumeTimerIfNeeded() { - if (!state.timerEndAt || !state.timerPhase) return; - const remaining = Math.round((state.timerEndAt - Date.now())/1000); - if (remaining <= 0) { state.timerEndAt = null; saveState(); return; } - if (state.timerPhase === 'game') { showScreen('game-screen'); startPhaseTimer('game', remaining, 'game-timer', startDeliberationPhase); } - else if (state.timerPhase === 'deliberation') { showScreen('deliberation-screen'); startPhaseTimer('deliberation', remaining, 'deliberation-timer', startVotingPhase); } -} - -function updateTimerDisplay(el, remaining) { - const minutes = Math.floor(remaining/60); const secs = remaining%60; - el.textContent = `${minutes}:${secs.toString().padStart(2,'0')}`; - el.className = 'timer'; - if (remaining <= 10) el.classList.add('danger'); else if (remaining <= 30) el.classList.add('warning'); -} - -function playBeep() { - // Play alarm sound - 3 ascending beeps pattern repeated twice - const ctx = new (window.AudioContext || window.webkitAudioContext)(); - const now = ctx.currentTime; - - // Frequencies for alarm pattern (ascending) - const frequencies = [523, 659, 784]; // C5, E5, G5 - const beepDuration = 0.15; - const gapDuration = 0.08; - const patternGap = 0.3; - - let time = now; - - // Play pattern twice - for (let pattern = 0; pattern < 2; pattern++) { - for (let i = 0; i < frequencies.length; i++) { - const osc = ctx.createOscillator(); - const gain = ctx.createGain(); - - osc.connect(gain); - gain.connect(ctx.destination); - osc.frequency.value = frequencies[i]; - osc.type = 'square'; // More alarm-like sound - - gain.gain.setValueAtTime(0, time); - gain.gain.linearRampToValueAtTime(0.25, time + 0.02); - gain.gain.setValueAtTime(0.25, time + beepDuration - 0.02); - gain.gain.linearRampToValueAtTime(0, time + beepDuration); - - osc.start(time); - osc.stop(time + beepDuration); - - time += beepDuration + gapDuration; - } - time += patternGap; - } -} - -// ---------- Game phases ---------- -function startGamePhase() { state.phase = 'game'; saveState(); showScreen('game-screen'); startPhaseTimer('game', state.gameTime, 'game-timer', startDeliberationPhase); } -function startDeliberationPhase() { state.phase = 'deliberation'; saveState(); showScreen('deliberation-screen'); startPhaseTimer('deliberation', state.deliberationTime, 'deliberation-timer', startVotingPhase); } -function startVotingPhase(candidates = null, isTiebreak = false) { - releaseWakeLock(); // Release wake lock when voting starts (no timer) - state.phase = 'voting'; - state.votingPlayer = 0; - state.votes = {}; - state.selections = []; - state.votingPool = candidates; - state.isTiebreak = isTiebreak; - saveState(); - renderVoting(); - showScreen('voting-screen'); -} -function skipToDeliberation() { if (timerInterval) clearInterval(timerInterval); releaseWakeLock(); startDeliberationPhase(); } -function skipToVoting() { if (timerInterval) clearInterval(timerInterval); releaseWakeLock(); startVotingPhase(); } -function startTiebreakDeliberation(candidates) { - state.phase = 'deliberation'; - state.tiebreakCandidates = candidates; - saveState(); - showScreen('deliberation-screen'); - startPhaseTimer('deliberation', 60, 'deliberation-timer', () => startVotingPhase(candidates, true)); -} - -// ---------- Secret voting ---------- -function renderVoting() { - const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i); - const voter = state.playerNames[state.votingPlayer]; - document.getElementById('voter-name').textContent = voter; - document.getElementById('votes-needed').textContent = state.numImpostors; - - // Update voting instruction text - const votingInfo = document.querySelector('#voting-screen .info-text'); - if (votingInfo) { - votingInfo.innerHTML = `${t('passMobileTo')} ${voter}. ${t('chooseSuspects')} ${state.numImpostors} ${t('suspect')}.`; - } - - state.selections = state.selections || []; - const list = document.getElementById('vote-list'); list.innerHTML = ''; - pool.forEach(i => { - const item = document.createElement('div'); - item.className = 'player-item'; - - // Marcar como disabled ANTES de aΓ±adir al DOM para que la animaciΓ³n correcta se aplique - if (i === state.votingPlayer) { - item.classList.add('disabled'); - // NO aplicar opacity inline - dejamos que CSS lo maneje con la animaciΓ³n - item.style.pointerEvents = 'none'; - } - - item.textContent = state.playerNames[i]; - if (state.votes[i]) item.innerHTML += `${t('votes')}: ${state.votes[i]}`; - if (state.selections.includes(i)) item.classList.add('selected'); - - if (i !== state.votingPlayer) { - item.onclick = () => toggleSelection(i, item); - } - - list.appendChild(item); - }); - updateConfirmButton(); -} - -function toggleSelection(idx, el) { - if (idx === state.votingPlayer) return; - if (state.selections.includes(idx)) state.selections = state.selections.filter(x => x !== idx); - else { - if (state.selections.length >= state.numImpostors) return; - state.selections.push(idx); - } - saveState(); - renderVoting(); -} - -function updateConfirmButton() { - const btn = document.getElementById('confirm-vote-btn'); - btn.disabled = state.selections.length !== state.numImpostors; -} - -function confirmCurrentVote() { - state.selections.forEach(t => { state.votes[t] = (state.votes[t] || 0) + 1; }); - state.votingPlayer++; - state.selections = []; - saveState(); - if (state.votingPlayer >= state.numPlayers) { handleVoteOutcome(); return; } - renderVoting(); -} - -// ---------- Vote resolution ---------- -function handleVoteOutcome() { - const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i); - const counts = pool.map(idx => ({ idx, votes: state.votes[idx] || 0 })); - counts.sort((a, b) => b.votes - a.votes); - - let slots = state.numImpostors; - const executed = []; - for (let i = 0; i < counts.length && slots > 0; ) { - const currentVotes = counts[i].votes; - const group = []; - let j = i; - while (j < counts.length && counts[j].votes === currentVotes) { group.push(counts[j].idx); j++; } - if (group.length <= slots) { - executed.push(...group); - slots -= group.length; - i = j; - } else { - // Tie for remaining slots - if (state.isTiebreak) { - // Second tie: impostors win - state.executed = []; - showResults(true); - return; - } - startTiebreakDeliberation(group); - return; - } - } - - state.executed = executed; - showResults(); -} - -// ---------- Results ---------- -function showResults(isTiebreak = false) { - state.phase = 'results'; saveState(); - - // Liberar Wake Lock cuando termina la partida - releaseWakeLock(); - - const executed = state.executed || []; - let impostorsAlive = 0; - state.roles.forEach((r,i) => { if (r === 'IMPOSTOR' && !executed.includes(i)) impostorsAlive++; }); - const winner = impostorsAlive > 0 ? 'IMPOSTORES' : 'CIVILES'; - const results = document.getElementById('results-content'); - const winText = winner === 'CIVILES' ? `βœ… ${t('civiliansWin')}` : `❌ ${t('impostorsWin')}`; - results.innerHTML = ` -

${winText}

-

${t('executed')}: ${executed.length ? executed.map(i => state.playerNames[i]).join(', ') : t('nobody')}

-

${t('votes')}: ${Object.keys(state.votes).length ? '' : t('noVotes')}

-

${t('revealedRoles')}

- ${state.roles.map((role,i) => { - const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; - const killed = executed.includes(i) ? 'executed' : ''; - const roleText = t(role.toLowerCase()); - return `
${state.playerNames[i]}: ${roleText} β€” "${word}" ${killed ? '☠️' : ''}
`; - }).join('')} - `; - showScreen('results-screen'); -} - -// ---------- Utilities ---------- -function showScreen(id) { - document.querySelectorAll('.screen').forEach(s => s.classList.remove('active')); - document.getElementById(id).classList.add('active'); - state.phase = id.replace('-screen',''); - saveState(); - updateExitButtonVisibility(); -} - -function newMatch() { - clearState(); - releaseWakeLock(); // Make sure wake lock is released when exiting game - if (timerInterval) clearInterval(timerInterval); - state = { ...state, phase:'welcome', timerEndAt:null, timerPhase:null, votingPool:null, isTiebreak:false, tiebreakCandidates:[] }; - saveState(); - showScreen('welcome-screen'); -} - -function confirmExitGame() { - const confirmMessage = currentLanguage === 'es' - ? 'ΒΏEstΓ‘s seguro de que quieres salir de la partida? Se perderΓ‘ todo el progreso actual.' - : 'Are you sure you want to exit the game? All current progress will be lost.'; - - if (confirm(confirmMessage)) { - newMatch(); - } -} - -function updateExitButtonVisibility() { - const exitBtn = document.getElementById('exit-game'); - const langBtn = document.getElementById('language-toggle'); - const screenLockBtn = document.getElementById('screen-lock-toggle'); - - // Show exit button and hide language/screen-lock toggles in all phases except welcome and setup - if (state.phase !== 'welcome' && state.phase !== 'setup') { - exitBtn.classList.add('visible'); - if (langBtn) langBtn.style.display = 'none'; - if (screenLockBtn) screenLockBtn.classList.remove('visible'); - } else { - exitBtn.classList.remove('visible'); - if (langBtn) langBtn.style.display = 'inline-flex'; - // Only show screen lock button on iOS - if (screenLockBtn && isIOS()) { - screenLockBtn.classList.add('visible'); - } - } -} - -// ---------- Theme system ---------- -function getSystemTheme() { - return window.matchMedia && window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light'; -} - -function loadTheme() { - const savedTheme = localStorage.getItem(THEME_STORAGE_KEY); - return savedTheme || getSystemTheme(); -} - -function saveTheme(theme) { - localStorage.setItem(THEME_STORAGE_KEY, theme); -} - -function applyTheme(theme) { - document.documentElement.setAttribute('data-theme', theme); - const themeIcon = document.querySelector('.theme-icon'); - if (themeIcon) { - themeIcon.textContent = theme === 'dark' ? 'β˜€οΈ' : 'πŸŒ™'; - } -} - -function toggleTheme() { - const currentTheme = document.documentElement.getAttribute('data-theme') || 'light'; - const newTheme = currentTheme === 'dark' ? 'light' : 'dark'; - applyTheme(newTheme); - saveTheme(newTheme); -} - -// Initialize theme -const initialTheme = loadTheme(); -applyTheme(initialTheme); - -// ---------- Screen Lock Button ---------- -function updateScreenLockButton() { - const btn = document.getElementById('screen-lock-toggle'); - if (!btn) return; - - const enabled = isScreenLockEnabled(); - const icon = btn.querySelector('.screen-lock-icon'); - - if (enabled) { - btn.classList.add('active'); - btn.setAttribute('title', 'Bloqueo de pantalla activado'); - if (icon) icon.textContent = 'πŸ”’'; - } else { - btn.classList.remove('active'); - btn.setAttribute('title', 'Bloqueo de pantalla desactivado'); - if (icon) icon.textContent = 'πŸ”“'; - } -} - -function toggleScreenLock() { - const currentState = isScreenLockEnabled(); - setScreenLockEnabled(!currentState); - - // If disabling, release any active wake lock - if (currentState) { - releaseWakeLock(); - } -} - -// Event listener for theme and language buttons -document.addEventListener('DOMContentLoaded', () => { - const themeToggle = document.getElementById('theme-toggle'); - if (themeToggle) { - themeToggle.addEventListener('click', toggleTheme); - } - - const languageToggle = document.getElementById('language-toggle'); - if (languageToggle) { - languageToggle.addEventListener('click', toggleLanguage); - } - - const screenLockToggle = document.getElementById('screen-lock-toggle'); - if (screenLockToggle) { - screenLockToggle.addEventListener('click', toggleScreenLock); - updateScreenLockButton(); - } - - // Initialize language - currentLanguage = loadLanguage(); - setLanguage(currentLanguage); - - // Detect system theme changes - window.matchMedia('(prefers-color-scheme: dark)').addEventListener('change', (e) => { - // Only apply automatically if user hasn't manually selected a theme - if (!localStorage.getItem(THEME_STORAGE_KEY)) { - applyTheme(e.matches ? 'dark' : 'light'); - } - }); -}); - -// ---------- State rehydration ---------- -(function init() { - const restored = loadState(); - loadPoolsList(); - if (!state.turnDirection) state.turnDirection = 'horario'; - if (typeof state.startPlayer !== 'number') state.startPlayer = 0; - - // Set default values in inputs if we're in setup - if (state.phase === 'setup' || !restored) { - const defaultPlayers = 6; - const defaultImp = defaultImpostors(defaultPlayers); - const defaultGTime = defaultGameTime(defaultPlayers); - const defaultDTime = defaultDeliberation(defaultGTime); - - document.getElementById('num-players').value = defaultPlayers; - document.getElementById('num-impostors').value = defaultImp; - document.getElementById('num-impostors').max = Math.max(1, Math.floor(defaultPlayers / 2)); - document.getElementById('game-time').value = defaultGTime; - document.getElementById('deliberation-time').value = defaultDTime; - } - - // Determine initial screen - if (!restored || state.phase === 'setup' || state.phase === 'welcome') { - // If no saved state or we're in setup/welcome, show welcome - showScreen('welcome-screen'); - } else { - // If there's a game in progress, restore it - switch (state.phase) { - case 'names': buildNameInputs(); showScreen('names-screen'); break; - case 'pre-reveal': renderSummary(); showScreen('pre-reveal-screen'); break; - case 'reveal': showScreen('reveal-screen'); loadCurrentReveal(); break; - case 'game': showScreen('game-screen'); resumeTimerIfNeeded(); break; - case 'deliberation': showScreen('deliberation-screen'); resumeTimerIfNeeded(); break; - case 'voting': showScreen('voting-screen'); renderVoting(); break; - case 'results': showResults(); break; - default: showScreen('welcome-screen'); - } - } - - // Initialize exit button visibility - updateExitButtonVisibility(); - - // Initialize screen lock button for iOS - initScreenLockButton(); -})(); diff --git a/styles.1a37b506.css b/styles.1a37b506.css deleted file mode 100644 index 8e4ebaf..0000000 --- a/styles.1a37b506.css +++ /dev/null @@ -1,1829 +0,0 @@ -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - EXPEDIENTE CLASIFICADO - IMPOSTOR GAME - Noir Cyberpunk Interrogation Aesthetic - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -@import url('https://fonts.googleapis.com/css2?family=Bebas+Neue&family=Special+Elite&display=swap'); - -:root { - /* LIGHT THEME: Interrogation Room */ - --bg-primary: #dcd9d2; - --bg-secondary: #c8c3b8; - --bg-overlay: rgba(0, 0, 0, 0.05); - - --surface-glass: rgba(255, 255, 255, 0.85); - --surface-card: rgba(255, 255, 255, 0.95); - --surface-hover: rgba(255, 255, 255, 1); - - --text-primary: #0a0a0a; - --text-secondary: #2a2a2a; - --text-tertiary: #5a5a5a; - --text-inverted: #ffffff; - - --accent-warning: #e6a73c; - --accent-danger: #d93626; - --accent-success: #2d8b3d; - --accent-info: #2e4e7a; - - --border-light: rgba(0, 0, 0, 0.18); - --border-medium: rgba(0, 0, 0, 0.35); - --border-heavy: rgba(0, 0, 0, 0.55); - - --shadow-sm: 0 3px 12px rgba(0, 0, 0, 0.15); - --shadow-md: 0 6px 24px rgba(0, 0, 0, 0.22); - --shadow-lg: 0 12px 48px rgba(0, 0, 0, 0.28); - --shadow-harsh: 6px 6px 0px rgba(0, 0, 0, 0.25); - - --grain-opacity: 0.05; - --scanline-opacity: 0.025; - - /* Spotlight effect */ - --spotlight-color: rgba(255, 235, 180, 0.08); - --vignette-intensity: 0.4; -} - -[data-theme="dark"] { - /* DARK THEME: Night Investigation */ - --bg-primary: #050505; - --bg-secondary: #0f0f0f; - --bg-overlay: rgba(255, 255, 255, 0.03); - - --surface-glass: rgba(25, 25, 25, 0.9); - --surface-card: rgba(35, 35, 35, 0.95); - --surface-hover: rgba(45, 45, 45, 1); - - --text-primary: #f5f5f5; - --text-secondary: #d0d0d0; - --text-tertiary: #909090; - --text-inverted: #0a0a0a; - - --accent-warning: #ffb84d; - --accent-danger: #ff3d2e; - --accent-success: #3dd46b; - --accent-info: #4d8ce0; - - --border-light: rgba(255, 255, 255, 0.12); - --border-medium: rgba(255, 255, 255, 0.22); - --border-heavy: rgba(255, 255, 255, 0.35); - - --shadow-sm: 0 3px 12px rgba(0, 0, 0, 0.6); - --shadow-md: 0 6px 24px rgba(0, 0, 0, 0.8); - --shadow-lg: 0 12px 48px rgba(0, 0, 0, 0.95); - --shadow-harsh: 6px 6px 0px rgba(0, 0, 0, 0.7); - - --grain-opacity: 0.07; - --scanline-opacity: 0.035; - - /* Spotlight effect */ - --spotlight-color: rgba(255, 200, 100, 0.04); - --vignette-intensity: 0.6; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - BASE STYLES & TYPOGRAPHY - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -* { - margin: 0; - padding: 0; - box-sizing: border-box; - -webkit-tap-highlight-color: transparent; -} - -body { - font-family: 'JetBrains Mono', 'Courier Prime', 'Courier New', monospace; - background: - radial-gradient(ellipse 80% 50% at 50% 20%, var(--spotlight-color) 0%, transparent 50%), - radial-gradient(circle at 20% 30%, rgba(230, 167, 60, 0.08) 0%, transparent 40%), - radial-gradient(circle at 80% 70%, rgba(217, 54, 38, 0.06) 0%, transparent 40%), - var(--bg-primary); - min-height: 100vh; - min-height: 100dvh; - display: flex; - justify-content: center; - align-items: center; - padding: 70px 16px 16px; - color: var(--text-primary); - position: relative; - overflow: hidden; - font-size: 14px; - letter-spacing: 0px; - transition: background 0.5s ease, color 0.3s ease; -} - -/* Film grain texture overlay */ -body::before { - content: ''; - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 400 400' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='noise'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23noise)' opacity='0.5'/%3E%3C/svg%3E"); - opacity: var(--grain-opacity); - pointer-events: none; - z-index: 9999; - mix-blend-mode: overlay; - animation: grain 8s steps(10) infinite; -} - -@keyframes grain { - 0%, 100% { transform: translate(0, 0); } - 10% { transform: translate(-5%, -10%); } - 20% { transform: translate(-15%, 5%); } - 30% { transform: translate(7%, -25%); } - 40% { transform: translate(-5%, 25%); } - 50% { transform: translate(-15%, 10%); } - 60% { transform: translate(15%, 0%); } - 70% { transform: translate(0%, 15%); } - 80% { transform: translate(3%, 35%); } - 90% { transform: translate(-10%, 10%); } -} - -/* Scanlines */ -body::after { - content: ''; - position: fixed; - top: 0; - left: 0; - width: 100%; - height: 100%; - background: repeating-linear-gradient( - 0deg, - transparent, - transparent 2px, - rgba(0, 0, 0, 0.1) 2px, - rgba(0, 0, 0, 0.1) 4px - ); - opacity: var(--scanline-opacity); - pointer-events: none; - z-index: 9998; -} - -/* Dramatic vignette overlay */ -.vignette-overlay { - position: fixed; - inset: 0; - background: radial-gradient(ellipse at center, transparent 40%, rgba(0,0,0,var(--vignette-intensity)) 100%); - pointer-events: none; - z-index: 9997; -} - -/* VHS interference effect */ -@keyframes vhsInterference { - 0%, 100% { opacity: 0; } - 5% { opacity: 0.03; transform: translateX(-2px); } - 10% { opacity: 0; } - 15% { opacity: 0.02; transform: translateX(1px); } - 20% { opacity: 0; } -} - -.vhs-line { - position: fixed; - left: 0; - width: 100%; - height: 3px; - background: linear-gradient(90deg, transparent, rgba(255,255,255,0.8), transparent); - pointer-events: none; - z-index: 9996; - animation: vhsScan 8s linear infinite; - opacity: 0.04; -} - -@keyframes vhsScan { - 0% { top: -10px; } - 100% { top: 110%; } -} - -h1 { - font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif; - text-align: center; - margin-bottom: 20px; - font-size: 2.6em; - font-weight: 400; - letter-spacing: 4px; - text-transform: uppercase; - position: relative; - text-shadow: 3px 3px 0px var(--bg-secondary), 0 0 30px rgba(230, 167, 60, 0.2); - line-height: 1.1; - animation: titleReveal 0.6s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes titleReveal { - from { - opacity: 0; - letter-spacing: 20px; - filter: blur(8px); - } - to { - opacity: 1; - letter-spacing: 4px; - filter: blur(0); - } -} - -h1::after { - content: ''; - display: block; - width: 80px; - height: 4px; - background: linear-gradient(90deg, var(--accent-danger) 0%, var(--accent-warning) 50%, var(--accent-danger) 100%); - background-size: 200% 100%; - margin: 14px auto 0; - box-shadow: 0 0 15px rgba(230, 167, 60, 0.5); - animation: shimmer 3s ease-in-out infinite; -} - -@keyframes shimmer { - 0%, 100% { background-position: 0% 50%; } - 50% { background-position: 100% 50%; } -} - -h2 { - font-family: 'Crimson Text', Georgia, serif; - text-align: center; - margin: 16px 0; - font-size: 1.4em; - font-weight: 700; - letter-spacing: 0.5px; -} - -h3 { - font-family: 'JetBrains Mono', monospace; - font-size: 1em; - font-weight: 800; - text-transform: uppercase; - letter-spacing: 1.5px; - margin-bottom: 12px; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - CONTAINER & SCREENS - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.container { - width: 100%; - max-width: 480px; - background: var(--surface-glass); - backdrop-filter: blur(20px) saturate(150%); - border-radius: 0; - padding: 28px 22px; - box-shadow: var(--shadow-harsh), var(--shadow-lg); - border: 4px solid var(--border-heavy); - display: flex; - flex-direction: column; - transition: all 0.4s ease; - margin-bottom: 20px; - position: relative; - overflow: hidden; - clip-path: polygon( - 0 20px, - 20px 0, - 100% 0, - 100% calc(100% - 20px), - calc(100% - 20px) 100%, - 0 100% - ); -} - -.container::before { - content: 'β¬’ CLASSIFIED β¬’'; - position: absolute; - top: 8px; - left: 50%; - transform: translateX(-50%); - font-size: 0.65em; - letter-spacing: 3px; - opacity: 0.4; - font-weight: 800; - color: var(--accent-danger); - text-shadow: 0 0 10px rgba(217, 54, 38, 0.3); - animation: classifiedPulse 4s ease-in-out infinite; -} - -@keyframes classifiedPulse { - 0%, 100% { opacity: 0.4; text-shadow: 0 0 10px rgba(217, 54, 38, 0.3); } - 50% { opacity: 0.6; text-shadow: 0 0 20px rgba(217, 54, 38, 0.6); } -} - -/* Diagonal classified stamp */ -.container::after { - content: 'EXPEDIENTE'; - position: absolute; - bottom: 15px; - right: -30px; - font-family: 'Special Elite', 'Courier Prime', monospace; - font-size: 0.7em; - letter-spacing: 3px; - color: var(--accent-danger); - opacity: 0.12; - transform: rotate(-45deg); - font-weight: 400; - white-space: nowrap; - pointer-events: none; -} - -.screen { - display: none; - animation: screenEnter 0.35s cubic-bezier(0.22, 1, 0.36, 1); - flex: 1; - overflow: hidden; - min-height: 0; -} - -.screen.active { - display: flex; - flex-direction: column; -} - -@keyframes screenEnter { - 0% { - opacity: 0; - transform: translateY(30px) scale(0.95); - filter: blur(4px); - } - 60% { - opacity: 1; - filter: blur(0); - } - 100% { - opacity: 1; - transform: translateY(0) scale(1); - filter: blur(0); - } -} - -/* Staggered children animation */ -.screen.active > * { - animation: fadeSlideUp 0.5s cubic-bezier(0.22, 1, 0.36, 1) backwards; -} - -.screen.active > *:nth-child(1) { animation-delay: 0.05s; } -.screen.active > *:nth-child(2) { animation-delay: 0.1s; } -.screen.active > *:nth-child(3) { animation-delay: 0.15s; } -.screen.active > *:nth-child(4) { animation-delay: 0.2s; } -.screen.active > *:nth-child(5) { animation-delay: 0.25s; } -.screen.active > *:nth-child(6) { animation-delay: 0.3s; } -.screen.active > *:nth-child(7) { animation-delay: 0.35s; } -.screen.active > *:nth-child(8) { animation-delay: 0.4s; } - -@keyframes fadeSlideUp { - from { - opacity: 0; - transform: translateY(15px); - } - to { - opacity: 1; - transform: translateY(0); - } -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - FORM CONTROLS - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.form-group { - margin-bottom: 16px; -} - -.form-group.compact { - margin-bottom: 12px; -} - -label { - display: block; - margin-bottom: 8px; - font-weight: 700; - font-size: 0.8em; - color: var(--text-secondary); - text-transform: uppercase; - letter-spacing: 1.2px; -} - -input { - width: 100%; - padding: 12px 14px; - border: 2px solid var(--border-medium); - border-radius: 0; - font-size: 0.95em; - font-family: 'JetBrains Mono', monospace; - background: var(--surface-card); - color: var(--text-primary); - transition: all 0.2s ease; - box-shadow: inset 2px 2px 4px rgba(0, 0, 0, 0.1); -} - -input:focus { - outline: none; - border-color: var(--accent-warning); - box-shadow: inset 2px 2px 4px rgba(0, 0, 0, 0.1), 0 0 0 3px rgba(212, 165, 116, 0.2); - transform: translateY(-1px); -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - BUTTONS - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -button { - width: 100%; - padding: 16px 20px; - border: 3px solid var(--text-primary); - border-radius: 0; - font-size: 0.9em; - font-weight: 800; - font-family: 'JetBrains Mono', monospace; - cursor: pointer; - background: var(--text-primary); - color: var(--text-inverted); - box-shadow: var(--shadow-harsh); - transition: all 0.15s cubic-bezier(0.4, 0, 0.2, 1); - margin-top: 12px; - text-transform: uppercase; - letter-spacing: 0.8px; - position: relative; - overflow: hidden; - clip-path: polygon( - 0 0, - calc(100% - 12px) 0, - 100% 12px, - 100% 100%, - 12px 100%, - 0 calc(100% - 12px) - ); -} - -button::before { - content: ''; - position: absolute; - top: 50%; - left: 50%; - width: 0; - height: 0; - border-radius: 50%; - background: rgba(255, 255, 255, 0.2); - transform: translate(-50%, -50%); - transition: width 0.5s ease, height 0.5s ease; -} - -button:hover::before { - width: 300px; - height: 300px; -} - -button:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.3); - filter: brightness(1.1); -} - -button:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -button.secondary { - background: linear-gradient(135deg, var(--accent-warning) 0%, #c48a2e 100%); - border-color: var(--accent-warning); - color: var(--text-inverted); - box-shadow: var(--shadow-harsh), 0 0 15px rgba(230, 167, 60, 0.25); -} - -button.ghost { - background: transparent; - color: var(--text-primary); - border-color: var(--border-medium); - box-shadow: none; -} - -button.ghost:hover { - background: var(--surface-hover); - box-shadow: var(--shadow-harsh); -} - -button:disabled { - opacity: 0.4; - cursor: not-allowed; - pointer-events: none; -} - -.btn-primary { - background: linear-gradient(135deg, var(--accent-danger) 0%, #b8301e 100%); - border-color: var(--accent-danger); - box-shadow: var(--shadow-harsh), 0 0 20px rgba(217, 54, 38, 0.3); -} - -.btn-secondary { - background: linear-gradient(135deg, var(--accent-info) 0%, #1e3a5f 100%); - border-color: var(--accent-info); - box-shadow: var(--shadow-harsh), 0 0 20px rgba(46, 78, 122, 0.3); -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - WELCOME SCREEN - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.welcome-content { - display: flex; - flex-direction: column; - align-items: center; - justify-content: center; - text-align: center; - height: 100%; - gap: 24px; - padding: 20px 0; -} - -.welcome-logo { - width: 140px; - height: 140px; - object-fit: contain; - filter: drop-shadow(5px 5px 0px var(--bg-secondary)) - drop-shadow(0 0 30px rgba(230, 167, 60, 0.3)) - grayscale(0.2) contrast(1.15); - animation: logoFloat 4s ease-in-out infinite, logoGlitch 8s step-end infinite; - position: relative; -} - -@keyframes logoFloat { - 0%, 100% { transform: translateY(0) rotate(0deg); } - 25% { transform: translateY(-8px) rotate(-2deg); } - 75% { transform: translateY(-8px) rotate(2deg); } -} - -@keyframes logoGlitch { - 0%, 90%, 100% { - filter: drop-shadow(4px 4px 0px var(--bg-secondary)) - drop-shadow(0 0 20px var(--border-heavy)) - grayscale(0.3) contrast(1.1); - } - 91% { - filter: drop-shadow(6px 4px 0px var(--accent-danger)) - drop-shadow(0 0 20px var(--accent-danger)) - grayscale(0) contrast(1.3); - } - 92% { - filter: drop-shadow(4px 6px 0px var(--accent-info)) - drop-shadow(0 0 20px var(--accent-info)) - grayscale(0) contrast(1.3); - } - 93% { - filter: drop-shadow(4px 4px 0px var(--bg-secondary)) - drop-shadow(0 0 20px var(--border-heavy)) - grayscale(0.3) contrast(1.1); - } -} - -.welcome-title { - font-size: 2.8em; - margin: 0; - font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif; - font-weight: 400; - text-shadow: 4px 4px 0px var(--bg-secondary), 0 0 40px rgba(230, 167, 60, 0.25); - letter-spacing: 6px; - line-height: 1; - position: relative; - animation: welcomeTitleReveal 0.8s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes welcomeTitleReveal { - 0% { - opacity: 0; - letter-spacing: 30px; - filter: blur(10px); - transform: scale(0.9); - } - 100% { - opacity: 1; - letter-spacing: 6px; - filter: blur(0); - transform: scale(1); - } -} - -.welcome-subtitle { - font-size: 0.95em; - color: var(--text-secondary); - margin: -10px 0 0 0; - font-weight: 400; - letter-spacing: 0.5px; - font-family: 'JetBrains Mono', monospace; -} - -.welcome-buttons { - display: flex; - flex-direction: column; - gap: 12px; - width: 100%; - max-width: 320px; - margin-top: 10px; -} - -.welcome-credits { - color: var(--text-tertiary); - font-size: 0.75em; - margin-top: auto; - font-weight: 400; - letter-spacing: 1px; - text-transform: uppercase; -} - -.welcome-credits::before { - content: '───── '; -} - -.welcome-credits::after { - content: ' ─────'; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - RULES SCREEN - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.rules-content { - flex: 1; - overflow-y: auto; - overflow-x: hidden; - padding: 10px 0; - -webkit-overflow-scrolling: touch; - scrollbar-width: none; - -ms-overflow-style: none; -} - -.rules-content::-webkit-scrollbar { - display: none; -} - -.rule-section { - background: var(--surface-card); - border: 3px solid var(--border-medium); - border-left: 8px solid var(--accent-warning); - border-radius: 0; - padding: 18px; - margin-bottom: 16px; - transition: all 0.3s cubic-bezier(0.22, 1, 0.36, 1); - position: relative; - box-shadow: var(--shadow-md); - clip-path: polygon( - 0 0, - 100% 0, - 100% calc(100% - 10px), - calc(100% - 10px) 100%, - 0 100% - ); - animation: ruleSlideIn 0.4s cubic-bezier(0.22, 1, 0.36, 1) backwards; -} - -.rule-section:nth-child(1) { animation-delay: 0.1s; } -.rule-section:nth-child(2) { animation-delay: 0.2s; } -.rule-section:nth-child(3) { animation-delay: 0.3s; } -.rule-section:nth-child(4) { animation-delay: 0.4s; } - -@keyframes ruleSlideIn { - from { - opacity: 0; - transform: translateX(-20px); - } - to { - opacity: 1; - transform: translateX(0); - } -} - -.rule-section::before { - content: 'β–Έ'; - position: absolute; - left: -3px; - top: 18px; - font-size: 1.5em; - color: var(--accent-warning); - animation: blink 2s ease-in-out infinite; -} - -@keyframes blink { - 0%, 49%, 100% { opacity: 1; } - 50%, 99% { opacity: 0; } -} - -.rule-section:hover { - background: var(--surface-hover); - border-left-color: var(--accent-danger); - box-shadow: var(--shadow-lg); -} - -.rule-section h3 { - margin: 0 0 14px 0; - color: var(--text-primary); - font-size: 0.95em; -} - -.rule-section p { - margin: 8px 0; - color: var(--text-secondary); - line-height: 1.7; - font-size: 0.85em; - letter-spacing: 0.3px; -} - -.rule-section strong { - color: var(--accent-danger); - font-weight: 800; - text-transform: uppercase; - font-size: 0.9em; - letter-spacing: 0.5px; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - PLAYER MANAGEMENT - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.player-names-list { - flex: 1 1 auto; - min-height: 0; - max-height: 360px; /* Altura mΓ‘xima para activar scroll y mostrar fila parcial - efecto peek */ - overflow-y: scroll; - overflow-x: hidden; - margin-bottom: 12px; - -webkit-overflow-scrolling: touch; - scrollbar-width: none; /* Firefox */ - -ms-overflow-style: none; /* IE y Edge */ - /* Visual frame to indicate scrollable area */ - background: var(--surface-card); - border: 4px solid var(--border-heavy); - border-radius: 0; - padding: 12px; - box-shadow: inset 0 4px 12px rgba(0, 0, 0, 0.15), - inset 0 -4px 12px rgba(0, 0, 0, 0.15), - var(--shadow-md); - /* Gradiente para crear efecto peek - texto cortado visible */ - -webkit-mask-image: linear-gradient(to bottom, - black 0%, - black calc(100% - 40px), - transparent 100%); - mask-image: linear-gradient(to bottom, - black 0%, - black calc(100% - 40px), - transparent 100%); -} - -.player-names-list::-webkit-scrollbar { - display: none; /* Chrome, Safari, Opera */ -} - -.player-name-item { - display: flex; - align-items: center; - gap: 10px; - margin-bottom: 8px; - background: var(--bg-secondary); - padding: 12px; - border-radius: 0; - border: 2px solid var(--border-light); - border-left: 4px solid var(--accent-info); - transition: all 0.2s ease; - box-shadow: var(--shadow-sm); -} - -.player-name-item:last-child { - margin-bottom: 0; -} - -.player-name-item:hover { - background: var(--surface-hover); - border-left-color: var(--accent-warning); - transform: translateX(2px); -} - -.player-name-item span { - font-weight: 800; - min-width: 80px; - font-size: 0.8em; - color: var(--text-secondary); - text-transform: uppercase; - letter-spacing: 1px; -} - -.player-name-item input { - flex: 1; - padding: 10px; - margin: 0; - font-size: 0.85em; - border-width: 2px; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - CURTAIN REVEAL MECHANISM - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.curtain { - position: relative; - width: 100%; - height: 280px; - background: var(--bg-secondary); - border-radius: 0; - overflow: hidden; - margin: 12px 0; - box-shadow: inset 0 0 40px rgba(0, 0, 0, 0.3), var(--shadow-harsh); - cursor: grab; - user-select: none; - border: 3px solid var(--border-heavy); - flex-shrink: 0; -} - -.curtain:active { - cursor: grabbing; -} - -.curtain-cover { - position: absolute; - inset: 0; - background: - repeating-linear-gradient( - 0deg, - #2a2a2a 0px, - #2a2a2a 8px, - #1a1a1a 8px, - #1a1a1a 12px - ), - linear-gradient(180deg, rgba(255,200,100,0.03) 0%, transparent 50%); - display: flex; - flex-direction: column; - align-items: center; - justify-content: center; - gap: 16px; - font-size: 1.1em; - font-weight: 800; - color: #888; - transition: transform 0.6s cubic-bezier(0.34, 1.56, 0.64, 1); - z-index: 10; - user-select: none; - box-shadow: inset 0 -20px 40px rgba(0, 0, 0, 0.5), inset 0 0 60px rgba(0,0,0,0.3); - letter-spacing: 2px; - font-family: 'Bebas Neue', 'JetBrains Mono', monospace; -} - -.curtain-cover::after { - content: ''; - position: absolute; - bottom: -8px; - left: 0; - right: 0; - height: 8px; - background: linear-gradient(90deg, - transparent 0%, - rgba(0,0,0,0.3) 25%, - rgba(0,0,0,0.5) 50%, - rgba(0,0,0,0.3) 75%, - transparent 100%); -} - -.curtain-cover.lifted { - transform: translateY(-100%); -} - -.curtain-icon { - font-size: 2.5em; - animation: bounce 2s ease-in-out infinite; -} - -@keyframes bounce { - 0%, 100% { transform: translateY(0); } - 50% { transform: translateY(-12px); } -} - -.curtain-content { - position: absolute; - inset: 0; - display: flex; - flex-direction: column; - align-items: center; - justify-content: center; - gap: 20px; - padding: 20px; - text-align: center; -} - -.role { - font-size: 2.4em; - font-weight: 400; - padding: 16px 32px; - border-radius: 0; - text-transform: uppercase; - border: 4px solid; - font-family: 'Bebas Neue', 'JetBrains Mono', monospace; - letter-spacing: 6px; - box-shadow: var(--shadow-harsh); - position: relative; - animation: roleReveal 0.4s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes roleReveal { - 0% { - opacity: 0; - transform: scale(0.5) rotate(-5deg); - filter: blur(10px); - } - 50% { - transform: scale(1.1) rotate(2deg); - } - 100% { - opacity: 1; - transform: scale(1) rotate(0); - filter: blur(0); - } -} - -.role.civil { - background: var(--accent-success); - color: var(--text-inverted); - border-color: #3d5a40; - animation: civilPulse 2s ease-in-out infinite; -} - -.role.impostor { - background: var(--accent-danger); - color: var(--text-inverted); - border-color: #8a2e26; - animation: impostorPulse 1.5s ease-in-out infinite; -} - -@keyframes civilPulse { - 0%, 100% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 0px rgba(90, 125, 95, 0.5); } - 50% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 25px rgba(90, 125, 95, 0.8); } -} - -@keyframes impostorPulse { - 0%, 100% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 0px rgba(196, 69, 54, 0.5); } - 50% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 30px rgba(196, 69, 54, 0.9); } -} - -.word { - font-size: 2em; - font-weight: 400; - background: var(--surface-card); - padding: 20px 36px; - border-radius: 0; - border: 3px solid var(--border-heavy); - font-family: 'Special Elite', 'Crimson Text', serif; - letter-spacing: 2px; - box-shadow: var(--shadow-harsh); - color: var(--text-primary); - text-transform: uppercase; - animation: wordReveal 0.5s cubic-bezier(0.22, 1, 0.36, 1) 0.2s forwards; - opacity: 0; -} - -@keyframes wordReveal { - 0% { - opacity: 0; - transform: translateY(20px); - filter: blur(5px); - } - 100% { - opacity: 1; - transform: translateY(0); - filter: blur(0); - } -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - TIMER - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.timer { - font-size: 4em; - font-weight: 800; - text-align: center; - margin: 20px 0; - padding: 24px; - background: var(--surface-card); - border-radius: 0; - border: 5px solid var(--border-heavy); - font-family: 'Bebas Neue', 'JetBrains Mono', monospace; - letter-spacing: 8px; - box-shadow: var(--shadow-harsh), inset 0 0 30px rgba(0, 0, 0, 0.2); - position: relative; - clip-path: polygon( - 16px 0, - calc(100% - 16px) 0, - 100% 16px, - 100% calc(100% - 16px), - calc(100% - 16px) 100%, - 16px 100%, - 0 calc(100% - 16px), - 0 16px - ); - animation: timerAppear 0.5s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes timerAppear { - from { - opacity: 0; - transform: scale(0.8); - filter: blur(5px); - } - to { - opacity: 1; - transform: scale(1); - filter: blur(0); - } -} - -.timer::before { - content: ''; - position: absolute; - top: 8px; - right: 8px; - width: 12px; - height: 12px; - background: var(--accent-success); - border-radius: 50%; - box-shadow: 0 0 10px var(--accent-success); - animation: statusBlink 2s ease-in-out infinite; -} - -@keyframes statusBlink { - 0%, 49%, 100% { opacity: 1; } - 50%, 99% { opacity: 0.3; } -} - -.timer.warning { - color: var(--accent-warning); - border-color: var(--accent-warning); - animation: timerShake 0.5s ease-in-out infinite; -} - -.timer.warning::before { - background: var(--accent-warning); - box-shadow: 0 0 10px var(--accent-warning); -} - -.timer.danger { - color: var(--accent-danger); - border-color: var(--accent-danger); - animation: timerShake 0.25s ease-in-out infinite, dangerFlash 1s ease-in-out infinite; -} - -.timer.danger::before { - background: var(--accent-danger); - box-shadow: 0 0 15px var(--accent-danger); - animation: statusBlink 0.5s ease-in-out infinite; -} - -@keyframes timerShake { - 0%, 100% { transform: translateX(0); } - 25% { transform: translateX(-4px); } - 75% { transform: translateX(4px); } -} - -@keyframes dangerFlash { - 0%, 100% { background: var(--surface-card); } - 50% { background: rgba(196, 69, 54, 0.15); } -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - INFO BOXES & CONTENT - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.info-text { - text-align: center; - margin: 14px 0; - font-size: 0.85em; - line-height: 1.7; - background: var(--surface-card); - padding: 14px 16px; - border-radius: 0; - color: var(--text-secondary); - border: 2px solid var(--border-light); - border-left: 5px solid var(--accent-info); - box-shadow: var(--shadow-sm), inset 4px 0 8px rgba(46, 78, 122, 0.1); - letter-spacing: 0.3px; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - PLAYER SELECTION GRID - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.player-list { - display: grid; - grid-template-columns: repeat(auto-fill, minmax(120px, 1fr)); - gap: 10px; - margin: 12px 0; - flex: 1; - overflow-y: auto; - overflow-x: hidden; - -webkit-overflow-scrolling: touch; - padding: 4px; - scrollbar-width: none; - -ms-overflow-style: none; -} - -.player-list::-webkit-scrollbar { - display: none; -} - -.player-item { - padding: 18px 14px; - min-height: 80px; /* Altura fija para evitar cambios de tamaΓ±o con vote-count */ - background: var(--surface-card); - border-radius: 0; - text-align: center; - cursor: pointer; - transition: all 0.25s cubic-bezier(0.22, 1, 0.36, 1); - font-weight: 800; - font-size: 0.85em; - border: 3px solid var(--border-medium); - box-shadow: var(--shadow-sm); - letter-spacing: 0.5px; - text-transform: uppercase; - position: relative; - display: flex; - flex-direction: column; - justify-content: center; - align-items: center; - clip-path: polygon( - 8px 0, - 100% 0, - 100% calc(100% - 8px), - calc(100% - 8px) 100%, - 0 100%, - 0 8px - ); - animation: playerItemAppear 0.3s cubic-bezier(0.22, 1, 0.36, 1) backwards; -} - -.player-item:nth-child(1) { animation-delay: 0.05s; } -.player-item:nth-child(2) { animation-delay: 0.1s; } -.player-item:nth-child(3) { animation-delay: 0.15s; } -.player-item:nth-child(4) { animation-delay: 0.2s; } -.player-item:nth-child(5) { animation-delay: 0.25s; } -.player-item:nth-child(6) { animation-delay: 0.3s; } -.player-item:nth-child(7) { animation-delay: 0.35s; } -.player-item:nth-child(8) { animation-delay: 0.4s; } -.player-item:nth-child(9) { animation-delay: 0.45s; } -.player-item:nth-child(10) { animation-delay: 0.5s; } - -@keyframes playerItemAppear { - from { - opacity: 0; - transform: scale(0.8); - } - to { - opacity: 1; - transform: scale(1); - } -} - -.player-item::before { - content: 'β–‘'; - position: absolute; - top: 6px; - right: 6px; - font-size: 1.2em; - transition: all 0.2s ease; -} - -.player-item:hover { - background: var(--surface-hover); - box-shadow: 6px 6px 0px rgba(0, 0, 0, 0.25); - filter: brightness(1.05); -} - -.player-item:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -.player-item.selected { - background: var(--accent-danger); - border-color: var(--text-primary); - color: var(--text-inverted); - box-shadow: 0 0 0 4px rgba(217, 54, 38, 0.5), 6px 6px 0px rgba(0, 0, 0, 0.4); - animation: selectPulse 0.3s ease-out; -} - -@keyframes selectPulse { - 0% { transform: scale(1); } - 50% { transform: scale(1.08); } - 100% { transform: scale(1); } -} - -.player-item.selected::before { - content: 'β˜‘'; - animation: checkAppear 0.2s ease-out; -} - -@keyframes checkAppear { - from { transform: scale(0) rotate(-180deg); } - to { transform: scale(1) rotate(0); } -} - -.player-item.disabled { - opacity: 0.5; - cursor: not-allowed; - pointer-events: none; - background: var(--bg-secondary); - border-color: var(--border-light); - filter: grayscale(0.6); - animation: playerItemAppearDisabled 0.3s cubic-bezier(0.22, 1, 0.36, 1) backwards !important; -} - -.player-item.disabled::before { - content: 'βœ•'; - color: var(--text-tertiary); -} - -.player-item .vote-count { - display: block; - font-size: 0.7em; - margin-top: 4px; - opacity: 0.75; - font-weight: 600; - letter-spacing: 0.3px; - min-height: 1em; /* Reservar espacio siempre */ -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - RESULTS - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.results { - background: var(--surface-card); - border-radius: 0; - padding: 14px; - margin: 8px 0; - flex: 1; - overflow: visible; - border: 2px solid var(--border-medium); - box-shadow: var(--shadow-md); - animation: resultsReveal 0.5s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes resultsReveal { - from { - opacity: 0; - transform: translateY(20px); - } - to { - opacity: 1; - transform: translateY(0); - } -} - -.results h2 { - font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif; - font-size: 1.6em; - letter-spacing: 3px; - margin-bottom: 10px; - animation: winnerReveal 0.6s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes winnerReveal { - 0% { - opacity: 0; - transform: scale(0.5); - filter: blur(10px); - } - 60% { - transform: scale(1.1); - } - 100% { - opacity: 1; - transform: scale(1); - filter: blur(0); - } -} - -.role-reveal { - background: var(--bg-secondary); - padding: 8px 10px; - border-radius: 0; - margin: 5px 0; - border-left: 4px solid; - font-size: 0.8em; - letter-spacing: 0.2px; - box-shadow: var(--shadow-sm); - transition: all 0.2s ease; - animation: roleRevealSlide 0.4s cubic-bezier(0.22, 1, 0.36, 1) backwards; -} - -.role-reveal:nth-child(1) { animation-delay: 0.3s; } -.role-reveal:nth-child(2) { animation-delay: 0.4s; } -.role-reveal:nth-child(3) { animation-delay: 0.5s; } -.role-reveal:nth-child(4) { animation-delay: 0.6s; } -.role-reveal:nth-child(5) { animation-delay: 0.7s; } -.role-reveal:nth-child(6) { animation-delay: 0.8s; } -.role-reveal:nth-child(7) { animation-delay: 0.9s; } -.role-reveal:nth-child(8) { animation-delay: 1s; } -.role-reveal:nth-child(9) { animation-delay: 1.1s; } -.role-reveal:nth-child(10) { animation-delay: 1.2s; } - -@keyframes roleRevealSlide { - from { - opacity: 0; - transform: translateX(-20px); - } - to { - opacity: 1; - transform: translateX(0); - } -} - -.role-reveal:hover { - transform: translateX(3px); -} - -.role-reveal.civil-reveal { - border-left-color: var(--accent-success); -} - -.role-reveal.impostor-reveal { - border-left-color: var(--accent-danger); -} - -.role-reveal.executed { - opacity: 0.5; - background: rgba(0, 0, 0, 0.2); - text-decoration: line-through; -} - -.tag { - display: inline-block; - padding: 6px 10px; - border-radius: 0; - background: var(--surface-hover); - margin: 4px 0; - font-weight: 800; - font-size: 0.75em; - border: 2px solid var(--border-medium); - letter-spacing: 1px; - text-transform: uppercase; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - POOL SELECTION - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.pool-buttons { - display: grid; - grid-template-columns: repeat(2, 1fr); - gap: 8px; - padding: 0; -} - -.pool-buttons-wrapper { - position: relative; - flex: 1 1 auto; - min-height: 0; - max-height: 320px; /* Ajustado para mostrar fila parcial - efecto peek */ - overflow-y: scroll; - overflow-x: hidden; - -webkit-overflow-scrolling: touch; - scrollbar-width: none; /* Firefox */ - -ms-overflow-style: none; /* IE y Edge */ - /* Visual frame to indicate scrollable area */ - background: var(--surface-card); - border: 4px solid var(--border-heavy); - border-radius: 0; - padding: 12px; - margin: 12px 0; - box-shadow: inset 0 4px 12px rgba(0, 0, 0, 0.15), - inset 0 -4px 12px rgba(0, 0, 0, 0.15), - var(--shadow-md); - /* Gradiente para crear efecto peek - texto cortado visible */ - -webkit-mask-image: linear-gradient(to bottom, - black 0%, - black calc(100% - 50px), - transparent 100%); - mask-image: linear-gradient(to bottom, - black 0%, - black calc(100% - 50px), - transparent 100%); -} - -.pool-buttons-wrapper::-webkit-scrollbar { - display: none; /* Chrome, Safari, Opera */ -} - -.pool-btn { - padding: 12px 10px; - border-radius: 0; - border: 2px solid var(--border-medium); - background: var(--surface-card); - color: var(--text-primary); - font-weight: 700; - font-size: 0.8em; - cursor: pointer; - transition: all 0.18s ease; - white-space: nowrap; - overflow: hidden; - text-overflow: ellipsis; - text-transform: uppercase; - letter-spacing: 0.5px; - box-shadow: var(--shadow-sm); -} - -.pool-btn:hover { - background: var(--surface-hover); - box-shadow: 3px 3px 0px rgba(0, 0, 0, 0.15); - filter: brightness(1.05); -} - -.pool-btn.selected { - border-color: var(--text-primary); - background: var(--accent-warning); - color: var(--text-inverted); - box-shadow: 0 0 0 3px rgba(212, 165, 116, 0.3), 3px 3px 0px rgba(0, 0, 0, 0.2); -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - FIXED UI CONTROLS (Theme, Language, Exit) - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.theme-toggle { - position: fixed; - top: 20px; - right: 20px; - width: 56px; - height: 56px; - border-radius: 0; - border: 3px solid var(--border-heavy); - background: var(--surface-glass); - backdrop-filter: blur(20px); - cursor: pointer; - display: flex; - align-items: center; - justify-content: center; - font-size: 1.6em; - box-shadow: var(--shadow-harsh); - transition: all 0.2s ease; - z-index: 1000; - margin: 0; - padding: 0; -} - -.theme-toggle:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); - filter: brightness(1.1); -} - -.theme-toggle:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -.theme-icon { - transition: transform 0.3s cubic-bezier(0.68, -0.55, 0.265, 1.55); - display: inline-block; -} - -.theme-toggle:hover .theme-icon { - transform: rotate(180deg) scale(1.1); -} - -.language-toggle { - position: fixed; - top: 86px; - right: 20px; - width: auto; - min-width: 56px; - height: 56px; - padding: 0 16px; - border-radius: 0; - border: 3px solid var(--border-heavy); - background: var(--surface-glass); - backdrop-filter: blur(20px); - cursor: pointer; - display: inline-flex; - align-items: center; - justify-content: center; - gap: 8px; - font-size: 1em; - font-weight: 800; - box-shadow: var(--shadow-harsh); - transition: all 0.2s ease; - z-index: 1000; - color: var(--text-primary); - margin: 0; - text-transform: uppercase; - letter-spacing: 1px; -} - -.language-toggle:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); - filter: brightness(1.1); -} - -.language-toggle:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -.language-icon { - font-size: 1.3em; - transition: transform 0.3s ease; - display: inline-block; -} - -.language-text { - font-size: 0.85em; - letter-spacing: 1.5px; - font-family: 'JetBrains Mono', monospace; -} - -.exit-game { - position: fixed; - top: 20px; - left: 20px; - width: auto; - height: 56px; - padding: 0 16px; - border-radius: 0; - border: 3px solid var(--border-heavy); - background: var(--surface-glass); - backdrop-filter: blur(20px); - cursor: pointer; - display: none; - align-items: center; - justify-content: center; - gap: 10px; - font-size: 0.85em; - font-weight: 800; - box-shadow: var(--shadow-harsh); - transition: all 0.2s ease; - z-index: 1000; - color: var(--text-primary); - text-transform: uppercase; - letter-spacing: 1px; -} - -.exit-game.visible { - display: inline-flex; -} - -.exit-game:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); - background: var(--accent-danger); - color: var(--text-inverted); -} - -.exit-game:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); -} - -.exit-icon { - font-size: 1.3em; -} - -.exit-text { - font-size: 0.9em; - font-family: 'JetBrains Mono', monospace; -} - -.screen-lock-toggle { - position: fixed; - top: 152px; - right: 20px; - width: 56px; - height: 56px; - border-radius: 0; - border: 3px solid var(--border-heavy); - background: var(--surface-glass); - backdrop-filter: blur(20px); - cursor: pointer; - display: none; - align-items: center; - justify-content: center; - font-size: 1.6em; - box-shadow: var(--shadow-harsh); - transition: all 0.2s ease; - z-index: 1000; - margin: 0; - padding: 0; -} - -.screen-lock-toggle.visible { - display: inline-flex; -} - -.screen-lock-toggle:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); - filter: brightness(1.1); -} - -.screen-lock-toggle:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -.screen-lock-toggle.active { - background: var(--accent-success); - color: var(--text-inverted); - border-color: var(--accent-success); -} - -.screen-lock-icon { - transition: transform 0.3s ease; - display: inline-block; -} - -.screen-lock-toggle:hover .screen-lock-icon { - transform: scale(1.1); -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - RESPONSIVE DESIGN - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -@media (max-width: 600px) { - body { - padding: 60px 10px 10px 10px; - font-size: 13px; - } - - h1 { - font-size: 1.7em; - margin-bottom: 14px; - } - - .container { - padding: 20px 16px; - } - - .theme-toggle, - .language-toggle, - .exit-game, - .screen-lock-toggle { - top: 8px; - width: 44px; - height: 44px; - min-width: 44px; - } - - .language-toggle { - top: 58px; - } - - .screen-lock-toggle { - top: 108px; - } - - .exit-game { - padding: 0 12px; - font-size: 0.75em; - height: 44px; - } - - /* Ocultar textos en mΓ³vil, solo emojis */ - .exit-text, - .language-text { - display: none; - } - - .exit-game { - padding: 0; - width: 44px; - min-width: 44px; - } - - .language-toggle { - padding: 0; - width: 44px; - min-width: 44px; - } - - .exit-icon, - .language-icon { - font-size: 1.4em; - } - - .timer { - font-size: 2.5em; - padding: 16px; - } - - .welcome-title { - font-size: 1.8em; - } - - .role { - font-size: 1.6em; - padding: 10px 18px; - } - - .word { - font-size: 1.3em; - padding: 12px 20px; - } - - .form-group { - margin-bottom: 10px; - } - - .form-group.compact { - margin-bottom: 8px; - } - - button { - padding: 12px 16px; - margin-top: 8px; - } - - .rule-section { - padding: 12px; - margin-bottom: 12px; - } - - .rule-section h3 { - font-size: 0.85em; - margin-bottom: 10px; - } - - .rule-section p { - font-size: 0.8em; - margin: 6px 0; - } - - .player-name-item { - padding: 10px; - margin-bottom: 6px; - } - - .player-name-item span { - font-size: 0.75em; - min-width: 70px; - } - - .player-item { - padding: 14px 10px; - min-height: 72px; /* Altura fija tambiΓ©n en mΓ³vil */ - font-size: 0.8em; - } - - .pool-btn { - padding: 10px 8px; - font-size: 0.75em; - } - - .pool-buttons-wrapper { - max-height: 240px; /* Ajustado para mostrar fila parcial en mΓ³vil - efecto peek */ - padding: 10px; - margin: 10px 0; - } - - .player-names-list { - max-height: 280px; /* Ajustado para mostrar fila parcial en mΓ³vil - efecto peek */ - padding: 10px; - } - - .info-text { - padding: 12px 14px; - font-size: 0.8em; - margin: 10px 0; - } - - .curtain { - height: 240px; - margin: 10px 0; - } -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - UTILITY ANIMATIONS - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -@keyframes typewriter { - from { width: 0; } - to { width: 100%; } -} - -@keyframes glitch { - 0% { transform: translate(0); } - 20% { transform: translate(-2px, 2px); } - 40% { transform: translate(-2px, -2px); } - 60% { transform: translate(2px, 2px); } - 80% { transform: translate(2px, -2px); } - 100% { transform: translate(0); } -} - -/* Smooth scrolling */ -* { - scrollbar-width: thin; - scrollbar-color: var(--border-medium) transparent; -} - -::-webkit-scrollbar { - width: 8px; - height: 8px; -} - -::-webkit-scrollbar-track { - background: transparent; -} - -::-webkit-scrollbar-thumb { - background: var(--border-medium); - border-radius: 0; -} - -::-webkit-scrollbar-thumb:hover { - background: var(--border-heavy); -} diff --git a/version-assets.sh b/version-assets.sh index 7355a1c..2dcc46f 100755 --- a/version-assets.sh +++ b/version-assets.sh @@ -7,6 +7,9 @@ set -e echo "πŸš€ Iniciando versionado de archivos estΓ‘ticos..." echo "" +# Directorio de trabajo +WWW_DIR="www" + # Archivos a versionar ASSETS=("script.js" "styles.css" "logo.png") HTML_FILE="index.html" @@ -28,26 +31,29 @@ get_versioned_name() { # Limpiar archivos versionados antiguos echo "πŸ—‘οΈ Limpiando versiones antiguas..." -rm -f *.*.js *.*.css *.*.png 2>/dev/null || true +rm -f "$WWW_DIR"/*.*.js "$WWW_DIR"/*.*.css "$WWW_DIR"/*.*.png 2>/dev/null || true echo "" # Crear backup del HTML -cp "$HTML_FILE" "${HTML_FILE}.bak" +cp "$WWW_DIR/$HTML_FILE" "$WWW_DIR/${HTML_FILE}.bak" # Versionar cada archivo for asset in "${ASSETS[@]}"; do - if [[ ! -f "$asset" ]]; then - echo "⚠️ Advertencia: $asset no encontrado, saltando..." + asset_path="$WWW_DIR/$asset" + + if [[ ! -f "$asset_path" ]]; then + echo "⚠️ Advertencia: $asset_path no encontrado, saltando..." continue fi # Generar hash - hash=$(generate_hash "$asset") + hash=$(generate_hash "$asset_path") versioned=$(get_versioned_name "$asset" "$hash") + versioned_path="$WWW_DIR/$versioned" # Copiar archivo con versiΓ³n echo "πŸ“¦ Versionando: $asset β†’ $versioned" - cp "$asset" "$versioned" + cp "$asset_path" "$versioned_path" # Obtener nombre base y extensiΓ³n para el patrΓ³n base="${asset%.*}" @@ -56,14 +62,14 @@ for asset in "${ASSETS[@]}"; do # Actualizar referencia en HTML (busca versiΓ³n original o hasheada) case "$asset" in *.js) - sed -i -E "s|src=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|src=\"${versioned}\"|g" "$HTML_FILE" + sed -i -E "s|src=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|src=\"${versioned}\"|g" "$WWW_DIR/$HTML_FILE" ;; *.css) - sed -i -E "s|href=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|href=\"${versioned}\"|g" "$HTML_FILE" + sed -i -E "s|href=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|href=\"${versioned}\"|g" "$WWW_DIR/$HTML_FILE" ;; *.png) - sed -i -E "s|href=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|href=\"${versioned}\"|g" "$HTML_FILE" - sed -i -E "s|src=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|src=\"${versioned}\"|g" "$HTML_FILE" + sed -i -E "s|href=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|href=\"${versioned}\"|g" "$WWW_DIR/$HTML_FILE" + sed -i -E "s|src=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|src=\"${versioned}\"|g" "$WWW_DIR/$HTML_FILE" ;; esac @@ -72,9 +78,9 @@ for asset in "${ASSETS[@]}"; do done # Limpiar backup -rm -f "${HTML_FILE}.bak" +rm -f "$WWW_DIR/${HTML_FILE}.bak" echo "βœ… Versionado completado exitosamente!" echo "" echo "πŸ“‹ Archivos versionados:" -ls -1 *.*.{js,css,png} 2>/dev/null || echo " (ninguno)" \ No newline at end of file +ls -1 "$WWW_DIR"/*.*.{js,css,png} 2>/dev/null || echo " (ninguno)" diff --git a/www/index.html b/www/index.html index 8c94588..e6ebbac 100644 --- a/www/index.html +++ b/www/index.html @@ -77,17 +77,17 @@ - + + + + - - - - + @@ -117,7 +117,7 @@
- +

Juego del Impostor

ΒΏPodrΓ‘s descubrir quiΓ©n es el impostor?

@@ -265,7 +265,7 @@
- + diff --git a/robots.txt b/www/robots.txt similarity index 100% rename from robots.txt rename to www/robots.txt diff --git a/sitemap.xml b/www/sitemap.xml similarity index 100% rename from sitemap.xml rename to www/sitemap.xml