From 5bfb857f41ba5daa54be4b31eaaa7e34c0ea38a4 Mon Sep 17 00:00:00 2001 From: Dasemu Date: Wed, 14 Jan 2026 13:24:28 +0100 Subject: [PATCH] feat(styles): remove unused button styles and optimize CSS for better performance --- script.js | 1079 ++++------------------------------------- styles.css | 1374 ---------------------------------------------------- 2 files changed, 100 insertions(+), 2353 deletions(-) diff --git a/script.js b/script.js index 05c0b74..8e41f46 100644 --- a/script.js +++ b/script.js @@ -3,352 +3,14 @@ const MAX_PLAYERS = 10; const MIN_PLAYERS = 3; const POOLS_CACHE_KEY = 'impostorWordPoolsV1'; const POOLS_MANIFEST_URL = 'word-pools/manifest.json'; -const THEME_STORAGE_KEY = 'impostorGameTheme'; -const LANGUAGE_STORAGE_KEY = 'impostorGameLanguage'; -const SCREEN_LOCK_STORAGE_KEY = 'impostorGameScreenLock'; -// ---------- Internationalization system ---------- -const TRANSLATIONS = { - es: { - gameTitle: 'Juego del Impostor', - gameSubtitle: '¿Podrás descubrir quién es el impostor?', - play: 'Jugar', - rules: 'Reglas', - createdBy: 'Creado por Darío Sevilla', - rulesTitle: 'Reglas del Juego', - objective: 'Objetivo', - objectiveText: 'Los civiles deben identificar a los impostores antes de que termine el tiempo.', - preparation: 'Preparación', - preparationSteps: ['Cada jugador recibe una palabra secreta', 'Los civiles reciben la misma palabra', 'Los impostores reciben una palabra diferente pero relacionada'], - gameplay: 'Partida', - gameplaySteps: ['Por turnos, cada jugador da un sinónimo o descripción de su palabra', 'Intenta ser específico pero no revelar tu palabra exacta', 'Los impostores deben intentar pasar desapercibidos'], - voting: 'Votación', - votingSteps: ['Tras el tiempo de juego y deliberación, vota en secreto', 'Los más votados son eliminados', 'Si todos los impostores son eliminados, ganan los civiles', 'Si queda algún impostor, ellos ganan'], - back: 'Volver', - configuration: 'Configuración', - players: 'Jugadores', - impostors: 'Impostores', - gameTime: 'Tiempo de partida (seg)', - deliberationTime: 'Deliberación (seg)', - pools: 'Pools (toca para seleccionar)', - next: 'Siguiente', - playerNames: 'Nombres de jugadores', - startGame: 'Comenzar partida', - player: 'Jugador', - readyToReveal: 'Listo para revelar', - eachPlayerSecret: 'Cada jugador debe ver su rol en secreto. Desliza la cortina hacia arriba para revelar.', - startReveal: 'Empezar revelación', - revelation: 'Revelación', - turnOf: 'Turno de', - othersLookAway: 'Los demás, no miréis. Mantén levantada la cortina para ver tu rol.', - liftCurtain: 'LEVANTA LA CORTINA', - nextPlayer: 'Siguiente jugador', - startMatch: '¡Iniciar partida!', - gameInProgress: 'Partida en curso', - giveSynonyms: 'A decir sinónimos!', - skipToDeliberation: 'Saltar a deliberación', - deliberation: 'Deliberación', - lastArguments: 'Últimos argumentos antes de votar.', - goToVoting: 'Ir a votación', - secretVoting: 'Votación secreta', - passMobileTo: 'Pasa el móvil a', - chooseSuspects: 'Elige', - suspect: 'sospechoso(s)', - confirmVote: 'Confirmar voto', - votes: 'Votos', - results: 'Resultados', - civiliansWin: '¡GANAN LOS CIVILES!', - impostorsWin: '¡GANAN LOS IMPOSTORES!', - executed: 'Ejecutados', - nobody: 'Nadie', - noVotes: 'Sin votos', - revealedRoles: 'Roles revelados', - newMatch: 'Nueva partida', - civil: 'CIVIL', - impostor: 'IMPOSTOR', - civilians: 'civiles', - poolsLabel: 'Pools', - starts: 'Empieza', - order: 'Orden', - clockwise: 'Horario', - counterclockwise: 'Antihorario', - impostorsMustBeLess: 'Impostores debe ser menor que jugadores', - animalsNature: 'Animales y Naturaleza', - everydayObjects: 'Objetos Cotidianos', - exitGame: 'Salir de la partida', - poolsSelection: 'Selección de Pools', - poolsSelectionText: 'Toca para seleccionar las categorías de palabras que quieres usar en la partida.' - }, - en: { - gameTitle: 'The Impostor Game', - gameSubtitle: 'Can you figure out who the impostor is?', - play: 'Play', - rules: 'Rules', - createdBy: 'Created by Darío Sevilla', - rulesTitle: 'Game Rules', - objective: 'Objective', - objectiveText: 'Civilians must identify the impostors before time runs out.', - preparation: 'Setup', - preparationSteps: ['Each player receives a secret word', 'Civilians receive the same word', 'Impostors receive a different but related word'], - gameplay: 'Gameplay', - gameplaySteps: ['Taking turns, each player gives a synonym or description of their word', 'Try to be specific but don\'t reveal your exact word', 'Impostors must try to blend in'], - voting: 'Voting', - votingSteps: ['After game time and deliberation, vote in secret', 'The most voted players are eliminated', 'If all impostors are eliminated, civilians win', 'If any impostor remains, they win'], - back: 'Back', - configuration: 'Setup', - players: 'Players', - impostors: 'Impostors', - gameTime: 'Game time (sec)', - deliberationTime: 'Deliberation (sec)', - pools: 'Pools (tap to select)', - next: 'Next', - playerNames: 'Player names', - startGame: 'Start game', - player: 'Player', - readyToReveal: 'Ready to reveal', - eachPlayerSecret: 'Each player must see their role in secret. Swipe the curtain up to reveal.', - startReveal: 'Start reveal', - revelation: 'Revelation', - turnOf: 'Turn of', - othersLookAway: 'Others, look away. Keep the curtain lifted to see your role.', - liftCurtain: 'LIFT THE CURTAIN', - nextPlayer: 'Next player', - startMatch: 'Start match!', - gameInProgress: 'Game in progress', - giveSynonyms: 'Give synonyms!', - skipToDeliberation: 'Skip to deliberation', - deliberation: 'Deliberation', - lastArguments: 'Last arguments before voting.', - goToVoting: 'Go to voting', - secretVoting: 'Secret voting', - passMobileTo: 'Pass the phone to', - chooseSuspects: 'Choose', - suspect: 'suspect(s)', - confirmVote: 'Confirm vote', - votes: 'Votes', - results: 'Results', - civiliansWin: 'CIVILIANS WIN!', - impostorsWin: 'IMPOSTORS WIN!', - executed: 'Executed', - nobody: 'Nobody', - noVotes: 'No votes', - revealedRoles: 'Revealed roles', - newMatch: 'New match', - civil: 'CIVILIAN', - impostor: 'IMPOSTOR', - civilians: 'civilians', - poolsLabel: 'Pools', - starts: 'Starts', - order: 'Order', - clockwise: 'Clockwise', - counterclockwise: 'Counterclockwise', - impostorsMustBeLess: 'Impostors must be less than players', - animalsNature: 'Animals and Nature', - everydayObjects: 'Everyday Objects', - exitGame: 'Exit Game', - poolsSelection: 'Pool Selection', - poolsSelectionText: 'Tap to select the word categories you want to use in the game.' - } -}; - -let currentLanguage = 'es'; - -function getBrowserLanguage() { - const lang = navigator.language || navigator.userLanguage; - return lang.startsWith('es') ? 'es' : 'en'; -} - -function loadLanguage() { - const saved = localStorage.getItem(LANGUAGE_STORAGE_KEY); - return saved || getBrowserLanguage(); -} - -function saveLanguage(lang) { - localStorage.setItem(LANGUAGE_STORAGE_KEY, lang); -} - -function t(key) { - return TRANSLATIONS[currentLanguage][key] || key; -} - -function setLanguage(lang) { - currentLanguage = lang; - saveLanguage(lang); - document.documentElement.setAttribute('lang', lang); - updateUI(); -} - -function toggleLanguage() { - const newLang = currentLanguage === 'es' ? 'en' : 'es'; - setLanguage(newLang); -} - -async function updateUI() { - // Update language button - const langText = document.querySelector('.language-text'); - if (langText) { - langText.textContent = currentLanguage.toUpperCase(); - } - - // Update all static text elements - updateStaticTexts(); - - // Reload pools for the new language (wait for it to complete) - await loadPoolsList(); - - // Re-render dynamic content if in specific phases - if (state.phase === 'names') { - buildNameInputs(); - } else if (state.phase === 'pre-reveal') { - renderSummary(); - } else if (state.phase === 'voting') { - renderVoting(); - } else if (state.phase === 'results') { - showResults(); - } -} - -function updateStaticTexts() { - // Welcome screen - const welcomeTitle = document.querySelector('.welcome-title'); - if (welcomeTitle) welcomeTitle.textContent = t('gameTitle'); - - const welcomeSubtitle = document.querySelector('.welcome-subtitle'); - if (welcomeSubtitle) welcomeSubtitle.textContent = t('gameSubtitle'); - - const playBtn = document.querySelector('.btn-primary'); - if (playBtn) playBtn.textContent = t('play'); - - const rulesBtn = document.querySelector('.btn-secondary'); - if (rulesBtn) rulesBtn.textContent = t('rules'); - - const credits = document.querySelector('.welcome-credits'); - if (credits) credits.textContent = t('createdBy'); - - // Rules screen - const rulesTitle = document.querySelector('#rules-screen h1'); - if (rulesTitle) rulesTitle.textContent = t('rulesTitle'); - - const ruleSections = document.querySelectorAll('.rule-section'); - if (ruleSections.length >= 4) { - ruleSections[0].querySelector('h3').textContent = t('objective'); - ruleSections[0].querySelector('p').innerHTML = t('objectiveText'); - - ruleSections[1].querySelector('h3').textContent = t('preparation'); - const prepSteps = t('preparationSteps'); - ruleSections[1].querySelectorAll('p').forEach((p, i) => { - if (prepSteps[i]) p.textContent = `${i + 1}. ${prepSteps[i]}`; - }); - - ruleSections[2].querySelector('h3').textContent = t('gameplay'); - const gameSteps = t('gameplaySteps'); - ruleSections[2].querySelectorAll('p').forEach((p, i) => { - if (gameSteps[i]) p.textContent = `${i + 1}. ${gameSteps[i]}`; - }); - - ruleSections[3].querySelector('h3').textContent = t('voting'); - const voteSteps = t('votingSteps'); - ruleSections[3].querySelectorAll('p').forEach((p, i) => { - if (voteSteps[i]) p.textContent = `${i + 1}. ${voteSteps[i]}`; - }); - } - - // Setup screen - const setupTitle = document.querySelector('#setup-screen h1'); - if (setupTitle) setupTitle.textContent = t('configuration'); - - const labels = { - 'num-players': t('players'), - 'num-impostors': t('impostors'), - 'game-time': t('gameTime'), - 'deliberation-time': t('deliberationTime') - }; - - Object.entries(labels).forEach(([id, text]) => { - const label = document.querySelector(`label[for="${id}"]`); - if (label) label.textContent = text + ':'; - }); - - // Pools screen - const poolsTitle = document.querySelector('#pools-screen h1'); - if (poolsTitle) poolsTitle.textContent = t('poolsSelection'); - - const poolsText = document.querySelector('#pools-screen .info-text'); - if (poolsText) poolsText.textContent = t('poolsSelectionText'); - - // Names screen - const namesTitle = document.querySelector('#names-screen h1'); - if (namesTitle) namesTitle.textContent = t('playerNames'); - - // Pre-reveal screen - const preRevealTitle = document.querySelector('#pre-reveal-screen h1'); - if (preRevealTitle) preRevealTitle.textContent = t('readyToReveal'); - - const preRevealText = document.querySelector('#pre-reveal-screen .info-text:not(#config-summary)'); - if (preRevealText) preRevealText.textContent = t('eachPlayerSecret'); - - // Reveal screen - const revealTitle = document.querySelector('#reveal-screen h1'); - if (revealTitle) revealTitle.textContent = t('revelation'); - - // Game screen - const gameTitle = document.querySelector('#game-screen h1'); - if (gameTitle) gameTitle.textContent = t('gameInProgress'); - - const gameText = document.querySelector('#game-screen .info-text'); - if (gameText) gameText.textContent = t('giveSynonyms'); - - // Deliberation screen - const delibTitle = document.querySelector('#deliberation-screen h1'); - if (delibTitle) delibTitle.textContent = t('deliberation'); - - const delibText = document.querySelector('#deliberation-screen .info-text'); - if (delibText) delibText.textContent = t('lastArguments'); - - // Voting screen - const votingTitle = document.querySelector('#voting-screen h1'); - if (votingTitle) votingTitle.textContent = t('secretVoting'); - - // Results screen - const resultsTitle = document.querySelector('#results-screen h1'); - if (resultsTitle) resultsTitle.textContent = t('results'); - - // Buttons - const backButtons = document.querySelectorAll('button.ghost'); - backButtons.forEach(btn => { - if (btn.textContent.includes('Volver') || btn.textContent.includes('Back')) { - btn.textContent = `← ${t('back')}`; - } - }); - - // Update all other buttons based on their onclick or content - document.querySelectorAll('button').forEach(btn => { - if (btn.getAttribute('onclick') === 'goToPools()') btn.textContent = t('next'); - else if (btn.getAttribute('onclick') === 'goToNames()') btn.textContent = t('next'); - else if (btn.getAttribute('onclick') === 'startGame()') btn.textContent = t('startGame'); - else if (btn.getAttribute('onclick') === "showScreen('reveal-screen'); loadCurrentReveal();") btn.textContent = t('startReveal'); - else if (btn.id === 'next-player-btn') btn.textContent = t('nextPlayer') + ' →'; - else if (btn.id === 'start-game-btn') btn.textContent = t('startMatch'); - else if (btn.getAttribute('onclick') === 'skipToDeliberation()') btn.textContent = t('skipToDeliberation') + ' →'; - else if (btn.getAttribute('onclick') === 'skipToVoting()') btn.textContent = t('goToVoting') + ' →'; - else if (btn.id === 'confirm-vote-btn') btn.textContent = t('confirmVote'); - else if (btn.getAttribute('onclick') === 'newMatch()') btn.textContent = t('newMatch'); - }); - - // Exit game button - const exitText = document.querySelector('.exit-text'); - if (exitText) exitText.textContent = t('exitGame'); -} - -// Embedded pools with impostor words [civilian_word, impostor_word] const EMBEDDED_POOLS = [ - // Spanish pools - { id: 'animales_naturaleza', name: 'Animales y Naturaleza', emoji: '🌿', lang: 'es', words: [['Oso','Pez'],['Pavo real','Abanico'],['Camello','Arena'],['Lirio','Rana'],['Lobo','Luna'],['Represa','Castor'],['Elefante','Safari'],['Flamenco','Camarón'],['Búho','Nieve'],['Canguro','Koala'],['Jungla','Serpiente'],['Muerte','Cuervo'],['Delfín','Orca'],['Zorro','Gallina'],['Tortuga','Galápagos'],['León','Sabana'],['Polo Sur','Pingüino'],['Hormiga','Trabajo'],['Abeja','Verano'],['Ballena','Dory'],['Mandíbula','Tiburón'],['Río de Janeiro','Loro'],['Caballo','Libertad'],['Gorila','Plata'],['Murciélago','Fruta'],['Venado','Tambor'],['Misisipi','Águila'],['Cisne','Lago'],['Grillo','Campo'],['Leopardo','Manchas'],['Mascarilla','Mapache'],['Chita','Velocidad'],['Araña','Nueva York'],['Playa','Medusa'],['Glaciar','Oso polar'],['Jirafa','Madagascar'],['Maine','Langosta'],['Pulpo','Pluma'],['Cuervo','Pantera'],['Foca','Rosa'],['Mariposa','Algodoncillo'],['Burro','Santorini'],['Lluvia','Caracol'],['Cangrejo','Araña'],['Rana','Grillo'],['Siberia','Tigre'],['Gaviota','Playa'],['Cocodrilo','Nilo'],['Pingüino','Nueva Zelanda'],['Loro','Gato'],['Cuervo','Bandada'],['Conejo','Agujero'],['Tiburón','Paleozoico'],['Trueno','Júpiter'],['Sol','Playa'],['Océano Atlántico','Huracán'],['Tsunami','Derrumbe'],['Ola','Hawái'],['Papel','Árbol'],['Universo','Energía'],['Vida','Tiempo'],['Océano','Tormenta'],['Lago','Sal'],['Oxígeno','Fuego'],['Biología','Célula'],['Tiza','Hielo'],['Clima','Invierno'],['Planeta','Gas'],['Era de hielo','Bellota'],['Avalancha','Montaña'],['Bisonte','Llanuras'],['Floración','Néctar'],['Cañón','Águila'],['Ardilla listada','Nueces'],['Coral','Arrecife'],['Desierto','Espejismo'],['Ecosistema','Equilibrio'],['Halcón','Picado'],['Luciérnaga','Brillo'],['Gecko','Hoja'],['Colibrí','Azúcar'],['Koala','Eucalipto'],['Meteoro','Cráter'],['Nutria','Río'],['Selva tropical','Dosel'],['Rinoceronte','Cuerno'],['Volcán','Ceniza'],['Naturaleza salvaje','Huellas']] }, - { id: 'objetos_cotidianos', name: 'Objetos Cotidianos', emoji: '🏠', lang: 'es', words: [['Martillo','Tiburón'],['Silla','Espalda'],['Mesa','Café'],['Cuchara','Crema'],['Tenedor','Posidón'],['Cuchillo','Mantequilla'],['Plata','Plato'],['Copa','Campeonato'],['Vidrio','Arena'],['Botella','Aerosol'],['Lata','Boda'],['Teléfono','Radio'],['Laptop','Tarjeta'],['Teclado','Piano'],['Ratón','Laboratorio'],['Marco','Pantalla'],['Control','Satélite'],['Lámpara','Aceite'],['Horno','Bombilla'],['Vela','Corona de flores'],['Carro','Espejo'],['Ventana','Caja'],['Puerta','Armario'],['Llave','Auto'],['Candado','Sello'],['Monedero','Piel'],['Cartera','Etiqueta'],['Mochila','Avión'],['Maleta','Toalla'],['Sombrero','Paja'],['Zapatos','Vela'],['Calcetas','Medida'],['Playera','Algodón'],['Cierre','Pantalón'],['Abrigo','Pelo'],['Paraguas','Ala'],['Vacaciones','Gafas de sol'],['Reloj de pulsera','Monitor'],['Rueda','Anillo'],['Collar','Tiara'],['Manga','Tatuaje'],['Cama','Monstruo'],['Funda','Media'],['Manta','Cuna'],['Colchón','Aire'],['Libro','Pop-up'],['Revista','Diario'],['Periódico','Columna'],['Pluma','Bola'],['Lápiz','Delineador'],['Borrador','Goma'],['Dibujo','Cuaderno'],['Tijeras','Cabello'],['Regla','Parrilla'],['Pegamento','Tubo'],['Cinta adhesiva','Clip'],['Pincel','Escoba'],['Cesto','Arco'],['Caja','Zapato'],['Sobre','Carta'],['Sello','Fecha'],['Calendario','Luna'],['Reloj','Campana'],['Radio','Onda'],['Bocina','Pared'],['DJ','Audífonos'],['Micrófono','Televisión'],['Televisión','Imagen'],['Cámara','Láser'],['Trípode','Pierna'],['Ventilador','Oxígeno'],['Calefactor','Secadora'],['Estufa','Carbón'],['Refrigerador','Leche'],['Congelador','Helado'],['Microondas','Radar'],['Tostadora','Horno'],['Licuadora','Espátula'],['Olla','Sopa'],['Acero','Sartén'],['Tetera','Cobre'],['Esponja','Gelatina'],['Jabón','Barra'],['Toalla','Ducha'],['Cepillo de dientes','Lengua'],['Pasta de dientes','Gel'],['Marfil','Peine'],['Cepillo','Rastrillo'],['Navaja','Jabón'],['Champú','Sábila'],['Acondicionador','Espuma'],['Loción','Seda'],['Balde','Tierra'],['Trapeador','Piso'],['Escoba','Avión'],['Recogedor','Nube'],['Basurero','Camión'],['Reciclaje','Papel'],['Escalera','Cuerda']] }, - - // English pools - { id: 'animals_nature_en', name: 'Animals and Nature', emoji: '🌿', lang: 'en', words: [['Bear','Fish'],['Peacock','Fan'],['Camel','Sand'],['Lily','Frog'],['Wolf','Moon'],['Dam','Beaver'],['Elephant','Safari'],['Flamingo','Shrimp'],['Owl','Snow'],['Kangaroo','Koala'],['Jungle','Snake'],['Death','Crow'],['Dolphin','Orca'],['Fox','Chicken'],['Turtle','Galapagos'],['Lion','Savanna'],['South Pole','Penguin'],['Ant','Work'],['Bee','Summer'],['Whale','Dory'],['Jaw','Shark'],['Rio','Parrot'],['Horse','Freedom'],['Gorilla','Silver'],['Bat','Fruit'],['Deer','Drum'],['Mississippi','Eagle'],['Swan','Lake'],['Cricket','Field'],['Leopard','Spots'],['Mask','Raccoon'],['Cheetah','Speed'],['Spider','New York'],['Beach','Jellyfish'],['Glacier','Polar bear'],['Giraffe','Madagascar'],['Maine','Lobster'],['Octopus','Feather'],['Raven','Panther'],['Seal','Rose'],['Butterfly','Milkweed'],['Donkey','Santorini'],['Rain','Snail'],['Crab','Spider'],['Frog','Cricket'],['Siberia','Tiger'],['Seagull','Beach'],['Crocodile','Nile'],['Penguin','New Zealand'],['Parrot','Cat'],['Crow','Flock'],['Rabbit','Hole'],['Shark','Paleozoic'],['Thunder','Jupiter'],['Sun','Beach'],['Atlantic','Hurricane'],['Tsunami','Landslide'],['Wave','Hawaii'],['Paper','Tree'],['Universe','Energy'],['Life','Time'],['Ocean','Storm'],['Lake','Salt'],['Oxygen','Fire'],['Biology','Cell'],['Chalk','Ice'],['Climate','Winter'],['Planet','Gas'],['Ice age','Acorn'],['Avalanche','Mountain'],['Bison','Plains'],['Bloom','Nectar'],['Canyon','Eagle'],['Chipmunk','Nuts'],['Coral','Reef'],['Desert','Mirage'],['Ecosystem','Balance'],['Falcon','Dive'],['Firefly','Glow'],['Gecko','Leaf'],['Hummingbird','Sugar'],['Koala','Eucalyptus'],['Meteor','Crater'],['Otter','River'],['Rainforest','Canopy'],['Rhino','Horn'],['Volcano','Ash'],['Wilderness','Tracks']] }, - { id: 'everyday_objects_en', name: 'Everyday Objects', emoji: '🏠', lang: 'en', words: [['Hammer','Shark'],['Chair','Back'],['Table','Coffee'],['Spoon','Cream'],['Fork','Poseidon'],['Knife','Butter'],['Silver','Plate'],['Cup','Championship'],['Glass','Sand'],['Bottle','Spray'],['Can','Wedding'],['Phone','Radio'],['Laptop','Card'],['Keyboard','Piano'],['Mouse','Lab'],['Frame','Screen'],['Remote','Satellite'],['Lamp','Oil'],['Oven','Bulb'],['Candle','Wreath'],['Car','Mirror'],['Window','Box'],['Door','Closet'],['Key','Car'],['Lock','Seal'],['Wallet','Leather'],['Purse','Tag'],['Backpack','Airplane'],['Suitcase','Towel'],['Hat','Straw'],['Shoes','Sail'],['Socks','Measure'],['Shirt','Cotton'],['Zipper','Pants'],['Coat','Hair'],['Umbrella','Wing'],['Vacation','Sunglasses'],['Watch','Monitor'],['Wheel','Ring'],['Necklace','Tiara'],['Sleeve','Tattoo'],['Bed','Monster'],['Pillowcase','Stocking'],['Blanket','Cradle'],['Mattress','Air'],['Book','Pop-up'],['Magazine','Journal'],['Newspaper','Column'],['Pen','Ball'],['Pencil','Eyeliner'],['Eraser','Rubber'],['Notebook','Drawing'],['Scissors','Hair'],['Ruler','Grill'],['Glue','Tube'],['Tape','Clip'],['Brush','Broom'],['Basket','Arc'],['Box','Shoe'],['Envelope','Letter'],['Stamp','Date'],['Calendar','Moon'],['Clock','Bell'],['Radio','Wave'],['Speaker','Wall'],['DJ','Headphones'],['Microphone','TV'],['Television','Picture'],['Camera','Laser'],['Tripod','Leg'],['Fan','Oxygen'],['Heater','Dryer'],['Stove','Coal'],['Fridge','Milk'],['Freezer','Ice cream'],['Microwave','Radar'],['Toaster','Oven'],['Blender','Spatula'],['Pot','Soup'],['Pan','Steel'],['Kettle','Copper'],['Sponge','Jelly'],['Soap','Bar'],['Towel','Shower'],['Toothbrush','Tongue'],['Toothpaste','Gel'],['Comb','Ivory'],['Brush','Rake'],['Razor','Soap'],['Shampoo','Aloe'],['Conditioner','Foam'],['Lotion','Silk'],['Bucket','Earth'],['Mop','Floor'],['Broom','Airplane'],['Dustpan','Cloud'],['Trash can','Truck'],['Recycling','Paper'],['Ladder','Rope']] } + { id: 'animales_naturaleza', name: 'Animales y naturaleza', emoji: '🌿', words: ['Perro','Gato','Lobo','Zorro','Oso','Tigre','León','Pantera','Jaguar','Puma','Guepardo','Elefante','Rinoceronte','Hipopótamo','Jirafa','Cebra','Camello','Dromedario','Canguro','Koala','Panda','Mapache','Nutria','Castor','Foca','Morsa','Delfín','Ballena','Tiburón','Orca','Pulpo','Calamar','Medusa','Tortuga','Lagarto','Cocodrilo','Serpiente','Anaconda','Iguana','Rana','Sapo','Búho','Halcón','Águila','Cóndor','Gaviota','Loro','Flamenco','Pingüino','Avestruz','Gallina','Pato','Ganso','Cisne','Abeja','Hormiga','Mariquita','Libélula','Mariposa','Escarabajo','Grillo','Saltamontes','Araña','Escorpión','Lombriz','Caracol','Estrella de mar','Coral','Musgo','Helecho','Pino','Roble','Encina','Palmera','Cactus','Bambú','Rosa','Tulipán','Girasol','Lavanda','Montaña','Río','Lago','Mar','Playa','Desierto','Selva','Bosque','Pradera','Glaciar','Volcán'] }, + { id: 'vida_cotidiana', name: 'Vida cotidiana', emoji: '🏠', words: ['Pan','Leche','Café','Té','Agua','Jugo','Refresco','Cerveza','Vino','Pizza','Hamburguesa','Sándwich','Taco','Burrito','Pasta','Arroz','Paella','Sushi','Ramen','Ensalada','Sopa','Croqueta','Tortilla','Empanada','Arepa','Queso','Jamón','Chorizo','Pollo','Carne','Cerdo','Pescado','Marisco','Patata','Tomate','Cebolla','Ajo','Pimiento','Zanahoria','Lechuga','Brócoli','Coliflor','Manzana','Plátano','Naranja','Pera','Uva','Fresa','Mango','Piña','Melón','Sandía','Yogur','Galletas','Chocolate','Helado','Cereales','Mantequilla','Aceite','Sal','Pimienta','Azúcar','Harina','Huevo','Cuchara','Tenedor','Cuchillo','Plato','Vaso','Taza','Olla','Sartén','Microondas','Horno','Nevera','Mesa','Silla','Sofá','Cama','Almohada','Sábana','Toalla','Ducha','Jabón','Champú','Cepillo','Pasta de dientes'] }, + { id: 'deportes', name: 'Deportes', emoji: '🏅', words: ['Fútbol','Baloncesto','Tenis','Pádel','Bádminton','Voleibol','Béisbol','Rugby','Hockey hielo','Hockey césped','Golf','Boxeo','MMA','Judo','Karate','Taekwondo','Esgrima','Tiro con arco','Halterofilia','Crossfit','Atletismo','Maratón','Triatlón','Ciclismo ruta','Ciclismo montaña','BMX','Natación','Waterpolo','Surf','Vela','Remo','Piragüismo','Esquí','Snowboard','Patinaje artístico','Patinaje velocidad','Curling','Escalada','Senderismo','Trail running','Parkour','Gimnasia artística','Gimnasia rítmica','Trampolín','Skate','Breakdance','Carreras coches','Fórmula 1','Rally','Karting','Motociclismo','Enduro','Motocross','Equitación','Polo','Críquet','Billar','Dardos','Petanca','Pickleball','Ultimate frisbee','Paintball','Airsoft','eSports'] }, + { id: 'marcas', name: 'Marcas', emoji: '🛍️', words: ['Apple','Samsung','Google','Microsoft','Amazon','Meta','Tesla','Toyota','Honda','Ford','BMW','Mercedes','Audi','Volkswagen','Porsche','Ferrari','Lamborghini','Maserati','McLaren','Chevrolet','Nissan','Kia','Hyundai','Peugeot','Renault','Volvo','Jaguar','Land Rover','Fiat','Alfa Romeo','Ducati','Yamaha','Canon','Nikon','Sony','Panasonic','LG','Philips','Siemens','Bosch','Whirlpool','Ikea','Zara','H&M','Uniqlo','Nike','Adidas','Puma','Reebok','New Balance','Under Armour','Converse','Vans','Patagonia','The North Face','Columbia','Levi’s','Calvin Klein','Gucci','Prada','Louis Vuitton','Chanel','Hermès','Dior','Rolex','Omega','Casio','Pepsi','Coca-Cola','Fanta','Red Bull','Monster','Starbucks','Nespresso','Nestlé','Danone','Kellogg’s','Oreo','Intel','AMD','Nvidia','Qualcomm','TikTok','Netflix','Disney','Warner Bros','HBO','Spotify','Airbnb','Uber','Booking'] }, + { id: 'musica', name: 'Música', emoji: '🎵', words: ['Guitarra','Piano','Violín','Batería','Bajo','Saxofón','Trompeta','Flauta','Clarinete','Acordeón','Ukelele','Arpa','Sintetizador','DJ','Micrófono','Altavoz','Concierto','Festival','Vinilo','Rock','Pop','Punk','Metal','Heavy','Thrash','Death metal','Jazz','Blues','Soul','Funk','R&B','Rap','Hip hop','Trap','Reggaetón','Salsa','Bachata','Merengue','Cumbia','Vallenato','Flamenco','Rumba','Bossa nova','Samba','Tango','Country','EDM','Techno','House','Trance','Dubstep','Drum and bass','Lo-fi','Reggae','Ska','K-pop','J-pop','Indie','Gospel','Ópera','Sinfonía','Orquesta','Coro','Cantautor','Balada','Bolero','Ranchera','Corrido','Mariachi'] }, + { id: 'personajes', name: 'Personajes', emoji: '🧙', words: ['Sherlock Holmes','Harry Potter','Hermione Granger','Ron Weasley','Albus Dumbledore','Voldemort','Frodo Bolsón','Sam Gamyi','Gandalf','Aragorn','Legolas','Gimli','Gollum','Bilbo Bolsón','Katniss Everdeen','Peeta Mellark','Batman','Bruce Wayne','Joker','Harley Quinn','Superman','Clark Kent','Lois Lane','Wonder Woman','Diana Prince','Flash','Barry Allen','Aquaman','Arthur Curry','Spider-Man','Peter Parker','Iron Man','Tony Stark','Capitán América','Steve Rogers','Black Widow','Natasha Romanoff','Hulk','Bruce Banner','Thor','Loki','Thanos','Doctor Strange','Wanda Maximoff','Vision','Star-Lord','Gamora','Groot','Rocket','Drax','Deadpool','Wolverine','Magneto','Professor X','Storm','Cyclops','Jean Grey','Mystique','Darth Vader','Luke Skywalker','Leia Organa','Han Solo','Chewbacca','Yoda','Obi-Wan Kenobi','Anakin Skywalker','Rey','Kylo Ren','R2-D2','C-3PO','Indiana Jones','Lara Croft','James Bond','Mario','Luigi','Princesa Peach','Bowser','Link','Zelda','Geralt de Rivia','Ciri','Yennefer','Kratos','Atreus','Ellie','Joel Miller','Nathan Drake','Master Chief','Cortana','Sonic','Tails','Ash Ketchum','Pikachu','Goku','Vegeta','Naruto','Sasuke','Luffy','Zoro','Nami','Tanjiro','Nezuko','Saitama','Light Yagami','L Lawliet'] } ]; let availablePools = []; @@ -374,7 +36,7 @@ let state = { votingPlayer: 0, selections: [], executed: [], - selectedPools: [], // Now it's an array for multiple pools, will be populated based on language + selectedPool: 'animales_naturaleza', votingPool: null, isTiebreak: false, tiebreakCandidates: [] @@ -393,7 +55,7 @@ const loadPoolsCache = () => { }; const savePoolsCache = () => localStorage.setItem(POOLS_CACHE_KEY, JSON.stringify(poolsCache)); -// ---------- Default values ---------- +// ---------- Defaults ---------- function defaultImpostors(nPlayers) { const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); let impostors = 1; @@ -416,162 +78,63 @@ function defaultDeliberation(gameSeconds) { return Math.max(30, Math.round(gameSeconds / 3)); } -// ---------- Word Pools ---------- +// ---------- Pools ---------- async function loadPoolsList() { loadPoolsCache(); - - // Start with embedded pools (always available) - let embeddedList = EMBEDDED_POOLS.map(p => ({ - id: p.id, - name: p.name, - emoji: p.emoji, - count: p.words.length, - lang: p.lang - })); - - // Try to load external pools from manifest - let externalList = []; + let list = []; try { const res = await fetch(POOLS_MANIFEST_URL); - if (res.ok) { - const manifest = await res.json(); - if (Array.isArray(manifest)) { - externalList = manifest; - } - } - } catch (e) { - console.log('Failed to load manifest:', e); + if (res.ok) list = await res.json(); + } catch (_) {} + if (!Array.isArray(list) || list.length === 0) { + list = EMBEDDED_POOLS.map(p => ({ id: p.id, name: p.name, emoji: p.emoji, count: p.words.length })); } - - // Combine pools, avoiding duplicates (prefer embedded version over manifest) - const embeddedIds = new Set(embeddedList.map(p => p.id)); - const uniqueExternal = externalList.filter(p => !embeddedIds.has(p.id)); - const allPools = [...embeddedList, ...uniqueExternal]; - - // Filter pools by current language (only show pools matching current language) - availablePools = allPools.filter(p => p.lang === currentLanguage); - - // Check if selected pools are valid for current language - const validSelectedPools = (state.selectedPools || []).filter(id => - availablePools.some(p => p.id === id) - ); - - // If no valid pools or pools don't match current language, reset to defaults - if (validSelectedPools.length === 0) { - const defaultPools = availablePools.slice(0, 2).map(p => p.id); - state.selectedPools = defaultPools.length > 0 ? defaultPools : []; - saveState(); - } else { - state.selectedPools = validSelectedPools; - saveState(); - } - + availablePools = list; renderPoolButtons(); } function parseWordsFile(text) { - const lines = text.split(/\r?\n/).map(l => l.trim()).filter(l => l && !l.startsWith('#')); - return lines.map(line => { - // Format: civilian_word|impostor_word - if (line.includes('|')) { - const [civil, impostor] = line.split('|').map(s => s.trim()); - return [civil, impostor]; - } - // Fallback: if no pipe, use the same word for both - return [line, line]; - }); + const lines = text.split(/\r?\n/).map(l => l.trim()).filter(Boolean); + if (!lines.length) return []; + if (lines[0].startsWith('#')) return lines.slice(1); + return lines; } async function pickWords() { - const selectedIds = state.selectedPools && state.selectedPools.length > 0 ? state.selectedPools : ['animales_naturaleza']; - let allWords = []; - - // Collect words from all selected pools - for (const poolId of selectedIds) { - let words = []; - - // Search embedded pools first - const embeddedPool = EMBEDDED_POOLS.find(p => p.id === poolId); - if (embeddedPool) { - words = embeddedPool.words; - } else if (poolsCache[poolId]?.words) { - words = poolsCache[poolId].words; - } else { - try { - const res = await fetch(`word-pools/${poolId}.txt`); - if (res.ok) { - const text = await res.text(); - words = parseWordsFile(text); - poolsCache[poolId] = { words, ts: Date.now() }; - savePoolsCache(); - } - } catch (_) {} - } - - allWords = allWords.concat(words); + const poolId = state.selectedPool || 'default'; + let words = []; + if (poolsCache[poolId]?.words) { + words = poolsCache[poolId].words; + } else if (poolId !== 'default') { + const res = await fetch(`word-pools/${poolId}.txt`); + if (!res.ok) throw new Error('No se pudo cargar el pool'); + const text = await res.text(); + words = parseWordsFile(text); + poolsCache[poolId] = { words, ts: Date.now() }; savePoolsCache(); + } else { + words = EMBEDDED_POOLS[0].words; } - - if (allWords.length === 0) { - // Fallback to embedded pool - allWords = EMBEDDED_POOLS[0].words; - } - - const shuffled = [...allWords].sort(() => Math.random() - 0.5); - const wordPair = shuffled[0]; - - // wordPair is [civilian_word, impostor_word] - return { civilian: wordPair[0], impostor: wordPair[1] }; + const shuffled = [...words].sort(() => Math.random() - 0.5); + return { civilian: shuffled[0], impostor: shuffled[1] }; } function renderPoolButtons() { const container = document.getElementById('pool-buttons'); if (!container) return; container.innerHTML = ''; - - // Ensure selectedPools is an array and contains valid pools for current language - if (!Array.isArray(state.selectedPools)) { - state.selectedPools = [state.selectedPools || 'animales_naturaleza']; - } - - // Filter out pools that don't exist in current language - const validSelectedPools = state.selectedPools.filter(id => - availablePools.some(p => p.id === id) - ); - - // If no valid pools selected, select first 2 available - if (validSelectedPools.length === 0 && availablePools.length > 0) { - state.selectedPools = availablePools.slice(0, 2).map(p => p.id); - saveState(); - } else { - state.selectedPools = validSelectedPools; - } - availablePools.forEach(pool => { const btn = document.createElement('button'); btn.type = 'button'; btn.className = 'pool-btn'; btn.textContent = `${pool.emoji || '🎲'} ${pool.name || pool.id}`; - if (state.selectedPools.includes(pool.id)) btn.classList.add('selected'); - btn.onclick = () => { - // Toggle multiple selection - if (state.selectedPools.includes(pool.id)) { - state.selectedPools = state.selectedPools.filter(id => id !== pool.id); - // Ensure at least one is selected - if (state.selectedPools.length === 0) { - state.selectedPools = [pool.id]; - } - } else { - state.selectedPools.push(pool.id); - } - saveState(); - renderPoolButtons(); - }; + if (state.selectedPool === pool.id) btn.classList.add('selected'); + btn.onclick = () => { state.selectedPool = pool.id; saveState(); renderPoolButtons(); }; container.appendChild(btn); }); } -// ---------- Setup and player names ---------- -function goToPools() { +// ---------- Configuración y nombres ---------- +function goToNames() { let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS; nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); const maxImpostors = Math.max(1, Math.floor(nPlayers / 2)); @@ -581,15 +144,8 @@ function goToPools() { gTime = Math.min(Math.max(gTime, 60), 900); let dTime = parseInt(document.getElementById('deliberation-time').value) || defaultDeliberation(gTime); dTime = Math.min(Math.max(dTime, 30), Math.round(900 / 3)); - if (nImpostors >= nPlayers) { alert(t('impostorsMustBeLess')); return; } - state.numPlayers = nPlayers; - state.numImpostors = nImpostors; - state.gameTime = gTime; - state.deliberationTime = dTime; - showScreen('pools-screen'); -} - -function goToNames() { + if (nImpostors >= nPlayers) { alert('Impostores debe ser menor que jugadores'); return; } + state.numPlayers = nPlayers; state.numImpostors = nImpostors; state.gameTime = gTime; state.deliberationTime = dTime; buildNameInputs(); showScreen('names-screen'); } @@ -600,13 +156,12 @@ function buildNameInputs() { for (let i = 0; i < state.numPlayers; i++) { const div = document.createElement('div'); div.className = 'player-name-item'; - const playerLabel = `${t('player')} ${i+1}`; - div.innerHTML = `${playerLabel}:`; + div.innerHTML = `Jugador ${i+1}:`; list.appendChild(div); } } -// ---------- Game start ---------- +// ---------- Inicio de partida ---------- function startGame() { state.playerNames = []; for (let i = 0; i < state.numPlayers; i++) { @@ -620,9 +175,8 @@ function startGame() { }).catch(() => { const fallback = EMBEDDED_POOLS[0].words; const shuffled = [...fallback].sort(() => Math.random() - 0.5); - const wordPair = shuffled[0]; - state.civilianWord = wordPair[0]; - state.impostorWord = wordPair[1]; + state.civilianWord = shuffled[0]; + state.impostorWord = shuffled[1]; finalizeStart(); }); } @@ -640,7 +194,7 @@ function finalizeStart() { showScreen('pre-reveal-screen'); } -// Adjust defaults when player count is edited +// Ajustar defaults cuando se edita el nº de jugadores document.getElementById('num-players').addEventListener('change', () => { let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS; nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); @@ -657,32 +211,21 @@ document.getElementById('num-players').addEventListener('change', () => { function renderSummary() { const el = document.getElementById('config-summary'); const fmt = secs => `${Math.floor(secs/60)}:${(secs%60).toString().padStart(2,'0')}`; - const startName = state.playerNames[state.startPlayer] || `${t('player')} ${state.startPlayer+1}`; - - // Generate list of selected pools - const selectedIds = Array.isArray(state.selectedPools) ? state.selectedPools : [state.selectedPools || 'animales_naturaleza']; - const poolsText = selectedIds.map(id => { - const pool = availablePools.find(p => p.id === id) || EMBEDDED_POOLS.find(p => p.id === id); - return pool ? `${pool.emoji || '🎲'} ${pool.name || pool.id}` : id; - }).join(', '); - + const startName = state.playerNames[state.startPlayer] || `Jugador ${state.startPlayer+1}`; + const poolMeta = availablePools.find(p => p.id === state.selectedPool) || EMBEDDED_POOLS[0]; el.innerHTML = ` -

${t('players')}: ${state.numPlayers}

-

${t('impostors')}: ${state.numImpostors}

-

${t('gameTime')}: ${fmt(state.gameTime)}

-

${t('deliberationTime')}: ${fmt(state.deliberationTime)}

-

${t('poolsLabel')}: ${poolsText}

-

${t('starts')}: ${startName} · ${t('order')}: ${state.turnDirection === 'horario' ? t('clockwise') : t('counterclockwise')}

+

Jugadores: ${state.numPlayers}

+

Impostores: ${state.numImpostors}

+

Tiempo de partida: ${fmt(state.gameTime)}

+

Tiempo de deliberación: ${fmt(state.deliberationTime)}

+

Pool: ${poolMeta.emoji || '🎲'} ${poolMeta.name || poolMeta.id}

+

Empieza: ${startName} · Orden: ${state.turnDirection === 'horario' ? 'Horario' : 'Antihorario'}

`; } -// ---------- Role revelation ---------- +// ---------- Revelación ---------- function loadCurrentReveal() { state.phase = 'reveal'; saveState(); - - // Activar Wake Lock para mantener pantalla encendida durante el juego - requestWakeLock(); - if (!state.revealOrder || state.revealOrder.length !== state.numPlayers) { const step = state.turnDirection === 'horario' ? 1 : -1; state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers); @@ -690,24 +233,7 @@ function loadCurrentReveal() { const idx = state.revealOrder[state.currentReveal]; const name = state.playerNames[idx]; document.getElementById('current-player-name').textContent = name; - - // Update curtain text - const revealText = document.querySelector('#reveal-screen .info-text'); - if (revealText) { - revealText.innerHTML = `${t('turnOf')}: ${name}
${t('othersLookAway')}`; - } - - const curtainText = document.querySelector('.curtain-cover div:last-child'); - if (curtainText) { - curtainText.textContent = t('liftCurtain'); - } - - // Reset curtain state - curtainState.isRevealed = false; - const coverEl = document.getElementById('curtain-cover'); - coverEl.style.transform = 'translateY(0)'; - coverEl.style.transition = ''; - + document.getElementById('curtain-cover').classList.remove('lifted'); document.getElementById('next-player-btn').style.display = 'none'; document.getElementById('start-game-btn').style.display = 'none'; } @@ -715,12 +241,7 @@ function loadCurrentReveal() { function liftCurtain() { const cover = document.getElementById('curtain-cover'); if (cover.classList.contains('lifted')) return; - - // Restore CSS transition and use the class - cover.style.transition = ''; - cover.style.transform = ''; cover.classList.add('lifted'); - const idx = state.revealOrder[state.currentReveal]; const role = state.roles[idx]; const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; @@ -735,207 +256,19 @@ function liftCurtain() { function nextReveal() { state.currentReveal++; saveState(); loadCurrentReveal(); } -// Curtain system with GRAVITY - The curtain always tends to fall -// Supports both touch (mobile) and mouse (desktop) -// On desktop: curtain stays up while mouse button is held, even if cursor leaves the area -let curtainState = { isRevealed: false }; -let curtainDragState = { - startY: null, - isDragging: false, - currentTranslateY: 0 -}; - -function initCurtainHandlers() { +// swipe support +(() => { const curtain = document.getElementById('curtain'); - if (!curtain) return; - - // Function to get Y position from event (touch or mouse) - const getY = (e) => { - return e.touches ? e.touches[0].clientY : e.clientY; - }; - - // Start function (touch and mouse) - const handleStart = (e) => { - curtainDragState.startY = getY(e); - curtainDragState.isDragging = true; - curtainDragState.currentTranslateY = 0; - if (e.type === 'mousedown') { - e.preventDefault(); // Prevent text selection on desktop - } - }; - - // Move function (touch and mouse) - const handleMove = (e) => { - if (curtainDragState.startY === null || !curtainDragState.isDragging) return; - const currentY = getY(e); - const dy = currentY - curtainDragState.startY; - const coverEl = document.getElementById('curtain-cover'); - if (!coverEl) return; - - // Calculate displacement: negative = up, positive = down - // Allow going further up than the curtain height (user can keep dragging up) - // but don't allow going below initial position (0) - curtainDragState.currentTranslateY = Math.min(dy, 0); - - coverEl.style.transform = `translateY(${curtainDragState.currentTranslateY}px)`; - coverEl.style.transition = 'none'; - - // If lifted enough, show content - if (curtainDragState.currentTranslateY < -80 && !curtainState.isRevealed) { - curtainState.isRevealed = true; - const idx = state.revealOrder[state.currentReveal]; - const role = state.roles[idx]; - const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; - const roleText = t(role.toLowerCase()); - document.getElementById('role-text').textContent = roleText; - document.getElementById('role-text').className = 'role ' + (role === 'CIVIL' ? 'civil' : 'impostor'); - document.getElementById('word-text').textContent = word; - } - - e.preventDefault(); // Prevent selection - }; - - // End function (touch and mouse) - const handleEnd = (e) => { - if (!curtainDragState.isDragging || curtainDragState.startY === null) return; - const coverEl = document.getElementById('curtain-cover'); - if (!coverEl) return; - - // ALWAYS bring the curtain down when released (GRAVITY) - coverEl.style.transition = 'transform 0.4s ease'; - coverEl.style.transform = 'translateY(0)'; - - // If content was revealed, show button after it falls - if (curtainState.isRevealed) { - setTimeout(() => { - if (state.currentReveal + 1 < state.numPlayers) { - document.getElementById('next-player-btn').style.display = 'block'; - } else { - document.getElementById('start-game-btn').style.display = 'block'; - } - }, 400); - } - - curtainDragState.startY = null; - curtainDragState.isDragging = false; - curtainDragState.currentTranslateY = 0; - }; - - // Touch events (mobile) - curtain.addEventListener('touchstart', handleStart, {passive: false}); - curtain.addEventListener('touchmove', handleMove, {passive: false}); - curtain.addEventListener('touchend', handleEnd, {passive: true}); - curtain.addEventListener('touchcancel', handleEnd, {passive: true}); - - // Mouse events (desktop) - start on curtain only - curtain.addEventListener('mousedown', handleStart); - - // Mouse move and up events on WINDOW so we can track even when cursor leaves everything - window.addEventListener('mousemove', handleMove); - window.addEventListener('mouseup', handleEnd); -} - -// Initialize curtain handlers when DOM is ready -if (document.readyState === 'loading') { - document.addEventListener('DOMContentLoaded', initCurtainHandlers); -} else { - initCurtainHandlers(); -} - -// ---------- Screen Wake Lock (prevent screen from sleeping during timers) ---------- -let wakeLock = null; -let wakeLockVideo = null; // For iOS workaround - -// Detect if device is iOS -function isIOS() { - return /iPad|iPhone|iPod/.test(navigator.userAgent) || - (navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1); -} - -// Check if screen lock is enabled in settings -function isScreenLockEnabled() { - const saved = localStorage.getItem(SCREEN_LOCK_STORAGE_KEY); - return saved === null ? true : saved === 'true'; // Default enabled -} - -// Save screen lock preference -function setScreenLockEnabled(enabled) { - localStorage.setItem(SCREEN_LOCK_STORAGE_KEY, enabled.toString()); - updateScreenLockButton(); -} - -async function requestWakeLock() { - if (!isScreenLockEnabled()) return; - - // Try native Wake Lock API first (works on Android Chrome, etc.) - if ('wakeLock' in navigator) { - try { - wakeLock = await navigator.wakeLock.request('screen'); - wakeLock.addEventListener('release', () => { - wakeLock = null; - }); - console.log('Wake Lock activated (native API)'); - return; - } catch (err) { - console.log('Wake lock request failed:', err); - } - } - - // Fallback for iOS - use hidden video loop - if (isIOS() && !wakeLockVideo) { - try { - wakeLockVideo = document.createElement('video'); - wakeLockVideo.setAttribute('playsinline', ''); - wakeLockVideo.setAttribute('muted', ''); - wakeLockVideo.style.position = 'fixed'; - wakeLockVideo.style.opacity = '0'; - wakeLockVideo.style.pointerEvents = 'none'; - wakeLockVideo.style.width = '1px'; - wakeLockVideo.style.height = '1px'; - - // Minimal base64 encoded video (1 frame, silent) - wakeLockVideo.src = 'data:video/mp4;base64,AAAAIGZ0eXBpc29tAAACAGlzb21pc28yYXZjMW1wNDEAAAAIZnJlZQAAAu1tZGF0AAACrQYF//+p3EXpvebZSLeWLNgg2SPu73gyNjQgLSBjb3JlIDE1NSByMjkwMSA3ZDBmZjIyIC0gSC4yNjQvTVBFRy00IEFWQyBjb2RlYyAtIENvcHlsZWZ0IDIwMDMtMjAxOCAtIGh0dHA6Ly93d3cudmlkZW9sYW4ub3JnL3gyNjQuaHRtbCAtIG9wdGlvbnM6IGNhYmFjPTEgcmVmPTMgZGVibG9jaz0xOjA6MCBhbmFseXNlPTB4MzoweDExMyBtZT1oZXggc3VibWU9NyBwc3k9MSBwc3lfcmQ9MS4wMDowLjAwIG1peGVkX3JlZj0xIG1lX3JhbmdlPTE2IGNocm9tYV9tZT0xIHRyZWxsaXM9MSA4eDhkY3Q9MSBjcW09MCBkZWFkem9uZT0yMSwxMSBmYXN0X3Bza2lwPTEgY2hyb21hX3FwX29mZnNldD0tMiB0aHJlYWRzPTMgbG9va2FoZWFkX3RocmVhZHM9MSBzbGljZWRfdGhyZWFkcz0wIG5yPTAgZGVjaW1hdGU9MSBpbnRlcmxhY2VkPTAgYmx1cmF5X2NvbXBhdD0wIGNvbnN0cmFpbmVkX2ludHJhPTAgYmZyYW1lcz0zIGJfcHlyYW1pZD0yIGJfYWRhcHQ9MSBiX2JpYXM9MCBkaXJlY3Q9MSB3ZWlnaHRiPTEgb3Blbl9nb3A9MCB3ZWlnaHRwPTIga2V5aW50PTI1MCBrZXlpbnRfbWluPTI1IHNjZW5lY3V0PTQwIGludHJhX3JlZnJlc2g9MCByY19sb29rYWhlYWQ9NDAgcmM9Y3JmIG1idHJlZT0xIGNyZj0yMy4wIHFjb21wPTAuNjAgcXBtaW49MCBxcG1heD02OSBxcHN0ZXA9NCBpcF9yYXRpbz0xLjQwIGFxPTE6MS4wMACAAAAAwWWIhAAz//727L4FNf2f0JcRLMXaSnA+KqSAgHc0wAAAAwAAAwAAJuKiZ0WFMeJsgAAAHGAFBCwCPCVC'; - wakeLockVideo.loop = true; - - document.body.appendChild(wakeLockVideo); - await wakeLockVideo.play(); - console.log('Wake Lock activated (iOS video workaround)'); - } catch (err) { - console.log('iOS wake lock workaround failed:', err); - } - } -} - -function releaseWakeLock() { - // Release native Wake Lock - if (wakeLock) { - wakeLock.release(); - wakeLock = null; - } - - // Stop iOS video workaround - if (wakeLockVideo) { - wakeLockVideo.pause(); - wakeLockVideo.remove(); - wakeLockVideo = null; - } -} - -// Re-request wake lock when page becomes visible again -document.addEventListener('visibilitychange', async () => { - if (document.visibilityState === 'visible' && (wakeLock !== null || wakeLockVideo !== null)) { - await requestWakeLock(); - } -}); + let startY = null; + curtain.addEventListener('touchstart', e => { startY = e.touches[0].clientY; }, {passive:true}); + curtain.addEventListener('touchmove', e => { if (startY === null) return; const dy = e.touches[0].clientY - startY; if (dy < -40) { liftCurtain(); startY = null; } }, {passive:true}); + curtain.addEventListener('click', liftCurtain); +})(); // ---------- Timers ---------- let timerInterval = null; -async function startPhaseTimer(phase, seconds, elementId, onEnd) { +function startPhaseTimer(phase, seconds, elementId, onEnd) { if (timerInterval) clearInterval(timerInterval); - - // Request wake lock to keep screen on during timer - await requestWakeLock(); - const now = Date.now(); state.timerPhase = phase; state.timerEndAt = now + seconds*1000; @@ -944,12 +277,7 @@ async function startPhaseTimer(phase, seconds, elementId, onEnd) { const tick = () => { const remaining = Math.max(0, Math.round((state.timerEndAt - Date.now())/1000)); updateTimerDisplay(el, remaining); - if (remaining <= 0) { - clearInterval(timerInterval); - releaseWakeLock(); // Release wake lock when timer ends - playBeep(); - onEnd(); - } + if (remaining <= 0) { clearInterval(timerInterval); playBeep(); onEnd(); } }; tick(); timerInterval = setInterval(tick, 1000); @@ -971,48 +299,17 @@ function updateTimerDisplay(el, remaining) { } function playBeep() { - // Play alarm sound - 3 ascending beeps pattern repeated twice const ctx = new (window.AudioContext || window.webkitAudioContext)(); - const now = ctx.currentTime; - - // Frequencies for alarm pattern (ascending) - const frequencies = [523, 659, 784]; // C5, E5, G5 - const beepDuration = 0.15; - const gapDuration = 0.08; - const patternGap = 0.3; - - let time = now; - - // Play pattern twice - for (let pattern = 0; pattern < 2; pattern++) { - for (let i = 0; i < frequencies.length; i++) { - const osc = ctx.createOscillator(); - const gain = ctx.createGain(); - - osc.connect(gain); - gain.connect(ctx.destination); - osc.frequency.value = frequencies[i]; - osc.type = 'square'; // More alarm-like sound - - gain.gain.setValueAtTime(0, time); - gain.gain.linearRampToValueAtTime(0.25, time + 0.02); - gain.gain.setValueAtTime(0.25, time + beepDuration - 0.02); - gain.gain.linearRampToValueAtTime(0, time + beepDuration); - - osc.start(time); - osc.stop(time + beepDuration); - - time += beepDuration + gapDuration; - } - time += patternGap; - } + const osc = ctx.createOscillator(); const gain = ctx.createGain(); + osc.connect(gain); gain.connect(ctx.destination); osc.frequency.value = 820; osc.type = 'sine'; + gain.gain.setValueAtTime(0.3, ctx.currentTime); gain.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + 0.45); + osc.start(); osc.stop(ctx.currentTime + 0.45); } -// ---------- Game phases ---------- +// ---------- Fases ---------- function startGamePhase() { state.phase = 'game'; saveState(); showScreen('game-screen'); startPhaseTimer('game', state.gameTime, 'game-timer', startDeliberationPhase); } function startDeliberationPhase() { state.phase = 'deliberation'; saveState(); showScreen('deliberation-screen'); startPhaseTimer('deliberation', state.deliberationTime, 'deliberation-timer', startVotingPhase); } function startVotingPhase(candidates = null, isTiebreak = false) { - releaseWakeLock(); // Release wake lock when voting starts (no timer) state.phase = 'voting'; state.votingPlayer = 0; state.votes = {}; @@ -1023,8 +320,8 @@ function startVotingPhase(candidates = null, isTiebreak = false) { renderVoting(); showScreen('voting-screen'); } -function skipToDeliberation() { if (timerInterval) clearInterval(timerInterval); releaseWakeLock(); startDeliberationPhase(); } -function skipToVoting() { if (timerInterval) clearInterval(timerInterval); releaseWakeLock(); startVotingPhase(); } +function skipToDeliberation() { if (timerInterval) clearInterval(timerInterval); startDeliberationPhase(); } +function skipToVoting() { if (timerInterval) clearInterval(timerInterval); startVotingPhase(); } function startTiebreakDeliberation(candidates) { state.phase = 'deliberation'; state.tiebreakCandidates = candidates; @@ -1033,40 +330,27 @@ function startTiebreakDeliberation(candidates) { startPhaseTimer('deliberation', 60, 'deliberation-timer', () => startVotingPhase(candidates, true)); } -// ---------- Secret voting ---------- +// ---------- Votación secreta ---------- function renderVoting() { const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i); const voter = state.playerNames[state.votingPlayer]; document.getElementById('voter-name').textContent = voter; document.getElementById('votes-needed').textContent = state.numImpostors; - - // Update voting instruction text - const votingInfo = document.querySelector('#voting-screen .info-text'); - if (votingInfo) { - votingInfo.innerHTML = `${t('passMobileTo')} ${voter}. ${t('chooseSuspects')} ${state.numImpostors} ${t('suspect')}.`; - } - state.selections = state.selections || []; const list = document.getElementById('vote-list'); list.innerHTML = ''; pool.forEach(i => { const item = document.createElement('div'); item.className = 'player-item'; - - // Marcar como disabled ANTES de añadir al DOM para que la animación correcta se aplique + item.textContent = state.playerNames[i]; + if (state.votes[i]) item.innerHTML += `Votos: ${state.votes[i]}`; + if (state.selections.includes(i)) item.classList.add('selected'); if (i === state.votingPlayer) { item.classList.add('disabled'); - // NO aplicar opacity inline - dejamos que CSS lo maneje con la animación + item.style.opacity = '0.5'; item.style.pointerEvents = 'none'; - } - - item.textContent = state.playerNames[i]; - if (state.votes[i]) item.innerHTML += `${t('votes')}: ${state.votes[i]}`; - if (state.selections.includes(i)) item.classList.add('selected'); - - if (i !== state.votingPlayer) { - item.onclick = () => toggleSelection(i, item); - } - + } else { + item.onclick = () => toggleSelection(i, item); + } list.appendChild(item); }); updateConfirmButton(); @@ -1097,7 +381,7 @@ function confirmCurrentVote() { renderVoting(); } -// ---------- Vote resolution ---------- +// ---------- Resolución de voto ---------- function handleVoteOutcome() { const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i); const counts = pool.map(idx => ({ idx, votes: state.votes[idx] || 0 })); @@ -1117,7 +401,7 @@ function handleVoteOutcome() { } else { // Tie for remaining slots if (state.isTiebreak) { - // Second tie: impostors win + // segunda vez empatados: ganan impostores state.executed = []; showResults(true); return; @@ -1131,217 +415,54 @@ function handleVoteOutcome() { showResults(); } -// ---------- Results ---------- +// ---------- Resultados ---------- function showResults(isTiebreak = false) { state.phase = 'results'; saveState(); - - // Liberar Wake Lock cuando termina la partida - releaseWakeLock(); - const executed = state.executed || []; let impostorsAlive = 0; state.roles.forEach((r,i) => { if (r === 'IMPOSTOR' && !executed.includes(i)) impostorsAlive++; }); const winner = impostorsAlive > 0 ? 'IMPOSTORES' : 'CIVILES'; const results = document.getElementById('results-content'); - const winText = winner === 'CIVILES' ? `✅ ${t('civiliansWin')}` : `❌ ${t('impostorsWin')}`; results.innerHTML = ` -

${winText}

-

${t('executed')}: ${executed.length ? executed.map(i => state.playerNames[i]).join(', ') : t('nobody')}

-

${t('votes')}: ${Object.keys(state.votes).length ? '' : t('noVotes')}

-

${t('revealedRoles')}

+

${winner === 'CIVILES' ? '✅ ¡GANAN LOS CIVILES!' : '❌ ¡GANAN LOS IMPOSTORES!'}

+

Ejecutados: ${executed.length ? executed.map(i => state.playerNames[i]).join(', ') : 'Nadie'}

+

Votos: ${Object.keys(state.votes).length ? '' : 'Sin votos'}

+

Roles revelados

${state.roles.map((role,i) => { const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; const killed = executed.includes(i) ? 'executed' : ''; - const roleText = t(role.toLowerCase()); - return `
${state.playerNames[i]}: ${roleText} — "${word}" ${killed ? '☠️' : ''}
`; + return `
${state.playerNames[i]}: ${role} — "${word}" ${killed ? '☠️' : ''}
`; }).join('')} `; showScreen('results-screen'); } -// ---------- Utilities ---------- +// ---------- Utilidades ---------- function showScreen(id) { document.querySelectorAll('.screen').forEach(s => s.classList.remove('active')); document.getElementById(id).classList.add('active'); state.phase = id.replace('-screen',''); saveState(); - updateExitButtonVisibility(); } -function newMatch() { - clearState(); - releaseWakeLock(); // Make sure wake lock is released when exiting game - if (timerInterval) clearInterval(timerInterval); - state = { ...state, phase:'welcome', timerEndAt:null, timerPhase:null, votingPool:null, isTiebreak:false, tiebreakCandidates:[] }; - saveState(); - showScreen('welcome-screen'); -} +function newMatch() { clearState(); state = { ...state, phase:'setup', timerEndAt:null, timerPhase:null, votingPool:null, isTiebreak:false, tiebreakCandidates:[] }; location.reload(); } -function confirmExitGame() { - const confirmMessage = currentLanguage === 'es' - ? '¿Estás seguro de que quieres salir de la partida? Se perderá todo el progreso actual.' - : 'Are you sure you want to exit the game? All current progress will be lost.'; - - if (confirm(confirmMessage)) { - newMatch(); - } -} - -function updateExitButtonVisibility() { - const exitBtn = document.getElementById('exit-game'); - const langBtn = document.getElementById('language-toggle'); - const screenLockBtn = document.getElementById('screen-lock-toggle'); - - // Show exit button and hide language/screen-lock toggles in all phases except welcome and setup - if (state.phase !== 'welcome' && state.phase !== 'setup') { - exitBtn.classList.add('visible'); - if (langBtn) langBtn.style.display = 'none'; - if (screenLockBtn) screenLockBtn.classList.remove('visible'); - } else { - exitBtn.classList.remove('visible'); - if (langBtn) langBtn.style.display = 'inline-flex'; - // Only show screen lock button on iOS - if (screenLockBtn && isIOS()) { - screenLockBtn.classList.add('visible'); - } - } -} - -// ---------- Theme system ---------- -function getSystemTheme() { - return window.matchMedia && window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light'; -} - -function loadTheme() { - const savedTheme = localStorage.getItem(THEME_STORAGE_KEY); - return savedTheme || getSystemTheme(); -} - -function saveTheme(theme) { - localStorage.setItem(THEME_STORAGE_KEY, theme); -} - -function applyTheme(theme) { - document.documentElement.setAttribute('data-theme', theme); - const themeIcon = document.querySelector('.theme-icon'); - if (themeIcon) { - themeIcon.textContent = theme === 'dark' ? '☀️' : '🌙'; - } -} - -function toggleTheme() { - const currentTheme = document.documentElement.getAttribute('data-theme') || 'light'; - const newTheme = currentTheme === 'dark' ? 'light' : 'dark'; - applyTheme(newTheme); - saveTheme(newTheme); -} - -// Initialize theme -const initialTheme = loadTheme(); -applyTheme(initialTheme); - -// ---------- Screen Lock Button ---------- -function updateScreenLockButton() { - const btn = document.getElementById('screen-lock-toggle'); - if (!btn) return; - - const enabled = isScreenLockEnabled(); - const icon = btn.querySelector('.screen-lock-icon'); - - if (enabled) { - btn.classList.add('active'); - btn.setAttribute('title', 'Bloqueo de pantalla activado'); - if (icon) icon.textContent = '🔒'; - } else { - btn.classList.remove('active'); - btn.setAttribute('title', 'Bloqueo de pantalla desactivado'); - if (icon) icon.textContent = '🔓'; - } -} - -function toggleScreenLock() { - const currentState = isScreenLockEnabled(); - setScreenLockEnabled(!currentState); - - // If disabling, release any active wake lock - if (currentState) { - releaseWakeLock(); - } -} - -// Event listener for theme and language buttons -document.addEventListener('DOMContentLoaded', () => { - const themeToggle = document.getElementById('theme-toggle'); - if (themeToggle) { - themeToggle.addEventListener('click', toggleTheme); - } - - const languageToggle = document.getElementById('language-toggle'); - if (languageToggle) { - languageToggle.addEventListener('click', toggleLanguage); - } - - const screenLockToggle = document.getElementById('screen-lock-toggle'); - if (screenLockToggle) { - screenLockToggle.addEventListener('click', toggleScreenLock); - updateScreenLockButton(); - } - - // Initialize language - currentLanguage = loadLanguage(); - setLanguage(currentLanguage); - - // Detect system theme changes - window.matchMedia('(prefers-color-scheme: dark)').addEventListener('change', (e) => { - // Only apply automatically if user hasn't manually selected a theme - if (!localStorage.getItem(THEME_STORAGE_KEY)) { - applyTheme(e.matches ? 'dark' : 'light'); - } - }); -}); - -// ---------- State rehydration ---------- +// ---------- Rehidratación ---------- (function init() { const restored = loadState(); + showScreen('setup-screen'); loadPoolsList(); if (!state.turnDirection) state.turnDirection = 'horario'; if (typeof state.startPlayer !== 'number') state.startPlayer = 0; - - // Set default values in inputs if we're in setup - if (state.phase === 'setup' || !restored) { - const defaultPlayers = 6; - const defaultImp = defaultImpostors(defaultPlayers); - const defaultGTime = defaultGameTime(defaultPlayers); - const defaultDTime = defaultDeliberation(defaultGTime); - - document.getElementById('num-players').value = defaultPlayers; - document.getElementById('num-impostors').value = defaultImp; - document.getElementById('num-impostors').max = Math.max(1, Math.floor(defaultPlayers / 2)); - document.getElementById('game-time').value = defaultGTime; - document.getElementById('deliberation-time').value = defaultDTime; + switch (state.phase) { + case 'setup': showScreen('setup-screen'); break; + case 'names': buildNameInputs(); showScreen('names-screen'); break; + case 'pre-reveal': renderSummary(); showScreen('pre-reveal-screen'); break; + case 'reveal': showScreen('reveal-screen'); loadCurrentReveal(); break; + case 'game': showScreen('game-screen'); resumeTimerIfNeeded(); break; + case 'deliberation': showScreen('deliberation-screen'); resumeTimerIfNeeded(); break; + case 'voting': showScreen('voting-screen'); renderVoting(); break; + case 'results': showResults(); break; + default: showScreen('setup-screen'); } - - // Determine initial screen - if (!restored || state.phase === 'setup' || state.phase === 'welcome') { - // If no saved state or we're in setup/welcome, show welcome - showScreen('welcome-screen'); - } else { - // If there's a game in progress, restore it - switch (state.phase) { - case 'names': buildNameInputs(); showScreen('names-screen'); break; - case 'pre-reveal': renderSummary(); showScreen('pre-reveal-screen'); break; - case 'reveal': showScreen('reveal-screen'); loadCurrentReveal(); break; - case 'game': showScreen('game-screen'); resumeTimerIfNeeded(); break; - case 'deliberation': showScreen('deliberation-screen'); resumeTimerIfNeeded(); break; - case 'voting': showScreen('voting-screen'); renderVoting(); break; - case 'results': showResults(); break; - default: showScreen('welcome-screen'); - } - } - - // Initialize exit button visibility - updateExitButtonVisibility(); - - // Initialize screen lock button for iOS - initScreenLockButton(); })(); diff --git a/styles.css b/styles.css index 8e4ebaf..5b64e14 100644 --- a/styles.css +++ b/styles.css @@ -452,1378 +452,4 @@ button { ); } -button::before { - content: ''; - position: absolute; - top: 50%; - left: 50%; - width: 0; - height: 0; - border-radius: 50%; - background: rgba(255, 255, 255, 0.2); - transform: translate(-50%, -50%); - transition: width 0.5s ease, height 0.5s ease; -} -button:hover::before { - width: 300px; - height: 300px; -} - -button:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.3); - filter: brightness(1.1); -} - -button:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -button.secondary { - background: linear-gradient(135deg, var(--accent-warning) 0%, #c48a2e 100%); - border-color: var(--accent-warning); - color: var(--text-inverted); - box-shadow: var(--shadow-harsh), 0 0 15px rgba(230, 167, 60, 0.25); -} - -button.ghost { - background: transparent; - color: var(--text-primary); - border-color: var(--border-medium); - box-shadow: none; -} - -button.ghost:hover { - background: var(--surface-hover); - box-shadow: var(--shadow-harsh); -} - -button:disabled { - opacity: 0.4; - cursor: not-allowed; - pointer-events: none; -} - -.btn-primary { - background: linear-gradient(135deg, var(--accent-danger) 0%, #b8301e 100%); - border-color: var(--accent-danger); - box-shadow: var(--shadow-harsh), 0 0 20px rgba(217, 54, 38, 0.3); -} - -.btn-secondary { - background: linear-gradient(135deg, var(--accent-info) 0%, #1e3a5f 100%); - border-color: var(--accent-info); - box-shadow: var(--shadow-harsh), 0 0 20px rgba(46, 78, 122, 0.3); -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - WELCOME SCREEN - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.welcome-content { - display: flex; - flex-direction: column; - align-items: center; - justify-content: center; - text-align: center; - height: 100%; - gap: 24px; - padding: 20px 0; -} - -.welcome-logo { - width: 140px; - height: 140px; - object-fit: contain; - filter: drop-shadow(5px 5px 0px var(--bg-secondary)) - drop-shadow(0 0 30px rgba(230, 167, 60, 0.3)) - grayscale(0.2) contrast(1.15); - animation: logoFloat 4s ease-in-out infinite, logoGlitch 8s step-end infinite; - position: relative; -} - -@keyframes logoFloat { - 0%, 100% { transform: translateY(0) rotate(0deg); } - 25% { transform: translateY(-8px) rotate(-2deg); } - 75% { transform: translateY(-8px) rotate(2deg); } -} - -@keyframes logoGlitch { - 0%, 90%, 100% { - filter: drop-shadow(4px 4px 0px var(--bg-secondary)) - drop-shadow(0 0 20px var(--border-heavy)) - grayscale(0.3) contrast(1.1); - } - 91% { - filter: drop-shadow(6px 4px 0px var(--accent-danger)) - drop-shadow(0 0 20px var(--accent-danger)) - grayscale(0) contrast(1.3); - } - 92% { - filter: drop-shadow(4px 6px 0px var(--accent-info)) - drop-shadow(0 0 20px var(--accent-info)) - grayscale(0) contrast(1.3); - } - 93% { - filter: drop-shadow(4px 4px 0px var(--bg-secondary)) - drop-shadow(0 0 20px var(--border-heavy)) - grayscale(0.3) contrast(1.1); - } -} - -.welcome-title { - font-size: 2.8em; - margin: 0; - font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif; - font-weight: 400; - text-shadow: 4px 4px 0px var(--bg-secondary), 0 0 40px rgba(230, 167, 60, 0.25); - letter-spacing: 6px; - line-height: 1; - position: relative; - animation: welcomeTitleReveal 0.8s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes welcomeTitleReveal { - 0% { - opacity: 0; - letter-spacing: 30px; - filter: blur(10px); - transform: scale(0.9); - } - 100% { - opacity: 1; - letter-spacing: 6px; - filter: blur(0); - transform: scale(1); - } -} - -.welcome-subtitle { - font-size: 0.95em; - color: var(--text-secondary); - margin: -10px 0 0 0; - font-weight: 400; - letter-spacing: 0.5px; - font-family: 'JetBrains Mono', monospace; -} - -.welcome-buttons { - display: flex; - flex-direction: column; - gap: 12px; - width: 100%; - max-width: 320px; - margin-top: 10px; -} - -.welcome-credits { - color: var(--text-tertiary); - font-size: 0.75em; - margin-top: auto; - font-weight: 400; - letter-spacing: 1px; - text-transform: uppercase; -} - -.welcome-credits::before { - content: '───── '; -} - -.welcome-credits::after { - content: ' ─────'; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - RULES SCREEN - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.rules-content { - flex: 1; - overflow-y: auto; - overflow-x: hidden; - padding: 10px 0; - -webkit-overflow-scrolling: touch; - scrollbar-width: none; - -ms-overflow-style: none; -} - -.rules-content::-webkit-scrollbar { - display: none; -} - -.rule-section { - background: var(--surface-card); - border: 3px solid var(--border-medium); - border-left: 8px solid var(--accent-warning); - border-radius: 0; - padding: 18px; - margin-bottom: 16px; - transition: all 0.3s cubic-bezier(0.22, 1, 0.36, 1); - position: relative; - box-shadow: var(--shadow-md); - clip-path: polygon( - 0 0, - 100% 0, - 100% calc(100% - 10px), - calc(100% - 10px) 100%, - 0 100% - ); - animation: ruleSlideIn 0.4s cubic-bezier(0.22, 1, 0.36, 1) backwards; -} - -.rule-section:nth-child(1) { animation-delay: 0.1s; } -.rule-section:nth-child(2) { animation-delay: 0.2s; } -.rule-section:nth-child(3) { animation-delay: 0.3s; } -.rule-section:nth-child(4) { animation-delay: 0.4s; } - -@keyframes ruleSlideIn { - from { - opacity: 0; - transform: translateX(-20px); - } - to { - opacity: 1; - transform: translateX(0); - } -} - -.rule-section::before { - content: '▸'; - position: absolute; - left: -3px; - top: 18px; - font-size: 1.5em; - color: var(--accent-warning); - animation: blink 2s ease-in-out infinite; -} - -@keyframes blink { - 0%, 49%, 100% { opacity: 1; } - 50%, 99% { opacity: 0; } -} - -.rule-section:hover { - background: var(--surface-hover); - border-left-color: var(--accent-danger); - box-shadow: var(--shadow-lg); -} - -.rule-section h3 { - margin: 0 0 14px 0; - color: var(--text-primary); - font-size: 0.95em; -} - -.rule-section p { - margin: 8px 0; - color: var(--text-secondary); - line-height: 1.7; - font-size: 0.85em; - letter-spacing: 0.3px; -} - -.rule-section strong { - color: var(--accent-danger); - font-weight: 800; - text-transform: uppercase; - font-size: 0.9em; - letter-spacing: 0.5px; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - PLAYER MANAGEMENT - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.player-names-list { - flex: 1 1 auto; - min-height: 0; - max-height: 360px; /* Altura máxima para activar scroll y mostrar fila parcial - efecto peek */ - overflow-y: scroll; - overflow-x: hidden; - margin-bottom: 12px; - -webkit-overflow-scrolling: touch; - scrollbar-width: none; /* Firefox */ - -ms-overflow-style: none; /* IE y Edge */ - /* Visual frame to indicate scrollable area */ - background: var(--surface-card); - border: 4px solid var(--border-heavy); - border-radius: 0; - padding: 12px; - box-shadow: inset 0 4px 12px rgba(0, 0, 0, 0.15), - inset 0 -4px 12px rgba(0, 0, 0, 0.15), - var(--shadow-md); - /* Gradiente para crear efecto peek - texto cortado visible */ - -webkit-mask-image: linear-gradient(to bottom, - black 0%, - black calc(100% - 40px), - transparent 100%); - mask-image: linear-gradient(to bottom, - black 0%, - black calc(100% - 40px), - transparent 100%); -} - -.player-names-list::-webkit-scrollbar { - display: none; /* Chrome, Safari, Opera */ -} - -.player-name-item { - display: flex; - align-items: center; - gap: 10px; - margin-bottom: 8px; - background: var(--bg-secondary); - padding: 12px; - border-radius: 0; - border: 2px solid var(--border-light); - border-left: 4px solid var(--accent-info); - transition: all 0.2s ease; - box-shadow: var(--shadow-sm); -} - -.player-name-item:last-child { - margin-bottom: 0; -} - -.player-name-item:hover { - background: var(--surface-hover); - border-left-color: var(--accent-warning); - transform: translateX(2px); -} - -.player-name-item span { - font-weight: 800; - min-width: 80px; - font-size: 0.8em; - color: var(--text-secondary); - text-transform: uppercase; - letter-spacing: 1px; -} - -.player-name-item input { - flex: 1; - padding: 10px; - margin: 0; - font-size: 0.85em; - border-width: 2px; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - CURTAIN REVEAL MECHANISM - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.curtain { - position: relative; - width: 100%; - height: 280px; - background: var(--bg-secondary); - border-radius: 0; - overflow: hidden; - margin: 12px 0; - box-shadow: inset 0 0 40px rgba(0, 0, 0, 0.3), var(--shadow-harsh); - cursor: grab; - user-select: none; - border: 3px solid var(--border-heavy); - flex-shrink: 0; -} - -.curtain:active { - cursor: grabbing; -} - -.curtain-cover { - position: absolute; - inset: 0; - background: - repeating-linear-gradient( - 0deg, - #2a2a2a 0px, - #2a2a2a 8px, - #1a1a1a 8px, - #1a1a1a 12px - ), - linear-gradient(180deg, rgba(255,200,100,0.03) 0%, transparent 50%); - display: flex; - flex-direction: column; - align-items: center; - justify-content: center; - gap: 16px; - font-size: 1.1em; - font-weight: 800; - color: #888; - transition: transform 0.6s cubic-bezier(0.34, 1.56, 0.64, 1); - z-index: 10; - user-select: none; - box-shadow: inset 0 -20px 40px rgba(0, 0, 0, 0.5), inset 0 0 60px rgba(0,0,0,0.3); - letter-spacing: 2px; - font-family: 'Bebas Neue', 'JetBrains Mono', monospace; -} - -.curtain-cover::after { - content: ''; - position: absolute; - bottom: -8px; - left: 0; - right: 0; - height: 8px; - background: linear-gradient(90deg, - transparent 0%, - rgba(0,0,0,0.3) 25%, - rgba(0,0,0,0.5) 50%, - rgba(0,0,0,0.3) 75%, - transparent 100%); -} - -.curtain-cover.lifted { - transform: translateY(-100%); -} - -.curtain-icon { - font-size: 2.5em; - animation: bounce 2s ease-in-out infinite; -} - -@keyframes bounce { - 0%, 100% { transform: translateY(0); } - 50% { transform: translateY(-12px); } -} - -.curtain-content { - position: absolute; - inset: 0; - display: flex; - flex-direction: column; - align-items: center; - justify-content: center; - gap: 20px; - padding: 20px; - text-align: center; -} - -.role { - font-size: 2.4em; - font-weight: 400; - padding: 16px 32px; - border-radius: 0; - text-transform: uppercase; - border: 4px solid; - font-family: 'Bebas Neue', 'JetBrains Mono', monospace; - letter-spacing: 6px; - box-shadow: var(--shadow-harsh); - position: relative; - animation: roleReveal 0.4s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes roleReveal { - 0% { - opacity: 0; - transform: scale(0.5) rotate(-5deg); - filter: blur(10px); - } - 50% { - transform: scale(1.1) rotate(2deg); - } - 100% { - opacity: 1; - transform: scale(1) rotate(0); - filter: blur(0); - } -} - -.role.civil { - background: var(--accent-success); - color: var(--text-inverted); - border-color: #3d5a40; - animation: civilPulse 2s ease-in-out infinite; -} - -.role.impostor { - background: var(--accent-danger); - color: var(--text-inverted); - border-color: #8a2e26; - animation: impostorPulse 1.5s ease-in-out infinite; -} - -@keyframes civilPulse { - 0%, 100% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 0px rgba(90, 125, 95, 0.5); } - 50% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 25px rgba(90, 125, 95, 0.8); } -} - -@keyframes impostorPulse { - 0%, 100% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 0px rgba(196, 69, 54, 0.5); } - 50% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 30px rgba(196, 69, 54, 0.9); } -} - -.word { - font-size: 2em; - font-weight: 400; - background: var(--surface-card); - padding: 20px 36px; - border-radius: 0; - border: 3px solid var(--border-heavy); - font-family: 'Special Elite', 'Crimson Text', serif; - letter-spacing: 2px; - box-shadow: var(--shadow-harsh); - color: var(--text-primary); - text-transform: uppercase; - animation: wordReveal 0.5s cubic-bezier(0.22, 1, 0.36, 1) 0.2s forwards; - opacity: 0; -} - -@keyframes wordReveal { - 0% { - opacity: 0; - transform: translateY(20px); - filter: blur(5px); - } - 100% { - opacity: 1; - transform: translateY(0); - filter: blur(0); - } -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - TIMER - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.timer { - font-size: 4em; - font-weight: 800; - text-align: center; - margin: 20px 0; - padding: 24px; - background: var(--surface-card); - border-radius: 0; - border: 5px solid var(--border-heavy); - font-family: 'Bebas Neue', 'JetBrains Mono', monospace; - letter-spacing: 8px; - box-shadow: var(--shadow-harsh), inset 0 0 30px rgba(0, 0, 0, 0.2); - position: relative; - clip-path: polygon( - 16px 0, - calc(100% - 16px) 0, - 100% 16px, - 100% calc(100% - 16px), - calc(100% - 16px) 100%, - 16px 100%, - 0 calc(100% - 16px), - 0 16px - ); - animation: timerAppear 0.5s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes timerAppear { - from { - opacity: 0; - transform: scale(0.8); - filter: blur(5px); - } - to { - opacity: 1; - transform: scale(1); - filter: blur(0); - } -} - -.timer::before { - content: ''; - position: absolute; - top: 8px; - right: 8px; - width: 12px; - height: 12px; - background: var(--accent-success); - border-radius: 50%; - box-shadow: 0 0 10px var(--accent-success); - animation: statusBlink 2s ease-in-out infinite; -} - -@keyframes statusBlink { - 0%, 49%, 100% { opacity: 1; } - 50%, 99% { opacity: 0.3; } -} - -.timer.warning { - color: var(--accent-warning); - border-color: var(--accent-warning); - animation: timerShake 0.5s ease-in-out infinite; -} - -.timer.warning::before { - background: var(--accent-warning); - box-shadow: 0 0 10px var(--accent-warning); -} - -.timer.danger { - color: var(--accent-danger); - border-color: var(--accent-danger); - animation: timerShake 0.25s ease-in-out infinite, dangerFlash 1s ease-in-out infinite; -} - -.timer.danger::before { - background: var(--accent-danger); - box-shadow: 0 0 15px var(--accent-danger); - animation: statusBlink 0.5s ease-in-out infinite; -} - -@keyframes timerShake { - 0%, 100% { transform: translateX(0); } - 25% { transform: translateX(-4px); } - 75% { transform: translateX(4px); } -} - -@keyframes dangerFlash { - 0%, 100% { background: var(--surface-card); } - 50% { background: rgba(196, 69, 54, 0.15); } -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - INFO BOXES & CONTENT - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.info-text { - text-align: center; - margin: 14px 0; - font-size: 0.85em; - line-height: 1.7; - background: var(--surface-card); - padding: 14px 16px; - border-radius: 0; - color: var(--text-secondary); - border: 2px solid var(--border-light); - border-left: 5px solid var(--accent-info); - box-shadow: var(--shadow-sm), inset 4px 0 8px rgba(46, 78, 122, 0.1); - letter-spacing: 0.3px; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - PLAYER SELECTION GRID - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.player-list { - display: grid; - grid-template-columns: repeat(auto-fill, minmax(120px, 1fr)); - gap: 10px; - margin: 12px 0; - flex: 1; - overflow-y: auto; - overflow-x: hidden; - -webkit-overflow-scrolling: touch; - padding: 4px; - scrollbar-width: none; - -ms-overflow-style: none; -} - -.player-list::-webkit-scrollbar { - display: none; -} - -.player-item { - padding: 18px 14px; - min-height: 80px; /* Altura fija para evitar cambios de tamaño con vote-count */ - background: var(--surface-card); - border-radius: 0; - text-align: center; - cursor: pointer; - transition: all 0.25s cubic-bezier(0.22, 1, 0.36, 1); - font-weight: 800; - font-size: 0.85em; - border: 3px solid var(--border-medium); - box-shadow: var(--shadow-sm); - letter-spacing: 0.5px; - text-transform: uppercase; - position: relative; - display: flex; - flex-direction: column; - justify-content: center; - align-items: center; - clip-path: polygon( - 8px 0, - 100% 0, - 100% calc(100% - 8px), - calc(100% - 8px) 100%, - 0 100%, - 0 8px - ); - animation: playerItemAppear 0.3s cubic-bezier(0.22, 1, 0.36, 1) backwards; -} - -.player-item:nth-child(1) { animation-delay: 0.05s; } -.player-item:nth-child(2) { animation-delay: 0.1s; } -.player-item:nth-child(3) { animation-delay: 0.15s; } -.player-item:nth-child(4) { animation-delay: 0.2s; } -.player-item:nth-child(5) { animation-delay: 0.25s; } -.player-item:nth-child(6) { animation-delay: 0.3s; } -.player-item:nth-child(7) { animation-delay: 0.35s; } -.player-item:nth-child(8) { animation-delay: 0.4s; } -.player-item:nth-child(9) { animation-delay: 0.45s; } -.player-item:nth-child(10) { animation-delay: 0.5s; } - -@keyframes playerItemAppear { - from { - opacity: 0; - transform: scale(0.8); - } - to { - opacity: 1; - transform: scale(1); - } -} - -.player-item::before { - content: '□'; - position: absolute; - top: 6px; - right: 6px; - font-size: 1.2em; - transition: all 0.2s ease; -} - -.player-item:hover { - background: var(--surface-hover); - box-shadow: 6px 6px 0px rgba(0, 0, 0, 0.25); - filter: brightness(1.05); -} - -.player-item:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -.player-item.selected { - background: var(--accent-danger); - border-color: var(--text-primary); - color: var(--text-inverted); - box-shadow: 0 0 0 4px rgba(217, 54, 38, 0.5), 6px 6px 0px rgba(0, 0, 0, 0.4); - animation: selectPulse 0.3s ease-out; -} - -@keyframes selectPulse { - 0% { transform: scale(1); } - 50% { transform: scale(1.08); } - 100% { transform: scale(1); } -} - -.player-item.selected::before { - content: '☑'; - animation: checkAppear 0.2s ease-out; -} - -@keyframes checkAppear { - from { transform: scale(0) rotate(-180deg); } - to { transform: scale(1) rotate(0); } -} - -.player-item.disabled { - opacity: 0.5; - cursor: not-allowed; - pointer-events: none; - background: var(--bg-secondary); - border-color: var(--border-light); - filter: grayscale(0.6); - animation: playerItemAppearDisabled 0.3s cubic-bezier(0.22, 1, 0.36, 1) backwards !important; -} - -.player-item.disabled::before { - content: '✕'; - color: var(--text-tertiary); -} - -.player-item .vote-count { - display: block; - font-size: 0.7em; - margin-top: 4px; - opacity: 0.75; - font-weight: 600; - letter-spacing: 0.3px; - min-height: 1em; /* Reservar espacio siempre */ -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - RESULTS - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.results { - background: var(--surface-card); - border-radius: 0; - padding: 14px; - margin: 8px 0; - flex: 1; - overflow: visible; - border: 2px solid var(--border-medium); - box-shadow: var(--shadow-md); - animation: resultsReveal 0.5s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes resultsReveal { - from { - opacity: 0; - transform: translateY(20px); - } - to { - opacity: 1; - transform: translateY(0); - } -} - -.results h2 { - font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif; - font-size: 1.6em; - letter-spacing: 3px; - margin-bottom: 10px; - animation: winnerReveal 0.6s cubic-bezier(0.22, 1, 0.36, 1) forwards; -} - -@keyframes winnerReveal { - 0% { - opacity: 0; - transform: scale(0.5); - filter: blur(10px); - } - 60% { - transform: scale(1.1); - } - 100% { - opacity: 1; - transform: scale(1); - filter: blur(0); - } -} - -.role-reveal { - background: var(--bg-secondary); - padding: 8px 10px; - border-radius: 0; - margin: 5px 0; - border-left: 4px solid; - font-size: 0.8em; - letter-spacing: 0.2px; - box-shadow: var(--shadow-sm); - transition: all 0.2s ease; - animation: roleRevealSlide 0.4s cubic-bezier(0.22, 1, 0.36, 1) backwards; -} - -.role-reveal:nth-child(1) { animation-delay: 0.3s; } -.role-reveal:nth-child(2) { animation-delay: 0.4s; } -.role-reveal:nth-child(3) { animation-delay: 0.5s; } -.role-reveal:nth-child(4) { animation-delay: 0.6s; } -.role-reveal:nth-child(5) { animation-delay: 0.7s; } -.role-reveal:nth-child(6) { animation-delay: 0.8s; } -.role-reveal:nth-child(7) { animation-delay: 0.9s; } -.role-reveal:nth-child(8) { animation-delay: 1s; } -.role-reveal:nth-child(9) { animation-delay: 1.1s; } -.role-reveal:nth-child(10) { animation-delay: 1.2s; } - -@keyframes roleRevealSlide { - from { - opacity: 0; - transform: translateX(-20px); - } - to { - opacity: 1; - transform: translateX(0); - } -} - -.role-reveal:hover { - transform: translateX(3px); -} - -.role-reveal.civil-reveal { - border-left-color: var(--accent-success); -} - -.role-reveal.impostor-reveal { - border-left-color: var(--accent-danger); -} - -.role-reveal.executed { - opacity: 0.5; - background: rgba(0, 0, 0, 0.2); - text-decoration: line-through; -} - -.tag { - display: inline-block; - padding: 6px 10px; - border-radius: 0; - background: var(--surface-hover); - margin: 4px 0; - font-weight: 800; - font-size: 0.75em; - border: 2px solid var(--border-medium); - letter-spacing: 1px; - text-transform: uppercase; -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - POOL SELECTION - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.pool-buttons { - display: grid; - grid-template-columns: repeat(2, 1fr); - gap: 8px; - padding: 0; -} - -.pool-buttons-wrapper { - position: relative; - flex: 1 1 auto; - min-height: 0; - max-height: 320px; /* Ajustado para mostrar fila parcial - efecto peek */ - overflow-y: scroll; - overflow-x: hidden; - -webkit-overflow-scrolling: touch; - scrollbar-width: none; /* Firefox */ - -ms-overflow-style: none; /* IE y Edge */ - /* Visual frame to indicate scrollable area */ - background: var(--surface-card); - border: 4px solid var(--border-heavy); - border-radius: 0; - padding: 12px; - margin: 12px 0; - box-shadow: inset 0 4px 12px rgba(0, 0, 0, 0.15), - inset 0 -4px 12px rgba(0, 0, 0, 0.15), - var(--shadow-md); - /* Gradiente para crear efecto peek - texto cortado visible */ - -webkit-mask-image: linear-gradient(to bottom, - black 0%, - black calc(100% - 50px), - transparent 100%); - mask-image: linear-gradient(to bottom, - black 0%, - black calc(100% - 50px), - transparent 100%); -} - -.pool-buttons-wrapper::-webkit-scrollbar { - display: none; /* Chrome, Safari, Opera */ -} - -.pool-btn { - padding: 12px 10px; - border-radius: 0; - border: 2px solid var(--border-medium); - background: var(--surface-card); - color: var(--text-primary); - font-weight: 700; - font-size: 0.8em; - cursor: pointer; - transition: all 0.18s ease; - white-space: nowrap; - overflow: hidden; - text-overflow: ellipsis; - text-transform: uppercase; - letter-spacing: 0.5px; - box-shadow: var(--shadow-sm); -} - -.pool-btn:hover { - background: var(--surface-hover); - box-shadow: 3px 3px 0px rgba(0, 0, 0, 0.15); - filter: brightness(1.05); -} - -.pool-btn.selected { - border-color: var(--text-primary); - background: var(--accent-warning); - color: var(--text-inverted); - box-shadow: 0 0 0 3px rgba(212, 165, 116, 0.3), 3px 3px 0px rgba(0, 0, 0, 0.2); -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - FIXED UI CONTROLS (Theme, Language, Exit) - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -.theme-toggle { - position: fixed; - top: 20px; - right: 20px; - width: 56px; - height: 56px; - border-radius: 0; - border: 3px solid var(--border-heavy); - background: var(--surface-glass); - backdrop-filter: blur(20px); - cursor: pointer; - display: flex; - align-items: center; - justify-content: center; - font-size: 1.6em; - box-shadow: var(--shadow-harsh); - transition: all 0.2s ease; - z-index: 1000; - margin: 0; - padding: 0; -} - -.theme-toggle:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); - filter: brightness(1.1); -} - -.theme-toggle:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -.theme-icon { - transition: transform 0.3s cubic-bezier(0.68, -0.55, 0.265, 1.55); - display: inline-block; -} - -.theme-toggle:hover .theme-icon { - transform: rotate(180deg) scale(1.1); -} - -.language-toggle { - position: fixed; - top: 86px; - right: 20px; - width: auto; - min-width: 56px; - height: 56px; - padding: 0 16px; - border-radius: 0; - border: 3px solid var(--border-heavy); - background: var(--surface-glass); - backdrop-filter: blur(20px); - cursor: pointer; - display: inline-flex; - align-items: center; - justify-content: center; - gap: 8px; - font-size: 1em; - font-weight: 800; - box-shadow: var(--shadow-harsh); - transition: all 0.2s ease; - z-index: 1000; - color: var(--text-primary); - margin: 0; - text-transform: uppercase; - letter-spacing: 1px; -} - -.language-toggle:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); - filter: brightness(1.1); -} - -.language-toggle:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -.language-icon { - font-size: 1.3em; - transition: transform 0.3s ease; - display: inline-block; -} - -.language-text { - font-size: 0.85em; - letter-spacing: 1.5px; - font-family: 'JetBrains Mono', monospace; -} - -.exit-game { - position: fixed; - top: 20px; - left: 20px; - width: auto; - height: 56px; - padding: 0 16px; - border-radius: 0; - border: 3px solid var(--border-heavy); - background: var(--surface-glass); - backdrop-filter: blur(20px); - cursor: pointer; - display: none; - align-items: center; - justify-content: center; - gap: 10px; - font-size: 0.85em; - font-weight: 800; - box-shadow: var(--shadow-harsh); - transition: all 0.2s ease; - z-index: 1000; - color: var(--text-primary); - text-transform: uppercase; - letter-spacing: 1px; -} - -.exit-game.visible { - display: inline-flex; -} - -.exit-game:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); - background: var(--accent-danger); - color: var(--text-inverted); -} - -.exit-game:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); -} - -.exit-icon { - font-size: 1.3em; -} - -.exit-text { - font-size: 0.9em; - font-family: 'JetBrains Mono', monospace; -} - -.screen-lock-toggle { - position: fixed; - top: 152px; - right: 20px; - width: 56px; - height: 56px; - border-radius: 0; - border: 3px solid var(--border-heavy); - background: var(--surface-glass); - backdrop-filter: blur(20px); - cursor: pointer; - display: none; - align-items: center; - justify-content: center; - font-size: 1.6em; - box-shadow: var(--shadow-harsh); - transition: all 0.2s ease; - z-index: 1000; - margin: 0; - padding: 0; -} - -.screen-lock-toggle.visible { - display: inline-flex; -} - -.screen-lock-toggle:hover { - box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); - filter: brightness(1.1); -} - -.screen-lock-toggle:active { - box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); - filter: brightness(0.95); -} - -.screen-lock-toggle.active { - background: var(--accent-success); - color: var(--text-inverted); - border-color: var(--accent-success); -} - -.screen-lock-icon { - transition: transform 0.3s ease; - display: inline-block; -} - -.screen-lock-toggle:hover .screen-lock-icon { - transform: scale(1.1); -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - RESPONSIVE DESIGN - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -@media (max-width: 600px) { - body { - padding: 60px 10px 10px 10px; - font-size: 13px; - } - - h1 { - font-size: 1.7em; - margin-bottom: 14px; - } - - .container { - padding: 20px 16px; - } - - .theme-toggle, - .language-toggle, - .exit-game, - .screen-lock-toggle { - top: 8px; - width: 44px; - height: 44px; - min-width: 44px; - } - - .language-toggle { - top: 58px; - } - - .screen-lock-toggle { - top: 108px; - } - - .exit-game { - padding: 0 12px; - font-size: 0.75em; - height: 44px; - } - - /* Ocultar textos en móvil, solo emojis */ - .exit-text, - .language-text { - display: none; - } - - .exit-game { - padding: 0; - width: 44px; - min-width: 44px; - } - - .language-toggle { - padding: 0; - width: 44px; - min-width: 44px; - } - - .exit-icon, - .language-icon { - font-size: 1.4em; - } - - .timer { - font-size: 2.5em; - padding: 16px; - } - - .welcome-title { - font-size: 1.8em; - } - - .role { - font-size: 1.6em; - padding: 10px 18px; - } - - .word { - font-size: 1.3em; - padding: 12px 20px; - } - - .form-group { - margin-bottom: 10px; - } - - .form-group.compact { - margin-bottom: 8px; - } - - button { - padding: 12px 16px; - margin-top: 8px; - } - - .rule-section { - padding: 12px; - margin-bottom: 12px; - } - - .rule-section h3 { - font-size: 0.85em; - margin-bottom: 10px; - } - - .rule-section p { - font-size: 0.8em; - margin: 6px 0; - } - - .player-name-item { - padding: 10px; - margin-bottom: 6px; - } - - .player-name-item span { - font-size: 0.75em; - min-width: 70px; - } - - .player-item { - padding: 14px 10px; - min-height: 72px; /* Altura fija también en móvil */ - font-size: 0.8em; - } - - .pool-btn { - padding: 10px 8px; - font-size: 0.75em; - } - - .pool-buttons-wrapper { - max-height: 240px; /* Ajustado para mostrar fila parcial en móvil - efecto peek */ - padding: 10px; - margin: 10px 0; - } - - .player-names-list { - max-height: 280px; /* Ajustado para mostrar fila parcial en móvil - efecto peek */ - padding: 10px; - } - - .info-text { - padding: 12px 14px; - font-size: 0.8em; - margin: 10px 0; - } - - .curtain { - height: 240px; - margin: 10px 0; - } -} - -/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ - UTILITY ANIMATIONS - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ - -@keyframes typewriter { - from { width: 0; } - to { width: 100%; } -} - -@keyframes glitch { - 0% { transform: translate(0); } - 20% { transform: translate(-2px, 2px); } - 40% { transform: translate(-2px, -2px); } - 60% { transform: translate(2px, 2px); } - 80% { transform: translate(2px, -2px); } - 100% { transform: translate(0); } -} - -/* Smooth scrolling */ -* { - scrollbar-width: thin; - scrollbar-color: var(--border-medium) transparent; -} - -::-webkit-scrollbar { - width: 8px; - height: 8px; -} - -::-webkit-scrollbar-track { - background: transparent; -} - -::-webkit-scrollbar-thumb { - background: var(--border-medium); - border-radius: 0; -} - -::-webkit-scrollbar-thumb:hover { - background: var(--border-heavy); -}