Add offline impostor game with local word pools, voting tiebreaks, and docs
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README.md
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README.md
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# Impostor Game (offline)
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## What is it?
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Role-based impostor-style game for mobile, 100% in the browser with no backend. Uses localStorage so a reload doesn’t lose the match.
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## Structure
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- `index.html`: main UI.
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- `styles.css`: mobile-first styles.
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- `script.js`: game logic (roles, timers, voting, tiebreaks, word pools).
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- `word-pools/`: word pools in `.txt` + `manifest.json`.
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## Available pools
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- Animals & Nature (🌿) — `animales_naturaleza.txt`
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- Daily Life (🏠) — `vida_cotidiana.txt`
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- Sports (🏅) — `deportes.txt`
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- Brands (🛍️) — `marcas.txt`
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- Music (🎵) — `musica.txt`
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- Characters (🧙) — `personajes.txt`
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`.txt` format: optional first line header `# emoji Name`; the rest is one word/term per line.
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## Key rules
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- Defaults: up to 10 players; impostors by player count (<=5 →1, 6-7 →2, >7 →3) and never more than half.
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- Time defaults: 5 min with 4 or fewer players, up to 15 min with 10; deliberation = 1/3 (rounded).
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- No self-voting. Max executions = number of impostors.
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- Tie on execution slots: 1 extra minute of deliberation and a new vote only among tied players; if tie persists, impostors win.
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- Starting player and direction (clockwise/counter-clockwise) are random.
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## How to run (offline)
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Use any static file server so `fetch` can read the `.txt` files (needed if opening via `file://`). Example with Python:
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```bash
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git clone https://git.dariosevilla.es/dasemu/web-imposter-game
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cd web-imposter-game
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python -m http.server 8000
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```
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Open in browser: `http://localhost:8000`
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## Add new pools
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1) Create a `.txt` in `word-pools/` with optional header and one word per line.
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2) Add an entry in `word-pools/manifest.json` with `id`, `name`, `emoji`.
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3) (Optional) add an embedded version in `script.js` if you want it available without the files.
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## Notes
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- State is saved in `localStorage` (`impostorGameStateV2`). Use “New match” to clear it.
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- Mobile friendly: reveal via swipe or tap; adaptive UI.
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index.html
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index.html
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<!DOCTYPE html>
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<html lang="es">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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<title>Juego del Impostor</title>
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<link rel="stylesheet" href="styles.css">
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<link rel="shortcut icon" href="favicon.ico" type="image/x-icon">
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</head>
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<body>
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<div class="container">
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<!-- Pantalla de configuración -->
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<div id="setup-screen" class="screen active">
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<h1>🎭 Juego del Impostor</h1>
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<div class="form-group">
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<label for="num-players">Número de jugadores:</label>
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<input type="number" id="num-players" min="3" max="10" value="6">
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</div>
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<div class="form-group">
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<label for="num-impostors">Número de impostores:</label>
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<input type="number" id="num-impostors" min="1" max="5" value="1">
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</div>
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<div class="form-group">
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<label for="game-time">Tiempo de partida (segundos):</label>
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<input type="number" id="game-time" min="60" max="900" step="30" value="180">
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</div>
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<div class="form-group">
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<label for="deliberation-time">Tiempo de deliberación (segundos):</label>
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<input type="number" id="deliberation-time" min="30" max="300" step="10" value="60">
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</div>
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<div class="form-group">
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<label>Pool de palabras:</label>
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<div id="pool-buttons" class="pool-buttons"></div>
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</div>
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<button onclick="goToNames()">Siguiente: nombres</button>
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</div>
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<!-- Pantalla de nombres -->
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<div id="names-screen" class="screen">
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<h1>👥 Nombres de jugadores</h1>
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<div class="player-names-list" id="player-names-list"></div>
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<button onclick="startGame()">Comenzar partida</button>
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<button class="ghost" onclick="showScreen('setup-screen')">← Volver</button>
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</div>
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<!-- Pre revelado -->
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<div id="pre-reveal-screen" class="screen">
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<h1>🎲 Listo para revelar</h1>
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<div class="info-text" id="config-summary"></div>
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<p class="info-text">Cada jugador debe ver su rol en secreto. Desliza la cortina hacia arriba para revelar.</p>
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<button onclick="showScreen('reveal-screen'); loadCurrentReveal();">Empezar revelación</button>
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<button class="ghost" onclick="showScreen('names-screen')">← Volver</button>
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</div>
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<!-- Revelación -->
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<div id="reveal-screen" class="screen">
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<h1>🔍 Revelación</h1>
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<p class="info-text">Turno de: <strong><span id="current-player-name">Jugador 1</span></strong><br><small>Los demás, no miréis. Desliza para ver.</small></p>
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<div class="curtain" id="curtain">
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<div class="curtain-cover" id="curtain-cover">
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<div class="curtain-icon">⬆️</div>
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<div>DESLIZA PARA REVELAR</div>
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</div>
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<div class="curtain-content">
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<div class="role" id="role-text"></div>
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<div class="word" id="word-text"></div>
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</div>
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</div>
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<button id="next-player-btn" style="display:none;" onclick="nextReveal()">Siguiente jugador →</button>
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<button id="start-game-btn" style="display:none;" onclick="startGamePhase()">¡Iniciar partida!</button>
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</div>
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<!-- Partida -->
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<div id="game-screen" class="screen">
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<h1>🎮 Partida en curso</h1>
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<p class="info-text">A decir sinónimos!</p>
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<div class="timer" id="game-timer">3:00</div>
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<button class="secondary" onclick="skipToDeliberation()">Saltar a deliberación →</button>
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</div>
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<!-- Deliberación -->
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<div id="deliberation-screen" class="screen">
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<h1>🗣️ Deliberación</h1>
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<p class="info-text">Últimos argumentos antes de votar.</p>
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<div class="timer" id="deliberation-timer">1:00</div>
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<button class="secondary" onclick="skipToVoting()">Ir a votación →</button>
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</div>
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<!-- Votación -->
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<div id="voting-screen" class="screen">
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<h1>🗳️ Votación secreta</h1>
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<p class="info-text">Pasa el móvil a <strong id="voter-name">Jugador</strong>. Elige <span id="votes-needed">1</span> sospechoso(s).</p>
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<div class="player-list" id="vote-list"></div>
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<button id="confirm-vote-btn" disabled onclick="confirmCurrentVote()">Confirmar voto</button>
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</div>
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<!-- Resultados -->
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<div id="results-screen" class="screen">
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<h1>🏆 Resultados</h1>
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<div class="results" id="results-content"></div>
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<button onclick="newMatch()">Nueva partida</button>
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</div>
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</div>
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<script src="script.js"></script>
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</body>
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</html>
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script.js
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script.js
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const STORAGE_KEY = 'impostorGameStateV2';
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const MAX_PLAYERS = 10;
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const MIN_PLAYERS = 3;
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const POOLS_CACHE_KEY = 'impostorWordPoolsV1';
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const POOLS_MANIFEST_URL = 'word-pools/manifest.json';
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const EMBEDDED_POOLS = [
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{ id: 'animales_naturaleza', name: 'Animales y naturaleza', emoji: '🌿', words: ['Perro','Gato','Lobo','Zorro','Oso','Tigre','León','Pantera','Jaguar','Puma','Guepardo','Elefante','Rinoceronte','Hipopótamo','Jirafa','Cebra','Camello','Dromedario','Canguro','Koala','Panda','Mapache','Nutria','Castor','Foca','Morsa','Delfín','Ballena','Tiburón','Orca','Pulpo','Calamar','Medusa','Tortuga','Lagarto','Cocodrilo','Serpiente','Anaconda','Iguana','Rana','Sapo','Búho','Halcón','Águila','Cóndor','Gaviota','Loro','Flamenco','Pingüino','Avestruz','Gallina','Pato','Ganso','Cisne','Abeja','Hormiga','Mariquita','Libélula','Mariposa','Escarabajo','Grillo','Saltamontes','Araña','Escorpión','Lombriz','Caracol','Estrella de mar','Coral','Musgo','Helecho','Pino','Roble','Encina','Palmera','Cactus','Bambú','Rosa','Tulipán','Girasol','Lavanda','Montaña','Río','Lago','Mar','Playa','Desierto','Selva','Bosque','Pradera','Glaciar','Volcán'] },
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{ id: 'vida_cotidiana', name: 'Vida cotidiana', emoji: '🏠', words: ['Pan','Leche','Café','Té','Agua','Jugo','Refresco','Cerveza','Vino','Pizza','Hamburguesa','Sándwich','Taco','Burrito','Pasta','Arroz','Paella','Sushi','Ramen','Ensalada','Sopa','Croqueta','Tortilla','Empanada','Arepa','Queso','Jamón','Chorizo','Pollo','Carne','Cerdo','Pescado','Marisco','Patata','Tomate','Cebolla','Ajo','Pimiento','Zanahoria','Lechuga','Brócoli','Coliflor','Manzana','Plátano','Naranja','Pera','Uva','Fresa','Mango','Piña','Melón','Sandía','Yogur','Galletas','Chocolate','Helado','Cereales','Mantequilla','Aceite','Sal','Pimienta','Azúcar','Harina','Huevo','Cuchara','Tenedor','Cuchillo','Plato','Vaso','Taza','Olla','Sartén','Microondas','Horno','Nevera','Mesa','Silla','Sofá','Cama','Almohada','Sábana','Toalla','Ducha','Jabón','Champú','Cepillo','Pasta de dientes'] },
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{ id: 'deportes', name: 'Deportes', emoji: '🏅', words: ['Fútbol','Baloncesto','Tenis','Pádel','Bádminton','Voleibol','Béisbol','Rugby','Hockey hielo','Hockey césped','Golf','Boxeo','MMA','Judo','Karate','Taekwondo','Esgrima','Tiro con arco','Halterofilia','Crossfit','Atletismo','Maratón','Triatlón','Ciclismo ruta','Ciclismo montaña','BMX','Natación','Waterpolo','Surf','Vela','Remo','Piragüismo','Esquí','Snowboard','Patinaje artístico','Patinaje velocidad','Curling','Escalada','Senderismo','Trail running','Parkour','Gimnasia artística','Gimnasia rítmica','Trampolín','Skate','Breakdance','Carreras coches','Fórmula 1','Rally','Karting','Motociclismo','Enduro','Motocross','Equitación','Polo','Críquet','Billar','Dardos','Petanca','Pickleball','Ultimate frisbee','Paintball','Airsoft','eSports'] },
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{ id: 'marcas', name: 'Marcas', emoji: '🛍️', words: ['Apple','Samsung','Google','Microsoft','Amazon','Meta','Tesla','Toyota','Honda','Ford','BMW','Mercedes','Audi','Volkswagen','Porsche','Ferrari','Lamborghini','Maserati','McLaren','Chevrolet','Nissan','Kia','Hyundai','Peugeot','Renault','Volvo','Jaguar','Land Rover','Fiat','Alfa Romeo','Ducati','Yamaha','Canon','Nikon','Sony','Panasonic','LG','Philips','Siemens','Bosch','Whirlpool','Ikea','Zara','H&M','Uniqlo','Nike','Adidas','Puma','Reebok','New Balance','Under Armour','Converse','Vans','Patagonia','The North Face','Columbia','Levi’s','Calvin Klein','Gucci','Prada','Louis Vuitton','Chanel','Hermès','Dior','Rolex','Omega','Casio','Pepsi','Coca-Cola','Fanta','Red Bull','Monster','Starbucks','Nespresso','Nestlé','Danone','Kellogg’s','Oreo','Intel','AMD','Nvidia','Qualcomm','TikTok','Netflix','Disney','Warner Bros','HBO','Spotify','Airbnb','Uber','Booking'] },
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{ id: 'musica', name: 'Música', emoji: '🎵', words: ['Guitarra','Piano','Violín','Batería','Bajo','Saxofón','Trompeta','Flauta','Clarinete','Acordeón','Ukelele','Arpa','Sintetizador','DJ','Micrófono','Altavoz','Concierto','Festival','Vinilo','Rock','Pop','Punk','Metal','Heavy','Thrash','Death metal','Jazz','Blues','Soul','Funk','R&B','Rap','Hip hop','Trap','Reggaetón','Salsa','Bachata','Merengue','Cumbia','Vallenato','Flamenco','Rumba','Bossa nova','Samba','Tango','Country','EDM','Techno','House','Trance','Dubstep','Drum and bass','Lo-fi','Reggae','Ska','K-pop','J-pop','Indie','Gospel','Ópera','Sinfonía','Orquesta','Coro','Cantautor','Balada','Bolero','Ranchera','Corrido','Mariachi'] },
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{ id: 'personajes', name: 'Personajes', emoji: '🧙', words: ['Sherlock Holmes','Harry Potter','Hermione Granger','Ron Weasley','Albus Dumbledore','Voldemort','Frodo Bolsón','Sam Gamyi','Gandalf','Aragorn','Legolas','Gimli','Gollum','Bilbo Bolsón','Katniss Everdeen','Peeta Mellark','Batman','Bruce Wayne','Joker','Harley Quinn','Superman','Clark Kent','Lois Lane','Wonder Woman','Diana Prince','Flash','Barry Allen','Aquaman','Arthur Curry','Spider-Man','Peter Parker','Iron Man','Tony Stark','Capitán América','Steve Rogers','Black Widow','Natasha Romanoff','Hulk','Bruce Banner','Thor','Loki','Thanos','Doctor Strange','Wanda Maximoff','Vision','Star-Lord','Gamora','Groot','Rocket','Drax','Deadpool','Wolverine','Magneto','Professor X','Storm','Cyclops','Jean Grey','Mystique','Darth Vader','Luke Skywalker','Leia Organa','Han Solo','Chewbacca','Yoda','Obi-Wan Kenobi','Anakin Skywalker','Rey','Kylo Ren','R2-D2','C-3PO','Indiana Jones','Lara Croft','James Bond','Mario','Luigi','Princesa Peach','Bowser','Link','Zelda','Geralt de Rivia','Ciri','Yennefer','Kratos','Atreus','Ellie','Joel Miller','Nathan Drake','Master Chief','Cortana','Sonic','Tails','Ash Ketchum','Pikachu','Goku','Vegeta','Naruto','Sasuke','Luffy','Zoro','Nami','Tanjiro','Nezuko','Saitama','Light Yagami','L Lawliet'] }
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];
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let availablePools = [];
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let poolsCache = {};
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let state = {
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phase: 'setup',
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numPlayers: 6,
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numImpostors: 1,
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gameTime: 180,
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deliberationTime: 60,
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playerNames: [],
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roles: [],
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civilianWord: '',
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impostorWord: '',
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currentReveal: 0,
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startPlayer: 0,
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turnDirection: 'horario',
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revealOrder: [],
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timerEndAt: null,
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timerPhase: null,
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votes: {},
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votingPlayer: 0,
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selections: [],
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executed: [],
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selectedPool: 'animales_naturaleza',
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votingPool: null,
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isTiebreak: false,
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tiebreakCandidates: []
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};
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const saveState = () => localStorage.setItem(STORAGE_KEY, JSON.stringify(state));
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const loadState = () => {
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const raw = localStorage.getItem(STORAGE_KEY);
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if (!raw) return false;
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try { state = JSON.parse(raw); return true; } catch { return false; }
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};
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const clearState = () => localStorage.removeItem(STORAGE_KEY);
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const loadPoolsCache = () => {
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try { poolsCache = JSON.parse(localStorage.getItem(POOLS_CACHE_KEY) || '{}'); } catch { poolsCache = {}; }
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};
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const savePoolsCache = () => localStorage.setItem(POOLS_CACHE_KEY, JSON.stringify(poolsCache));
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// ---------- Defaults ----------
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function defaultImpostors(nPlayers) {
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const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS);
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let impostors = 1;
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if (capped > 7) impostors = 3;
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else if (capped > 5) impostors = 2;
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const halfCap = Math.max(1, Math.floor(capped / 2));
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return Math.min(impostors, halfCap);
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}
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function defaultGameTime(nPlayers) {
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const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS);
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if (capped <= 4) return 300;
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if (capped >= 10) return 900;
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const extraPlayers = capped - 4;
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const seconds = 300 + extraPlayers * 100;
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return Math.round(seconds / 30) * 30;
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}
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function defaultDeliberation(gameSeconds) {
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return Math.max(30, Math.round(gameSeconds / 3));
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}
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// ---------- Pools ----------
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async function loadPoolsList() {
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loadPoolsCache();
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let list = [];
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try {
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const res = await fetch(POOLS_MANIFEST_URL);
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if (res.ok) list = await res.json();
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} catch (_) {}
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if (!Array.isArray(list) || list.length === 0) {
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list = EMBEDDED_POOLS.map(p => ({ id: p.id, name: p.name, emoji: p.emoji, count: p.words.length }));
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}
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availablePools = list;
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renderPoolButtons();
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}
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function parseWordsFile(text) {
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const lines = text.split(/\r?\n/).map(l => l.trim()).filter(Boolean);
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if (!lines.length) return [];
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if (lines[0].startsWith('#')) return lines.slice(1);
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return lines;
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}
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async function pickWords() {
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const poolId = state.selectedPool || 'default';
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let words = [];
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if (poolsCache[poolId]?.words) {
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words = poolsCache[poolId].words;
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} else if (poolId !== 'default') {
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const res = await fetch(`word-pools/${poolId}.txt`);
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if (!res.ok) throw new Error('No se pudo cargar el pool');
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const text = await res.text();
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words = parseWordsFile(text);
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poolsCache[poolId] = { words, ts: Date.now() }; savePoolsCache();
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} else {
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words = EMBEDDED_POOLS[0].words;
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}
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const shuffled = [...words].sort(() => Math.random() - 0.5);
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return { civilian: shuffled[0], impostor: shuffled[1] };
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}
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function renderPoolButtons() {
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const container = document.getElementById('pool-buttons');
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if (!container) return;
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container.innerHTML = '';
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availablePools.forEach(pool => {
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const btn = document.createElement('button');
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btn.type = 'button';
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btn.className = 'pool-btn';
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btn.textContent = `${pool.emoji || '🎲'} ${pool.name || pool.id}`;
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if (state.selectedPool === pool.id) btn.classList.add('selected');
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btn.onclick = () => { state.selectedPool = pool.id; saveState(); renderPoolButtons(); };
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container.appendChild(btn);
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});
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}
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// ---------- Configuración y nombres ----------
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function goToNames() {
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let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS;
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nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS);
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const maxImpostors = Math.max(1, Math.floor(nPlayers / 2));
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let nImpostors = parseInt(document.getElementById('num-impostors').value) || defaultImpostors(nPlayers);
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nImpostors = Math.min(Math.max(1, nImpostors), maxImpostors);
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let gTime = parseInt(document.getElementById('game-time').value) || defaultGameTime(nPlayers);
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||||
gTime = Math.min(Math.max(gTime, 60), 900);
|
||||
let dTime = parseInt(document.getElementById('deliberation-time').value) || defaultDeliberation(gTime);
|
||||
dTime = Math.min(Math.max(dTime, 30), Math.round(900 / 3));
|
||||
if (nImpostors >= nPlayers) { alert('Impostores debe ser menor que jugadores'); return; }
|
||||
state.numPlayers = nPlayers; state.numImpostors = nImpostors; state.gameTime = gTime; state.deliberationTime = dTime;
|
||||
buildNameInputs();
|
||||
showScreen('names-screen');
|
||||
}
|
||||
|
||||
function buildNameInputs() {
|
||||
const list = document.getElementById('player-names-list');
|
||||
list.innerHTML = '';
|
||||
for (let i = 0; i < state.numPlayers; i++) {
|
||||
const div = document.createElement('div');
|
||||
div.className = 'player-name-item';
|
||||
div.innerHTML = `<span>Jugador ${i+1}:</span><input id="player-name-${i}" value="${state.playerNames[i] || 'Jugador '+(i+1)}" />`;
|
||||
list.appendChild(div);
|
||||
}
|
||||
}
|
||||
|
||||
// ---------- Inicio de partida ----------
|
||||
function startGame() {
|
||||
state.playerNames = [];
|
||||
for (let i = 0; i < state.numPlayers; i++) {
|
||||
const val = document.getElementById(`player-name-${i}`).value.trim();
|
||||
state.playerNames.push(val || `Jugador ${i+1}`);
|
||||
}
|
||||
pickWords().then(({civilian, impostor}) => {
|
||||
state.civilianWord = civilian;
|
||||
state.impostorWord = impostor;
|
||||
finalizeStart();
|
||||
}).catch(() => {
|
||||
const fallback = EMBEDDED_POOLS[0].words;
|
||||
const shuffled = [...fallback].sort(() => Math.random() - 0.5);
|
||||
state.civilianWord = shuffled[0];
|
||||
state.impostorWord = shuffled[1];
|
||||
finalizeStart();
|
||||
});
|
||||
}
|
||||
|
||||
function finalizeStart() {
|
||||
state.roles = Array(state.numPlayers - state.numImpostors).fill('CIVIL').concat(Array(state.numImpostors).fill('IMPOSTOR')).sort(() => Math.random()-0.5);
|
||||
state.startPlayer = Math.floor(Math.random() * state.numPlayers);
|
||||
state.turnDirection = Math.random() < 0.5 ? 'horario' : 'antihorario';
|
||||
const step = state.turnDirection === 'horario' ? 1 : -1;
|
||||
state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers);
|
||||
state.currentReveal = 0; state.phase = 'pre-reveal'; state.votes = {}; state.votingPlayer = 0; state.selections = []; state.executed = []; state.timerEndAt = null; state.timerPhase = null;
|
||||
state.votingPool = null; state.isTiebreak = false; state.tiebreakCandidates = [];
|
||||
saveState();
|
||||
renderSummary();
|
||||
showScreen('pre-reveal-screen');
|
||||
}
|
||||
|
||||
// Ajustar defaults cuando se edita el nº de jugadores
|
||||
document.getElementById('num-players').addEventListener('change', () => {
|
||||
let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS;
|
||||
nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS);
|
||||
document.getElementById('num-players').value = nPlayers;
|
||||
const imp = defaultImpostors(nPlayers);
|
||||
const gTime = defaultGameTime(nPlayers);
|
||||
const dTime = defaultDeliberation(gTime);
|
||||
document.getElementById('num-impostors').max = Math.max(1, Math.floor(nPlayers / 2));
|
||||
document.getElementById('num-impostors').value = imp;
|
||||
document.getElementById('game-time').value = gTime;
|
||||
document.getElementById('deliberation-time').value = dTime;
|
||||
});
|
||||
|
||||
function renderSummary() {
|
||||
const el = document.getElementById('config-summary');
|
||||
const fmt = secs => `${Math.floor(secs/60)}:${(secs%60).toString().padStart(2,'0')}`;
|
||||
const startName = state.playerNames[state.startPlayer] || `Jugador ${state.startPlayer+1}`;
|
||||
const poolMeta = availablePools.find(p => p.id === state.selectedPool) || EMBEDDED_POOLS[0];
|
||||
el.innerHTML = `
|
||||
<p><strong>Jugadores:</strong> ${state.numPlayers}</p>
|
||||
<p><strong>Impostores:</strong> ${state.numImpostors}</p>
|
||||
<p><strong>Tiempo de partida:</strong> ${fmt(state.gameTime)}</p>
|
||||
<p><strong>Tiempo de deliberación:</strong> ${fmt(state.deliberationTime)}</p>
|
||||
<p><strong>Pool:</strong> ${poolMeta.emoji || '🎲'} ${poolMeta.name || poolMeta.id}</p>
|
||||
<p><strong>Empieza:</strong> ${startName} · <strong>Orden:</strong> ${state.turnDirection === 'horario' ? 'Horario' : 'Antihorario'}</p>
|
||||
`;
|
||||
}
|
||||
|
||||
// ---------- Revelación ----------
|
||||
function loadCurrentReveal() {
|
||||
state.phase = 'reveal'; saveState();
|
||||
if (!state.revealOrder || state.revealOrder.length !== state.numPlayers) {
|
||||
const step = state.turnDirection === 'horario' ? 1 : -1;
|
||||
state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers);
|
||||
}
|
||||
const idx = state.revealOrder[state.currentReveal];
|
||||
const name = state.playerNames[idx];
|
||||
document.getElementById('current-player-name').textContent = name;
|
||||
document.getElementById('curtain-cover').classList.remove('lifted');
|
||||
document.getElementById('next-player-btn').style.display = 'none';
|
||||
document.getElementById('start-game-btn').style.display = 'none';
|
||||
}
|
||||
|
||||
function liftCurtain() {
|
||||
const cover = document.getElementById('curtain-cover');
|
||||
if (cover.classList.contains('lifted')) return;
|
||||
cover.classList.add('lifted');
|
||||
const idx = state.revealOrder[state.currentReveal];
|
||||
const role = state.roles[idx];
|
||||
const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord;
|
||||
document.getElementById('role-text').textContent = role;
|
||||
document.getElementById('role-text').className = 'role ' + (role === 'CIVIL' ? 'civil' : 'impostor');
|
||||
document.getElementById('word-text').textContent = word;
|
||||
setTimeout(() => {
|
||||
if (state.currentReveal + 1 < state.numPlayers) document.getElementById('next-player-btn').style.display = 'block';
|
||||
else document.getElementById('start-game-btn').style.display = 'block';
|
||||
}, 700);
|
||||
}
|
||||
|
||||
function nextReveal() { state.currentReveal++; saveState(); loadCurrentReveal(); }
|
||||
|
||||
// swipe support
|
||||
(() => {
|
||||
const curtain = document.getElementById('curtain');
|
||||
let startY = null;
|
||||
curtain.addEventListener('touchstart', e => { startY = e.touches[0].clientY; }, {passive:true});
|
||||
curtain.addEventListener('touchmove', e => { if (startY === null) return; const dy = e.touches[0].clientY - startY; if (dy < -40) { liftCurtain(); startY = null; } }, {passive:true});
|
||||
curtain.addEventListener('click', liftCurtain);
|
||||
})();
|
||||
|
||||
// ---------- Timers ----------
|
||||
let timerInterval = null;
|
||||
function startPhaseTimer(phase, seconds, elementId, onEnd) {
|
||||
if (timerInterval) clearInterval(timerInterval);
|
||||
const now = Date.now();
|
||||
state.timerPhase = phase;
|
||||
state.timerEndAt = now + seconds*1000;
|
||||
saveState();
|
||||
const el = document.getElementById(elementId);
|
||||
const tick = () => {
|
||||
const remaining = Math.max(0, Math.round((state.timerEndAt - Date.now())/1000));
|
||||
updateTimerDisplay(el, remaining);
|
||||
if (remaining <= 0) { clearInterval(timerInterval); playBeep(); onEnd(); }
|
||||
};
|
||||
tick();
|
||||
timerInterval = setInterval(tick, 1000);
|
||||
}
|
||||
|
||||
function resumeTimerIfNeeded() {
|
||||
if (!state.timerEndAt || !state.timerPhase) return;
|
||||
const remaining = Math.round((state.timerEndAt - Date.now())/1000);
|
||||
if (remaining <= 0) { state.timerEndAt = null; saveState(); return; }
|
||||
if (state.timerPhase === 'game') { showScreen('game-screen'); startPhaseTimer('game', remaining, 'game-timer', startDeliberationPhase); }
|
||||
else if (state.timerPhase === 'deliberation') { showScreen('deliberation-screen'); startPhaseTimer('deliberation', remaining, 'deliberation-timer', startVotingPhase); }
|
||||
}
|
||||
|
||||
function updateTimerDisplay(el, remaining) {
|
||||
const minutes = Math.floor(remaining/60); const secs = remaining%60;
|
||||
el.textContent = `${minutes}:${secs.toString().padStart(2,'0')}`;
|
||||
el.className = 'timer';
|
||||
if (remaining <= 10) el.classList.add('danger'); else if (remaining <= 30) el.classList.add('warning');
|
||||
}
|
||||
|
||||
function playBeep() {
|
||||
const ctx = new (window.AudioContext || window.webkitAudioContext)();
|
||||
const osc = ctx.createOscillator(); const gain = ctx.createGain();
|
||||
osc.connect(gain); gain.connect(ctx.destination); osc.frequency.value = 820; osc.type = 'sine';
|
||||
gain.gain.setValueAtTime(0.3, ctx.currentTime); gain.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + 0.45);
|
||||
osc.start(); osc.stop(ctx.currentTime + 0.45);
|
||||
}
|
||||
|
||||
// ---------- Fases ----------
|
||||
function startGamePhase() { state.phase = 'game'; saveState(); showScreen('game-screen'); startPhaseTimer('game', state.gameTime, 'game-timer', startDeliberationPhase); }
|
||||
function startDeliberationPhase() { state.phase = 'deliberation'; saveState(); showScreen('deliberation-screen'); startPhaseTimer('deliberation', state.deliberationTime, 'deliberation-timer', startVotingPhase); }
|
||||
function startVotingPhase(candidates = null, isTiebreak = false) {
|
||||
state.phase = 'voting';
|
||||
state.votingPlayer = 0;
|
||||
state.votes = {};
|
||||
state.selections = [];
|
||||
state.votingPool = candidates;
|
||||
state.isTiebreak = isTiebreak;
|
||||
saveState();
|
||||
renderVoting();
|
||||
showScreen('voting-screen');
|
||||
}
|
||||
function skipToDeliberation() { if (timerInterval) clearInterval(timerInterval); startDeliberationPhase(); }
|
||||
function skipToVoting() { if (timerInterval) clearInterval(timerInterval); startVotingPhase(); }
|
||||
function startTiebreakDeliberation(candidates) {
|
||||
state.phase = 'deliberation';
|
||||
state.tiebreakCandidates = candidates;
|
||||
saveState();
|
||||
showScreen('deliberation-screen');
|
||||
startPhaseTimer('deliberation', 60, 'deliberation-timer', () => startVotingPhase(candidates, true));
|
||||
}
|
||||
|
||||
// ---------- Votación secreta ----------
|
||||
function renderVoting() {
|
||||
const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i);
|
||||
const voter = state.playerNames[state.votingPlayer];
|
||||
document.getElementById('voter-name').textContent = voter;
|
||||
document.getElementById('votes-needed').textContent = state.numImpostors;
|
||||
state.selections = state.selections || [];
|
||||
const list = document.getElementById('vote-list'); list.innerHTML = '';
|
||||
pool.forEach(i => {
|
||||
const item = document.createElement('div');
|
||||
item.className = 'player-item';
|
||||
item.textContent = state.playerNames[i];
|
||||
if (state.votes[i]) item.innerHTML += `<span class="vote-count">Votos: ${state.votes[i]}</span>`;
|
||||
if (state.selections.includes(i)) item.classList.add('selected');
|
||||
if (i === state.votingPlayer) {
|
||||
item.classList.add('disabled');
|
||||
item.style.opacity = '0.5';
|
||||
item.style.pointerEvents = 'none';
|
||||
} else {
|
||||
item.onclick = () => toggleSelection(i, item);
|
||||
}
|
||||
list.appendChild(item);
|
||||
});
|
||||
updateConfirmButton();
|
||||
}
|
||||
|
||||
function toggleSelection(idx, el) {
|
||||
if (idx === state.votingPlayer) return;
|
||||
if (state.selections.includes(idx)) state.selections = state.selections.filter(x => x !== idx);
|
||||
else {
|
||||
if (state.selections.length >= state.numImpostors) return;
|
||||
state.selections.push(idx);
|
||||
}
|
||||
saveState();
|
||||
renderVoting();
|
||||
}
|
||||
|
||||
function updateConfirmButton() {
|
||||
const btn = document.getElementById('confirm-vote-btn');
|
||||
btn.disabled = state.selections.length !== state.numImpostors;
|
||||
}
|
||||
|
||||
function confirmCurrentVote() {
|
||||
state.selections.forEach(t => { state.votes[t] = (state.votes[t] || 0) + 1; });
|
||||
state.votingPlayer++;
|
||||
state.selections = [];
|
||||
saveState();
|
||||
if (state.votingPlayer >= state.numPlayers) { handleVoteOutcome(); return; }
|
||||
renderVoting();
|
||||
}
|
||||
|
||||
// ---------- Resolución de voto ----------
|
||||
function handleVoteOutcome() {
|
||||
const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i);
|
||||
const counts = pool.map(idx => ({ idx, votes: state.votes[idx] || 0 }));
|
||||
counts.sort((a, b) => b.votes - a.votes);
|
||||
|
||||
let slots = state.numImpostors;
|
||||
const executed = [];
|
||||
for (let i = 0; i < counts.length && slots > 0; ) {
|
||||
const currentVotes = counts[i].votes;
|
||||
const group = [];
|
||||
let j = i;
|
||||
while (j < counts.length && counts[j].votes === currentVotes) { group.push(counts[j].idx); j++; }
|
||||
if (group.length <= slots) {
|
||||
executed.push(...group);
|
||||
slots -= group.length;
|
||||
i = j;
|
||||
} else {
|
||||
// Tie for remaining slots
|
||||
if (state.isTiebreak) {
|
||||
// segunda vez empatados: ganan impostores
|
||||
state.executed = [];
|
||||
showResults(true);
|
||||
return;
|
||||
}
|
||||
startTiebreakDeliberation(group);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
state.executed = executed;
|
||||
showResults();
|
||||
}
|
||||
|
||||
// ---------- Resultados ----------
|
||||
function showResults(isTiebreak = false) {
|
||||
state.phase = 'results'; saveState();
|
||||
const executed = state.executed || [];
|
||||
let impostorsAlive = 0;
|
||||
state.roles.forEach((r,i) => { if (r === 'IMPOSTOR' && !executed.includes(i)) impostorsAlive++; });
|
||||
const winner = impostorsAlive > 0 ? 'IMPOSTORES' : 'CIVILES';
|
||||
const results = document.getElementById('results-content');
|
||||
results.innerHTML = `
|
||||
<h2>${winner === 'CIVILES' ? '✅ ¡GANAN LOS CIVILES!' : '❌ ¡GANAN LOS IMPOSTORES!'}</h2>
|
||||
<p><strong>Ejecutados:</strong> ${executed.length ? executed.map(i => state.playerNames[i]).join(', ') : 'Nadie'}</p>
|
||||
<p><strong>Votos:</strong> ${Object.keys(state.votes).length ? '' : 'Sin votos'}</p>
|
||||
<h3 style="margin-top:18px;">Roles revelados</h3>
|
||||
${state.roles.map((role,i) => {
|
||||
const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord;
|
||||
const killed = executed.includes(i) ? 'executed' : '';
|
||||
return `<div class="role-reveal ${role === 'CIVIL' ? 'civil-reveal' : 'impostor-reveal'} ${killed}"><strong>${state.playerNames[i]}:</strong> ${role} — "${word}" ${killed ? '☠️' : ''}</div>`;
|
||||
}).join('')}
|
||||
`;
|
||||
showScreen('results-screen');
|
||||
}
|
||||
|
||||
// ---------- Utilidades ----------
|
||||
function showScreen(id) {
|
||||
document.querySelectorAll('.screen').forEach(s => s.classList.remove('active'));
|
||||
document.getElementById(id).classList.add('active');
|
||||
state.phase = id.replace('-screen','');
|
||||
saveState();
|
||||
}
|
||||
|
||||
function newMatch() { clearState(); state = { ...state, phase:'setup', timerEndAt:null, timerPhase:null, votingPool:null, isTiebreak:false, tiebreakCandidates:[] }; location.reload(); }
|
||||
|
||||
// ---------- Rehidratación ----------
|
||||
(function init() {
|
||||
const restored = loadState();
|
||||
showScreen('setup-screen');
|
||||
loadPoolsList();
|
||||
if (!state.turnDirection) state.turnDirection = 'horario';
|
||||
if (typeof state.startPlayer !== 'number') state.startPlayer = 0;
|
||||
switch (state.phase) {
|
||||
case 'setup': showScreen('setup-screen'); break;
|
||||
case 'names': buildNameInputs(); showScreen('names-screen'); break;
|
||||
case 'pre-reveal': renderSummary(); showScreen('pre-reveal-screen'); break;
|
||||
case 'reveal': showScreen('reveal-screen'); loadCurrentReveal(); break;
|
||||
case 'game': showScreen('game-screen'); resumeTimerIfNeeded(); break;
|
||||
case 'deliberation': showScreen('deliberation-screen'); resumeTimerIfNeeded(); break;
|
||||
case 'voting': showScreen('voting-screen'); renderVoting(); break;
|
||||
case 'results': showResults(); break;
|
||||
default: showScreen('setup-screen');
|
||||
}
|
||||
})();
|
||||
51
styles.css
Normal file
51
styles.css
Normal file
@@ -0,0 +1,51 @@
|
||||
/* Estilos móviles y UI principal */
|
||||
* { margin: 0; padding: 0; box-sizing: border-box; -webkit-tap-highlight-color: transparent; }
|
||||
body { font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; background: linear-gradient(135deg, #667eea 0%, #764ba2 100%); min-height: 100vh; display: flex; justify-content: center; align-items: center; padding: 20px; color: white; }
|
||||
.container { width: 100%; max-width: 520px; background: rgba(255, 255, 255, 0.1); backdrop-filter: blur(10px); border-radius: 20px; padding: 28px; box-shadow: 0 8px 32px rgba(31, 38, 135, 0.37); }
|
||||
h1 { text-align: center; margin-bottom: 22px; font-size: 1.9em; text-shadow: 2px 2px 4px rgba(0,0,0,0.3); }
|
||||
h2 { text-align: center; margin: 14px 0; font-size: 1.35em; }
|
||||
.screen { display: none; animation: fadeIn 0.25s ease; }
|
||||
.screen.active { display: block; }
|
||||
@keyframes fadeIn { from { opacity: 0; transform: translateY(8px); } to { opacity: 1; transform: translateY(0); } }
|
||||
.form-group { margin-bottom: 16px; }
|
||||
label { display: block; margin-bottom: 6px; font-weight: 700; font-size: 1.02em; }
|
||||
input { width: 100%; padding: 12px 14px; border: none; border-radius: 10px; font-size: 1em; background: rgba(255, 255, 255, 0.92); color: #333; }
|
||||
input:focus { outline: 2px solid #f5576c; }
|
||||
button { width: 100%; padding: 16px; border: none; border-radius: 10px; font-size: 1.12em; font-weight: 800; cursor: pointer; background: linear-gradient(135deg, #f093fb 0%, #f5576c 100%); color: white; box-shadow: 0 4px 15px rgba(0,0,0,0.2); transition: transform 0.15s, box-shadow 0.15s; margin-top: 10px; }
|
||||
button:active { transform: scale(0.98); box-shadow: 0 2px 10px rgba(0,0,0,0.2); }
|
||||
button.secondary { background: linear-gradient(135deg, #a8edea 0%, #fed6e3 100%); color: #333; }
|
||||
button.ghost { background: rgba(255,255,255,0.12); color: #fff; font-weight: 600; }
|
||||
.player-names-list { max-height: 300px; overflow-y: auto; margin-bottom: 10px; }
|
||||
.player-name-item { display: flex; align-items: center; gap: 10px; margin-bottom: 10px; background: rgba(255,255,255,0.18); padding: 10px; border-radius: 9px; }
|
||||
.player-name-item span { font-weight: 700; min-width: 86px; }
|
||||
.player-name-item input { flex: 1; padding: 10px; margin: 0; }
|
||||
.curtain { position: relative; width: 100%; height: 340px; background: #2d3748; border-radius: 16px; overflow: hidden; margin: 18px 0; box-shadow: 0 4px 15px rgba(0,0,0,0.3); }
|
||||
.curtain-cover { position: absolute; inset: 0; background: linear-gradient(135deg, #ffa585 0%, #ffeda0 100%); display: flex; flex-direction: column; align-items: center; justify-content: center; gap: 14px; font-size: 1.24em; font-weight: 800; color: #333; transition: transform 0.5s ease; z-index: 10; }
|
||||
.curtain-cover.lifted { transform: translateY(-100%); }
|
||||
.curtain-icon { font-size: 2.6em; }
|
||||
.curtain-content { position: absolute; inset: 0; display: flex; flex-direction: column; align-items: center; justify-content: center; gap: 18px; padding: 20px; text-align: center; }
|
||||
.role { font-size: 2.4em; font-weight: 800; padding: 12px 24px; border-radius: 15px; text-transform: uppercase; border: 3px solid transparent; }
|
||||
.role.civil { background: rgba(74, 222, 128, 0.26); color: #4ade80; border-color: #4ade80; }
|
||||
.role.impostor { background: rgba(239, 68, 68, 0.28); color: #ef4444; border-color: #ef4444; }
|
||||
.word { font-size: 2em; font-weight: 800; background: rgba(255,255,255,0.16); padding: 22px 32px; border-radius: 12px; border: 2px solid rgba(255,255,255,0.28); }
|
||||
.timer { font-size: 3.4em; font-weight: 800; text-align: center; margin: 24px 0; text-shadow: 2px 2px 4px rgba(0,0,0,0.3); padding: 18px; background: rgba(0,0,0,0.22); border-radius: 14px; }
|
||||
.timer.warning { color: #fbbf24; animation: pulse 1s infinite; }
|
||||
.timer.danger { color: #ef4444; animation: pulse 0.55s infinite; }
|
||||
@keyframes pulse { 0%, 100% { transform: scale(1); } 50% { transform: scale(1.05); } }
|
||||
.info-text { text-align: center; margin: 16px 0; font-size: 1.05em; line-height: 1.6; background: rgba(0,0,0,0.2); padding: 12px; border-radius: 10px; }
|
||||
.player-list { display: grid; grid-template-columns: repeat(auto-fill, minmax(130px, 1fr)); gap: 12px; margin: 18px 0; max-height: 360px; overflow-y: auto; }
|
||||
.player-item { padding: 18px 12px; background: rgba(255,255,255,0.2); border-radius: 12px; text-align: center; cursor: pointer; transition: transform 0.18s, background 0.18s, border 0.18s; font-weight: 700; font-size: 1.04em; border: 2px solid transparent; }
|
||||
.player-item:active { transform: scale(0.96); }
|
||||
.player-item.selected { background: #f5576c; border-color: #fff; box-shadow: 0 0 18px rgba(245, 87, 108, 0.6); }
|
||||
.player-item .vote-count { display: block; font-size: 0.9em; margin-top: 6px; opacity: 0.88; }
|
||||
.results { background: rgba(255,255,255,0.16); border-radius: 12px; padding: 20px; margin: 18px 0; }
|
||||
.role-reveal { background: rgba(0,0,0,0.3); padding: 12px; border-radius: 10px; margin: 7px 0; border-left: 4px solid transparent; }
|
||||
.role-reveal.civil-reveal { border-left-color: #4ade80; }
|
||||
.role-reveal.impostor-reveal { border-left-color: #ef4444; }
|
||||
.role-reveal.executed { opacity: 0.6; background: rgba(0,0,0,0.45); }
|
||||
.tag { display: inline-block; padding: 6px 10px; border-radius: 8px; background: rgba(255,255,255,0.18); margin: 4px 0; font-weight: 700; }
|
||||
.pool-buttons { display: grid; grid-template-columns: repeat(auto-fill, minmax(140px, 1fr)); gap: 10px; margin: 10px 0 0; }
|
||||
.pool-btn { padding: 10px 12px; border-radius: 10px; border: 2px solid rgba(255,255,255,0.25); background: rgba(255,255,255,0.16); color: #fff; font-weight: 700; cursor: pointer; transition: transform 0.12s, border 0.12s, background 0.12s; }
|
||||
.pool-btn:hover { transform: translateY(-1px); }
|
||||
.pool-btn.selected { border-color: #f093fb; background: rgba(240,147,251,0.2); box-shadow: 0 0 10px rgba(240,147,251,0.4); }
|
||||
|
||||
12
word-pools/animales.txt
Normal file
12
word-pools/animales.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
# 🐾 Animales
|
||||
Perro
|
||||
Gato
|
||||
Conejo
|
||||
Hamster
|
||||
Pajaro
|
||||
Tortuga
|
||||
Caballo
|
||||
Vaca
|
||||
Oveja
|
||||
Cerdo
|
||||
|
||||
93
word-pools/animales_naturaleza.txt
Normal file
93
word-pools/animales_naturaleza.txt
Normal file
@@ -0,0 +1,93 @@
|
||||
# 🌿 Animales y naturaleza
|
||||
Perro
|
||||
Gato
|
||||
Lobo
|
||||
Zorro
|
||||
Oso
|
||||
Tigre
|
||||
León
|
||||
Pantera
|
||||
Jaguar
|
||||
Puma
|
||||
Guepardo
|
||||
Elefante
|
||||
Rinoceronte
|
||||
Hipopótamo
|
||||
Jirafa
|
||||
Cebra
|
||||
Camello
|
||||
Dromedario
|
||||
Canguro
|
||||
Koala
|
||||
Panda
|
||||
Mapache
|
||||
Nutria
|
||||
Castor
|
||||
Foca
|
||||
Morsa
|
||||
Delfín
|
||||
Ballena
|
||||
Tiburón
|
||||
Orca
|
||||
Pulpo
|
||||
Calamar
|
||||
Medusa
|
||||
Tortuga
|
||||
Lagarto
|
||||
Cocodrilo
|
||||
Serpiente
|
||||
Anaconda
|
||||
Iguana
|
||||
Rana
|
||||
Sapo
|
||||
Búho
|
||||
Halcón
|
||||
Águila
|
||||
Cóndor
|
||||
Gaviota
|
||||
Loro
|
||||
Flamenco
|
||||
Pingüino
|
||||
Avestruz
|
||||
Gallina
|
||||
Pato
|
||||
Ganso
|
||||
Cisne
|
||||
Abeja
|
||||
Hormiga
|
||||
Mariquita
|
||||
Libélula
|
||||
Mariposa
|
||||
Escarabajo
|
||||
Grillo
|
||||
Saltamontes
|
||||
Araña
|
||||
Escorpión
|
||||
Lombriz
|
||||
Caracol
|
||||
Estrella de mar
|
||||
Coral
|
||||
Musgo
|
||||
Helecho
|
||||
Pino
|
||||
Roble
|
||||
Encina
|
||||
Palmera
|
||||
Cactus
|
||||
Bambú
|
||||
Rosa
|
||||
Tulipán
|
||||
Girasol
|
||||
Lavanda
|
||||
Montaña
|
||||
Río
|
||||
Lago
|
||||
Mar
|
||||
Playa
|
||||
Desierto
|
||||
Selva
|
||||
Bosque
|
||||
Pradera
|
||||
Glaciar
|
||||
Volcán
|
||||
|
||||
12
word-pools/ciudades.txt
Normal file
12
word-pools/ciudades.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
# 🏙️ Ciudades
|
||||
Paris
|
||||
Londres
|
||||
Tokio
|
||||
Nueva York
|
||||
Roma
|
||||
Madrid
|
||||
Lisboa
|
||||
Berlin
|
||||
Mexico
|
||||
Buenos Aires
|
||||
|
||||
12
word-pools/colores.txt
Normal file
12
word-pools/colores.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
# 🌈 Colores
|
||||
Rojo
|
||||
Azul
|
||||
Verde
|
||||
Amarillo
|
||||
Morado
|
||||
Naranja
|
||||
Negro
|
||||
Blanco
|
||||
Gris
|
||||
Rosa
|
||||
|
||||
12
word-pools/comida.txt
Normal file
12
word-pools/comida.txt
Normal file
@@ -0,0 +1,12 @@
|
||||
# 🍔 Comida
|
||||
Pizza
|
||||
Hamburguesa
|
||||
Sushi
|
||||
Tacos
|
||||
Pasta
|
||||
Ramen
|
||||
Paella
|
||||
Burrito
|
||||
Arepa
|
||||
Ensalada
|
||||
|
||||
66
word-pools/deportes.txt
Normal file
66
word-pools/deportes.txt
Normal file
@@ -0,0 +1,66 @@
|
||||
# 🏅 Deportes
|
||||
Fútbol
|
||||
Baloncesto
|
||||
Tenis
|
||||
Pádel
|
||||
Bádminton
|
||||
Voleibol
|
||||
Béisbol
|
||||
Rugby
|
||||
Hockey hielo
|
||||
Hockey césped
|
||||
Golf
|
||||
Boxeo
|
||||
MMA
|
||||
Judo
|
||||
Karate
|
||||
Taekwondo
|
||||
Esgrima
|
||||
Tiro con arco
|
||||
Halterofilia
|
||||
Crossfit
|
||||
Atletismo
|
||||
Maratón
|
||||
Triatlón
|
||||
Ciclismo ruta
|
||||
Ciclismo montaña
|
||||
BMX
|
||||
Natación
|
||||
Waterpolo
|
||||
Surf
|
||||
Vela
|
||||
Remo
|
||||
Piragüismo
|
||||
Esquí
|
||||
Snowboard
|
||||
Patinaje artístico
|
||||
Patinaje velocidad
|
||||
Curling
|
||||
Escalada
|
||||
Senderismo
|
||||
Trail running
|
||||
Parkour
|
||||
Gimnasia artística
|
||||
Gimnasia rítmica
|
||||
Trampolín
|
||||
Skate
|
||||
Breakdance
|
||||
Carreras coches
|
||||
Fórmula 1
|
||||
Rally
|
||||
Karting
|
||||
Motociclismo
|
||||
Enduro
|
||||
Motocross
|
||||
Equitación
|
||||
Polo
|
||||
Críquet
|
||||
Billar
|
||||
Dardos
|
||||
Petanca
|
||||
Pickleball
|
||||
Ultimate frisbee
|
||||
Paintball
|
||||
Airsoft
|
||||
eSports
|
||||
|
||||
9
word-pools/manifest.json
Normal file
9
word-pools/manifest.json
Normal file
@@ -0,0 +1,9 @@
|
||||
[
|
||||
{ "id": "animales_naturaleza", "name": "Animales y naturaleza", "emoji": "🌿" },
|
||||
{ "id": "vida_cotidiana", "name": "Vida cotidiana", "emoji": "🏠" },
|
||||
{ "id": "deportes", "name": "Deportes", "emoji": "🏅" },
|
||||
{ "id": "marcas", "name": "Marcas", "emoji": "🛍️" },
|
||||
{ "id": "musica", "name": "Música", "emoji": "🎵" },
|
||||
{ "id": "personajes", "name": "Personajes", "emoji": "🧙" }
|
||||
]
|
||||
|
||||
93
word-pools/marcas.txt
Normal file
93
word-pools/marcas.txt
Normal file
@@ -0,0 +1,93 @@
|
||||
# 🛍️ Marcas
|
||||
Apple
|
||||
Samsung
|
||||
Google
|
||||
Microsoft
|
||||
Amazon
|
||||
Meta
|
||||
Tesla
|
||||
Toyota
|
||||
Honda
|
||||
Ford
|
||||
BMW
|
||||
Mercedes
|
||||
Audi
|
||||
Volkswagen
|
||||
Porsche
|
||||
Ferrari
|
||||
Lamborghini
|
||||
Maserati
|
||||
McLaren
|
||||
Chevrolet
|
||||
Nissan
|
||||
Kia
|
||||
Hyundai
|
||||
Peugeot
|
||||
Renault
|
||||
Volvo
|
||||
Jaguar
|
||||
Land Rover
|
||||
Fiat
|
||||
Alfa Romeo
|
||||
Ducati
|
||||
Yamaha
|
||||
Canon
|
||||
Nikon
|
||||
Sony
|
||||
Panasonic
|
||||
LG
|
||||
Philips
|
||||
Siemens
|
||||
Bosch
|
||||
Whirlpool
|
||||
Ikea
|
||||
Zara
|
||||
H&M
|
||||
Uniqlo
|
||||
Nike
|
||||
Adidas
|
||||
Puma
|
||||
Reebok
|
||||
New Balance
|
||||
Under Armour
|
||||
Converse
|
||||
Vans
|
||||
Patagonia
|
||||
The North Face
|
||||
Columbia
|
||||
Levi’s
|
||||
Calvin Klein
|
||||
Gucci
|
||||
Prada
|
||||
Louis Vuitton
|
||||
Chanel
|
||||
Hermès
|
||||
Dior
|
||||
Rolex
|
||||
Omega
|
||||
Casio
|
||||
Pepsi
|
||||
Coca-Cola
|
||||
Fanta
|
||||
Red Bull
|
||||
Monster
|
||||
Starbucks
|
||||
Nespresso
|
||||
Nestlé
|
||||
Danone
|
||||
Kellogg’s
|
||||
Oreo
|
||||
Intel
|
||||
AMD
|
||||
Nvidia
|
||||
Qualcomm
|
||||
TikTok
|
||||
Netflix
|
||||
Disney
|
||||
Warner Bros
|
||||
HBO
|
||||
Spotify
|
||||
Airbnb
|
||||
Uber
|
||||
Booking
|
||||
|
||||
71
word-pools/musica.txt
Normal file
71
word-pools/musica.txt
Normal file
@@ -0,0 +1,71 @@
|
||||
# 🎵 Música
|
||||
Guitarra
|
||||
Piano
|
||||
Violín
|
||||
Batería
|
||||
Bajo
|
||||
Saxofón
|
||||
Trompeta
|
||||
Flauta
|
||||
Clarinete
|
||||
Acordeón
|
||||
Ukelele
|
||||
Arpa
|
||||
Sintetizador
|
||||
DJ
|
||||
Micrófono
|
||||
Altavoz
|
||||
Concierto
|
||||
Festival
|
||||
Vinilo
|
||||
Rock
|
||||
Pop
|
||||
Punk
|
||||
Metal
|
||||
Heavy
|
||||
Thrash
|
||||
Death metal
|
||||
Jazz
|
||||
Blues
|
||||
Soul
|
||||
Funk
|
||||
R&B
|
||||
Rap
|
||||
Hip hop
|
||||
Trap
|
||||
Reggaetón
|
||||
Salsa
|
||||
Bachata
|
||||
Merengue
|
||||
Cumbia
|
||||
Vallenato
|
||||
Flamenco
|
||||
Rumba
|
||||
Bossa nova
|
||||
Samba
|
||||
Tango
|
||||
Country
|
||||
EDM
|
||||
Techno
|
||||
House
|
||||
Trance
|
||||
Dubstep
|
||||
Drum and bass
|
||||
Lo-fi
|
||||
Reggae
|
||||
Ska
|
||||
K-pop
|
||||
J-pop
|
||||
Indie
|
||||
Gospel
|
||||
Ópera
|
||||
Sinfonía
|
||||
Orquesta
|
||||
Coro
|
||||
Cantautor
|
||||
Balada
|
||||
Bolero
|
||||
Ranchera
|
||||
Corrido
|
||||
Mariachi
|
||||
|
||||
107
word-pools/personajes.txt
Normal file
107
word-pools/personajes.txt
Normal file
@@ -0,0 +1,107 @@
|
||||
# 🧙 Personajes
|
||||
Sherlock Holmes
|
||||
Harry Potter
|
||||
Hermione Granger
|
||||
Ron Weasley
|
||||
Albus Dumbledore
|
||||
Voldemort
|
||||
Frodo Bolsón
|
||||
Sam Gamyi
|
||||
Gandalf
|
||||
Aragorn
|
||||
Legolas
|
||||
Gimli
|
||||
Gollum
|
||||
Bilbo Bolsón
|
||||
Katniss Everdeen
|
||||
Peeta Mellark
|
||||
Batman
|
||||
Bruce Wayne
|
||||
Joker
|
||||
Harley Quinn
|
||||
Superman
|
||||
Clark Kent
|
||||
Lois Lane
|
||||
Wonder Woman
|
||||
Diana Prince
|
||||
Flash
|
||||
Barry Allen
|
||||
Aquaman
|
||||
Arthur Curry
|
||||
Spider-Man
|
||||
Peter Parker
|
||||
Iron Man
|
||||
Tony Stark
|
||||
Capitán América
|
||||
Steve Rogers
|
||||
Black Widow
|
||||
Natasha Romanoff
|
||||
Hulk
|
||||
Bruce Banner
|
||||
Thor
|
||||
Loki
|
||||
Thanos
|
||||
Doctor Strange
|
||||
Wanda Maximoff
|
||||
Vision
|
||||
Star-Lord
|
||||
Gamora
|
||||
Groot
|
||||
Rocket
|
||||
Drax
|
||||
Deadpool
|
||||
Wolverine
|
||||
Magneto
|
||||
Professor X
|
||||
Storm
|
||||
Cyclops
|
||||
Jean Grey
|
||||
Mystique
|
||||
Darth Vader
|
||||
Luke Skywalker
|
||||
Leia Organa
|
||||
Han Solo
|
||||
Chewbacca
|
||||
Yoda
|
||||
Obi-Wan Kenobi
|
||||
Anakin Skywalker
|
||||
Rey
|
||||
Kylo Ren
|
||||
R2-D2
|
||||
C-3PO
|
||||
Indiana Jones
|
||||
Lara Croft
|
||||
James Bond
|
||||
Mario
|
||||
Luigi
|
||||
Princesa Peach
|
||||
Bowser
|
||||
Link
|
||||
Zelda
|
||||
Geralt de Rivia
|
||||
Ciri
|
||||
Yennefer
|
||||
Kratos
|
||||
Atreus
|
||||
Ellie
|
||||
Joel Miller
|
||||
Nathan Drake
|
||||
Master Chief
|
||||
Cortana
|
||||
Sonic
|
||||
Tails
|
||||
Ash Ketchum
|
||||
Pikachu
|
||||
Goku
|
||||
Vegeta
|
||||
Naruto
|
||||
Sasuke
|
||||
Luffy
|
||||
Zoro
|
||||
Nami
|
||||
Tanjiro
|
||||
Nezuko
|
||||
Saitama
|
||||
Light Yagami
|
||||
L Lawliet
|
||||
|
||||
89
word-pools/vida_cotidiana.txt
Normal file
89
word-pools/vida_cotidiana.txt
Normal file
@@ -0,0 +1,89 @@
|
||||
# 🏠 Vida cotidiana
|
||||
Pan
|
||||
Leche
|
||||
Café
|
||||
Té
|
||||
Agua
|
||||
Jugo
|
||||
Refresco
|
||||
Cerveza
|
||||
Vino
|
||||
Pizza
|
||||
Hamburguesa
|
||||
Sándwich
|
||||
Taco
|
||||
Burrito
|
||||
Pasta
|
||||
Arroz
|
||||
Paella
|
||||
Sushi
|
||||
Ramen
|
||||
Ensalada
|
||||
Sopa
|
||||
Croqueta
|
||||
Tortilla
|
||||
Empanada
|
||||
Arepa
|
||||
Queso
|
||||
Jamón
|
||||
Chorizo
|
||||
Pollo
|
||||
Carne
|
||||
Cerdo
|
||||
Pescado
|
||||
Marisco
|
||||
Patata
|
||||
Tomate
|
||||
Cebolla
|
||||
Ajo
|
||||
Pimiento
|
||||
Zanahoria
|
||||
Lechuga
|
||||
Brócoli
|
||||
Coliflor
|
||||
Manzana
|
||||
Plátano
|
||||
Naranja
|
||||
Pera
|
||||
Uva
|
||||
Fresa
|
||||
Mango
|
||||
Piña
|
||||
Melón
|
||||
Sandía
|
||||
Yogur
|
||||
Galletas
|
||||
Chocolate
|
||||
Helado
|
||||
Cereales
|
||||
Mantequilla
|
||||
Aceite
|
||||
Sal
|
||||
Pimienta
|
||||
Azúcar
|
||||
Harina
|
||||
Huevo
|
||||
Cuchara
|
||||
Tenedor
|
||||
Cuchillo
|
||||
Plato
|
||||
Vaso
|
||||
Taza
|
||||
Olla
|
||||
Sartén
|
||||
Microondas
|
||||
Horno
|
||||
Nevera
|
||||
Mesa
|
||||
Silla
|
||||
Sofá
|
||||
Cama
|
||||
Almohada
|
||||
Sábana
|
||||
Toalla
|
||||
Ducha
|
||||
Jabón
|
||||
Champú
|
||||
Cepillo
|
||||
Pasta de dientes
|
||||
|
||||
Reference in New Issue
Block a user