diff --git a/.gitea/workflows/version-assets.yml b/.gitea/workflows/version-assets.yml new file mode 100644 index 0000000..15ce8c3 --- /dev/null +++ b/.gitea/workflows/version-assets.yml @@ -0,0 +1,54 @@ +name: Version Static Assets + +on: + push: + branches: + - main + paths: + - 'script.js' + - 'styles.css' + - 'logo.png' + - 'index.html' + - 'version-assets.sh' + - '.github/workflows/version-assets.yml' + +jobs: + version-assets: + runs-on: ubuntu-latest + + steps: + - name: Checkout repository + uses: actions/checkout@v4 + with: + token: ${{ secrets.APP_SECRET }} + fetch-depth: 0 + + - name: Delete old versioned assets + run: | + echo "πŸ—‘οΈ Borrando archivos hasheados antiguos..." + rm -f *.*.js *.*.css *.*.png || true + git add -A + + - name: Run asset versioning + run: | + chmod +x version-assets.sh + ./version-assets.sh + + - name: Check for changes + id: check_changes + run: | + if git diff --quiet && git diff --cached --quiet; then + echo "changes=false" >> $GITHUB_OUTPUT + echo "No hay cambios para commitear" + else + echo "changes=true" >> $GITHUB_OUTPUT + fi + + - name: Commit and push versioned assets + if: steps.check_changes.outputs.changes == 'true' + run: | + git config --local user.email "ci@dariosevilla.es" + git config --local user.name "CI Action" + git add *.*.js *.*.css *.*.png index.html + git commit -m "chore: update asset versions [skip ci]" + git push \ No newline at end of file diff --git a/logo.78f51359.png b/logo.78f51359.png new file mode 100644 index 0000000..61cc5bf Binary files /dev/null and b/logo.78f51359.png differ diff --git a/robots.txt b/robots.txt new file mode 100644 index 0000000..c5ee997 --- /dev/null +++ b/robots.txt @@ -0,0 +1,18 @@ +# Robots.txt for Juego del Impostor +# https://impostor.dariosevilla.es + +User-agent: * +Allow: / + +# Sitemap location +Sitemap: https://impostor.dariosevilla.es/sitemap.xml + +# Allow all crawlers to access the main content +User-agent: Googlebot +Allow: / + +User-agent: Bingbot +Allow: / + +# Crawl-delay for polite crawling (optional) +Crawl-delay: 1 diff --git a/script.f88d8968.js b/script.f88d8968.js new file mode 100644 index 0000000..05c0b74 --- /dev/null +++ b/script.f88d8968.js @@ -0,0 +1,1347 @@ +const STORAGE_KEY = 'impostorGameStateV2'; +const MAX_PLAYERS = 10; +const MIN_PLAYERS = 3; +const POOLS_CACHE_KEY = 'impostorWordPoolsV1'; +const POOLS_MANIFEST_URL = 'word-pools/manifest.json'; +const THEME_STORAGE_KEY = 'impostorGameTheme'; +const LANGUAGE_STORAGE_KEY = 'impostorGameLanguage'; +const SCREEN_LOCK_STORAGE_KEY = 'impostorGameScreenLock'; + +// ---------- Internationalization system ---------- +const TRANSLATIONS = { + es: { + gameTitle: 'Juego del Impostor', + gameSubtitle: 'ΒΏPodrΓ‘s descubrir quiΓ©n es el impostor?', + play: 'Jugar', + rules: 'Reglas', + createdBy: 'Creado por DarΓ­o Sevilla', + rulesTitle: 'Reglas del Juego', + objective: 'Objetivo', + objectiveText: 'Los civiles deben identificar a los impostores antes de que termine el tiempo.', + preparation: 'PreparaciΓ³n', + preparationSteps: ['Cada jugador recibe una palabra secreta', 'Los civiles reciben la misma palabra', 'Los impostores reciben una palabra diferente pero relacionada'], + gameplay: 'Partida', + gameplaySteps: ['Por turnos, cada jugador da un sinΓ³nimo o descripciΓ³n de su palabra', 'Intenta ser especΓ­fico pero no revelar tu palabra exacta', 'Los impostores deben intentar pasar desapercibidos'], + voting: 'VotaciΓ³n', + votingSteps: ['Tras el tiempo de juego y deliberaciΓ³n, vota en secreto', 'Los mΓ‘s votados son eliminados', 'Si todos los impostores son eliminados, ganan los civiles', 'Si queda algΓΊn impostor, ellos ganan'], + back: 'Volver', + configuration: 'ConfiguraciΓ³n', + players: 'Jugadores', + impostors: 'Impostores', + gameTime: 'Tiempo de partida (seg)', + deliberationTime: 'DeliberaciΓ³n (seg)', + pools: 'Pools (toca para seleccionar)', + next: 'Siguiente', + playerNames: 'Nombres de jugadores', + startGame: 'Comenzar partida', + player: 'Jugador', + readyToReveal: 'Listo para revelar', + eachPlayerSecret: 'Cada jugador debe ver su rol en secreto. Desliza la cortina hacia arriba para revelar.', + startReveal: 'Empezar revelaciΓ³n', + revelation: 'RevelaciΓ³n', + turnOf: 'Turno de', + othersLookAway: 'Los demΓ‘s, no mirΓ©is. MantΓ©n levantada la cortina para ver tu rol.', + liftCurtain: 'LEVANTA LA CORTINA', + nextPlayer: 'Siguiente jugador', + startMatch: 'Β‘Iniciar partida!', + gameInProgress: 'Partida en curso', + giveSynonyms: 'A decir sinΓ³nimos!', + skipToDeliberation: 'Saltar a deliberaciΓ³n', + deliberation: 'DeliberaciΓ³n', + lastArguments: 'Últimos argumentos antes de votar.', + goToVoting: 'Ir a votaciΓ³n', + secretVoting: 'VotaciΓ³n secreta', + passMobileTo: 'Pasa el mΓ³vil a', + chooseSuspects: 'Elige', + suspect: 'sospechoso(s)', + confirmVote: 'Confirmar voto', + votes: 'Votos', + results: 'Resultados', + civiliansWin: 'Β‘GANAN LOS CIVILES!', + impostorsWin: 'Β‘GANAN LOS IMPOSTORES!', + executed: 'Ejecutados', + nobody: 'Nadie', + noVotes: 'Sin votos', + revealedRoles: 'Roles revelados', + newMatch: 'Nueva partida', + civil: 'CIVIL', + impostor: 'IMPOSTOR', + civilians: 'civiles', + poolsLabel: 'Pools', + starts: 'Empieza', + order: 'Orden', + clockwise: 'Horario', + counterclockwise: 'Antihorario', + impostorsMustBeLess: 'Impostores debe ser menor que jugadores', + animalsNature: 'Animales y Naturaleza', + everydayObjects: 'Objetos Cotidianos', + exitGame: 'Salir de la partida', + poolsSelection: 'SelecciΓ³n de Pools', + poolsSelectionText: 'Toca para seleccionar las categorΓ­as de palabras que quieres usar en la partida.' + }, + en: { + gameTitle: 'The Impostor Game', + gameSubtitle: 'Can you figure out who the impostor is?', + play: 'Play', + rules: 'Rules', + createdBy: 'Created by DarΓ­o Sevilla', + rulesTitle: 'Game Rules', + objective: 'Objective', + objectiveText: 'Civilians must identify the impostors before time runs out.', + preparation: 'Setup', + preparationSteps: ['Each player receives a secret word', 'Civilians receive the same word', 'Impostors receive a different but related word'], + gameplay: 'Gameplay', + gameplaySteps: ['Taking turns, each player gives a synonym or description of their word', 'Try to be specific but don\'t reveal your exact word', 'Impostors must try to blend in'], + voting: 'Voting', + votingSteps: ['After game time and deliberation, vote in secret', 'The most voted players are eliminated', 'If all impostors are eliminated, civilians win', 'If any impostor remains, they win'], + back: 'Back', + configuration: 'Setup', + players: 'Players', + impostors: 'Impostors', + gameTime: 'Game time (sec)', + deliberationTime: 'Deliberation (sec)', + pools: 'Pools (tap to select)', + next: 'Next', + playerNames: 'Player names', + startGame: 'Start game', + player: 'Player', + readyToReveal: 'Ready to reveal', + eachPlayerSecret: 'Each player must see their role in secret. Swipe the curtain up to reveal.', + startReveal: 'Start reveal', + revelation: 'Revelation', + turnOf: 'Turn of', + othersLookAway: 'Others, look away. Keep the curtain lifted to see your role.', + liftCurtain: 'LIFT THE CURTAIN', + nextPlayer: 'Next player', + startMatch: 'Start match!', + gameInProgress: 'Game in progress', + giveSynonyms: 'Give synonyms!', + skipToDeliberation: 'Skip to deliberation', + deliberation: 'Deliberation', + lastArguments: 'Last arguments before voting.', + goToVoting: 'Go to voting', + secretVoting: 'Secret voting', + passMobileTo: 'Pass the phone to', + chooseSuspects: 'Choose', + suspect: 'suspect(s)', + confirmVote: 'Confirm vote', + votes: 'Votes', + results: 'Results', + civiliansWin: 'CIVILIANS WIN!', + impostorsWin: 'IMPOSTORS WIN!', + executed: 'Executed', + nobody: 'Nobody', + noVotes: 'No votes', + revealedRoles: 'Revealed roles', + newMatch: 'New match', + civil: 'CIVILIAN', + impostor: 'IMPOSTOR', + civilians: 'civilians', + poolsLabel: 'Pools', + starts: 'Starts', + order: 'Order', + clockwise: 'Clockwise', + counterclockwise: 'Counterclockwise', + impostorsMustBeLess: 'Impostors must be less than players', + animalsNature: 'Animals and Nature', + everydayObjects: 'Everyday Objects', + exitGame: 'Exit Game', + poolsSelection: 'Pool Selection', + poolsSelectionText: 'Tap to select the word categories you want to use in the game.' + } +}; + +let currentLanguage = 'es'; + +function getBrowserLanguage() { + const lang = navigator.language || navigator.userLanguage; + return lang.startsWith('es') ? 'es' : 'en'; +} + +function loadLanguage() { + const saved = localStorage.getItem(LANGUAGE_STORAGE_KEY); + return saved || getBrowserLanguage(); +} + +function saveLanguage(lang) { + localStorage.setItem(LANGUAGE_STORAGE_KEY, lang); +} + +function t(key) { + return TRANSLATIONS[currentLanguage][key] || key; +} + +function setLanguage(lang) { + currentLanguage = lang; + saveLanguage(lang); + document.documentElement.setAttribute('lang', lang); + updateUI(); +} + +function toggleLanguage() { + const newLang = currentLanguage === 'es' ? 'en' : 'es'; + setLanguage(newLang); +} + +async function updateUI() { + // Update language button + const langText = document.querySelector('.language-text'); + if (langText) { + langText.textContent = currentLanguage.toUpperCase(); + } + + // Update all static text elements + updateStaticTexts(); + + // Reload pools for the new language (wait for it to complete) + await loadPoolsList(); + + // Re-render dynamic content if in specific phases + if (state.phase === 'names') { + buildNameInputs(); + } else if (state.phase === 'pre-reveal') { + renderSummary(); + } else if (state.phase === 'voting') { + renderVoting(); + } else if (state.phase === 'results') { + showResults(); + } +} + +function updateStaticTexts() { + // Welcome screen + const welcomeTitle = document.querySelector('.welcome-title'); + if (welcomeTitle) welcomeTitle.textContent = t('gameTitle'); + + const welcomeSubtitle = document.querySelector('.welcome-subtitle'); + if (welcomeSubtitle) welcomeSubtitle.textContent = t('gameSubtitle'); + + const playBtn = document.querySelector('.btn-primary'); + if (playBtn) playBtn.textContent = t('play'); + + const rulesBtn = document.querySelector('.btn-secondary'); + if (rulesBtn) rulesBtn.textContent = t('rules'); + + const credits = document.querySelector('.welcome-credits'); + if (credits) credits.textContent = t('createdBy'); + + // Rules screen + const rulesTitle = document.querySelector('#rules-screen h1'); + if (rulesTitle) rulesTitle.textContent = t('rulesTitle'); + + const ruleSections = document.querySelectorAll('.rule-section'); + if (ruleSections.length >= 4) { + ruleSections[0].querySelector('h3').textContent = t('objective'); + ruleSections[0].querySelector('p').innerHTML = t('objectiveText'); + + ruleSections[1].querySelector('h3').textContent = t('preparation'); + const prepSteps = t('preparationSteps'); + ruleSections[1].querySelectorAll('p').forEach((p, i) => { + if (prepSteps[i]) p.textContent = `${i + 1}. ${prepSteps[i]}`; + }); + + ruleSections[2].querySelector('h3').textContent = t('gameplay'); + const gameSteps = t('gameplaySteps'); + ruleSections[2].querySelectorAll('p').forEach((p, i) => { + if (gameSteps[i]) p.textContent = `${i + 1}. ${gameSteps[i]}`; + }); + + ruleSections[3].querySelector('h3').textContent = t('voting'); + const voteSteps = t('votingSteps'); + ruleSections[3].querySelectorAll('p').forEach((p, i) => { + if (voteSteps[i]) p.textContent = `${i + 1}. ${voteSteps[i]}`; + }); + } + + // Setup screen + const setupTitle = document.querySelector('#setup-screen h1'); + if (setupTitle) setupTitle.textContent = t('configuration'); + + const labels = { + 'num-players': t('players'), + 'num-impostors': t('impostors'), + 'game-time': t('gameTime'), + 'deliberation-time': t('deliberationTime') + }; + + Object.entries(labels).forEach(([id, text]) => { + const label = document.querySelector(`label[for="${id}"]`); + if (label) label.textContent = text + ':'; + }); + + // Pools screen + const poolsTitle = document.querySelector('#pools-screen h1'); + if (poolsTitle) poolsTitle.textContent = t('poolsSelection'); + + const poolsText = document.querySelector('#pools-screen .info-text'); + if (poolsText) poolsText.textContent = t('poolsSelectionText'); + + // Names screen + const namesTitle = document.querySelector('#names-screen h1'); + if (namesTitle) namesTitle.textContent = t('playerNames'); + + // Pre-reveal screen + const preRevealTitle = document.querySelector('#pre-reveal-screen h1'); + if (preRevealTitle) preRevealTitle.textContent = t('readyToReveal'); + + const preRevealText = document.querySelector('#pre-reveal-screen .info-text:not(#config-summary)'); + if (preRevealText) preRevealText.textContent = t('eachPlayerSecret'); + + // Reveal screen + const revealTitle = document.querySelector('#reveal-screen h1'); + if (revealTitle) revealTitle.textContent = t('revelation'); + + // Game screen + const gameTitle = document.querySelector('#game-screen h1'); + if (gameTitle) gameTitle.textContent = t('gameInProgress'); + + const gameText = document.querySelector('#game-screen .info-text'); + if (gameText) gameText.textContent = t('giveSynonyms'); + + // Deliberation screen + const delibTitle = document.querySelector('#deliberation-screen h1'); + if (delibTitle) delibTitle.textContent = t('deliberation'); + + const delibText = document.querySelector('#deliberation-screen .info-text'); + if (delibText) delibText.textContent = t('lastArguments'); + + // Voting screen + const votingTitle = document.querySelector('#voting-screen h1'); + if (votingTitle) votingTitle.textContent = t('secretVoting'); + + // Results screen + const resultsTitle = document.querySelector('#results-screen h1'); + if (resultsTitle) resultsTitle.textContent = t('results'); + + // Buttons + const backButtons = document.querySelectorAll('button.ghost'); + backButtons.forEach(btn => { + if (btn.textContent.includes('Volver') || btn.textContent.includes('Back')) { + btn.textContent = `← ${t('back')}`; + } + }); + + // Update all other buttons based on their onclick or content + document.querySelectorAll('button').forEach(btn => { + if (btn.getAttribute('onclick') === 'goToPools()') btn.textContent = t('next'); + else if (btn.getAttribute('onclick') === 'goToNames()') btn.textContent = t('next'); + else if (btn.getAttribute('onclick') === 'startGame()') btn.textContent = t('startGame'); + else if (btn.getAttribute('onclick') === "showScreen('reveal-screen'); loadCurrentReveal();") btn.textContent = t('startReveal'); + else if (btn.id === 'next-player-btn') btn.textContent = t('nextPlayer') + ' β†’'; + else if (btn.id === 'start-game-btn') btn.textContent = t('startMatch'); + else if (btn.getAttribute('onclick') === 'skipToDeliberation()') btn.textContent = t('skipToDeliberation') + ' β†’'; + else if (btn.getAttribute('onclick') === 'skipToVoting()') btn.textContent = t('goToVoting') + ' β†’'; + else if (btn.id === 'confirm-vote-btn') btn.textContent = t('confirmVote'); + else if (btn.getAttribute('onclick') === 'newMatch()') btn.textContent = t('newMatch'); + }); + + // Exit game button + const exitText = document.querySelector('.exit-text'); + if (exitText) exitText.textContent = t('exitGame'); +} + +// Embedded pools with impostor words [civilian_word, impostor_word] +const EMBEDDED_POOLS = [ + // Spanish pools + { id: 'animales_naturaleza', name: 'Animales y Naturaleza', emoji: '🌿', lang: 'es', words: [['Oso','Pez'],['Pavo real','Abanico'],['Camello','Arena'],['Lirio','Rana'],['Lobo','Luna'],['Represa','Castor'],['Elefante','Safari'],['Flamenco','CamarΓ³n'],['BΓΊho','Nieve'],['Canguro','Koala'],['Jungla','Serpiente'],['Muerte','Cuervo'],['DelfΓ­n','Orca'],['Zorro','Gallina'],['Tortuga','GalΓ‘pagos'],['LeΓ³n','Sabana'],['Polo Sur','PingΓΌino'],['Hormiga','Trabajo'],['Abeja','Verano'],['Ballena','Dory'],['MandΓ­bula','TiburΓ³n'],['RΓ­o de Janeiro','Loro'],['Caballo','Libertad'],['Gorila','Plata'],['MurciΓ©lago','Fruta'],['Venado','Tambor'],['Misisipi','Águila'],['Cisne','Lago'],['Grillo','Campo'],['Leopardo','Manchas'],['Mascarilla','Mapache'],['Chita','Velocidad'],['AraΓ±a','Nueva York'],['Playa','Medusa'],['Glaciar','Oso polar'],['Jirafa','Madagascar'],['Maine','Langosta'],['Pulpo','Pluma'],['Cuervo','Pantera'],['Foca','Rosa'],['Mariposa','Algodoncillo'],['Burro','Santorini'],['Lluvia','Caracol'],['Cangrejo','AraΓ±a'],['Rana','Grillo'],['Siberia','Tigre'],['Gaviota','Playa'],['Cocodrilo','Nilo'],['PingΓΌino','Nueva Zelanda'],['Loro','Gato'],['Cuervo','Bandada'],['Conejo','Agujero'],['TiburΓ³n','Paleozoico'],['Trueno','JΓΊpiter'],['Sol','Playa'],['OcΓ©ano AtlΓ‘ntico','HuracΓ‘n'],['Tsunami','Derrumbe'],['Ola','HawΓ‘i'],['Papel','Árbol'],['Universo','EnergΓ­a'],['Vida','Tiempo'],['OcΓ©ano','Tormenta'],['Lago','Sal'],['OxΓ­geno','Fuego'],['BiologΓ­a','CΓ©lula'],['Tiza','Hielo'],['Clima','Invierno'],['Planeta','Gas'],['Era de hielo','Bellota'],['Avalancha','MontaΓ±a'],['Bisonte','Llanuras'],['FloraciΓ³n','NΓ©ctar'],['CaΓ±Γ³n','Águila'],['Ardilla listada','Nueces'],['Coral','Arrecife'],['Desierto','Espejismo'],['Ecosistema','Equilibrio'],['HalcΓ³n','Picado'],['LuciΓ©rnaga','Brillo'],['Gecko','Hoja'],['ColibrΓ­','AzΓΊcar'],['Koala','Eucalipto'],['Meteoro','CrΓ‘ter'],['Nutria','RΓ­o'],['Selva tropical','Dosel'],['Rinoceronte','Cuerno'],['VolcΓ‘n','Ceniza'],['Naturaleza salvaje','Huellas']] }, + { id: 'objetos_cotidianos', name: 'Objetos Cotidianos', emoji: '🏠', lang: 'es', words: [['Martillo','TiburΓ³n'],['Silla','Espalda'],['Mesa','CafΓ©'],['Cuchara','Crema'],['Tenedor','PosidΓ³n'],['Cuchillo','Mantequilla'],['Plata','Plato'],['Copa','Campeonato'],['Vidrio','Arena'],['Botella','Aerosol'],['Lata','Boda'],['TelΓ©fono','Radio'],['Laptop','Tarjeta'],['Teclado','Piano'],['RatΓ³n','Laboratorio'],['Marco','Pantalla'],['Control','SatΓ©lite'],['LΓ‘mpara','Aceite'],['Horno','Bombilla'],['Vela','Corona de flores'],['Carro','Espejo'],['Ventana','Caja'],['Puerta','Armario'],['Llave','Auto'],['Candado','Sello'],['Monedero','Piel'],['Cartera','Etiqueta'],['Mochila','AviΓ³n'],['Maleta','Toalla'],['Sombrero','Paja'],['Zapatos','Vela'],['Calcetas','Medida'],['Playera','AlgodΓ³n'],['Cierre','PantalΓ³n'],['Abrigo','Pelo'],['Paraguas','Ala'],['Vacaciones','Gafas de sol'],['Reloj de pulsera','Monitor'],['Rueda','Anillo'],['Collar','Tiara'],['Manga','Tatuaje'],['Cama','Monstruo'],['Funda','Media'],['Manta','Cuna'],['ColchΓ³n','Aire'],['Libro','Pop-up'],['Revista','Diario'],['PeriΓ³dico','Columna'],['Pluma','Bola'],['LΓ‘piz','Delineador'],['Borrador','Goma'],['Dibujo','Cuaderno'],['Tijeras','Cabello'],['Regla','Parrilla'],['Pegamento','Tubo'],['Cinta adhesiva','Clip'],['Pincel','Escoba'],['Cesto','Arco'],['Caja','Zapato'],['Sobre','Carta'],['Sello','Fecha'],['Calendario','Luna'],['Reloj','Campana'],['Radio','Onda'],['Bocina','Pared'],['DJ','AudΓ­fonos'],['MicrΓ³fono','TelevisiΓ³n'],['TelevisiΓ³n','Imagen'],['CΓ‘mara','LΓ‘ser'],['TrΓ­pode','Pierna'],['Ventilador','OxΓ­geno'],['Calefactor','Secadora'],['Estufa','CarbΓ³n'],['Refrigerador','Leche'],['Congelador','Helado'],['Microondas','Radar'],['Tostadora','Horno'],['Licuadora','EspΓ‘tula'],['Olla','Sopa'],['Acero','SartΓ©n'],['Tetera','Cobre'],['Esponja','Gelatina'],['JabΓ³n','Barra'],['Toalla','Ducha'],['Cepillo de dientes','Lengua'],['Pasta de dientes','Gel'],['Marfil','Peine'],['Cepillo','Rastrillo'],['Navaja','JabΓ³n'],['ChampΓΊ','SΓ‘bila'],['Acondicionador','Espuma'],['LociΓ³n','Seda'],['Balde','Tierra'],['Trapeador','Piso'],['Escoba','AviΓ³n'],['Recogedor','Nube'],['Basurero','CamiΓ³n'],['Reciclaje','Papel'],['Escalera','Cuerda']] }, + + // English pools + { id: 'animals_nature_en', name: 'Animals and Nature', emoji: '🌿', lang: 'en', words: [['Bear','Fish'],['Peacock','Fan'],['Camel','Sand'],['Lily','Frog'],['Wolf','Moon'],['Dam','Beaver'],['Elephant','Safari'],['Flamingo','Shrimp'],['Owl','Snow'],['Kangaroo','Koala'],['Jungle','Snake'],['Death','Crow'],['Dolphin','Orca'],['Fox','Chicken'],['Turtle','Galapagos'],['Lion','Savanna'],['South Pole','Penguin'],['Ant','Work'],['Bee','Summer'],['Whale','Dory'],['Jaw','Shark'],['Rio','Parrot'],['Horse','Freedom'],['Gorilla','Silver'],['Bat','Fruit'],['Deer','Drum'],['Mississippi','Eagle'],['Swan','Lake'],['Cricket','Field'],['Leopard','Spots'],['Mask','Raccoon'],['Cheetah','Speed'],['Spider','New York'],['Beach','Jellyfish'],['Glacier','Polar bear'],['Giraffe','Madagascar'],['Maine','Lobster'],['Octopus','Feather'],['Raven','Panther'],['Seal','Rose'],['Butterfly','Milkweed'],['Donkey','Santorini'],['Rain','Snail'],['Crab','Spider'],['Frog','Cricket'],['Siberia','Tiger'],['Seagull','Beach'],['Crocodile','Nile'],['Penguin','New Zealand'],['Parrot','Cat'],['Crow','Flock'],['Rabbit','Hole'],['Shark','Paleozoic'],['Thunder','Jupiter'],['Sun','Beach'],['Atlantic','Hurricane'],['Tsunami','Landslide'],['Wave','Hawaii'],['Paper','Tree'],['Universe','Energy'],['Life','Time'],['Ocean','Storm'],['Lake','Salt'],['Oxygen','Fire'],['Biology','Cell'],['Chalk','Ice'],['Climate','Winter'],['Planet','Gas'],['Ice age','Acorn'],['Avalanche','Mountain'],['Bison','Plains'],['Bloom','Nectar'],['Canyon','Eagle'],['Chipmunk','Nuts'],['Coral','Reef'],['Desert','Mirage'],['Ecosystem','Balance'],['Falcon','Dive'],['Firefly','Glow'],['Gecko','Leaf'],['Hummingbird','Sugar'],['Koala','Eucalyptus'],['Meteor','Crater'],['Otter','River'],['Rainforest','Canopy'],['Rhino','Horn'],['Volcano','Ash'],['Wilderness','Tracks']] }, + { id: 'everyday_objects_en', name: 'Everyday Objects', emoji: '🏠', lang: 'en', words: [['Hammer','Shark'],['Chair','Back'],['Table','Coffee'],['Spoon','Cream'],['Fork','Poseidon'],['Knife','Butter'],['Silver','Plate'],['Cup','Championship'],['Glass','Sand'],['Bottle','Spray'],['Can','Wedding'],['Phone','Radio'],['Laptop','Card'],['Keyboard','Piano'],['Mouse','Lab'],['Frame','Screen'],['Remote','Satellite'],['Lamp','Oil'],['Oven','Bulb'],['Candle','Wreath'],['Car','Mirror'],['Window','Box'],['Door','Closet'],['Key','Car'],['Lock','Seal'],['Wallet','Leather'],['Purse','Tag'],['Backpack','Airplane'],['Suitcase','Towel'],['Hat','Straw'],['Shoes','Sail'],['Socks','Measure'],['Shirt','Cotton'],['Zipper','Pants'],['Coat','Hair'],['Umbrella','Wing'],['Vacation','Sunglasses'],['Watch','Monitor'],['Wheel','Ring'],['Necklace','Tiara'],['Sleeve','Tattoo'],['Bed','Monster'],['Pillowcase','Stocking'],['Blanket','Cradle'],['Mattress','Air'],['Book','Pop-up'],['Magazine','Journal'],['Newspaper','Column'],['Pen','Ball'],['Pencil','Eyeliner'],['Eraser','Rubber'],['Notebook','Drawing'],['Scissors','Hair'],['Ruler','Grill'],['Glue','Tube'],['Tape','Clip'],['Brush','Broom'],['Basket','Arc'],['Box','Shoe'],['Envelope','Letter'],['Stamp','Date'],['Calendar','Moon'],['Clock','Bell'],['Radio','Wave'],['Speaker','Wall'],['DJ','Headphones'],['Microphone','TV'],['Television','Picture'],['Camera','Laser'],['Tripod','Leg'],['Fan','Oxygen'],['Heater','Dryer'],['Stove','Coal'],['Fridge','Milk'],['Freezer','Ice cream'],['Microwave','Radar'],['Toaster','Oven'],['Blender','Spatula'],['Pot','Soup'],['Pan','Steel'],['Kettle','Copper'],['Sponge','Jelly'],['Soap','Bar'],['Towel','Shower'],['Toothbrush','Tongue'],['Toothpaste','Gel'],['Comb','Ivory'],['Brush','Rake'],['Razor','Soap'],['Shampoo','Aloe'],['Conditioner','Foam'],['Lotion','Silk'],['Bucket','Earth'],['Mop','Floor'],['Broom','Airplane'],['Dustpan','Cloud'],['Trash can','Truck'],['Recycling','Paper'],['Ladder','Rope']] } +]; + +let availablePools = []; +let poolsCache = {}; + +let state = { + phase: 'setup', + numPlayers: 6, + numImpostors: 1, + gameTime: 180, + deliberationTime: 60, + playerNames: [], + roles: [], + civilianWord: '', + impostorWord: '', + currentReveal: 0, + startPlayer: 0, + turnDirection: 'horario', + revealOrder: [], + timerEndAt: null, + timerPhase: null, + votes: {}, + votingPlayer: 0, + selections: [], + executed: [], + selectedPools: [], // Now it's an array for multiple pools, will be populated based on language + votingPool: null, + isTiebreak: false, + tiebreakCandidates: [] +}; + +const saveState = () => localStorage.setItem(STORAGE_KEY, JSON.stringify(state)); +const loadState = () => { + const raw = localStorage.getItem(STORAGE_KEY); + if (!raw) return false; + try { state = JSON.parse(raw); return true; } catch { return false; } +}; +const clearState = () => localStorage.removeItem(STORAGE_KEY); + +const loadPoolsCache = () => { + try { poolsCache = JSON.parse(localStorage.getItem(POOLS_CACHE_KEY) || '{}'); } catch { poolsCache = {}; } +}; +const savePoolsCache = () => localStorage.setItem(POOLS_CACHE_KEY, JSON.stringify(poolsCache)); + +// ---------- Default values ---------- +function defaultImpostors(nPlayers) { + const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); + let impostors = 1; + if (capped > 7) impostors = 3; + else if (capped > 5) impostors = 2; + const halfCap = Math.max(1, Math.floor(capped / 2)); + return Math.min(impostors, halfCap); +} + +function defaultGameTime(nPlayers) { + const capped = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); + if (capped <= 4) return 300; + if (capped >= 10) return 900; + const extraPlayers = capped - 4; + const seconds = 300 + extraPlayers * 100; + return Math.round(seconds / 30) * 30; +} + +function defaultDeliberation(gameSeconds) { + return Math.max(30, Math.round(gameSeconds / 3)); +} + +// ---------- Word Pools ---------- +async function loadPoolsList() { + loadPoolsCache(); + + // Start with embedded pools (always available) + let embeddedList = EMBEDDED_POOLS.map(p => ({ + id: p.id, + name: p.name, + emoji: p.emoji, + count: p.words.length, + lang: p.lang + })); + + // Try to load external pools from manifest + let externalList = []; + try { + const res = await fetch(POOLS_MANIFEST_URL); + if (res.ok) { + const manifest = await res.json(); + if (Array.isArray(manifest)) { + externalList = manifest; + } + } + } catch (e) { + console.log('Failed to load manifest:', e); + } + + // Combine pools, avoiding duplicates (prefer embedded version over manifest) + const embeddedIds = new Set(embeddedList.map(p => p.id)); + const uniqueExternal = externalList.filter(p => !embeddedIds.has(p.id)); + const allPools = [...embeddedList, ...uniqueExternal]; + + // Filter pools by current language (only show pools matching current language) + availablePools = allPools.filter(p => p.lang === currentLanguage); + + // Check if selected pools are valid for current language + const validSelectedPools = (state.selectedPools || []).filter(id => + availablePools.some(p => p.id === id) + ); + + // If no valid pools or pools don't match current language, reset to defaults + if (validSelectedPools.length === 0) { + const defaultPools = availablePools.slice(0, 2).map(p => p.id); + state.selectedPools = defaultPools.length > 0 ? defaultPools : []; + saveState(); + } else { + state.selectedPools = validSelectedPools; + saveState(); + } + + renderPoolButtons(); +} + +function parseWordsFile(text) { + const lines = text.split(/\r?\n/).map(l => l.trim()).filter(l => l && !l.startsWith('#')); + return lines.map(line => { + // Format: civilian_word|impostor_word + if (line.includes('|')) { + const [civil, impostor] = line.split('|').map(s => s.trim()); + return [civil, impostor]; + } + // Fallback: if no pipe, use the same word for both + return [line, line]; + }); +} + +async function pickWords() { + const selectedIds = state.selectedPools && state.selectedPools.length > 0 ? state.selectedPools : ['animales_naturaleza']; + let allWords = []; + + // Collect words from all selected pools + for (const poolId of selectedIds) { + let words = []; + + // Search embedded pools first + const embeddedPool = EMBEDDED_POOLS.find(p => p.id === poolId); + if (embeddedPool) { + words = embeddedPool.words; + } else if (poolsCache[poolId]?.words) { + words = poolsCache[poolId].words; + } else { + try { + const res = await fetch(`word-pools/${poolId}.txt`); + if (res.ok) { + const text = await res.text(); + words = parseWordsFile(text); + poolsCache[poolId] = { words, ts: Date.now() }; + savePoolsCache(); + } + } catch (_) {} + } + + allWords = allWords.concat(words); + } + + if (allWords.length === 0) { + // Fallback to embedded pool + allWords = EMBEDDED_POOLS[0].words; + } + + const shuffled = [...allWords].sort(() => Math.random() - 0.5); + const wordPair = shuffled[0]; + + // wordPair is [civilian_word, impostor_word] + return { civilian: wordPair[0], impostor: wordPair[1] }; +} + +function renderPoolButtons() { + const container = document.getElementById('pool-buttons'); + if (!container) return; + container.innerHTML = ''; + + // Ensure selectedPools is an array and contains valid pools for current language + if (!Array.isArray(state.selectedPools)) { + state.selectedPools = [state.selectedPools || 'animales_naturaleza']; + } + + // Filter out pools that don't exist in current language + const validSelectedPools = state.selectedPools.filter(id => + availablePools.some(p => p.id === id) + ); + + // If no valid pools selected, select first 2 available + if (validSelectedPools.length === 0 && availablePools.length > 0) { + state.selectedPools = availablePools.slice(0, 2).map(p => p.id); + saveState(); + } else { + state.selectedPools = validSelectedPools; + } + + availablePools.forEach(pool => { + const btn = document.createElement('button'); + btn.type = 'button'; + btn.className = 'pool-btn'; + btn.textContent = `${pool.emoji || '🎲'} ${pool.name || pool.id}`; + if (state.selectedPools.includes(pool.id)) btn.classList.add('selected'); + btn.onclick = () => { + // Toggle multiple selection + if (state.selectedPools.includes(pool.id)) { + state.selectedPools = state.selectedPools.filter(id => id !== pool.id); + // Ensure at least one is selected + if (state.selectedPools.length === 0) { + state.selectedPools = [pool.id]; + } + } else { + state.selectedPools.push(pool.id); + } + saveState(); + renderPoolButtons(); + }; + container.appendChild(btn); + }); +} + +// ---------- Setup and player names ---------- +function goToPools() { + let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS; + nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); + const maxImpostors = Math.max(1, Math.floor(nPlayers / 2)); + let nImpostors = parseInt(document.getElementById('num-impostors').value) || defaultImpostors(nPlayers); + nImpostors = Math.min(Math.max(1, nImpostors), maxImpostors); + let gTime = parseInt(document.getElementById('game-time').value) || defaultGameTime(nPlayers); + gTime = Math.min(Math.max(gTime, 60), 900); + let dTime = parseInt(document.getElementById('deliberation-time').value) || defaultDeliberation(gTime); + dTime = Math.min(Math.max(dTime, 30), Math.round(900 / 3)); + if (nImpostors >= nPlayers) { alert(t('impostorsMustBeLess')); return; } + state.numPlayers = nPlayers; + state.numImpostors = nImpostors; + state.gameTime = gTime; + state.deliberationTime = dTime; + showScreen('pools-screen'); +} + +function goToNames() { + buildNameInputs(); + showScreen('names-screen'); +} + +function buildNameInputs() { + const list = document.getElementById('player-names-list'); + list.innerHTML = ''; + for (let i = 0; i < state.numPlayers; i++) { + const div = document.createElement('div'); + div.className = 'player-name-item'; + const playerLabel = `${t('player')} ${i+1}`; + div.innerHTML = `${playerLabel}:`; + list.appendChild(div); + } +} + +// ---------- Game start ---------- +function startGame() { + state.playerNames = []; + for (let i = 0; i < state.numPlayers; i++) { + const val = document.getElementById(`player-name-${i}`).value.trim(); + state.playerNames.push(val || `Jugador ${i+1}`); + } + pickWords().then(({civilian, impostor}) => { + state.civilianWord = civilian; + state.impostorWord = impostor; + finalizeStart(); + }).catch(() => { + const fallback = EMBEDDED_POOLS[0].words; + const shuffled = [...fallback].sort(() => Math.random() - 0.5); + const wordPair = shuffled[0]; + state.civilianWord = wordPair[0]; + state.impostorWord = wordPair[1]; + finalizeStart(); + }); +} + +function finalizeStart() { + state.roles = Array(state.numPlayers - state.numImpostors).fill('CIVIL').concat(Array(state.numImpostors).fill('IMPOSTOR')).sort(() => Math.random()-0.5); + state.startPlayer = Math.floor(Math.random() * state.numPlayers); + state.turnDirection = Math.random() < 0.5 ? 'horario' : 'antihorario'; + const step = state.turnDirection === 'horario' ? 1 : -1; + state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers); + state.currentReveal = 0; state.phase = 'pre-reveal'; state.votes = {}; state.votingPlayer = 0; state.selections = []; state.executed = []; state.timerEndAt = null; state.timerPhase = null; + state.votingPool = null; state.isTiebreak = false; state.tiebreakCandidates = []; + saveState(); + renderSummary(); + showScreen('pre-reveal-screen'); +} + +// Adjust defaults when player count is edited +document.getElementById('num-players').addEventListener('change', () => { + let nPlayers = parseInt(document.getElementById('num-players').value) || MIN_PLAYERS; + nPlayers = Math.min(Math.max(nPlayers, MIN_PLAYERS), MAX_PLAYERS); + document.getElementById('num-players').value = nPlayers; + const imp = defaultImpostors(nPlayers); + const gTime = defaultGameTime(nPlayers); + const dTime = defaultDeliberation(gTime); + document.getElementById('num-impostors').max = Math.max(1, Math.floor(nPlayers / 2)); + document.getElementById('num-impostors').value = imp; + document.getElementById('game-time').value = gTime; + document.getElementById('deliberation-time').value = dTime; +}); + +function renderSummary() { + const el = document.getElementById('config-summary'); + const fmt = secs => `${Math.floor(secs/60)}:${(secs%60).toString().padStart(2,'0')}`; + const startName = state.playerNames[state.startPlayer] || `${t('player')} ${state.startPlayer+1}`; + + // Generate list of selected pools + const selectedIds = Array.isArray(state.selectedPools) ? state.selectedPools : [state.selectedPools || 'animales_naturaleza']; + const poolsText = selectedIds.map(id => { + const pool = availablePools.find(p => p.id === id) || EMBEDDED_POOLS.find(p => p.id === id); + return pool ? `${pool.emoji || '🎲'} ${pool.name || pool.id}` : id; + }).join(', '); + + el.innerHTML = ` +

${t('players')}: ${state.numPlayers}

+

${t('impostors')}: ${state.numImpostors}

+

${t('gameTime')}: ${fmt(state.gameTime)}

+

${t('deliberationTime')}: ${fmt(state.deliberationTime)}

+

${t('poolsLabel')}: ${poolsText}

+

${t('starts')}: ${startName} Β· ${t('order')}: ${state.turnDirection === 'horario' ? t('clockwise') : t('counterclockwise')}

+ `; +} + +// ---------- Role revelation ---------- +function loadCurrentReveal() { + state.phase = 'reveal'; saveState(); + + // Activar Wake Lock para mantener pantalla encendida durante el juego + requestWakeLock(); + + if (!state.revealOrder || state.revealOrder.length !== state.numPlayers) { + const step = state.turnDirection === 'horario' ? 1 : -1; + state.revealOrder = Array.from({length: state.numPlayers}, (_, k) => (state.startPlayer + step * k + state.numPlayers) % state.numPlayers); + } + const idx = state.revealOrder[state.currentReveal]; + const name = state.playerNames[idx]; + document.getElementById('current-player-name').textContent = name; + + // Update curtain text + const revealText = document.querySelector('#reveal-screen .info-text'); + if (revealText) { + revealText.innerHTML = `${t('turnOf')}: ${name}
${t('othersLookAway')}`; + } + + const curtainText = document.querySelector('.curtain-cover div:last-child'); + if (curtainText) { + curtainText.textContent = t('liftCurtain'); + } + + // Reset curtain state + curtainState.isRevealed = false; + const coverEl = document.getElementById('curtain-cover'); + coverEl.style.transform = 'translateY(0)'; + coverEl.style.transition = ''; + + document.getElementById('next-player-btn').style.display = 'none'; + document.getElementById('start-game-btn').style.display = 'none'; +} + +function liftCurtain() { + const cover = document.getElementById('curtain-cover'); + if (cover.classList.contains('lifted')) return; + + // Restore CSS transition and use the class + cover.style.transition = ''; + cover.style.transform = ''; + cover.classList.add('lifted'); + + const idx = state.revealOrder[state.currentReveal]; + const role = state.roles[idx]; + const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; + document.getElementById('role-text').textContent = role; + document.getElementById('role-text').className = 'role ' + (role === 'CIVIL' ? 'civil' : 'impostor'); + document.getElementById('word-text').textContent = word; + setTimeout(() => { + if (state.currentReveal + 1 < state.numPlayers) document.getElementById('next-player-btn').style.display = 'block'; + else document.getElementById('start-game-btn').style.display = 'block'; + }, 700); +} + +function nextReveal() { state.currentReveal++; saveState(); loadCurrentReveal(); } + +// Curtain system with GRAVITY - The curtain always tends to fall +// Supports both touch (mobile) and mouse (desktop) +// On desktop: curtain stays up while mouse button is held, even if cursor leaves the area +let curtainState = { isRevealed: false }; +let curtainDragState = { + startY: null, + isDragging: false, + currentTranslateY: 0 +}; + +function initCurtainHandlers() { + const curtain = document.getElementById('curtain'); + if (!curtain) return; + + // Function to get Y position from event (touch or mouse) + const getY = (e) => { + return e.touches ? e.touches[0].clientY : e.clientY; + }; + + // Start function (touch and mouse) + const handleStart = (e) => { + curtainDragState.startY = getY(e); + curtainDragState.isDragging = true; + curtainDragState.currentTranslateY = 0; + if (e.type === 'mousedown') { + e.preventDefault(); // Prevent text selection on desktop + } + }; + + // Move function (touch and mouse) + const handleMove = (e) => { + if (curtainDragState.startY === null || !curtainDragState.isDragging) return; + const currentY = getY(e); + const dy = currentY - curtainDragState.startY; + const coverEl = document.getElementById('curtain-cover'); + if (!coverEl) return; + + // Calculate displacement: negative = up, positive = down + // Allow going further up than the curtain height (user can keep dragging up) + // but don't allow going below initial position (0) + curtainDragState.currentTranslateY = Math.min(dy, 0); + + coverEl.style.transform = `translateY(${curtainDragState.currentTranslateY}px)`; + coverEl.style.transition = 'none'; + + // If lifted enough, show content + if (curtainDragState.currentTranslateY < -80 && !curtainState.isRevealed) { + curtainState.isRevealed = true; + const idx = state.revealOrder[state.currentReveal]; + const role = state.roles[idx]; + const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; + const roleText = t(role.toLowerCase()); + document.getElementById('role-text').textContent = roleText; + document.getElementById('role-text').className = 'role ' + (role === 'CIVIL' ? 'civil' : 'impostor'); + document.getElementById('word-text').textContent = word; + } + + e.preventDefault(); // Prevent selection + }; + + // End function (touch and mouse) + const handleEnd = (e) => { + if (!curtainDragState.isDragging || curtainDragState.startY === null) return; + const coverEl = document.getElementById('curtain-cover'); + if (!coverEl) return; + + // ALWAYS bring the curtain down when released (GRAVITY) + coverEl.style.transition = 'transform 0.4s ease'; + coverEl.style.transform = 'translateY(0)'; + + // If content was revealed, show button after it falls + if (curtainState.isRevealed) { + setTimeout(() => { + if (state.currentReveal + 1 < state.numPlayers) { + document.getElementById('next-player-btn').style.display = 'block'; + } else { + document.getElementById('start-game-btn').style.display = 'block'; + } + }, 400); + } + + curtainDragState.startY = null; + curtainDragState.isDragging = false; + curtainDragState.currentTranslateY = 0; + }; + + // Touch events (mobile) + curtain.addEventListener('touchstart', handleStart, {passive: false}); + curtain.addEventListener('touchmove', handleMove, {passive: false}); + curtain.addEventListener('touchend', handleEnd, {passive: true}); + curtain.addEventListener('touchcancel', handleEnd, {passive: true}); + + // Mouse events (desktop) - start on curtain only + curtain.addEventListener('mousedown', handleStart); + + // Mouse move and up events on WINDOW so we can track even when cursor leaves everything + window.addEventListener('mousemove', handleMove); + window.addEventListener('mouseup', handleEnd); +} + +// Initialize curtain handlers when DOM is ready +if (document.readyState === 'loading') { + document.addEventListener('DOMContentLoaded', initCurtainHandlers); +} else { + initCurtainHandlers(); +} + +// ---------- Screen Wake Lock (prevent screen from sleeping during timers) ---------- +let wakeLock = null; +let wakeLockVideo = null; // For iOS workaround + +// Detect if device is iOS +function isIOS() { + return /iPad|iPhone|iPod/.test(navigator.userAgent) || + (navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1); +} + +// Check if screen lock is enabled in settings +function isScreenLockEnabled() { + const saved = localStorage.getItem(SCREEN_LOCK_STORAGE_KEY); + return saved === null ? true : saved === 'true'; // Default enabled +} + +// Save screen lock preference +function setScreenLockEnabled(enabled) { + localStorage.setItem(SCREEN_LOCK_STORAGE_KEY, enabled.toString()); + updateScreenLockButton(); +} + +async function requestWakeLock() { + if (!isScreenLockEnabled()) return; + + // Try native Wake Lock API first (works on Android Chrome, etc.) + if ('wakeLock' in navigator) { + try { + wakeLock = await navigator.wakeLock.request('screen'); + wakeLock.addEventListener('release', () => { + wakeLock = null; + }); + console.log('Wake Lock activated (native API)'); + return; + } catch (err) { + console.log('Wake lock request failed:', err); + } + } + + // Fallback for iOS - use hidden video loop + if (isIOS() && !wakeLockVideo) { + try { + wakeLockVideo = document.createElement('video'); + wakeLockVideo.setAttribute('playsinline', ''); + wakeLockVideo.setAttribute('muted', ''); + wakeLockVideo.style.position = 'fixed'; + wakeLockVideo.style.opacity = '0'; + wakeLockVideo.style.pointerEvents = 'none'; + wakeLockVideo.style.width = '1px'; + wakeLockVideo.style.height = '1px'; + + // Minimal base64 encoded video (1 frame, silent) + wakeLockVideo.src = 'data:video/mp4;base64,AAAAIGZ0eXBpc29tAAACAGlzb21pc28yYXZjMW1wNDEAAAAIZnJlZQAAAu1tZGF0AAACrQYF//+p3EXpvebZSLeWLNgg2SPu73gyNjQgLSBjb3JlIDE1NSByMjkwMSA3ZDBmZjIyIC0gSC4yNjQvTVBFRy00IEFWQyBjb2RlYyAtIENvcHlsZWZ0IDIwMDMtMjAxOCAtIGh0dHA6Ly93d3cudmlkZW9sYW4ub3JnL3gyNjQuaHRtbCAtIG9wdGlvbnM6IGNhYmFjPTEgcmVmPTMgZGVibG9jaz0xOjA6MCBhbmFseXNlPTB4MzoweDExMyBtZT1oZXggc3VibWU9NyBwc3k9MSBwc3lfcmQ9MS4wMDowLjAwIG1peGVkX3JlZj0xIG1lX3JhbmdlPTE2IGNocm9tYV9tZT0xIHRyZWxsaXM9MSA4eDhkY3Q9MSBjcW09MCBkZWFkem9uZT0yMSwxMSBmYXN0X3Bza2lwPTEgY2hyb21hX3FwX29mZnNldD0tMiB0aHJlYWRzPTMgbG9va2FoZWFkX3RocmVhZHM9MSBzbGljZWRfdGhyZWFkcz0wIG5yPTAgZGVjaW1hdGU9MSBpbnRlcmxhY2VkPTAgYmx1cmF5X2NvbXBhdD0wIGNvbnN0cmFpbmVkX2ludHJhPTAgYmZyYW1lcz0zIGJfcHlyYW1pZD0yIGJfYWRhcHQ9MSBiX2JpYXM9MCBkaXJlY3Q9MSB3ZWlnaHRiPTEgb3Blbl9nb3A9MCB3ZWlnaHRwPTIga2V5aW50PTI1MCBrZXlpbnRfbWluPTI1IHNjZW5lY3V0PTQwIGludHJhX3JlZnJlc2g9MCByY19sb29rYWhlYWQ9NDAgcmM9Y3JmIG1idHJlZT0xIGNyZj0yMy4wIHFjb21wPTAuNjAgcXBtaW49MCBxcG1heD02OSBxcHN0ZXA9NCBpcF9yYXRpbz0xLjQwIGFxPTE6MS4wMACAAAAAwWWIhAAz//727L4FNf2f0JcRLMXaSnA+KqSAgHc0wAAAAwAAAwAAJuKiZ0WFMeJsgAAAHGAFBCwCPCVC'; + wakeLockVideo.loop = true; + + document.body.appendChild(wakeLockVideo); + await wakeLockVideo.play(); + console.log('Wake Lock activated (iOS video workaround)'); + } catch (err) { + console.log('iOS wake lock workaround failed:', err); + } + } +} + +function releaseWakeLock() { + // Release native Wake Lock + if (wakeLock) { + wakeLock.release(); + wakeLock = null; + } + + // Stop iOS video workaround + if (wakeLockVideo) { + wakeLockVideo.pause(); + wakeLockVideo.remove(); + wakeLockVideo = null; + } +} + +// Re-request wake lock when page becomes visible again +document.addEventListener('visibilitychange', async () => { + if (document.visibilityState === 'visible' && (wakeLock !== null || wakeLockVideo !== null)) { + await requestWakeLock(); + } +}); + +// ---------- Timers ---------- +let timerInterval = null; +async function startPhaseTimer(phase, seconds, elementId, onEnd) { + if (timerInterval) clearInterval(timerInterval); + + // Request wake lock to keep screen on during timer + await requestWakeLock(); + + const now = Date.now(); + state.timerPhase = phase; + state.timerEndAt = now + seconds*1000; + saveState(); + const el = document.getElementById(elementId); + const tick = () => { + const remaining = Math.max(0, Math.round((state.timerEndAt - Date.now())/1000)); + updateTimerDisplay(el, remaining); + if (remaining <= 0) { + clearInterval(timerInterval); + releaseWakeLock(); // Release wake lock when timer ends + playBeep(); + onEnd(); + } + }; + tick(); + timerInterval = setInterval(tick, 1000); +} + +function resumeTimerIfNeeded() { + if (!state.timerEndAt || !state.timerPhase) return; + const remaining = Math.round((state.timerEndAt - Date.now())/1000); + if (remaining <= 0) { state.timerEndAt = null; saveState(); return; } + if (state.timerPhase === 'game') { showScreen('game-screen'); startPhaseTimer('game', remaining, 'game-timer', startDeliberationPhase); } + else if (state.timerPhase === 'deliberation') { showScreen('deliberation-screen'); startPhaseTimer('deliberation', remaining, 'deliberation-timer', startVotingPhase); } +} + +function updateTimerDisplay(el, remaining) { + const minutes = Math.floor(remaining/60); const secs = remaining%60; + el.textContent = `${minutes}:${secs.toString().padStart(2,'0')}`; + el.className = 'timer'; + if (remaining <= 10) el.classList.add('danger'); else if (remaining <= 30) el.classList.add('warning'); +} + +function playBeep() { + // Play alarm sound - 3 ascending beeps pattern repeated twice + const ctx = new (window.AudioContext || window.webkitAudioContext)(); + const now = ctx.currentTime; + + // Frequencies for alarm pattern (ascending) + const frequencies = [523, 659, 784]; // C5, E5, G5 + const beepDuration = 0.15; + const gapDuration = 0.08; + const patternGap = 0.3; + + let time = now; + + // Play pattern twice + for (let pattern = 0; pattern < 2; pattern++) { + for (let i = 0; i < frequencies.length; i++) { + const osc = ctx.createOscillator(); + const gain = ctx.createGain(); + + osc.connect(gain); + gain.connect(ctx.destination); + osc.frequency.value = frequencies[i]; + osc.type = 'square'; // More alarm-like sound + + gain.gain.setValueAtTime(0, time); + gain.gain.linearRampToValueAtTime(0.25, time + 0.02); + gain.gain.setValueAtTime(0.25, time + beepDuration - 0.02); + gain.gain.linearRampToValueAtTime(0, time + beepDuration); + + osc.start(time); + osc.stop(time + beepDuration); + + time += beepDuration + gapDuration; + } + time += patternGap; + } +} + +// ---------- Game phases ---------- +function startGamePhase() { state.phase = 'game'; saveState(); showScreen('game-screen'); startPhaseTimer('game', state.gameTime, 'game-timer', startDeliberationPhase); } +function startDeliberationPhase() { state.phase = 'deliberation'; saveState(); showScreen('deliberation-screen'); startPhaseTimer('deliberation', state.deliberationTime, 'deliberation-timer', startVotingPhase); } +function startVotingPhase(candidates = null, isTiebreak = false) { + releaseWakeLock(); // Release wake lock when voting starts (no timer) + state.phase = 'voting'; + state.votingPlayer = 0; + state.votes = {}; + state.selections = []; + state.votingPool = candidates; + state.isTiebreak = isTiebreak; + saveState(); + renderVoting(); + showScreen('voting-screen'); +} +function skipToDeliberation() { if (timerInterval) clearInterval(timerInterval); releaseWakeLock(); startDeliberationPhase(); } +function skipToVoting() { if (timerInterval) clearInterval(timerInterval); releaseWakeLock(); startVotingPhase(); } +function startTiebreakDeliberation(candidates) { + state.phase = 'deliberation'; + state.tiebreakCandidates = candidates; + saveState(); + showScreen('deliberation-screen'); + startPhaseTimer('deliberation', 60, 'deliberation-timer', () => startVotingPhase(candidates, true)); +} + +// ---------- Secret voting ---------- +function renderVoting() { + const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i); + const voter = state.playerNames[state.votingPlayer]; + document.getElementById('voter-name').textContent = voter; + document.getElementById('votes-needed').textContent = state.numImpostors; + + // Update voting instruction text + const votingInfo = document.querySelector('#voting-screen .info-text'); + if (votingInfo) { + votingInfo.innerHTML = `${t('passMobileTo')} ${voter}. ${t('chooseSuspects')} ${state.numImpostors} ${t('suspect')}.`; + } + + state.selections = state.selections || []; + const list = document.getElementById('vote-list'); list.innerHTML = ''; + pool.forEach(i => { + const item = document.createElement('div'); + item.className = 'player-item'; + + // Marcar como disabled ANTES de aΓ±adir al DOM para que la animaciΓ³n correcta se aplique + if (i === state.votingPlayer) { + item.classList.add('disabled'); + // NO aplicar opacity inline - dejamos que CSS lo maneje con la animaciΓ³n + item.style.pointerEvents = 'none'; + } + + item.textContent = state.playerNames[i]; + if (state.votes[i]) item.innerHTML += `${t('votes')}: ${state.votes[i]}`; + if (state.selections.includes(i)) item.classList.add('selected'); + + if (i !== state.votingPlayer) { + item.onclick = () => toggleSelection(i, item); + } + + list.appendChild(item); + }); + updateConfirmButton(); +} + +function toggleSelection(idx, el) { + if (idx === state.votingPlayer) return; + if (state.selections.includes(idx)) state.selections = state.selections.filter(x => x !== idx); + else { + if (state.selections.length >= state.numImpostors) return; + state.selections.push(idx); + } + saveState(); + renderVoting(); +} + +function updateConfirmButton() { + const btn = document.getElementById('confirm-vote-btn'); + btn.disabled = state.selections.length !== state.numImpostors; +} + +function confirmCurrentVote() { + state.selections.forEach(t => { state.votes[t] = (state.votes[t] || 0) + 1; }); + state.votingPlayer++; + state.selections = []; + saveState(); + if (state.votingPlayer >= state.numPlayers) { handleVoteOutcome(); return; } + renderVoting(); +} + +// ---------- Vote resolution ---------- +function handleVoteOutcome() { + const pool = state.votingPool || Array.from({length: state.numPlayers}, (_, i) => i); + const counts = pool.map(idx => ({ idx, votes: state.votes[idx] || 0 })); + counts.sort((a, b) => b.votes - a.votes); + + let slots = state.numImpostors; + const executed = []; + for (let i = 0; i < counts.length && slots > 0; ) { + const currentVotes = counts[i].votes; + const group = []; + let j = i; + while (j < counts.length && counts[j].votes === currentVotes) { group.push(counts[j].idx); j++; } + if (group.length <= slots) { + executed.push(...group); + slots -= group.length; + i = j; + } else { + // Tie for remaining slots + if (state.isTiebreak) { + // Second tie: impostors win + state.executed = []; + showResults(true); + return; + } + startTiebreakDeliberation(group); + return; + } + } + + state.executed = executed; + showResults(); +} + +// ---------- Results ---------- +function showResults(isTiebreak = false) { + state.phase = 'results'; saveState(); + + // Liberar Wake Lock cuando termina la partida + releaseWakeLock(); + + const executed = state.executed || []; + let impostorsAlive = 0; + state.roles.forEach((r,i) => { if (r === 'IMPOSTOR' && !executed.includes(i)) impostorsAlive++; }); + const winner = impostorsAlive > 0 ? 'IMPOSTORES' : 'CIVILES'; + const results = document.getElementById('results-content'); + const winText = winner === 'CIVILES' ? `βœ… ${t('civiliansWin')}` : `❌ ${t('impostorsWin')}`; + results.innerHTML = ` +

${winText}

+

${t('executed')}: ${executed.length ? executed.map(i => state.playerNames[i]).join(', ') : t('nobody')}

+

${t('votes')}: ${Object.keys(state.votes).length ? '' : t('noVotes')}

+

${t('revealedRoles')}

+ ${state.roles.map((role,i) => { + const word = role === 'CIVIL' ? state.civilianWord : state.impostorWord; + const killed = executed.includes(i) ? 'executed' : ''; + const roleText = t(role.toLowerCase()); + return `
${state.playerNames[i]}: ${roleText} β€” "${word}" ${killed ? '☠️' : ''}
`; + }).join('')} + `; + showScreen('results-screen'); +} + +// ---------- Utilities ---------- +function showScreen(id) { + document.querySelectorAll('.screen').forEach(s => s.classList.remove('active')); + document.getElementById(id).classList.add('active'); + state.phase = id.replace('-screen',''); + saveState(); + updateExitButtonVisibility(); +} + +function newMatch() { + clearState(); + releaseWakeLock(); // Make sure wake lock is released when exiting game + if (timerInterval) clearInterval(timerInterval); + state = { ...state, phase:'welcome', timerEndAt:null, timerPhase:null, votingPool:null, isTiebreak:false, tiebreakCandidates:[] }; + saveState(); + showScreen('welcome-screen'); +} + +function confirmExitGame() { + const confirmMessage = currentLanguage === 'es' + ? 'ΒΏEstΓ‘s seguro de que quieres salir de la partida? Se perderΓ‘ todo el progreso actual.' + : 'Are you sure you want to exit the game? All current progress will be lost.'; + + if (confirm(confirmMessage)) { + newMatch(); + } +} + +function updateExitButtonVisibility() { + const exitBtn = document.getElementById('exit-game'); + const langBtn = document.getElementById('language-toggle'); + const screenLockBtn = document.getElementById('screen-lock-toggle'); + + // Show exit button and hide language/screen-lock toggles in all phases except welcome and setup + if (state.phase !== 'welcome' && state.phase !== 'setup') { + exitBtn.classList.add('visible'); + if (langBtn) langBtn.style.display = 'none'; + if (screenLockBtn) screenLockBtn.classList.remove('visible'); + } else { + exitBtn.classList.remove('visible'); + if (langBtn) langBtn.style.display = 'inline-flex'; + // Only show screen lock button on iOS + if (screenLockBtn && isIOS()) { + screenLockBtn.classList.add('visible'); + } + } +} + +// ---------- Theme system ---------- +function getSystemTheme() { + return window.matchMedia && window.matchMedia('(prefers-color-scheme: dark)').matches ? 'dark' : 'light'; +} + +function loadTheme() { + const savedTheme = localStorage.getItem(THEME_STORAGE_KEY); + return savedTheme || getSystemTheme(); +} + +function saveTheme(theme) { + localStorage.setItem(THEME_STORAGE_KEY, theme); +} + +function applyTheme(theme) { + document.documentElement.setAttribute('data-theme', theme); + const themeIcon = document.querySelector('.theme-icon'); + if (themeIcon) { + themeIcon.textContent = theme === 'dark' ? 'β˜€οΈ' : 'πŸŒ™'; + } +} + +function toggleTheme() { + const currentTheme = document.documentElement.getAttribute('data-theme') || 'light'; + const newTheme = currentTheme === 'dark' ? 'light' : 'dark'; + applyTheme(newTheme); + saveTheme(newTheme); +} + +// Initialize theme +const initialTheme = loadTheme(); +applyTheme(initialTheme); + +// ---------- Screen Lock Button ---------- +function updateScreenLockButton() { + const btn = document.getElementById('screen-lock-toggle'); + if (!btn) return; + + const enabled = isScreenLockEnabled(); + const icon = btn.querySelector('.screen-lock-icon'); + + if (enabled) { + btn.classList.add('active'); + btn.setAttribute('title', 'Bloqueo de pantalla activado'); + if (icon) icon.textContent = 'πŸ”’'; + } else { + btn.classList.remove('active'); + btn.setAttribute('title', 'Bloqueo de pantalla desactivado'); + if (icon) icon.textContent = 'πŸ”“'; + } +} + +function toggleScreenLock() { + const currentState = isScreenLockEnabled(); + setScreenLockEnabled(!currentState); + + // If disabling, release any active wake lock + if (currentState) { + releaseWakeLock(); + } +} + +// Event listener for theme and language buttons +document.addEventListener('DOMContentLoaded', () => { + const themeToggle = document.getElementById('theme-toggle'); + if (themeToggle) { + themeToggle.addEventListener('click', toggleTheme); + } + + const languageToggle = document.getElementById('language-toggle'); + if (languageToggle) { + languageToggle.addEventListener('click', toggleLanguage); + } + + const screenLockToggle = document.getElementById('screen-lock-toggle'); + if (screenLockToggle) { + screenLockToggle.addEventListener('click', toggleScreenLock); + updateScreenLockButton(); + } + + // Initialize language + currentLanguage = loadLanguage(); + setLanguage(currentLanguage); + + // Detect system theme changes + window.matchMedia('(prefers-color-scheme: dark)').addEventListener('change', (e) => { + // Only apply automatically if user hasn't manually selected a theme + if (!localStorage.getItem(THEME_STORAGE_KEY)) { + applyTheme(e.matches ? 'dark' : 'light'); + } + }); +}); + +// ---------- State rehydration ---------- +(function init() { + const restored = loadState(); + loadPoolsList(); + if (!state.turnDirection) state.turnDirection = 'horario'; + if (typeof state.startPlayer !== 'number') state.startPlayer = 0; + + // Set default values in inputs if we're in setup + if (state.phase === 'setup' || !restored) { + const defaultPlayers = 6; + const defaultImp = defaultImpostors(defaultPlayers); + const defaultGTime = defaultGameTime(defaultPlayers); + const defaultDTime = defaultDeliberation(defaultGTime); + + document.getElementById('num-players').value = defaultPlayers; + document.getElementById('num-impostors').value = defaultImp; + document.getElementById('num-impostors').max = Math.max(1, Math.floor(defaultPlayers / 2)); + document.getElementById('game-time').value = defaultGTime; + document.getElementById('deliberation-time').value = defaultDTime; + } + + // Determine initial screen + if (!restored || state.phase === 'setup' || state.phase === 'welcome') { + // If no saved state or we're in setup/welcome, show welcome + showScreen('welcome-screen'); + } else { + // If there's a game in progress, restore it + switch (state.phase) { + case 'names': buildNameInputs(); showScreen('names-screen'); break; + case 'pre-reveal': renderSummary(); showScreen('pre-reveal-screen'); break; + case 'reveal': showScreen('reveal-screen'); loadCurrentReveal(); break; + case 'game': showScreen('game-screen'); resumeTimerIfNeeded(); break; + case 'deliberation': showScreen('deliberation-screen'); resumeTimerIfNeeded(); break; + case 'voting': showScreen('voting-screen'); renderVoting(); break; + case 'results': showResults(); break; + default: showScreen('welcome-screen'); + } + } + + // Initialize exit button visibility + updateExitButtonVisibility(); + + // Initialize screen lock button for iOS + initScreenLockButton(); +})(); diff --git a/sitemap.xml b/sitemap.xml new file mode 100644 index 0000000..817dc5f --- /dev/null +++ b/sitemap.xml @@ -0,0 +1,13 @@ + + + + https://impostor.dariosevilla.es/ + 2026-01-17 + monthly + 1.0 + + + + + diff --git a/styles.1a37b506.css b/styles.1a37b506.css new file mode 100644 index 0000000..8e4ebaf --- /dev/null +++ b/styles.1a37b506.css @@ -0,0 +1,1829 @@ +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + EXPEDIENTE CLASIFICADO - IMPOSTOR GAME + Noir Cyberpunk Interrogation Aesthetic + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +@import url('https://fonts.googleapis.com/css2?family=Bebas+Neue&family=Special+Elite&display=swap'); + +:root { + /* LIGHT THEME: Interrogation Room */ + --bg-primary: #dcd9d2; + --bg-secondary: #c8c3b8; + --bg-overlay: rgba(0, 0, 0, 0.05); + + --surface-glass: rgba(255, 255, 255, 0.85); + --surface-card: rgba(255, 255, 255, 0.95); + --surface-hover: rgba(255, 255, 255, 1); + + --text-primary: #0a0a0a; + --text-secondary: #2a2a2a; + --text-tertiary: #5a5a5a; + --text-inverted: #ffffff; + + --accent-warning: #e6a73c; + --accent-danger: #d93626; + --accent-success: #2d8b3d; + --accent-info: #2e4e7a; + + --border-light: rgba(0, 0, 0, 0.18); + --border-medium: rgba(0, 0, 0, 0.35); + --border-heavy: rgba(0, 0, 0, 0.55); + + --shadow-sm: 0 3px 12px rgba(0, 0, 0, 0.15); + --shadow-md: 0 6px 24px rgba(0, 0, 0, 0.22); + --shadow-lg: 0 12px 48px rgba(0, 0, 0, 0.28); + --shadow-harsh: 6px 6px 0px rgba(0, 0, 0, 0.25); + + --grain-opacity: 0.05; + --scanline-opacity: 0.025; + + /* Spotlight effect */ + --spotlight-color: rgba(255, 235, 180, 0.08); + --vignette-intensity: 0.4; +} + +[data-theme="dark"] { + /* DARK THEME: Night Investigation */ + --bg-primary: #050505; + --bg-secondary: #0f0f0f; + --bg-overlay: rgba(255, 255, 255, 0.03); + + --surface-glass: rgba(25, 25, 25, 0.9); + --surface-card: rgba(35, 35, 35, 0.95); + --surface-hover: rgba(45, 45, 45, 1); + + --text-primary: #f5f5f5; + --text-secondary: #d0d0d0; + --text-tertiary: #909090; + --text-inverted: #0a0a0a; + + --accent-warning: #ffb84d; + --accent-danger: #ff3d2e; + --accent-success: #3dd46b; + --accent-info: #4d8ce0; + + --border-light: rgba(255, 255, 255, 0.12); + --border-medium: rgba(255, 255, 255, 0.22); + --border-heavy: rgba(255, 255, 255, 0.35); + + --shadow-sm: 0 3px 12px rgba(0, 0, 0, 0.6); + --shadow-md: 0 6px 24px rgba(0, 0, 0, 0.8); + --shadow-lg: 0 12px 48px rgba(0, 0, 0, 0.95); + --shadow-harsh: 6px 6px 0px rgba(0, 0, 0, 0.7); + + --grain-opacity: 0.07; + --scanline-opacity: 0.035; + + /* Spotlight effect */ + --spotlight-color: rgba(255, 200, 100, 0.04); + --vignette-intensity: 0.6; +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + BASE STYLES & TYPOGRAPHY + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +* { + margin: 0; + padding: 0; + box-sizing: border-box; + -webkit-tap-highlight-color: transparent; +} + +body { + font-family: 'JetBrains Mono', 'Courier Prime', 'Courier New', monospace; + background: + radial-gradient(ellipse 80% 50% at 50% 20%, var(--spotlight-color) 0%, transparent 50%), + radial-gradient(circle at 20% 30%, rgba(230, 167, 60, 0.08) 0%, transparent 40%), + radial-gradient(circle at 80% 70%, rgba(217, 54, 38, 0.06) 0%, transparent 40%), + var(--bg-primary); + min-height: 100vh; + min-height: 100dvh; + display: flex; + justify-content: center; + align-items: center; + padding: 70px 16px 16px; + color: var(--text-primary); + position: relative; + overflow: hidden; + font-size: 14px; + letter-spacing: 0px; + transition: background 0.5s ease, color 0.3s ease; +} + +/* Film grain texture overlay */ +body::before { + content: ''; + position: fixed; + top: 0; + left: 0; + width: 100%; + height: 100%; + background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 400 400' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='noise'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23noise)' opacity='0.5'/%3E%3C/svg%3E"); + opacity: var(--grain-opacity); + pointer-events: none; + z-index: 9999; + mix-blend-mode: overlay; + animation: grain 8s steps(10) infinite; +} + +@keyframes grain { + 0%, 100% { transform: translate(0, 0); } + 10% { transform: translate(-5%, -10%); } + 20% { transform: translate(-15%, 5%); } + 30% { transform: translate(7%, -25%); } + 40% { transform: translate(-5%, 25%); } + 50% { transform: translate(-15%, 10%); } + 60% { transform: translate(15%, 0%); } + 70% { transform: translate(0%, 15%); } + 80% { transform: translate(3%, 35%); } + 90% { transform: translate(-10%, 10%); } +} + +/* Scanlines */ +body::after { + content: ''; + position: fixed; + top: 0; + left: 0; + width: 100%; + height: 100%; + background: repeating-linear-gradient( + 0deg, + transparent, + transparent 2px, + rgba(0, 0, 0, 0.1) 2px, + rgba(0, 0, 0, 0.1) 4px + ); + opacity: var(--scanline-opacity); + pointer-events: none; + z-index: 9998; +} + +/* Dramatic vignette overlay */ +.vignette-overlay { + position: fixed; + inset: 0; + background: radial-gradient(ellipse at center, transparent 40%, rgba(0,0,0,var(--vignette-intensity)) 100%); + pointer-events: none; + z-index: 9997; +} + +/* VHS interference effect */ +@keyframes vhsInterference { + 0%, 100% { opacity: 0; } + 5% { opacity: 0.03; transform: translateX(-2px); } + 10% { opacity: 0; } + 15% { opacity: 0.02; transform: translateX(1px); } + 20% { opacity: 0; } +} + +.vhs-line { + position: fixed; + left: 0; + width: 100%; + height: 3px; + background: linear-gradient(90deg, transparent, rgba(255,255,255,0.8), transparent); + pointer-events: none; + z-index: 9996; + animation: vhsScan 8s linear infinite; + opacity: 0.04; +} + +@keyframes vhsScan { + 0% { top: -10px; } + 100% { top: 110%; } +} + +h1 { + font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif; + text-align: center; + margin-bottom: 20px; + font-size: 2.6em; + font-weight: 400; + letter-spacing: 4px; + text-transform: uppercase; + position: relative; + text-shadow: 3px 3px 0px var(--bg-secondary), 0 0 30px rgba(230, 167, 60, 0.2); + line-height: 1.1; + animation: titleReveal 0.6s cubic-bezier(0.22, 1, 0.36, 1) forwards; +} + +@keyframes titleReveal { + from { + opacity: 0; + letter-spacing: 20px; + filter: blur(8px); + } + to { + opacity: 1; + letter-spacing: 4px; + filter: blur(0); + } +} + +h1::after { + content: ''; + display: block; + width: 80px; + height: 4px; + background: linear-gradient(90deg, var(--accent-danger) 0%, var(--accent-warning) 50%, var(--accent-danger) 100%); + background-size: 200% 100%; + margin: 14px auto 0; + box-shadow: 0 0 15px rgba(230, 167, 60, 0.5); + animation: shimmer 3s ease-in-out infinite; +} + +@keyframes shimmer { + 0%, 100% { background-position: 0% 50%; } + 50% { background-position: 100% 50%; } +} + +h2 { + font-family: 'Crimson Text', Georgia, serif; + text-align: center; + margin: 16px 0; + font-size: 1.4em; + font-weight: 700; + letter-spacing: 0.5px; +} + +h3 { + font-family: 'JetBrains Mono', monospace; + font-size: 1em; + font-weight: 800; + text-transform: uppercase; + letter-spacing: 1.5px; + margin-bottom: 12px; +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + CONTAINER & SCREENS + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.container { + width: 100%; + max-width: 480px; + background: var(--surface-glass); + backdrop-filter: blur(20px) saturate(150%); + border-radius: 0; + padding: 28px 22px; + box-shadow: var(--shadow-harsh), var(--shadow-lg); + border: 4px solid var(--border-heavy); + display: flex; + flex-direction: column; + transition: all 0.4s ease; + margin-bottom: 20px; + position: relative; + overflow: hidden; + clip-path: polygon( + 0 20px, + 20px 0, + 100% 0, + 100% calc(100% - 20px), + calc(100% - 20px) 100%, + 0 100% + ); +} + +.container::before { + content: 'β¬’ CLASSIFIED β¬’'; + position: absolute; + top: 8px; + left: 50%; + transform: translateX(-50%); + font-size: 0.65em; + letter-spacing: 3px; + opacity: 0.4; + font-weight: 800; + color: var(--accent-danger); + text-shadow: 0 0 10px rgba(217, 54, 38, 0.3); + animation: classifiedPulse 4s ease-in-out infinite; +} + +@keyframes classifiedPulse { + 0%, 100% { opacity: 0.4; text-shadow: 0 0 10px rgba(217, 54, 38, 0.3); } + 50% { opacity: 0.6; text-shadow: 0 0 20px rgba(217, 54, 38, 0.6); } +} + +/* Diagonal classified stamp */ +.container::after { + content: 'EXPEDIENTE'; + position: absolute; + bottom: 15px; + right: -30px; + font-family: 'Special Elite', 'Courier Prime', monospace; + font-size: 0.7em; + letter-spacing: 3px; + color: var(--accent-danger); + opacity: 0.12; + transform: rotate(-45deg); + font-weight: 400; + white-space: nowrap; + pointer-events: none; +} + +.screen { + display: none; + animation: screenEnter 0.35s cubic-bezier(0.22, 1, 0.36, 1); + flex: 1; + overflow: hidden; + min-height: 0; +} + +.screen.active { + display: flex; + flex-direction: column; +} + +@keyframes screenEnter { + 0% { + opacity: 0; + transform: translateY(30px) scale(0.95); + filter: blur(4px); + } + 60% { + opacity: 1; + filter: blur(0); + } + 100% { + opacity: 1; + transform: translateY(0) scale(1); + filter: blur(0); + } +} + +/* Staggered children animation */ +.screen.active > * { + animation: fadeSlideUp 0.5s cubic-bezier(0.22, 1, 0.36, 1) backwards; +} + +.screen.active > *:nth-child(1) { animation-delay: 0.05s; } +.screen.active > *:nth-child(2) { animation-delay: 0.1s; } +.screen.active > *:nth-child(3) { animation-delay: 0.15s; } +.screen.active > *:nth-child(4) { animation-delay: 0.2s; } +.screen.active > *:nth-child(5) { animation-delay: 0.25s; } +.screen.active > *:nth-child(6) { animation-delay: 0.3s; } +.screen.active > *:nth-child(7) { animation-delay: 0.35s; } +.screen.active > *:nth-child(8) { animation-delay: 0.4s; } + +@keyframes fadeSlideUp { + from { + opacity: 0; + transform: translateY(15px); + } + to { + opacity: 1; + transform: translateY(0); + } +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + FORM CONTROLS + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.form-group { + margin-bottom: 16px; +} + +.form-group.compact { + margin-bottom: 12px; +} + +label { + display: block; + margin-bottom: 8px; + font-weight: 700; + font-size: 0.8em; + color: var(--text-secondary); + text-transform: uppercase; + letter-spacing: 1.2px; +} + +input { + width: 100%; + padding: 12px 14px; + border: 2px solid var(--border-medium); + border-radius: 0; + font-size: 0.95em; + font-family: 'JetBrains Mono', monospace; + background: var(--surface-card); + color: var(--text-primary); + transition: all 0.2s ease; + box-shadow: inset 2px 2px 4px rgba(0, 0, 0, 0.1); +} + +input:focus { + outline: none; + border-color: var(--accent-warning); + box-shadow: inset 2px 2px 4px rgba(0, 0, 0, 0.1), 0 0 0 3px rgba(212, 165, 116, 0.2); + transform: translateY(-1px); +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + BUTTONS + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +button { + width: 100%; + padding: 16px 20px; + border: 3px solid var(--text-primary); + border-radius: 0; + font-size: 0.9em; + font-weight: 800; + font-family: 'JetBrains Mono', monospace; + cursor: pointer; + background: var(--text-primary); + color: var(--text-inverted); + box-shadow: var(--shadow-harsh); + transition: all 0.15s cubic-bezier(0.4, 0, 0.2, 1); + margin-top: 12px; + text-transform: uppercase; + letter-spacing: 0.8px; + position: relative; + overflow: hidden; + clip-path: polygon( + 0 0, + calc(100% - 12px) 0, + 100% 12px, + 100% 100%, + 12px 100%, + 0 calc(100% - 12px) + ); +} + +button::before { + content: ''; + position: absolute; + top: 50%; + left: 50%; + width: 0; + height: 0; + border-radius: 50%; + background: rgba(255, 255, 255, 0.2); + transform: translate(-50%, -50%); + transition: width 0.5s ease, height 0.5s ease; +} + +button:hover::before { + width: 300px; + height: 300px; +} + +button:hover { + box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.3); + filter: brightness(1.1); +} + +button:active { + box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); + filter: brightness(0.95); +} + +button.secondary { + background: linear-gradient(135deg, var(--accent-warning) 0%, #c48a2e 100%); + border-color: var(--accent-warning); + color: var(--text-inverted); + box-shadow: var(--shadow-harsh), 0 0 15px rgba(230, 167, 60, 0.25); +} + +button.ghost { + background: transparent; + color: var(--text-primary); + border-color: var(--border-medium); + box-shadow: none; +} + +button.ghost:hover { + background: var(--surface-hover); + box-shadow: var(--shadow-harsh); +} + +button:disabled { + opacity: 0.4; + cursor: not-allowed; + pointer-events: none; +} + +.btn-primary { + background: linear-gradient(135deg, var(--accent-danger) 0%, #b8301e 100%); + border-color: var(--accent-danger); + box-shadow: var(--shadow-harsh), 0 0 20px rgba(217, 54, 38, 0.3); +} + +.btn-secondary { + background: linear-gradient(135deg, var(--accent-info) 0%, #1e3a5f 100%); + border-color: var(--accent-info); + box-shadow: var(--shadow-harsh), 0 0 20px rgba(46, 78, 122, 0.3); +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + WELCOME SCREEN + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.welcome-content { + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + text-align: center; + height: 100%; + gap: 24px; + padding: 20px 0; +} + +.welcome-logo { + width: 140px; + height: 140px; + object-fit: contain; + filter: drop-shadow(5px 5px 0px var(--bg-secondary)) + drop-shadow(0 0 30px rgba(230, 167, 60, 0.3)) + grayscale(0.2) contrast(1.15); + animation: logoFloat 4s ease-in-out infinite, logoGlitch 8s step-end infinite; + position: relative; +} + +@keyframes logoFloat { + 0%, 100% { transform: translateY(0) rotate(0deg); } + 25% { transform: translateY(-8px) rotate(-2deg); } + 75% { transform: translateY(-8px) rotate(2deg); } +} + +@keyframes logoGlitch { + 0%, 90%, 100% { + filter: drop-shadow(4px 4px 0px var(--bg-secondary)) + drop-shadow(0 0 20px var(--border-heavy)) + grayscale(0.3) contrast(1.1); + } + 91% { + filter: drop-shadow(6px 4px 0px var(--accent-danger)) + drop-shadow(0 0 20px var(--accent-danger)) + grayscale(0) contrast(1.3); + } + 92% { + filter: drop-shadow(4px 6px 0px var(--accent-info)) + drop-shadow(0 0 20px var(--accent-info)) + grayscale(0) contrast(1.3); + } + 93% { + filter: drop-shadow(4px 4px 0px var(--bg-secondary)) + drop-shadow(0 0 20px var(--border-heavy)) + grayscale(0.3) contrast(1.1); + } +} + +.welcome-title { + font-size: 2.8em; + margin: 0; + font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif; + font-weight: 400; + text-shadow: 4px 4px 0px var(--bg-secondary), 0 0 40px rgba(230, 167, 60, 0.25); + letter-spacing: 6px; + line-height: 1; + position: relative; + animation: welcomeTitleReveal 0.8s cubic-bezier(0.22, 1, 0.36, 1) forwards; +} + +@keyframes welcomeTitleReveal { + 0% { + opacity: 0; + letter-spacing: 30px; + filter: blur(10px); + transform: scale(0.9); + } + 100% { + opacity: 1; + letter-spacing: 6px; + filter: blur(0); + transform: scale(1); + } +} + +.welcome-subtitle { + font-size: 0.95em; + color: var(--text-secondary); + margin: -10px 0 0 0; + font-weight: 400; + letter-spacing: 0.5px; + font-family: 'JetBrains Mono', monospace; +} + +.welcome-buttons { + display: flex; + flex-direction: column; + gap: 12px; + width: 100%; + max-width: 320px; + margin-top: 10px; +} + +.welcome-credits { + color: var(--text-tertiary); + font-size: 0.75em; + margin-top: auto; + font-weight: 400; + letter-spacing: 1px; + text-transform: uppercase; +} + +.welcome-credits::before { + content: '───── '; +} + +.welcome-credits::after { + content: ' ─────'; +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + RULES SCREEN + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.rules-content { + flex: 1; + overflow-y: auto; + overflow-x: hidden; + padding: 10px 0; + -webkit-overflow-scrolling: touch; + scrollbar-width: none; + -ms-overflow-style: none; +} + +.rules-content::-webkit-scrollbar { + display: none; +} + +.rule-section { + background: var(--surface-card); + border: 3px solid var(--border-medium); + border-left: 8px solid var(--accent-warning); + border-radius: 0; + padding: 18px; + margin-bottom: 16px; + transition: all 0.3s cubic-bezier(0.22, 1, 0.36, 1); + position: relative; + box-shadow: var(--shadow-md); + clip-path: polygon( + 0 0, + 100% 0, + 100% calc(100% - 10px), + calc(100% - 10px) 100%, + 0 100% + ); + animation: ruleSlideIn 0.4s cubic-bezier(0.22, 1, 0.36, 1) backwards; +} + +.rule-section:nth-child(1) { animation-delay: 0.1s; } +.rule-section:nth-child(2) { animation-delay: 0.2s; } +.rule-section:nth-child(3) { animation-delay: 0.3s; } +.rule-section:nth-child(4) { animation-delay: 0.4s; } + +@keyframes ruleSlideIn { + from { + opacity: 0; + transform: translateX(-20px); + } + to { + opacity: 1; + transform: translateX(0); + } +} + +.rule-section::before { + content: 'β–Έ'; + position: absolute; + left: -3px; + top: 18px; + font-size: 1.5em; + color: var(--accent-warning); + animation: blink 2s ease-in-out infinite; +} + +@keyframes blink { + 0%, 49%, 100% { opacity: 1; } + 50%, 99% { opacity: 0; } +} + +.rule-section:hover { + background: var(--surface-hover); + border-left-color: var(--accent-danger); + box-shadow: var(--shadow-lg); +} + +.rule-section h3 { + margin: 0 0 14px 0; + color: var(--text-primary); + font-size: 0.95em; +} + +.rule-section p { + margin: 8px 0; + color: var(--text-secondary); + line-height: 1.7; + font-size: 0.85em; + letter-spacing: 0.3px; +} + +.rule-section strong { + color: var(--accent-danger); + font-weight: 800; + text-transform: uppercase; + font-size: 0.9em; + letter-spacing: 0.5px; +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + PLAYER MANAGEMENT + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.player-names-list { + flex: 1 1 auto; + min-height: 0; + max-height: 360px; /* Altura mΓ‘xima para activar scroll y mostrar fila parcial - efecto peek */ + overflow-y: scroll; + overflow-x: hidden; + margin-bottom: 12px; + -webkit-overflow-scrolling: touch; + scrollbar-width: none; /* Firefox */ + -ms-overflow-style: none; /* IE y Edge */ + /* Visual frame to indicate scrollable area */ + background: var(--surface-card); + border: 4px solid var(--border-heavy); + border-radius: 0; + padding: 12px; + box-shadow: inset 0 4px 12px rgba(0, 0, 0, 0.15), + inset 0 -4px 12px rgba(0, 0, 0, 0.15), + var(--shadow-md); + /* Gradiente para crear efecto peek - texto cortado visible */ + -webkit-mask-image: linear-gradient(to bottom, + black 0%, + black calc(100% - 40px), + transparent 100%); + mask-image: linear-gradient(to bottom, + black 0%, + black calc(100% - 40px), + transparent 100%); +} + +.player-names-list::-webkit-scrollbar { + display: none; /* Chrome, Safari, Opera */ +} + +.player-name-item { + display: flex; + align-items: center; + gap: 10px; + margin-bottom: 8px; + background: var(--bg-secondary); + padding: 12px; + border-radius: 0; + border: 2px solid var(--border-light); + border-left: 4px solid var(--accent-info); + transition: all 0.2s ease; + box-shadow: var(--shadow-sm); +} + +.player-name-item:last-child { + margin-bottom: 0; +} + +.player-name-item:hover { + background: var(--surface-hover); + border-left-color: var(--accent-warning); + transform: translateX(2px); +} + +.player-name-item span { + font-weight: 800; + min-width: 80px; + font-size: 0.8em; + color: var(--text-secondary); + text-transform: uppercase; + letter-spacing: 1px; +} + +.player-name-item input { + flex: 1; + padding: 10px; + margin: 0; + font-size: 0.85em; + border-width: 2px; +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + CURTAIN REVEAL MECHANISM + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.curtain { + position: relative; + width: 100%; + height: 280px; + background: var(--bg-secondary); + border-radius: 0; + overflow: hidden; + margin: 12px 0; + box-shadow: inset 0 0 40px rgba(0, 0, 0, 0.3), var(--shadow-harsh); + cursor: grab; + user-select: none; + border: 3px solid var(--border-heavy); + flex-shrink: 0; +} + +.curtain:active { + cursor: grabbing; +} + +.curtain-cover { + position: absolute; + inset: 0; + background: + repeating-linear-gradient( + 0deg, + #2a2a2a 0px, + #2a2a2a 8px, + #1a1a1a 8px, + #1a1a1a 12px + ), + linear-gradient(180deg, rgba(255,200,100,0.03) 0%, transparent 50%); + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + gap: 16px; + font-size: 1.1em; + font-weight: 800; + color: #888; + transition: transform 0.6s cubic-bezier(0.34, 1.56, 0.64, 1); + z-index: 10; + user-select: none; + box-shadow: inset 0 -20px 40px rgba(0, 0, 0, 0.5), inset 0 0 60px rgba(0,0,0,0.3); + letter-spacing: 2px; + font-family: 'Bebas Neue', 'JetBrains Mono', monospace; +} + +.curtain-cover::after { + content: ''; + position: absolute; + bottom: -8px; + left: 0; + right: 0; + height: 8px; + background: linear-gradient(90deg, + transparent 0%, + rgba(0,0,0,0.3) 25%, + rgba(0,0,0,0.5) 50%, + rgba(0,0,0,0.3) 75%, + transparent 100%); +} + +.curtain-cover.lifted { + transform: translateY(-100%); +} + +.curtain-icon { + font-size: 2.5em; + animation: bounce 2s ease-in-out infinite; +} + +@keyframes bounce { + 0%, 100% { transform: translateY(0); } + 50% { transform: translateY(-12px); } +} + +.curtain-content { + position: absolute; + inset: 0; + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + gap: 20px; + padding: 20px; + text-align: center; +} + +.role { + font-size: 2.4em; + font-weight: 400; + padding: 16px 32px; + border-radius: 0; + text-transform: uppercase; + border: 4px solid; + font-family: 'Bebas Neue', 'JetBrains Mono', monospace; + letter-spacing: 6px; + box-shadow: var(--shadow-harsh); + position: relative; + animation: roleReveal 0.4s cubic-bezier(0.22, 1, 0.36, 1) forwards; +} + +@keyframes roleReveal { + 0% { + opacity: 0; + transform: scale(0.5) rotate(-5deg); + filter: blur(10px); + } + 50% { + transform: scale(1.1) rotate(2deg); + } + 100% { + opacity: 1; + transform: scale(1) rotate(0); + filter: blur(0); + } +} + +.role.civil { + background: var(--accent-success); + color: var(--text-inverted); + border-color: #3d5a40; + animation: civilPulse 2s ease-in-out infinite; +} + +.role.impostor { + background: var(--accent-danger); + color: var(--text-inverted); + border-color: #8a2e26; + animation: impostorPulse 1.5s ease-in-out infinite; +} + +@keyframes civilPulse { + 0%, 100% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 0px rgba(90, 125, 95, 0.5); } + 50% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 25px rgba(90, 125, 95, 0.8); } +} + +@keyframes impostorPulse { + 0%, 100% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 0px rgba(196, 69, 54, 0.5); } + 50% { box-shadow: 4px 4px 0px rgba(0, 0, 0, 0.3), 0 0 30px rgba(196, 69, 54, 0.9); } +} + +.word { + font-size: 2em; + font-weight: 400; + background: var(--surface-card); + padding: 20px 36px; + border-radius: 0; + border: 3px solid var(--border-heavy); + font-family: 'Special Elite', 'Crimson Text', serif; + letter-spacing: 2px; + box-shadow: var(--shadow-harsh); + color: var(--text-primary); + text-transform: uppercase; + animation: wordReveal 0.5s cubic-bezier(0.22, 1, 0.36, 1) 0.2s forwards; + opacity: 0; +} + +@keyframes wordReveal { + 0% { + opacity: 0; + transform: translateY(20px); + filter: blur(5px); + } + 100% { + opacity: 1; + transform: translateY(0); + filter: blur(0); + } +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + TIMER + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.timer { + font-size: 4em; + font-weight: 800; + text-align: center; + margin: 20px 0; + padding: 24px; + background: var(--surface-card); + border-radius: 0; + border: 5px solid var(--border-heavy); + font-family: 'Bebas Neue', 'JetBrains Mono', monospace; + letter-spacing: 8px; + box-shadow: var(--shadow-harsh), inset 0 0 30px rgba(0, 0, 0, 0.2); + position: relative; + clip-path: polygon( + 16px 0, + calc(100% - 16px) 0, + 100% 16px, + 100% calc(100% - 16px), + calc(100% - 16px) 100%, + 16px 100%, + 0 calc(100% - 16px), + 0 16px + ); + animation: timerAppear 0.5s cubic-bezier(0.22, 1, 0.36, 1) forwards; +} + +@keyframes timerAppear { + from { + opacity: 0; + transform: scale(0.8); + filter: blur(5px); + } + to { + opacity: 1; + transform: scale(1); + filter: blur(0); + } +} + +.timer::before { + content: ''; + position: absolute; + top: 8px; + right: 8px; + width: 12px; + height: 12px; + background: var(--accent-success); + border-radius: 50%; + box-shadow: 0 0 10px var(--accent-success); + animation: statusBlink 2s ease-in-out infinite; +} + +@keyframes statusBlink { + 0%, 49%, 100% { opacity: 1; } + 50%, 99% { opacity: 0.3; } +} + +.timer.warning { + color: var(--accent-warning); + border-color: var(--accent-warning); + animation: timerShake 0.5s ease-in-out infinite; +} + +.timer.warning::before { + background: var(--accent-warning); + box-shadow: 0 0 10px var(--accent-warning); +} + +.timer.danger { + color: var(--accent-danger); + border-color: var(--accent-danger); + animation: timerShake 0.25s ease-in-out infinite, dangerFlash 1s ease-in-out infinite; +} + +.timer.danger::before { + background: var(--accent-danger); + box-shadow: 0 0 15px var(--accent-danger); + animation: statusBlink 0.5s ease-in-out infinite; +} + +@keyframes timerShake { + 0%, 100% { transform: translateX(0); } + 25% { transform: translateX(-4px); } + 75% { transform: translateX(4px); } +} + +@keyframes dangerFlash { + 0%, 100% { background: var(--surface-card); } + 50% { background: rgba(196, 69, 54, 0.15); } +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + INFO BOXES & CONTENT + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.info-text { + text-align: center; + margin: 14px 0; + font-size: 0.85em; + line-height: 1.7; + background: var(--surface-card); + padding: 14px 16px; + border-radius: 0; + color: var(--text-secondary); + border: 2px solid var(--border-light); + border-left: 5px solid var(--accent-info); + box-shadow: var(--shadow-sm), inset 4px 0 8px rgba(46, 78, 122, 0.1); + letter-spacing: 0.3px; +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + PLAYER SELECTION GRID + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.player-list { + display: grid; + grid-template-columns: repeat(auto-fill, minmax(120px, 1fr)); + gap: 10px; + margin: 12px 0; + flex: 1; + overflow-y: auto; + overflow-x: hidden; + -webkit-overflow-scrolling: touch; + padding: 4px; + scrollbar-width: none; + -ms-overflow-style: none; +} + +.player-list::-webkit-scrollbar { + display: none; +} + +.player-item { + padding: 18px 14px; + min-height: 80px; /* Altura fija para evitar cambios de tamaΓ±o con vote-count */ + background: var(--surface-card); + border-radius: 0; + text-align: center; + cursor: pointer; + transition: all 0.25s cubic-bezier(0.22, 1, 0.36, 1); + font-weight: 800; + font-size: 0.85em; + border: 3px solid var(--border-medium); + box-shadow: var(--shadow-sm); + letter-spacing: 0.5px; + text-transform: uppercase; + position: relative; + display: flex; + flex-direction: column; + justify-content: center; + align-items: center; + clip-path: polygon( + 8px 0, + 100% 0, + 100% calc(100% - 8px), + calc(100% - 8px) 100%, + 0 100%, + 0 8px + ); + animation: playerItemAppear 0.3s cubic-bezier(0.22, 1, 0.36, 1) backwards; +} + +.player-item:nth-child(1) { animation-delay: 0.05s; } +.player-item:nth-child(2) { animation-delay: 0.1s; } +.player-item:nth-child(3) { animation-delay: 0.15s; } +.player-item:nth-child(4) { animation-delay: 0.2s; } +.player-item:nth-child(5) { animation-delay: 0.25s; } +.player-item:nth-child(6) { animation-delay: 0.3s; } +.player-item:nth-child(7) { animation-delay: 0.35s; } +.player-item:nth-child(8) { animation-delay: 0.4s; } +.player-item:nth-child(9) { animation-delay: 0.45s; } +.player-item:nth-child(10) { animation-delay: 0.5s; } + +@keyframes playerItemAppear { + from { + opacity: 0; + transform: scale(0.8); + } + to { + opacity: 1; + transform: scale(1); + } +} + +.player-item::before { + content: 'β–‘'; + position: absolute; + top: 6px; + right: 6px; + font-size: 1.2em; + transition: all 0.2s ease; +} + +.player-item:hover { + background: var(--surface-hover); + box-shadow: 6px 6px 0px rgba(0, 0, 0, 0.25); + filter: brightness(1.05); +} + +.player-item:active { + box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); + filter: brightness(0.95); +} + +.player-item.selected { + background: var(--accent-danger); + border-color: var(--text-primary); + color: var(--text-inverted); + box-shadow: 0 0 0 4px rgba(217, 54, 38, 0.5), 6px 6px 0px rgba(0, 0, 0, 0.4); + animation: selectPulse 0.3s ease-out; +} + +@keyframes selectPulse { + 0% { transform: scale(1); } + 50% { transform: scale(1.08); } + 100% { transform: scale(1); } +} + +.player-item.selected::before { + content: 'β˜‘'; + animation: checkAppear 0.2s ease-out; +} + +@keyframes checkAppear { + from { transform: scale(0) rotate(-180deg); } + to { transform: scale(1) rotate(0); } +} + +.player-item.disabled { + opacity: 0.5; + cursor: not-allowed; + pointer-events: none; + background: var(--bg-secondary); + border-color: var(--border-light); + filter: grayscale(0.6); + animation: playerItemAppearDisabled 0.3s cubic-bezier(0.22, 1, 0.36, 1) backwards !important; +} + +.player-item.disabled::before { + content: 'βœ•'; + color: var(--text-tertiary); +} + +.player-item .vote-count { + display: block; + font-size: 0.7em; + margin-top: 4px; + opacity: 0.75; + font-weight: 600; + letter-spacing: 0.3px; + min-height: 1em; /* Reservar espacio siempre */ +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + RESULTS + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.results { + background: var(--surface-card); + border-radius: 0; + padding: 14px; + margin: 8px 0; + flex: 1; + overflow: visible; + border: 2px solid var(--border-medium); + box-shadow: var(--shadow-md); + animation: resultsReveal 0.5s cubic-bezier(0.22, 1, 0.36, 1) forwards; +} + +@keyframes resultsReveal { + from { + opacity: 0; + transform: translateY(20px); + } + to { + opacity: 1; + transform: translateY(0); + } +} + +.results h2 { + font-family: 'Bebas Neue', 'Crimson Text', Georgia, serif; + font-size: 1.6em; + letter-spacing: 3px; + margin-bottom: 10px; + animation: winnerReveal 0.6s cubic-bezier(0.22, 1, 0.36, 1) forwards; +} + +@keyframes winnerReveal { + 0% { + opacity: 0; + transform: scale(0.5); + filter: blur(10px); + } + 60% { + transform: scale(1.1); + } + 100% { + opacity: 1; + transform: scale(1); + filter: blur(0); + } +} + +.role-reveal { + background: var(--bg-secondary); + padding: 8px 10px; + border-radius: 0; + margin: 5px 0; + border-left: 4px solid; + font-size: 0.8em; + letter-spacing: 0.2px; + box-shadow: var(--shadow-sm); + transition: all 0.2s ease; + animation: roleRevealSlide 0.4s cubic-bezier(0.22, 1, 0.36, 1) backwards; +} + +.role-reveal:nth-child(1) { animation-delay: 0.3s; } +.role-reveal:nth-child(2) { animation-delay: 0.4s; } +.role-reveal:nth-child(3) { animation-delay: 0.5s; } +.role-reveal:nth-child(4) { animation-delay: 0.6s; } +.role-reveal:nth-child(5) { animation-delay: 0.7s; } +.role-reveal:nth-child(6) { animation-delay: 0.8s; } +.role-reveal:nth-child(7) { animation-delay: 0.9s; } +.role-reveal:nth-child(8) { animation-delay: 1s; } +.role-reveal:nth-child(9) { animation-delay: 1.1s; } +.role-reveal:nth-child(10) { animation-delay: 1.2s; } + +@keyframes roleRevealSlide { + from { + opacity: 0; + transform: translateX(-20px); + } + to { + opacity: 1; + transform: translateX(0); + } +} + +.role-reveal:hover { + transform: translateX(3px); +} + +.role-reveal.civil-reveal { + border-left-color: var(--accent-success); +} + +.role-reveal.impostor-reveal { + border-left-color: var(--accent-danger); +} + +.role-reveal.executed { + opacity: 0.5; + background: rgba(0, 0, 0, 0.2); + text-decoration: line-through; +} + +.tag { + display: inline-block; + padding: 6px 10px; + border-radius: 0; + background: var(--surface-hover); + margin: 4px 0; + font-weight: 800; + font-size: 0.75em; + border: 2px solid var(--border-medium); + letter-spacing: 1px; + text-transform: uppercase; +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + POOL SELECTION + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.pool-buttons { + display: grid; + grid-template-columns: repeat(2, 1fr); + gap: 8px; + padding: 0; +} + +.pool-buttons-wrapper { + position: relative; + flex: 1 1 auto; + min-height: 0; + max-height: 320px; /* Ajustado para mostrar fila parcial - efecto peek */ + overflow-y: scroll; + overflow-x: hidden; + -webkit-overflow-scrolling: touch; + scrollbar-width: none; /* Firefox */ + -ms-overflow-style: none; /* IE y Edge */ + /* Visual frame to indicate scrollable area */ + background: var(--surface-card); + border: 4px solid var(--border-heavy); + border-radius: 0; + padding: 12px; + margin: 12px 0; + box-shadow: inset 0 4px 12px rgba(0, 0, 0, 0.15), + inset 0 -4px 12px rgba(0, 0, 0, 0.15), + var(--shadow-md); + /* Gradiente para crear efecto peek - texto cortado visible */ + -webkit-mask-image: linear-gradient(to bottom, + black 0%, + black calc(100% - 50px), + transparent 100%); + mask-image: linear-gradient(to bottom, + black 0%, + black calc(100% - 50px), + transparent 100%); +} + +.pool-buttons-wrapper::-webkit-scrollbar { + display: none; /* Chrome, Safari, Opera */ +} + +.pool-btn { + padding: 12px 10px; + border-radius: 0; + border: 2px solid var(--border-medium); + background: var(--surface-card); + color: var(--text-primary); + font-weight: 700; + font-size: 0.8em; + cursor: pointer; + transition: all 0.18s ease; + white-space: nowrap; + overflow: hidden; + text-overflow: ellipsis; + text-transform: uppercase; + letter-spacing: 0.5px; + box-shadow: var(--shadow-sm); +} + +.pool-btn:hover { + background: var(--surface-hover); + box-shadow: 3px 3px 0px rgba(0, 0, 0, 0.15); + filter: brightness(1.05); +} + +.pool-btn.selected { + border-color: var(--text-primary); + background: var(--accent-warning); + color: var(--text-inverted); + box-shadow: 0 0 0 3px rgba(212, 165, 116, 0.3), 3px 3px 0px rgba(0, 0, 0, 0.2); +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + FIXED UI CONTROLS (Theme, Language, Exit) + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +.theme-toggle { + position: fixed; + top: 20px; + right: 20px; + width: 56px; + height: 56px; + border-radius: 0; + border: 3px solid var(--border-heavy); + background: var(--surface-glass); + backdrop-filter: blur(20px); + cursor: pointer; + display: flex; + align-items: center; + justify-content: center; + font-size: 1.6em; + box-shadow: var(--shadow-harsh); + transition: all 0.2s ease; + z-index: 1000; + margin: 0; + padding: 0; +} + +.theme-toggle:hover { + box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); + filter: brightness(1.1); +} + +.theme-toggle:active { + box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); + filter: brightness(0.95); +} + +.theme-icon { + transition: transform 0.3s cubic-bezier(0.68, -0.55, 0.265, 1.55); + display: inline-block; +} + +.theme-toggle:hover .theme-icon { + transform: rotate(180deg) scale(1.1); +} + +.language-toggle { + position: fixed; + top: 86px; + right: 20px; + width: auto; + min-width: 56px; + height: 56px; + padding: 0 16px; + border-radius: 0; + border: 3px solid var(--border-heavy); + background: var(--surface-glass); + backdrop-filter: blur(20px); + cursor: pointer; + display: inline-flex; + align-items: center; + justify-content: center; + gap: 8px; + font-size: 1em; + font-weight: 800; + box-shadow: var(--shadow-harsh); + transition: all 0.2s ease; + z-index: 1000; + color: var(--text-primary); + margin: 0; + text-transform: uppercase; + letter-spacing: 1px; +} + +.language-toggle:hover { + box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); + filter: brightness(1.1); +} + +.language-toggle:active { + box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); + filter: brightness(0.95); +} + +.language-icon { + font-size: 1.3em; + transition: transform 0.3s ease; + display: inline-block; +} + +.language-text { + font-size: 0.85em; + letter-spacing: 1.5px; + font-family: 'JetBrains Mono', monospace; +} + +.exit-game { + position: fixed; + top: 20px; + left: 20px; + width: auto; + height: 56px; + padding: 0 16px; + border-radius: 0; + border: 3px solid var(--border-heavy); + background: var(--surface-glass); + backdrop-filter: blur(20px); + cursor: pointer; + display: none; + align-items: center; + justify-content: center; + gap: 10px; + font-size: 0.85em; + font-weight: 800; + box-shadow: var(--shadow-harsh); + transition: all 0.2s ease; + z-index: 1000; + color: var(--text-primary); + text-transform: uppercase; + letter-spacing: 1px; +} + +.exit-game.visible { + display: inline-flex; +} + +.exit-game:hover { + box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); + background: var(--accent-danger); + color: var(--text-inverted); +} + +.exit-game:active { + box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); +} + +.exit-icon { + font-size: 1.3em; +} + +.exit-text { + font-size: 0.9em; + font-family: 'JetBrains Mono', monospace; +} + +.screen-lock-toggle { + position: fixed; + top: 152px; + right: 20px; + width: 56px; + height: 56px; + border-radius: 0; + border: 3px solid var(--border-heavy); + background: var(--surface-glass); + backdrop-filter: blur(20px); + cursor: pointer; + display: none; + align-items: center; + justify-content: center; + font-size: 1.6em; + box-shadow: var(--shadow-harsh); + transition: all 0.2s ease; + z-index: 1000; + margin: 0; + padding: 0; +} + +.screen-lock-toggle.visible { + display: inline-flex; +} + +.screen-lock-toggle:hover { + box-shadow: 8px 8px 0px rgba(0, 0, 0, 0.2); + filter: brightness(1.1); +} + +.screen-lock-toggle:active { + box-shadow: 2px 2px 0px rgba(0, 0, 0, 0.15); + filter: brightness(0.95); +} + +.screen-lock-toggle.active { + background: var(--accent-success); + color: var(--text-inverted); + border-color: var(--accent-success); +} + +.screen-lock-icon { + transition: transform 0.3s ease; + display: inline-block; +} + +.screen-lock-toggle:hover .screen-lock-icon { + transform: scale(1.1); +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + RESPONSIVE DESIGN + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +@media (max-width: 600px) { + body { + padding: 60px 10px 10px 10px; + font-size: 13px; + } + + h1 { + font-size: 1.7em; + margin-bottom: 14px; + } + + .container { + padding: 20px 16px; + } + + .theme-toggle, + .language-toggle, + .exit-game, + .screen-lock-toggle { + top: 8px; + width: 44px; + height: 44px; + min-width: 44px; + } + + .language-toggle { + top: 58px; + } + + .screen-lock-toggle { + top: 108px; + } + + .exit-game { + padding: 0 12px; + font-size: 0.75em; + height: 44px; + } + + /* Ocultar textos en mΓ³vil, solo emojis */ + .exit-text, + .language-text { + display: none; + } + + .exit-game { + padding: 0; + width: 44px; + min-width: 44px; + } + + .language-toggle { + padding: 0; + width: 44px; + min-width: 44px; + } + + .exit-icon, + .language-icon { + font-size: 1.4em; + } + + .timer { + font-size: 2.5em; + padding: 16px; + } + + .welcome-title { + font-size: 1.8em; + } + + .role { + font-size: 1.6em; + padding: 10px 18px; + } + + .word { + font-size: 1.3em; + padding: 12px 20px; + } + + .form-group { + margin-bottom: 10px; + } + + .form-group.compact { + margin-bottom: 8px; + } + + button { + padding: 12px 16px; + margin-top: 8px; + } + + .rule-section { + padding: 12px; + margin-bottom: 12px; + } + + .rule-section h3 { + font-size: 0.85em; + margin-bottom: 10px; + } + + .rule-section p { + font-size: 0.8em; + margin: 6px 0; + } + + .player-name-item { + padding: 10px; + margin-bottom: 6px; + } + + .player-name-item span { + font-size: 0.75em; + min-width: 70px; + } + + .player-item { + padding: 14px 10px; + min-height: 72px; /* Altura fija tambiΓ©n en mΓ³vil */ + font-size: 0.8em; + } + + .pool-btn { + padding: 10px 8px; + font-size: 0.75em; + } + + .pool-buttons-wrapper { + max-height: 240px; /* Ajustado para mostrar fila parcial en mΓ³vil - efecto peek */ + padding: 10px; + margin: 10px 0; + } + + .player-names-list { + max-height: 280px; /* Ajustado para mostrar fila parcial en mΓ³vil - efecto peek */ + padding: 10px; + } + + .info-text { + padding: 12px 14px; + font-size: 0.8em; + margin: 10px 0; + } + + .curtain { + height: 240px; + margin: 10px 0; + } +} + +/* ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ + UTILITY ANIMATIONS + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ */ + +@keyframes typewriter { + from { width: 0; } + to { width: 100%; } +} + +@keyframes glitch { + 0% { transform: translate(0); } + 20% { transform: translate(-2px, 2px); } + 40% { transform: translate(-2px, -2px); } + 60% { transform: translate(2px, 2px); } + 80% { transform: translate(2px, -2px); } + 100% { transform: translate(0); } +} + +/* Smooth scrolling */ +* { + scrollbar-width: thin; + scrollbar-color: var(--border-medium) transparent; +} + +::-webkit-scrollbar { + width: 8px; + height: 8px; +} + +::-webkit-scrollbar-track { + background: transparent; +} + +::-webkit-scrollbar-thumb { + background: var(--border-medium); + border-radius: 0; +} + +::-webkit-scrollbar-thumb:hover { + background: var(--border-heavy); +} diff --git a/version-assets.sh b/version-assets.sh new file mode 100755 index 0000000..7355a1c --- /dev/null +++ b/version-assets.sh @@ -0,0 +1,80 @@ +#!/bin/bash +# Script de versionado de archivos estΓ‘ticos +# Genera hashes basados en el contenido y actualiza referencias en HTML + +set -e + +echo "πŸš€ Iniciando versionado de archivos estΓ‘ticos..." +echo "" + +# Archivos a versionar +ASSETS=("script.js" "styles.css" "logo.png") +HTML_FILE="index.html" + +# FunciΓ³n para generar hash MD5 de un archivo +generate_hash() { + local file=$1 + md5sum "$file" | cut -c1-8 +} + +# FunciΓ³n para obtener el nombre versionado +get_versioned_name() { + local file=$1 + local hash=$2 + local base="${file%.*}" + local ext="${file##*.}" + echo "${base}.${hash}.${ext}" +} + +# Limpiar archivos versionados antiguos +echo "πŸ—‘οΈ Limpiando versiones antiguas..." +rm -f *.*.js *.*.css *.*.png 2>/dev/null || true +echo "" + +# Crear backup del HTML +cp "$HTML_FILE" "${HTML_FILE}.bak" + +# Versionar cada archivo +for asset in "${ASSETS[@]}"; do + if [[ ! -f "$asset" ]]; then + echo "⚠️ Advertencia: $asset no encontrado, saltando..." + continue + fi + + # Generar hash + hash=$(generate_hash "$asset") + versioned=$(get_versioned_name "$asset" "$hash") + + # Copiar archivo con versiΓ³n + echo "πŸ“¦ Versionando: $asset β†’ $versioned" + cp "$asset" "$versioned" + + # Obtener nombre base y extensiΓ³n para el patrΓ³n + base="${asset%.*}" + ext="${asset##*.}" + + # Actualizar referencia en HTML (busca versiΓ³n original o hasheada) + case "$asset" in + *.js) + sed -i -E "s|src=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|src=\"${versioned}\"|g" "$HTML_FILE" + ;; + *.css) + sed -i -E "s|href=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|href=\"${versioned}\"|g" "$HTML_FILE" + ;; + *.png) + sed -i -E "s|href=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|href=\"${versioned}\"|g" "$HTML_FILE" + sed -i -E "s|src=\"${base}(\.[a-f0-9]{8})?\.${ext}\"|src=\"${versioned}\"|g" "$HTML_FILE" + ;; + esac + + echo "✏️ Actualizado: $asset β†’ $versioned en $HTML_FILE" + echo "" +done + +# Limpiar backup +rm -f "${HTML_FILE}.bak" + +echo "βœ… Versionado completado exitosamente!" +echo "" +echo "πŸ“‹ Archivos versionados:" +ls -1 *.*.{js,css,png} 2>/dev/null || echo " (ninguno)" \ No newline at end of file diff --git a/www/index.html b/www/index.html index 0b5047b..8c94588 100644 --- a/www/index.html +++ b/www/index.html @@ -3,10 +3,83 @@ - Juego del Impostor + Juego del Impostor - Juego de Rol Gratis Online | Encuentra al Impostor + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +